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vtkFXAAOptions Class Reference

Configuration for FXAA implementations. More...

#include <vtkFXAAOptions.h>

Inheritance diagram for vtkFXAAOptions:
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Collaboration diagram for vtkFXAAOptions:
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Public Types

enum  DebugOption {
  FXAA_NO_DEBUG = 0, FXAA_DEBUG_SUBPIXEL_ALIASING, FXAA_DEBUG_EDGE_DIRECTION, FXAA_DEBUG_EDGE_NUM_STEPS,
  FXAA_DEBUG_EDGE_DISTANCE, FXAA_DEBUG_EDGE_SAMPLE_OFFSET, FXAA_DEBUG_ONLY_SUBPIX_AA, FXAA_DEBUG_ONLY_EDGE_AA
}
 Debugging options that affect the output color buffer. More...
 
typedef vtkObject Superclass
 

Public Member Functions

virtual int IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class. More...
 
vtkFXAAOptionsNewInstance () const
 
virtual void PrintSelf (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual void SetRelativeContrastThreshold (float)
 Threshold for applying FXAA to a pixel, relative to the maximum luminosity of its 4 immediate neighbors. More...
 
virtual float GetRelativeContrastThreshold ()
 Threshold for applying FXAA to a pixel, relative to the maximum luminosity of its 4 immediate neighbors. More...
 
virtual void SetHardContrastThreshold (float)
 Similar to RelativeContrastThreshold, but not scaled by the maximum luminosity. More...
 
virtual float GetHardContrastThreshold ()
 Similar to RelativeContrastThreshold, but not scaled by the maximum luminosity. More...
 
virtual void SetSubpixelBlendLimit (float)
 Subpixel aliasing is corrected by applying a lowpass filter to the current pixel. More...
 
virtual float GetSubpixelBlendLimit ()
 Subpixel aliasing is corrected by applying a lowpass filter to the current pixel. More...
 
virtual void SetSubpixelContrastThreshold (float)
 Minimum amount of subpixel aliasing required for subpixel antialiasing to be applied. More...
 
virtual float GetSubpixelContrastThreshold ()
 Minimum amount of subpixel aliasing required for subpixel antialiasing to be applied. More...
 
virtual void SetUseHighQualityEndpoints (bool)
 Use an improved edge endpoint detection algorithm. More...
 
virtual bool GetUseHighQualityEndpoints ()
 Use an improved edge endpoint detection algorithm. More...
 
virtual void UseHighQualityEndpointsOn ()
 Use an improved edge endpoint detection algorithm. More...
 
virtual void UseHighQualityEndpointsOff ()
 Use an improved edge endpoint detection algorithm. More...
 
virtual void SetEndpointSearchIterations (int)
 Set the number of iterations for the endpoint search algorithm. More...
 
virtual int GetEndpointSearchIterations ()
 Set the number of iterations for the endpoint search algorithm. More...
 
virtual void SetDebugOptionValue (DebugOption)
 Debugging options that affect the output color buffer. More...
 
virtual DebugOption GetDebugOptionValue ()
 Debugging options that affect the output color buffer. More...
 
- Public Member Functions inherited from vtkObject
 vtkBaseTypeMacro (vtkObject, vtkObjectBase)
 
virtual void DebugOn ()
 Turn debugging output on. More...
 
virtual void DebugOff ()
 Turn debugging output off. More...
 
bool GetDebug ()
 Get the value of the debug flag. More...
 
void SetDebug (bool debugFlag)
 Set the value of the debug flag. More...
 
virtual void Modified ()
 Update the modification time for this object. More...
 
virtual vtkMTimeType GetMTime ()
 Return this object's modified time. More...
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
int HasObserver (unsigned long event)
 
int HasObserver (const char *event)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
vtkCommandGetCommand (unsigned long tag)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObserver (vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
int HasObserver (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
int HasObserver (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Allow user to set the AbortFlagOn() with the return value of the callback method. More...
 
int InvokeEvent (unsigned long event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
int InvokeEvent (const char *event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 Return the class name as a string. More...
 
virtual void Delete ()
 Delete a VTK object. More...
 
virtual void FastDelete ()
 Delete a reference to this object. More...
 
void InitializeObjectBase ()
 
void Print (ostream &os)
 Print an object to an ostream. More...
 
virtual void Register (vtkObjectBase *o)
 Increase the reference count (mark as used by another object). More...
 
virtual void UnRegister (vtkObjectBase *o)
 Decrease the reference count (release by another object). More...
 
int GetReferenceCount ()
 Return the current reference count of this object. More...
 
void SetReferenceCount (int)
 Sets the reference count. More...
 
void PrintRevisions (ostream &)
 Legacy. More...
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 

Static Public Member Functions

static vtkFXAAOptionsNew ()
 
static int IsTypeOf (const char *type)
 
static vtkFXAAOptionsSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkObject
static vtkObjectNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 
static void BreakOnError ()
 This method is called when vtkErrorMacro executes. More...
 
static void SetGlobalWarningDisplay (int val)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOn ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOff ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static int GetGlobalWarningDisplay ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
- Static Public Member Functions inherited from vtkObjectBase
static vtkTypeBool IsTypeOf (const char *name)
 Return 1 if this class type is the same type of (or a subclass of) the named class. More...
 
static vtkObjectBaseNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkFXAAOptions ()
 
 ~vtkFXAAOptions ()
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
 ~vtkObject () override
 
void RegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
 These methods allow a command to exclusively grab all events. More...
 
void InternalReleaseFocus ()
 These methods allow a command to exclusively grab all events. More...
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void CollectRevisions (ostream &)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Protected Attributes

float RelativeContrastThreshold
 
float HardContrastThreshold
 
float SubpixelBlendLimit
 
float SubpixelContrastThreshold
 
int EndpointSearchIterations
 
bool UseHighQualityEndpoints
 
DebugOption DebugOptionValue
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
vtkAtomicInt32 ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Detailed Description

Configuration for FXAA implementations.

This class encapsulates the settings for vtkOpenGLFXAAFilter.

Definition at line 30 of file vtkFXAAOptions.h.

Member Typedef Documentation

Definition at line 50 of file vtkFXAAOptions.h.

Member Enumeration Documentation

Debugging options that affect the output color buffer.

See vtkFXAAFilterFS.glsl for details.

Enumerator
FXAA_NO_DEBUG 
FXAA_DEBUG_SUBPIXEL_ALIASING 
FXAA_DEBUG_EDGE_DIRECTION 
FXAA_DEBUG_EDGE_NUM_STEPS 
FXAA_DEBUG_EDGE_DISTANCE 
FXAA_DEBUG_EDGE_SAMPLE_OFFSET 
FXAA_DEBUG_ONLY_SUBPIX_AA 
FXAA_DEBUG_ONLY_EDGE_AA 

Definition at line 37 of file vtkFXAAOptions.h.

Constructor & Destructor Documentation

vtkFXAAOptions::vtkFXAAOptions ( )
protected
vtkFXAAOptions::~vtkFXAAOptions ( )
protected

Member Function Documentation

static vtkFXAAOptions* vtkFXAAOptions::New ( )
static
static int vtkFXAAOptions::IsTypeOf ( const char *  type)
static
virtual int vtkFXAAOptions::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class.

Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkObjectBase.

static vtkFXAAOptions* vtkFXAAOptions::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkFXAAOptions::NewInstanceInternal ( ) const
protectedvirtual
vtkFXAAOptions* vtkFXAAOptions::NewInstance ( ) const
virtual void vtkFXAAOptions::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses.

Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkObject.

virtual void vtkFXAAOptions::SetRelativeContrastThreshold ( float  )
virtual

Threshold for applying FXAA to a pixel, relative to the maximum luminosity of its 4 immediate neighbors.

The luminosity of the current pixel and it's NSWE neighbors is computed. The maximum luminosity and luminosity range (contrast) of all 5 pixels is found. If the contrast is less than RelativeContrastThreshold * maxLum, the pixel is not considered aliased and will not be affected by FXAA.

Suggested settings:

  • 1/3: Too little
  • 1/4: Low quality
  • 1/8: High quality (default)
  • 1/16: Overkill
virtual float vtkFXAAOptions::GetRelativeContrastThreshold ( )
virtual

Threshold for applying FXAA to a pixel, relative to the maximum luminosity of its 4 immediate neighbors.

The luminosity of the current pixel and it's NSWE neighbors is computed. The maximum luminosity and luminosity range (contrast) of all 5 pixels is found. If the contrast is less than RelativeContrastThreshold * maxLum, the pixel is not considered aliased and will not be affected by FXAA.

Suggested settings:

  • 1/3: Too little
  • 1/4: Low quality
  • 1/8: High quality (default)
  • 1/16: Overkill
virtual void vtkFXAAOptions::SetHardContrastThreshold ( float  )
virtual

Similar to RelativeContrastThreshold, but not scaled by the maximum luminosity.

If the contrast of the current pixel and it's 4 immediate NSWE neighbors is less than HardContrastThreshold, the pixel is not considered aliased and will not be affected by FXAA.

Suggested settings:

  • 1/32: Visible limit
  • 1/16: High quality (default)
  • 1/12: Upper limit (start of visible unfiltered edges)
virtual float vtkFXAAOptions::GetHardContrastThreshold ( )
virtual

Similar to RelativeContrastThreshold, but not scaled by the maximum luminosity.

If the contrast of the current pixel and it's 4 immediate NSWE neighbors is less than HardContrastThreshold, the pixel is not considered aliased and will not be affected by FXAA.

Suggested settings:

  • 1/32: Visible limit
  • 1/16: High quality (default)
  • 1/12: Upper limit (start of visible unfiltered edges)
virtual void vtkFXAAOptions::SetSubpixelBlendLimit ( float  )
virtual

Subpixel aliasing is corrected by applying a lowpass filter to the current pixel.

This is implemented by blending an average of the 3x3 neighborhood around the pixel into the final result. The amount of blending is determined by comparing the detected amount of subpixel aliasing to the total contrasting of the CNSWE pixels:

SubpixelBlending = abs(lumC - lumAveNSWE) / (lumMaxCNSWE - lumMinCNSWE)

This parameter sets an upper limit to the amount of subpixel blending to prevent the image from simply getting blurred.

Suggested settings:

  • 1/2: Low amount of blending.
  • 3/4: Medium amount of blending (default)
  • 7/8: High amount of blending.
  • 1: Maximum amount of blending.
virtual float vtkFXAAOptions::GetSubpixelBlendLimit ( )
virtual

Subpixel aliasing is corrected by applying a lowpass filter to the current pixel.

This is implemented by blending an average of the 3x3 neighborhood around the pixel into the final result. The amount of blending is determined by comparing the detected amount of subpixel aliasing to the total contrasting of the CNSWE pixels:

SubpixelBlending = abs(lumC - lumAveNSWE) / (lumMaxCNSWE - lumMinCNSWE)

This parameter sets an upper limit to the amount of subpixel blending to prevent the image from simply getting blurred.

Suggested settings:

  • 1/2: Low amount of blending.
  • 3/4: Medium amount of blending (default)
  • 7/8: High amount of blending.
  • 1: Maximum amount of blending.
virtual void vtkFXAAOptions::SetSubpixelContrastThreshold ( float  )
virtual

Minimum amount of subpixel aliasing required for subpixel antialiasing to be applied.

Subpixel aliasing is corrected by applying a lowpass filter to the current pixel. This is implemented by blending an average of the 3x3 neighborhood around the pixel into the final result. The amount of blending is determined by comparing the detected amount of subpixel aliasing to the total contrasting of the CNSWE pixels:

SubpixelBlending = abs(lumC - lumAveNSWE) / (lumMaxCNSWE - lumMinCNSWE)

If SubpixelBlending is less than this threshold, no lowpass blending will occur.

Suggested settings:

  • 1/2: Low subpixel aliasing removal
  • 1/3: Medium subpixel aliasing removal
  • 1/4: Default subpixel aliasing removal
  • 1/8: High subpixel aliasing removal
  • 0: Complete subpixel aliasing removal
virtual float vtkFXAAOptions::GetSubpixelContrastThreshold ( )
virtual

Minimum amount of subpixel aliasing required for subpixel antialiasing to be applied.

Subpixel aliasing is corrected by applying a lowpass filter to the current pixel. This is implemented by blending an average of the 3x3 neighborhood around the pixel into the final result. The amount of blending is determined by comparing the detected amount of subpixel aliasing to the total contrasting of the CNSWE pixels:

SubpixelBlending = abs(lumC - lumAveNSWE) / (lumMaxCNSWE - lumMinCNSWE)

If SubpixelBlending is less than this threshold, no lowpass blending will occur.

Suggested settings:

  • 1/2: Low subpixel aliasing removal
  • 1/3: Medium subpixel aliasing removal
  • 1/4: Default subpixel aliasing removal
  • 1/8: High subpixel aliasing removal
  • 0: Complete subpixel aliasing removal
virtual void vtkFXAAOptions::SetUseHighQualityEndpoints ( bool  )
virtual

Use an improved edge endpoint detection algorithm.

If true, a modified edge endpoint detection algorithm is used that requires more texture lookups, but will properly detect aliased single-pixel lines.

If false, the edge endpoint algorithm proposed by NVIDIA will by used. This algorithm is faster (fewer lookups), but will fail to detect endpoints of single pixel edge steps.

Default setting is true.

virtual bool vtkFXAAOptions::GetUseHighQualityEndpoints ( )
virtual

Use an improved edge endpoint detection algorithm.

If true, a modified edge endpoint detection algorithm is used that requires more texture lookups, but will properly detect aliased single-pixel lines.

If false, the edge endpoint algorithm proposed by NVIDIA will by used. This algorithm is faster (fewer lookups), but will fail to detect endpoints of single pixel edge steps.

Default setting is true.

virtual void vtkFXAAOptions::UseHighQualityEndpointsOn ( )
virtual

Use an improved edge endpoint detection algorithm.

If true, a modified edge endpoint detection algorithm is used that requires more texture lookups, but will properly detect aliased single-pixel lines.

If false, the edge endpoint algorithm proposed by NVIDIA will by used. This algorithm is faster (fewer lookups), but will fail to detect endpoints of single pixel edge steps.

Default setting is true.

virtual void vtkFXAAOptions::UseHighQualityEndpointsOff ( )
virtual

Use an improved edge endpoint detection algorithm.

If true, a modified edge endpoint detection algorithm is used that requires more texture lookups, but will properly detect aliased single-pixel lines.

If false, the edge endpoint algorithm proposed by NVIDIA will by used. This algorithm is faster (fewer lookups), but will fail to detect endpoints of single pixel edge steps.

Default setting is true.

virtual void vtkFXAAOptions::SetEndpointSearchIterations ( int  )
virtual

Set the number of iterations for the endpoint search algorithm.

Increasing this value will increase runtime, but also properly detect longer edges. The current implementation steps one pixel in both the positive and negative directions per iteration. The default value is 12, which will resolve endpoints of edges < 25 pixels long (2 * 12 + 1).

virtual int vtkFXAAOptions::GetEndpointSearchIterations ( )
virtual

Set the number of iterations for the endpoint search algorithm.

Increasing this value will increase runtime, but also properly detect longer edges. The current implementation steps one pixel in both the positive and negative directions per iteration. The default value is 12, which will resolve endpoints of edges < 25 pixels long (2 * 12 + 1).

virtual void vtkFXAAOptions::SetDebugOptionValue ( DebugOption  )
virtual

Debugging options that affect the output color buffer.

See vtkFXAAFilterFS.glsl for details. Only one may be active at a time.

virtual DebugOption vtkFXAAOptions::GetDebugOptionValue ( )
virtual

Debugging options that affect the output color buffer.

See vtkFXAAFilterFS.glsl for details. Only one may be active at a time.

Member Data Documentation

float vtkFXAAOptions::RelativeContrastThreshold
protected

Definition at line 184 of file vtkFXAAOptions.h.

float vtkFXAAOptions::HardContrastThreshold
protected

Definition at line 185 of file vtkFXAAOptions.h.

float vtkFXAAOptions::SubpixelBlendLimit
protected

Definition at line 186 of file vtkFXAAOptions.h.

float vtkFXAAOptions::SubpixelContrastThreshold
protected

Definition at line 187 of file vtkFXAAOptions.h.

int vtkFXAAOptions::EndpointSearchIterations
protected

Definition at line 188 of file vtkFXAAOptions.h.

bool vtkFXAAOptions::UseHighQualityEndpoints
protected

Definition at line 189 of file vtkFXAAOptions.h.

DebugOption vtkFXAAOptions::DebugOptionValue
protected

Definition at line 190 of file vtkFXAAOptions.h.


The documentation for this class was generated from the following file: