vtkOpenGLRenderPass::AddObserver(unsigned long event, vtkCommand *, float priority=0.0f) | vtkObject | |
vtkOpenGLRenderPass::AddObserver(const char *event, vtkCommand *, float priority=0.0f) | vtkObject | |
vtkOpenGLRenderPass::AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) | vtkObject | inline |
vtkOpenGLRenderPass::AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) | vtkObject | inline |
vtkOpenGLRenderPass::AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) | vtkObject | inline |
vtkRenderPass::AddObserver(unsigned long event, vtkCommand *, float priority=0.0f) | vtkObject | |
vtkRenderPass::AddObserver(const char *event, vtkCommand *, float priority=0.0f) | vtkObject | |
vtkRenderPass::AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) | vtkObject | inline |
vtkRenderPass::AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) | vtkObject | inline |
vtkRenderPass::AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) | vtkObject | inline |
BlendFinalPeel(vtkOpenGLRenderWindow *renWin) | vtkDepthPeelingPass | protected |
BlendIntermediatePeels(vtkOpenGLRenderWindow *renWin, bool) | vtkDepthPeelingPass | protected |
vtkOpenGLRenderPass::BreakOnError() | vtkObject | static |
vtkRenderPass::BreakOnError() | vtkObject | static |
CheckCompilation(unsigned int fragmentShader) | vtkDepthPeelingPass | protected |
CheckSupport(vtkOpenGLRenderWindow *w) | vtkDepthPeelingPass | protected |
CheckTime | vtkDepthPeelingPass | protected |
vtkOpenGLRenderPass::ClearLights(vtkRenderer *renderer) | vtkRenderPass | protected |
vtkRenderPass::ClearLights(vtkRenderer *renderer) | vtkRenderPass | protected |
CollectRevisions(ostream &) | vtkObjectBase | inlineprotectedvirtual |
CurrentRGBATexture | vtkDepthPeelingPass | protected |
vtkOpenGLRenderPass::Debug | vtkObject | protected |
vtkRenderPass::Debug | vtkObject | protected |
DebugOff() | vtkObject | virtual |
DebugOn() | vtkObject | virtual |
Delete() | vtkObjectBase | virtual |
DepthFormat | vtkDepthPeelingPass | protected |
DepthPeelingHigherLayer | vtkDepthPeelingPass | protected |
DepthZData | vtkDepthPeelingPass | protected |
FastDelete() | vtkObjectBase | virtual |
FinalBlendProgram | vtkDepthPeelingPass | protected |
vtkOpenGLRenderPass::GetClassName() const | vtkObjectBase | |
vtkRenderPass::GetClassName() const | vtkObjectBase | |
vtkOpenGLRenderPass::GetCommand(unsigned long tag) | vtkObject | |
vtkRenderPass::GetCommand(unsigned long tag) | vtkObject | |
vtkOpenGLRenderPass::GetDebug() | vtkObject | |
vtkRenderPass::GetDebug() | vtkObject | |
vtkOpenGLRenderPass::GetGlobalWarningDisplay() | vtkObject | static |
vtkRenderPass::GetGlobalWarningDisplay() | vtkObject | static |
GetLastRenderingUsedDepthPeeling() | vtkDepthPeelingPass | virtual |
GetMaximumNumberOfPeels() | vtkDepthPeelingPass | virtual |
GetMaximumNumberOfPeels() | vtkDepthPeelingPass | virtual |
GetMTime() | vtkObject | virtual |
GetNumberOfRenderedProps() | vtkRenderPass | virtual |
GetOcclusionRatio() | vtkDepthPeelingPass | virtual |
GetOcclusionRatio() | vtkDepthPeelingPass | virtual |
vtkOpenGLRenderPass::GetReferenceCount() | vtkObjectBase | inline |
vtkRenderPass::GetReferenceCount() | vtkObjectBase | inline |
GetShaderStageMTime() | vtkOpenGLRenderPass | virtual |
GetTranslucentPass() | vtkDepthPeelingPass | virtual |
GetTranslucentPass() | vtkDepthPeelingPass | virtual |
vtkOpenGLRenderPass::GlobalWarningDisplayOff() | vtkObject | inlinestatic |
vtkRenderPass::GlobalWarningDisplayOff() | vtkObject | inlinestatic |
vtkOpenGLRenderPass::GlobalWarningDisplayOn() | vtkObject | inlinestatic |
vtkRenderPass::GlobalWarningDisplayOn() | vtkObject | inlinestatic |
vtkOpenGLRenderPass::HasObserver(unsigned long event, vtkCommand *) | vtkObject | |
vtkOpenGLRenderPass::HasObserver(const char *event, vtkCommand *) | vtkObject | |
vtkOpenGLRenderPass::HasObserver(unsigned long event) | vtkObject | |
vtkOpenGLRenderPass::HasObserver(const char *event) | vtkObject | |
vtkRenderPass::HasObserver(unsigned long event, vtkCommand *) | vtkObject | |
vtkRenderPass::HasObserver(const char *event, vtkCommand *) | vtkObject | |
vtkRenderPass::HasObserver(unsigned long event) | vtkObject | |
vtkRenderPass::HasObserver(const char *event) | vtkObject | |
vtkOpenGLRenderPass::InitializeObjectBase() | vtkObjectBase | |
vtkRenderPass::InitializeObjectBase() | vtkObjectBase | |
IntermediateBlendProgram | vtkDepthPeelingPass | protected |
vtkOpenGLRenderPass::InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) | vtkObject | protected |
vtkRenderPass::InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) | vtkObject | protected |
vtkOpenGLRenderPass::InternalReleaseFocus() | vtkObject | protected |
vtkRenderPass::InternalReleaseFocus() | vtkObject | protected |
vtkOpenGLRenderPass::InvokeEvent(unsigned long event, void *callData) | vtkObject | |
vtkOpenGLRenderPass::InvokeEvent(const char *event, void *callData) | vtkObject | |
vtkOpenGLRenderPass::InvokeEvent(unsigned long event) | vtkObject | inline |
vtkOpenGLRenderPass::InvokeEvent(const char *event) | vtkObject | inline |
vtkRenderPass::InvokeEvent(unsigned long event, void *callData) | vtkObject | |
vtkRenderPass::InvokeEvent(const char *event, void *callData) | vtkObject | |
vtkRenderPass::InvokeEvent(unsigned long event) | vtkObject | inline |
vtkRenderPass::InvokeEvent(const char *event) | vtkObject | inline |
IsA(const char *type) | vtkDepthPeelingPass | virtual |
IsA(const char *type) | vtkDepthPeelingPass | virtual |
IsChecked | vtkDepthPeelingPass | protected |
IsSupported | vtkDepthPeelingPass | protected |
IsTypeOf(const char *type) | vtkDepthPeelingPass | static |
IsTypeOf(const char *type) | vtkDepthPeelingPass | static |
LastRenderingUsedDepthPeeling | vtkDepthPeelingPass | protected |
LayerList | vtkDepthPeelingPass | protected |
MaximumNumberOfPeels | vtkDepthPeelingPass | protected |
Modified() | vtkObject | virtual |
vtkOpenGLRenderPass::MTime | vtkObject | protected |
vtkRenderPass::MTime | vtkObject | protected |
New() | vtkDepthPeelingPass | static |
New() | vtkDepthPeelingPass | static |
NewInstance() const | vtkDepthPeelingPass | |
NewInstance() const | vtkDepthPeelingPass | |
NewInstanceInternal() const | vtkDepthPeelingPass | protectedvirtual |
NewInstanceInternal() const | vtkDepthPeelingPass | protectedvirtual |
vtkOpenGLRenderPass::NumberOfRenderedProps | vtkRenderPass | protected |
vtkRenderPass::NumberOfRenderedProps | vtkRenderPass | protected |
OcclusionRatio | vtkDepthPeelingPass | protected |
OpaqueLayerZ | vtkDepthPeelingPass | protected |
OpaqueRGBATexture | vtkDepthPeelingPass | protected |
OpaqueShadowTexUnit | vtkDepthPeelingPass | protected |
OpaqueZTexture | vtkDepthPeelingPass | protected |
vtkOpenGLRenderPass::vtkObjectBase::operator=(const vtkObjectBase &) | vtkObjectBase | inlineprotected |
vtkObjectBase::operator=(const vtkObjectBase &) | vtkObjectBase | inlineprotected |
PostRender(const vtkRenderState *s) | vtkOpenGLRenderPass | protected |
PreRender(const vtkRenderState *s) | vtkOpenGLRenderPass | protected |
vtkOpenGLRenderPass::Print(ostream &os) | vtkObjectBase | |
vtkRenderPass::Print(ostream &os) | vtkObjectBase | |
PrintHeader(ostream &os, vtkIndent indent) | vtkObjectBase | virtual |
vtkOpenGLRenderPass::PrintRevisions(ostream &) | vtkObjectBase | inline |
vtkRenderPass::PrintRevisions(ostream &) | vtkObjectBase | inline |
PrintSelf(ostream &os, vtkIndent indent) | vtkDepthPeelingPass | virtual |
PrintSelf(ostream &os, vtkIndent indent) | vtkDepthPeelingPass | virtual |
PrintTrailer(ostream &os, vtkIndent indent) | vtkObjectBase | virtual |
Prog | vtkDepthPeelingPass | protected |
vtkOpenGLRenderPass::ReferenceCount | vtkObjectBase | protected |
vtkRenderPass::ReferenceCount | vtkObjectBase | protected |
Register(vtkObjectBase *o) | vtkObjectBase | virtual |
vtkOpenGLRenderPass::RegisterInternal(vtkObjectBase *, vtkTypeBool check) override | vtkObject | protectedvirtual |
vtkRenderPass::RegisterInternal(vtkObjectBase *, vtkTypeBool check) override | vtkObject | protectedvirtual |
ReleaseGraphicsResources(vtkWindow *w) | vtkDepthPeelingPass | virtual |
ReleaseGraphicsResources(vtkWindow *w) | vtkDepthPeelingPass | virtual |
vtkOpenGLRenderPass::RemoveAllObservers() | vtkObject | |
vtkRenderPass::RemoveAllObservers() | vtkObject | |
vtkOpenGLRenderPass::RemoveObserver(vtkCommand *) | vtkObject | |
vtkOpenGLRenderPass::RemoveObserver(unsigned long tag) | vtkObject | |
vtkRenderPass::RemoveObserver(vtkCommand *) | vtkObject | |
vtkRenderPass::RemoveObserver(unsigned long tag) | vtkObject | |
vtkOpenGLRenderPass::RemoveObservers(unsigned long event, vtkCommand *) | vtkObject | |
vtkOpenGLRenderPass::RemoveObservers(const char *event, vtkCommand *) | vtkObject | |
vtkOpenGLRenderPass::RemoveObservers(unsigned long event) | vtkObject | |
vtkOpenGLRenderPass::RemoveObservers(const char *event) | vtkObject | |
vtkRenderPass::RemoveObservers(unsigned long event, vtkCommand *) | vtkObject | |
vtkRenderPass::RemoveObservers(const char *event, vtkCommand *) | vtkObject | |
vtkRenderPass::RemoveObservers(unsigned long event) | vtkObject | |
vtkRenderPass::RemoveObservers(const char *event) | vtkObject | |
Render(const vtkRenderState *s) | vtkDepthPeelingPass | virtual |
Render(const vtkRenderState *s) | vtkDepthPeelingPass | virtual |
RenderPasses() | vtkOpenGLRenderPass | static |
RenderPeel(const vtkRenderState *s, int layer) | vtkDepthPeelingPass | protected |
ReplaceShaderValues(std::string &vertexShader, std::string &geometryShader, std::string &fragmentShader, vtkAbstractMapper *mapper, vtkProp *prop) | vtkDepthPeelingPass | virtual |
ReportReferences(vtkGarbageCollector *) | vtkObjectBase | protectedvirtual |
SafeDownCast(vtkObjectBase *o) | vtkDepthPeelingPass | static |
SafeDownCast(vtkObjectBase *o) | vtkDepthPeelingPass | static |
vtkOpenGLRenderPass::SetDebug(bool debugFlag) | vtkObject | |
vtkRenderPass::SetDebug(bool debugFlag) | vtkObject | |
vtkOpenGLRenderPass::SetGlobalWarningDisplay(int val) | vtkObject | static |
vtkRenderPass::SetGlobalWarningDisplay(int val) | vtkObject | static |
vtkOpenGLRenderPass::SetLastRenderingUsedDepthPeeling(vtkRenderer *renderer, bool value) | vtkRenderPass | protected |
vtkRenderPass::SetLastRenderingUsedDepthPeeling(vtkRenderer *renderer, bool value) | vtkRenderPass | protected |
SetMaximumNumberOfPeels(int) | vtkDepthPeelingPass | virtual |
SetMaximumNumberOfPeels(int) | vtkDepthPeelingPass | virtual |
SetOcclusionRatio(double) | vtkDepthPeelingPass | virtual |
SetOcclusionRatio(double) | vtkDepthPeelingPass | virtual |
vtkOpenGLRenderPass::SetReferenceCount(int) | vtkObjectBase | |
vtkRenderPass::SetReferenceCount(int) | vtkObjectBase | |
SetShaderParameters(vtkShaderProgram *program, vtkAbstractMapper *mapper, vtkProp *prop) | vtkDepthPeelingPass | virtual |
SetTranslucentPass(vtkRenderPass *translucentPass) | vtkDepthPeelingPass | virtual |
SetTranslucentPass(vtkRenderPass *translucentPass) | vtkDepthPeelingPass | virtual |
Shader | vtkDepthPeelingPass | protected |
ShadowTexUnit | vtkDepthPeelingPass | protected |
vtkOpenGLRenderPass::SubjectHelper | vtkObject | protected |
vtkRenderPass::SubjectHelper | vtkObject | protected |
Superclass typedef | vtkDepthPeelingPass | |
Superclass typedef | vtkDepthPeelingPass | |
TranslucentPass | vtkDepthPeelingPass | protected |
TranslucentRGBATexture | vtkDepthPeelingPass | protected |
TranslucentZTexture | vtkDepthPeelingPass | protected |
TransparentLayerZ | vtkDepthPeelingPass | protected |
UnRegister(vtkObjectBase *o) | vtkObjectBase | virtual |
vtkOpenGLRenderPass::UnRegisterInternal(vtkObjectBase *, vtkTypeBool check) override | vtkObject | protectedvirtual |
vtkRenderPass::UnRegisterInternal(vtkObjectBase *, vtkTypeBool check) override | vtkObject | protectedvirtual |
vtkOpenGLRenderPass::UpdateCamera(vtkRenderer *renderer) | vtkRenderPass | protected |
vtkRenderPass::UpdateCamera(vtkRenderer *renderer) | vtkRenderPass | protected |
vtkOpenGLRenderPass::UpdateGeometry(vtkRenderer *renderer) | vtkRenderPass | protected |
vtkRenderPass::UpdateGeometry(vtkRenderer *renderer) | vtkRenderPass | protected |
vtkOpenGLRenderPass::UpdateLightGeometry(vtkRenderer *renderer) | vtkRenderPass | protected |
vtkRenderPass::UpdateLightGeometry(vtkRenderer *renderer) | vtkRenderPass | protected |
vtkOpenGLRenderPass::UpdateLights(vtkRenderer *renderer) | vtkRenderPass | protected |
vtkRenderPass::UpdateLights(vtkRenderer *renderer) | vtkRenderPass | protected |
ViewportHeight | vtkDepthPeelingPass | protected |
ViewportWidth | vtkDepthPeelingPass | protected |
ViewportX | vtkDepthPeelingPass | protected |
ViewportY | vtkDepthPeelingPass | protected |
vtkOpenGLRenderPass::vtkBaseTypeMacro(vtkObject, vtkObjectBase) | vtkObject | |
vtkRenderPass::vtkBaseTypeMacro(vtkObject, vtkObjectBase) | vtkObject | |
vtkDepthPeelingPass() | vtkDepthPeelingPass | protected |
vtkDepthPeelingPass() | vtkDepthPeelingPass | protected |
vtkOpenGLRenderPass::vtkObject() | vtkObject | protected |
vtkRenderPass::vtkObject() | vtkObject | protected |
vtkOpenGLRenderPass::vtkObjectBase() | vtkObjectBase | protected |
vtkOpenGLRenderPass::vtkObjectBase(const vtkObjectBase &) | vtkObjectBase | inlineprotected |
vtkRenderPass::vtkObjectBase() | vtkObjectBase | protected |
vtkRenderPass::vtkObjectBase(const vtkObjectBase &) | vtkObjectBase | inlineprotected |
vtkOpenGLRenderPass() | vtkOpenGLRenderPass | protected |
vtkOpenGLRenderPass::vtkRenderPass() | vtkRenderPass | protected |
vtkRenderPass::vtkRenderPass() | vtkRenderPass | protected |
vtkOpenGLRenderPass::WeakPointers | vtkObjectBase | protected |
vtkRenderPass::WeakPointers | vtkObjectBase | protected |
~vtkDepthPeelingPass() | vtkDepthPeelingPass | protectedvirtual |
~vtkDepthPeelingPass() | vtkDepthPeelingPass | protectedvirtual |
vtkOpenGLRenderPass::~vtkObject() override | vtkObject | protected |
vtkRenderPass::~vtkObject() override | vtkObject | protected |
~vtkObjectBase() | vtkObjectBase | protectedvirtual |
~vtkOpenGLRenderPass() | vtkOpenGLRenderPass | protected |
~vtkRenderPass() | vtkRenderPass | protectedvirtual |