|
void | CreateDefaultLocator () |
| Create a default locator. More...
|
|
vtkMTimeType | GetMTime () |
| Modified GetMTime because of the dependence on the locator. More...
|
|
|
virtual void | SetMaximumEdgeLength (double) |
| Specify the maximum edge length that a triangle may have. More...
|
|
virtual double | GetMaximumEdgeLength () |
| Specify the maximum edge length that a triangle may have. More...
|
|
|
virtual void | SetMaximumTriangleArea (double) |
| Specify the maximum area that a triangle may have. More...
|
|
virtual double | GetMaximumTriangleArea () |
| Specify the maximum area that a triangle may have. More...
|
|
|
virtual void | SetMaximumNumberOfTriangles (vtkIdType) |
| Set a limit on the maximum number of triangles that can be created. More...
|
|
virtual vtkIdType | GetMaximumNumberOfTriangles () |
| Set a limit on the maximum number of triangles that can be created. More...
|
|
|
virtual void | SetMaximumNumberOfPasses (vtkIdType) |
| Set a limit on the number of passes (i.e., levels of subdivision). More...
|
|
virtual vtkIdType | GetMaximumNumberOfPasses () |
| Set a limit on the number of passes (i.e., levels of subdivision). More...
|
|
|
void | SetLocator (vtkIncrementalPointLocator *locator) |
| Set / get a spatial locator for merging points. More...
|
|
virtual vtkIncrementalPointLocator * | GetLocator () |
| Set / get a spatial locator for merging points. More...
|
|
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virtual void | SetOutputPointsPrecision (int) |
| Set/get the desired precision for the output types. More...
|
|
virtual int | GetOutputPointsPrecision () |
| Set/get the desired precision for the output types. More...
|
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vtkPolyDataAlgorithm * | NewInstance () const |
|
int | ProcessRequest (vtkInformation *, vtkInformationVector **, vtkInformationVector *) override |
| see vtkAlgorithm for details More...
|
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vtkDataObject * | GetInput () |
|
vtkDataObject * | GetInput (int port) |
|
vtkPolyData * | GetPolyDataInput (int port) |
|
vtkPolyData * | GetOutput () |
| Get the output data object for a port on this algorithm. More...
|
|
vtkPolyData * | GetOutput (int) |
| Get the output data object for a port on this algorithm. More...
|
|
virtual void | SetOutput (vtkDataObject *d) |
| Get the output data object for a port on this algorithm. More...
|
|
void | SetInputData (vtkDataObject *) |
| Assign a data object as input. More...
|
|
void | SetInputData (int, vtkDataObject *) |
| Assign a data object as input. More...
|
|
void | AddInputData (vtkDataObject *) |
| Assign a data object as input. More...
|
|
void | AddInputData (int, vtkDataObject *) |
| Assign a data object as input. More...
|
|
vtkAlgorithm * | NewInstance () const |
|
int | HasExecutive () |
| Check whether this algorithm has an assigned executive. More...
|
|
vtkExecutive * | GetExecutive () |
| Get this algorithm's executive. More...
|
|
virtual void | SetExecutive (vtkExecutive *executive) |
| Set this algorithm's executive. More...
|
|
int | ProcessRequest (vtkInformation *request, vtkCollection *inInfo, vtkInformationVector *outInfo) |
| Version of ProcessRequest() that is wrapped. More...
|
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virtual int | ComputePipelineMTime (vtkInformation *request, vtkInformationVector **inInfoVec, vtkInformationVector *outInfoVec, int requestFromOutputPort, vtkMTimeType *mtime) |
| A special version of ProcessRequest meant specifically for the pipeline modified time request. More...
|
|
virtual int | ModifyRequest (vtkInformation *request, int when) |
| This method gives the algorithm a chance to modify the contents of a request before or after (specified in the when argument) it is forwarded. More...
|
|
vtkInformation * | GetInputPortInformation (int port) |
| Get the information object associated with an input port. More...
|
|
vtkInformation * | GetOutputPortInformation (int port) |
| Get the information object associated with an output port. More...
|
|
int | GetNumberOfInputPorts () |
| Get the number of input ports used by the algorithm. More...
|
|
int | GetNumberOfOutputPorts () |
| Get the number of output ports provided by the algorithm. More...
|
|
void | UpdateProgress (double amount) |
| Update the progress of the process object. More...
|
|
virtual void | SetInputArrayToProcess (int idx, int port, int connection, const char *fieldAssociation, const char *attributeTypeorName) |
| String based versions of SetInputArrayToProcess(). More...
|
|
vtkInformation * | GetInputArrayInformation (int idx) |
| Get the info object for the specified input array to this algorithm. More...
|
|
void | RemoveAllInputs () |
| Remove all the input data. More...
|
|
vtkDataObject * | GetOutputDataObject (int port) |
| Get the data object that will contain the algorithm output for the given port. More...
|
|
vtkDataObject * | GetInputDataObject (int port, int connection) |
| Get the data object that will contain the algorithm input for the given port and given connection. More...
|
|
virtual void | RemoveInputConnection (int port, vtkAlgorithmOutput *input) |
| Remove a connection from the given input port index. More...
|
|
virtual void | RemoveInputConnection (int port, int idx) |
| Remove a connection given by index idx. More...
|
|
virtual void | RemoveAllInputConnections (int port) |
| Removes all input connections. More...
|
|
virtual void | SetInputDataObject (int port, vtkDataObject *data) |
| Sets the data-object as an input on the given port index. More...
|
|
virtual void | SetInputDataObject (vtkDataObject *data) |
|
virtual void | AddInputDataObject (int port, vtkDataObject *data) |
| Add the data-object as an input to this given port. More...
|
|
virtual void | AddInputDataObject (vtkDataObject *data) |
|
vtkAlgorithmOutput * | GetOutputPort (int index) |
| Get a proxy object corresponding to the given output port of this algorithm. More...
|
|
vtkAlgorithmOutput * | GetOutputPort () |
|
int | GetNumberOfInputConnections (int port) |
| Get the number of inputs currently connected to a port. More...
|
|
int | GetTotalNumberOfInputConnections () |
| Get the total number of inputs for this algorithm. More...
|
|
vtkAlgorithmOutput * | GetInputConnection (int port, int index) |
| Get the algorithm output port connected to an input port. More...
|
|
vtkAlgorithm * | GetInputAlgorithm (int port, int index, int &algPort) |
| Returns the algorithm and the output port index of that algorithm connected to a port-index pair. More...
|
|
vtkAlgorithm * | GetInputAlgorithm (int port, int index) |
| Returns the algorithm connected to a port-index pair. More...
|
|
vtkAlgorithm * | GetInputAlgorithm () |
| Equivalent to GetInputAlgorithm(0, 0). More...
|
|
vtkExecutive * | GetInputExecutive (int port, int index) |
| Returns the executive associated with a particular input connection. More...
|
|
vtkExecutive * | GetInputExecutive () |
| Equivalent to GetInputExecutive(0, 0) More...
|
|
vtkInformation * | GetInputInformation (int port, int index) |
| Return the information object that is associated with a particular input connection. More...
|
|
vtkInformation * | GetInputInformation () |
| Equivalent to GetInputInformation(0, 0) More...
|
|
vtkInformation * | GetOutputInformation (int port) |
| Return the information object that is associated with a particular output port. More...
|
|
virtual int | Update (int port, vtkInformationVector *requests) |
| This method enables the passing of data requests to the algorithm to be used during execution (in addition to bringing a particular port up-to-date). More...
|
|
virtual int | Update (vtkInformation *requests) |
| Convenience method to update an algorithm after passing requests to its first output port. More...
|
|
virtual int | UpdatePiece (int piece, int numPieces, int ghostLevels, const int extents[6]=0) |
| Convenience method to update an algorithm after passing requests to its first output port. More...
|
|
virtual int | UpdateExtent (const int extents[6]) |
| Convenience method to update an algorithm after passing requests to its first output port. More...
|
|
virtual int | UpdateTimeStep (double time, int piece=-1, int numPieces=1, int ghostLevels=0, const int extents[6]=0) |
| Convenience method to update an algorithm after passing requests to its first output port. More...
|
|
virtual void | UpdateInformation () |
| Bring the algorithm's information up-to-date. More...
|
|
virtual void | UpdateDataObject () |
| Create output object(s). More...
|
|
virtual void | PropagateUpdateExtent () |
| Propagate meta-data upstream. More...
|
|
virtual void | UpdateWholeExtent () |
| Bring this algorithm's outputs up-to-date. More...
|
|
void | ConvertTotalInputToPortConnection (int ind, int &port, int &conn) |
| Convenience routine to convert from a linear ordering of input connections to a port/connection pair. More...
|
|
int | SetUpdateExtentToWholeExtent (int port) |
| If the whole output extent is required, this method can be called to set the output update extent to the whole extent. More...
|
|
int | SetUpdateExtentToWholeExtent () |
| Convenience function equivalent to SetUpdateExtentToWholeExtent(0) This method assumes that the whole extent is known (that UpdateInformation has been called). More...
|
|
void | SetUpdateExtent (int port, int piece, int numPieces, int ghostLevel) |
| Set the output update extent in terms of piece and ghost levels. More...
|
|
void | SetUpdateExtent (int piece, int numPieces, int ghostLevel) |
| Convenience function equivalent to SetUpdateExtent(0, piece, numPieces, ghostLevel) More...
|
|
void | SetUpdateExtent (int port, int extent[6]) |
| Set the output update extent for data objects that use 3D extents. More...
|
|
void | SetUpdateExtent (int extent[6]) |
| Convenience function equivalent to SetUpdateExtent(0, extent) More...
|
|
virtual vtkInformation * | GetInformation () |
| Set/Get the information object associated with this algorithm. More...
|
|
virtual void | SetInformation (vtkInformation *) |
| Set/Get the information object associated with this algorithm. More...
|
|
void | Register (vtkObjectBase *o) override |
| Participate in garbage collection. More...
|
|
void | UnRegister (vtkObjectBase *o) override |
| Participate in garbage collection. More...
|
|
virtual void | SetAbortExecute (int) |
| Set/Get the AbortExecute flag for the process object. More...
|
|
virtual int | GetAbortExecute () |
| Set/Get the AbortExecute flag for the process object. More...
|
|
virtual void | AbortExecuteOn () |
| Set/Get the AbortExecute flag for the process object. More...
|
|
virtual void | AbortExecuteOff () |
| Set/Get the AbortExecute flag for the process object. More...
|
|
virtual void | SetProgress (double) |
| Set/Get the execution progress of a process object. More...
|
|
virtual double | GetProgress () |
| Set/Get the execution progress of a process object. More...
|
|
void | SetProgressText (const char *ptext) |
| Set the current text message associated with the progress state. More...
|
|
virtual char * | GetProgressText () |
| Set the current text message associated with the progress state. More...
|
|
virtual unsigned long | GetErrorCode () |
| The error code contains a possible error that occurred while reading or writing the file. More...
|
|
virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, const char *name) |
| Set the input data arrays that this algorithm will process. More...
|
|
virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, int fieldAttributeType) |
| Set the input data arrays that this algorithm will process. More...
|
|
virtual void | SetInputArrayToProcess (int idx, vtkInformation *info) |
| Set the input data arrays that this algorithm will process. More...
|
|
virtual void | SetInputConnection (int port, vtkAlgorithmOutput *input) |
| Set the connection for the given input port index. More...
|
|
virtual void | SetInputConnection (vtkAlgorithmOutput *input) |
| Set the connection for the given input port index. More...
|
|
virtual void | AddInputConnection (int port, vtkAlgorithmOutput *input) |
| Add a connection to the given input port index. More...
|
|
virtual void | AddInputConnection (vtkAlgorithmOutput *input) |
| Add a connection to the given input port index. More...
|
|
virtual void | Update (int port) |
| Bring this algorithm's outputs up-to-date. More...
|
|
virtual void | Update () |
| Bring this algorithm's outputs up-to-date. More...
|
|
virtual void | SetReleaseDataFlag (int) |
| Turn release data flag on or off for all output ports. More...
|
|
virtual int | GetReleaseDataFlag () |
| Turn release data flag on or off for all output ports. More...
|
|
void | ReleaseDataFlagOn () |
| Turn release data flag on or off for all output ports. More...
|
|
void | ReleaseDataFlagOff () |
| Turn release data flag on or off for all output ports. More...
|
|
int | UpdateExtentIsEmpty (vtkInformation *pinfo, vtkDataObject *output) |
| This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. More...
|
|
int | UpdateExtentIsEmpty (vtkInformation *pinfo, int extentType) |
| This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. More...
|
|
int * | GetUpdateExtent () |
| These functions return the update extent for output ports that use 3D extents. More...
|
|
int * | GetUpdateExtent (int port) |
| These functions return the update extent for output ports that use 3D extents. More...
|
|
void | GetUpdateExtent (int &x0, int &x1, int &y0, int &y1, int &z0, int &z1) |
| These functions return the update extent for output ports that use 3D extents. More...
|
|
void | GetUpdateExtent (int port, int &x0, int &x1, int &y0, int &y1, int &z0, int &z1) |
| These functions return the update extent for output ports that use 3D extents. More...
|
|
void | GetUpdateExtent (int extent[6]) |
| These functions return the update extent for output ports that use 3D extents. More...
|
|
void | GetUpdateExtent (int port, int extent[6]) |
| These functions return the update extent for output ports that use 3D extents. More...
|
|
int | GetUpdatePiece () |
| These functions return the update extent for output ports that use piece extents. More...
|
|
int | GetUpdatePiece (int port) |
| These functions return the update extent for output ports that use piece extents. More...
|
|
int | GetUpdateNumberOfPieces () |
| These functions return the update extent for output ports that use piece extents. More...
|
|
int | GetUpdateNumberOfPieces (int port) |
| These functions return the update extent for output ports that use piece extents. More...
|
|
int | GetUpdateGhostLevel () |
| These functions return the update extent for output ports that use piece extents. More...
|
|
int | GetUpdateGhostLevel (int port) |
| These functions return the update extent for output ports that use piece extents. More...
|
|
void | SetProgressObserver (vtkProgressObserver *) |
| If an ProgressObserver is set, the algorithm will report progress through it rather than directly. More...
|
|
virtual vtkProgressObserver * | GetProgressObserver () |
| If an ProgressObserver is set, the algorithm will report progress through it rather than directly. More...
|
|
| vtkBaseTypeMacro (vtkObject, vtkObjectBase) |
|
virtual void | DebugOn () |
| Turn debugging output on. More...
|
|
virtual void | DebugOff () |
| Turn debugging output off. More...
|
|
bool | GetDebug () |
| Get the value of the debug flag. More...
|
|
void | SetDebug (bool debugFlag) |
| Set the value of the debug flag. More...
|
|
virtual void | Modified () |
| Update the modification time for this object. More...
|
|
void | RemoveObserver (unsigned long tag) |
|
void | RemoveObservers (unsigned long event) |
|
void | RemoveObservers (const char *event) |
|
void | RemoveAllObservers () |
|
int | HasObserver (unsigned long event) |
|
int | HasObserver (const char *event) |
|
int | InvokeEvent (unsigned long event) |
|
int | InvokeEvent (const char *event) |
|
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
|
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
|
vtkCommand * | GetCommand (unsigned long tag) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
|
void | RemoveObserver (vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
|
void | RemoveObservers (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
|
void | RemoveObservers (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
|
int | HasObserver (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
|
int | HasObserver (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
|
template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
|
|
template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
|
|
template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Allow user to set the AbortFlagOn() with the return value of the callback method. More...
|
|
int | InvokeEvent (unsigned long event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
|
|
int | InvokeEvent (const char *event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
|
|
const char * | GetClassName () const |
| Return the class name as a string. More...
|
|
virtual void | Delete () |
| Delete a VTK object. More...
|
|
virtual void | FastDelete () |
| Delete a reference to this object. More...
|
|
void | InitializeObjectBase () |
|
void | Print (ostream &os) |
| Print an object to an ostream. More...
|
|
int | GetReferenceCount () |
| Return the current reference count of this object. More...
|
|
void | SetReferenceCount (int) |
| Sets the reference count. More...
|
|
void | PrintRevisions (ostream &) |
| Legacy. More...
|
|
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
|
|
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
|
|
|
| vtkAdaptiveSubdivisionFilter () |
|
| ~vtkAdaptiveSubdivisionFilter () |
|
int | RequestData (vtkInformation *, vtkInformationVector **, vtkInformationVector *) |
| This is called by the superclass. More...
|
|
| vtkPolyDataAlgorithm () |
|
| ~vtkPolyDataAlgorithm () override |
|
virtual int | RequestInformation (vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector) |
|
virtual int | RequestUpdateExtent (vtkInformation *, vtkInformationVector **, vtkInformationVector *) |
| This is called by the superclass. More...
|
|
int | FillOutputPortInformation (int port, vtkInformation *info) override |
| Fill the output port information objects for this algorithm. More...
|
|
int | FillInputPortInformation (int port, vtkInformation *info) override |
| Fill the input port information objects for this algorithm. More...
|
|
| vtkAlgorithm () |
|
| ~vtkAlgorithm () override |
|
virtual void | SetNumberOfInputPorts (int n) |
| Set the number of input ports used by the algorithm. More...
|
|
virtual void | SetNumberOfOutputPorts (int n) |
| Set the number of output ports provided by the algorithm. More...
|
|
int | InputPortIndexInRange (int index, const char *action) |
|
int | OutputPortIndexInRange (int index, const char *action) |
|
int | GetInputArrayAssociation (int idx, vtkInformationVector **inputVector) |
| Get the assocition of the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
|
|
vtkInformation * | GetInputArrayFieldInformation (int idx, vtkInformationVector **inputVector) |
| This method takes in an index (as specified in SetInputArrayToProcess) and a pipeline information vector. More...
|
|
virtual vtkExecutive * | CreateDefaultExecutive () |
| Create a default executive. More...
|
|
void | ReportReferences (vtkGarbageCollector *) override |
|
virtual void | SetNthInputConnection (int port, int index, vtkAlgorithmOutput *input) |
| Replace the Nth connection on the given input port. More...
|
|
virtual void | SetNumberOfInputConnections (int port, int n) |
| Set the number of input connections on the given input port. More...
|
|
void | SetInputDataInternal (int port, vtkDataObject *input) |
| These methods are used by subclasses to implement methods to set data objects directly as input. More...
|
|
void | AddInputDataInternal (int port, vtkDataObject *input) |
|
int | GetInputArrayAssociation (int idx, int connection, vtkInformationVector **inputVector) |
| Filters that have multiple connections on one port can use this signature. More...
|
|
int | GetInputArrayAssociation (int idx, vtkDataObject *input) |
| Filters that have multiple connections on one port can use this signature. More...
|
|
vtkDataArray * | GetInputArrayToProcess (int idx, vtkInformationVector **inputVector) |
| Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
|
|
vtkDataArray * | GetInputArrayToProcess (int idx, vtkInformationVector **inputVector, int &association) |
| Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
|
|
vtkDataArray * | GetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector) |
| Filters that have multiple connections on one port can use this signature. More...
|
|
vtkDataArray * | GetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association) |
| Filters that have multiple connections on one port can use this signature. More...
|
|
vtkDataArray * | GetInputArrayToProcess (int idx, vtkDataObject *input) |
| Filters that have multiple connections on one port can use this signature. More...
|
|
vtkDataArray * | GetInputArrayToProcess (int idx, vtkDataObject *input, int &association) |
| Filters that have multiple connections on one port can use this signature. More...
|
|
vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector) |
| Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
|
|
vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector, int &association) |
| Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
|
|
vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector) |
| Filters that have multiple connections on one port can use this signature. More...
|
|
vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association) |
| Filters that have multiple connections on one port can use this signature. More...
|
|
vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkDataObject *input) |
| Filters that have multiple connections on one port can use this signature. More...
|
|
vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkDataObject *input, int &association) |
| Filters that have multiple connections on one port can use this signature. More...
|
|
virtual void | SetErrorCode (unsigned long) |
| The error code contains a possible error that occurred while reading or writing the file. More...
|
|
| vtkObject () |
|
| ~vtkObject () override |
|
void | RegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
|
void | UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
|
void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) |
| These methods allow a command to exclusively grab all events. More...
|
|
void | InternalReleaseFocus () |
| These methods allow a command to exclusively grab all events. More...
|
|
| vtkObjectBase () |
|
virtual | ~vtkObjectBase () |
|
virtual void | CollectRevisions (ostream &) |
|
| vtkObjectBase (const vtkObjectBase &) |
|
void | operator= (const vtkObjectBase &) |
|
subdivide triangles based on edge and/or area metrics
vtkAdaptiveSubdivisionFilter is a filter that subdivides triangles based on maximum edge length and/or triangle area. It uses a simple case-based, multi-pass approach to repeatedly subdivide the input triangle mesh to meet the area and/or edge length criteria. New points may be inserted only on edges; depending on the number of edges to be subdivided a different number of triangles are inserted ranging from two (i.e., two triangles replace the original one) to four.
Triangle subdivision is controlled by specifying a maximum edge length and/or triangle area that any given triangle may have. Subdivision proceeds until there criteria are satisified. Note that using excessively small criteria values can produce enormous meshes with the possibility of exhausting system memory. Also, if you want to ignore a particular criterion value (e.g., triangle area) then simply set the criterion value to a very large value (e.g., VTK_DOUBLE_MAX).
An incremental point locator is used because as new points are created, a search is made to ensure that a point has not already been created. This ensures that the mesh remains compatible (watertight) as long as certain criteria are not used (triangle area limit, and number of triangles limit).
To prevent overly large triangle meshes from being created, it is possible to set a limit on the number of triangles created. By default this number is a very large number (i.e., no limit). Further, a limit on the number of passes can also be set, this is mostly useful to generated animations of the algorithm.
Finally, the attribute data (point and cell data) is treated as follows. The cell data from a parent triangle is assigned to its subdivided children. Point data is interpolated along edges as the edges are subdivided.
- Warning
- The subdivision is linear along edges. Thus do not expect smoothing or blending effects to occur. If you need to smooth the resulting mesh use an algorithm like vtkWindowedSincPolyDataFilter or vtkSmoothPolyDataFilter.
The filter retains mesh compatibility (watertightness) if the mesh was originally compatible; and the area, max triangles criteria are not used.
- Warning
- The filter requires a triangle mesh. Use vtkTriangleFilter to tessellate the mesh if necessary.
- See also
- vtkInterpolatingSubdivisionFilter vtkLinearSubdivisionFilter vtkButterflySubdivisionFilter vtkTriangleFilter
- Tests:
- vtkAdaptiveSubdivisionFilter (Tests)
Definition at line 81 of file vtkAdaptiveSubdivisionFilter.h.