VTK
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a simple fast 2D graph layout that looks for a community array on it's input and strengthens edges within a community and weakens edges not within the community. More...
#include <vtkCommunity2DLayoutStrategy.h>
Public Types | |
typedef vtkGraphLayoutStrategy | Superclass |
Public Types inherited from vtkGraphLayoutStrategy | |
typedef vtkObject | Superclass |
Public Member Functions | |
virtual int | IsA (const char *type) |
Return 1 if this class is the same type of (or a subclass of) the named class. More... | |
vtkCommunity2DLayoutStrategy * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
virtual void | Initialize () |
This strategy sets up some data structures for faster processing of each Layout() call. More... | |
virtual void | Layout () |
This is the layout method where the graph that was set in SetGraph() is laid out. More... | |
virtual int | IsLayoutComplete () |
I'm an iterative layout so this method lets the caller know if I'm done laying out the graph. More... | |
virtual void | SetRandomSeed (int) |
Seed the random number generator used to jitter point positions. More... | |
virtual int | GetRandomSeed () |
Seed the random number generator used to jitter point positions. More... | |
virtual void | SetMaxNumberOfIterations (int) |
Set/Get the maximum number of iterations to be used. More... | |
virtual int | GetMaxNumberOfIterations () |
Set/Get the maximum number of iterations to be used. More... | |
virtual void | SetIterationsPerLayout (int) |
Set/Get the number of iterations per layout. More... | |
virtual int | GetIterationsPerLayout () |
Set/Get the number of iterations per layout. More... | |
virtual void | SetInitialTemperature (float) |
Set the initial temperature. More... | |
virtual float | GetInitialTemperature () |
Set the initial temperature. More... | |
virtual void | SetCoolDownRate (double) |
Set/Get the Cool-down rate. More... | |
virtual double | GetCoolDownRate () |
Set/Get the Cool-down rate. More... | |
virtual void | SetRestDistance (float) |
Manually set the resting distance. More... | |
virtual float | GetRestDistance () |
Manually set the resting distance. More... | |
virtual char * | GetCommunityArrayName () |
Get/Set the community array name. More... | |
virtual void | SetCommunityArrayName (const char *) |
Get/Set the community array name. More... | |
virtual void | SetCommunityStrength (float) |
Set the community 'strength'. More... | |
virtual float | GetCommunityStrength () |
Set the community 'strength'. More... | |
Public Member Functions inherited from vtkGraphLayoutStrategy | |
vtkGraphLayoutStrategy * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
virtual void | SetGraph (vtkGraph *graph) |
Setting the graph for the layout strategy. More... | |
virtual void | SetWeightEdges (bool state) |
Whether to use edge weights in the layout or not. More... | |
virtual bool | GetWeightEdges () |
Whether to use edge weights in the layout or not. More... | |
virtual void | SetEdgeWeightField (const char *field) |
Set/Get the field to use for the edge weights. More... | |
virtual char * | GetEdgeWeightField () |
Set/Get the field to use for the edge weights. More... | |
Public Member Functions inherited from vtkObject | |
vtkBaseTypeMacro (vtkObject, vtkObjectBase) | |
virtual void | DebugOn () |
Turn debugging output on. More... | |
virtual void | DebugOff () |
Turn debugging output off. More... | |
bool | GetDebug () |
Get the value of the debug flag. More... | |
void | SetDebug (bool debugFlag) |
Set the value of the debug flag. More... | |
virtual void | Modified () |
Update the modification time for this object. More... | |
virtual vtkMTimeType | GetMTime () |
Return this object's modified time. More... | |
void | RemoveObserver (unsigned long tag) |
void | RemoveObservers (unsigned long event) |
void | RemoveObservers (const char *event) |
void | RemoveAllObservers () |
int | HasObserver (unsigned long event) |
int | HasObserver (const char *event) |
int | InvokeEvent (unsigned long event) |
int | InvokeEvent (const char *event) |
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
vtkCommand * | GetCommand (unsigned long tag) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
void | RemoveObserver (vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
void | RemoveObservers (unsigned long event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
void | RemoveObservers (const char *event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
int | HasObserver (unsigned long event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
int | HasObserver (const char *event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More... | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More... | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
Allow user to set the AbortFlagOn() with the return value of the callback method. More... | |
int | InvokeEvent (unsigned long event, void *callData) |
This method invokes an event and return whether the event was aborted or not. More... | |
int | InvokeEvent (const char *event, void *callData) |
This method invokes an event and return whether the event was aborted or not. More... | |
Public Member Functions inherited from vtkObjectBase | |
const char * | GetClassName () const |
Return the class name as a string. More... | |
virtual void | Delete () |
Delete a VTK object. More... | |
virtual void | FastDelete () |
Delete a reference to this object. More... | |
void | InitializeObjectBase () |
void | Print (ostream &os) |
Print an object to an ostream. More... | |
virtual void | Register (vtkObjectBase *o) |
Increase the reference count (mark as used by another object). More... | |
virtual void | UnRegister (vtkObjectBase *o) |
Decrease the reference count (release by another object). More... | |
int | GetReferenceCount () |
Return the current reference count of this object. More... | |
void | SetReferenceCount (int) |
Sets the reference count. More... | |
void | PrintRevisions (ostream &) |
Legacy. More... | |
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
Static Public Member Functions | |
static vtkCommunity2DLayoutStrategy * | New () |
static int | IsTypeOf (const char *type) |
static vtkCommunity2DLayoutStrategy * | SafeDownCast (vtkObjectBase *o) |
Static Public Member Functions inherited from vtkGraphLayoutStrategy | |
static int | IsTypeOf (const char *type) |
static vtkGraphLayoutStrategy * | SafeDownCast (vtkObjectBase *o) |
Static Public Member Functions inherited from vtkObject | |
static vtkObject * | New () |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More... | |
static void | BreakOnError () |
This method is called when vtkErrorMacro executes. More... | |
static void | SetGlobalWarningDisplay (int val) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static void | GlobalWarningDisplayOn () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static void | GlobalWarningDisplayOff () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static int | GetGlobalWarningDisplay () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
Static Public Member Functions inherited from vtkObjectBase | |
static vtkTypeBool | IsTypeOf (const char *name) |
Return 1 if this class type is the same type of (or a subclass of) the named class. More... | |
static vtkObjectBase * | New () |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More... | |
Protected Member Functions | |
virtual vtkObjectBase * | NewInstanceInternal () const |
vtkCommunity2DLayoutStrategy () | |
~vtkCommunity2DLayoutStrategy () | |
Protected Member Functions inherited from vtkGraphLayoutStrategy | |
vtkGraphLayoutStrategy () | |
~vtkGraphLayoutStrategy () | |
Protected Member Functions inherited from vtkObject | |
vtkObject () | |
~vtkObject () override | |
void | RegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
void | UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) |
These methods allow a command to exclusively grab all events. More... | |
void | InternalReleaseFocus () |
These methods allow a command to exclusively grab all events. More... | |
Protected Member Functions inherited from vtkObjectBase | |
vtkObjectBase () | |
virtual | ~vtkObjectBase () |
virtual void | CollectRevisions (ostream &) |
virtual void | ReportReferences (vtkGarbageCollector *) |
vtkObjectBase (const vtkObjectBase &) | |
void | operator= (const vtkObjectBase &) |
Protected Attributes | |
int | MaxNumberOfIterations |
float | InitialTemperature |
float | CoolDownRate |
Protected Attributes inherited from vtkGraphLayoutStrategy | |
vtkGraph * | Graph |
char * | EdgeWeightField |
bool | WeightEdges |
Protected Attributes inherited from vtkObject | |
bool | Debug |
vtkTimeStamp | MTime |
vtkSubjectHelper * | SubjectHelper |
Protected Attributes inherited from vtkObjectBase | |
vtkAtomicInt32 | ReferenceCount |
vtkWeakPointerBase ** | WeakPointers |
a simple fast 2D graph layout that looks for a community array on it's input and strengthens edges within a community and weakens edges not within the community.
This class is a density grid based force directed layout strategy. Also please note that 'fast' is relative to quite slow. :) The layout running time is O(V+E) with an extremely high constant.
Definition at line 47 of file vtkCommunity2DLayoutStrategy.h.
Definition at line 52 of file vtkCommunity2DLayoutStrategy.h.
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Return 1 if this class is the same type of (or a subclass of) the named class.
Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkGraphLayoutStrategy.
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Reimplemented from vtkGraphLayoutStrategy.
vtkCommunity2DLayoutStrategy* vtkCommunity2DLayoutStrategy::NewInstance | ( | ) | const |
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Seed the random number generator used to jitter point positions.
This has a significant effect on their final positions when the layout is complete.
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Seed the random number generator used to jitter point positions.
This has a significant effect on their final positions when the layout is complete.
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Set/Get the maximum number of iterations to be used.
The higher this number, the more iterations through the algorithm is possible, and thus, the more the graph gets modified. The default is '100' for no particular reason Note: The strong recommendation is that you do not change this parameter. :)
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Set/Get the maximum number of iterations to be used.
The higher this number, the more iterations through the algorithm is possible, and thus, the more the graph gets modified. The default is '100' for no particular reason Note: The strong recommendation is that you do not change this parameter. :)
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Set/Get the number of iterations per layout.
The only use for this ivar is for the application to do visualizations of the layout before it's complete. The default is '100' to match the default 'MaxNumberOfIterations' Note: Changing this parameter is just fine :)
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Set/Get the number of iterations per layout.
The only use for this ivar is for the application to do visualizations of the layout before it's complete. The default is '100' to match the default 'MaxNumberOfIterations' Note: Changing this parameter is just fine :)
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Set the initial temperature.
The temperature default is '5' for no particular reason Note: The strong recommendation is that you do not change this parameter. :)
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Set the initial temperature.
The temperature default is '5' for no particular reason Note: The strong recommendation is that you do not change this parameter. :)
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Set/Get the Cool-down rate.
The higher this number is, the longer it will take to "cool-down", and thus, the more the graph will be modified. The default is '10' for no particular reason. Note: The strong recommendation is that you do not change this parameter. :)
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Set/Get the Cool-down rate.
The higher this number is, the longer it will take to "cool-down", and thus, the more the graph will be modified. The default is '10' for no particular reason. Note: The strong recommendation is that you do not change this parameter. :)
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Manually set the resting distance.
Otherwise the distance is computed automatically.
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Manually set the resting distance.
Otherwise the distance is computed automatically.
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This strategy sets up some data structures for faster processing of each Layout() call.
Reimplemented from vtkGraphLayoutStrategy.
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This is the layout method where the graph that was set in SetGraph() is laid out.
The method can either entirely layout the graph or iteratively lay out the graph. If you have an iterative layout please implement the IsLayoutComplete() method.
Implements vtkGraphLayoutStrategy.
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I'm an iterative layout so this method lets the caller know if I'm done laying out the graph.
Reimplemented from vtkGraphLayoutStrategy.
Definition at line 143 of file vtkCommunity2DLayoutStrategy.h.
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Get/Set the community array name.
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Get/Set the community array name.
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Set the community 'strength'.
The default is '1' which means vertices in the same community will be placed close together, values closer to .1 (minimum) will mean a layout closer to traditional force directed.
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Set the community 'strength'.
The default is '1' which means vertices in the same community will be placed close together, values closer to .1 (minimum) will mean a layout closer to traditional force directed.
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Definition at line 168 of file vtkCommunity2DLayoutStrategy.h.
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Definition at line 169 of file vtkCommunity2DLayoutStrategy.h.
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Definition at line 170 of file vtkCommunity2DLayoutStrategy.h.