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void | EvaluateGradient (double x[3], double n[3]) override |
| Evaluate selection loop returning the gradient. More...
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vtkMTimeType | GetMTime () override |
| Overload GetMTime() because we depend on the Loop. More...
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double | EvaluateFunction (double x[3]) override |
| Evaluate selection loop returning a signed distance. More...
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double | EvaluateFunction (double x, double y, double z) |
| Evaluate selection loop returning a signed distance. More...
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virtual void | SetLoop (vtkPoints *) |
| Set/Get the array of point coordinates defining the loop. More...
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virtual vtkPoints * | GetLoop () |
| Set/Get the array of point coordinates defining the loop. More...
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virtual void | SetAutomaticNormalGeneration (int) |
| Turn on/off automatic normal generation. More...
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virtual int | GetAutomaticNormalGeneration () |
| Turn on/off automatic normal generation. More...
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virtual void | AutomaticNormalGenerationOn () |
| Turn on/off automatic normal generation. More...
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virtual void | AutomaticNormalGenerationOff () |
| Turn on/off automatic normal generation. More...
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virtual void | SetNormal (double, double, double) |
| Set / get the normal used to determine whether a point is inside or outside the selection loop. More...
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virtual void | SetNormal (double[3]) |
| Set / get the normal used to determine whether a point is inside or outside the selection loop. More...
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virtual double * | GetNormal () |
| Set / get the normal used to determine whether a point is inside or outside the selection loop. More...
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virtual void | GetNormal (double data[3]) |
| Set / get the normal used to determine whether a point is inside or outside the selection loop. More...
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vtkImplicitFunction * | NewInstance () const |
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double | FunctionValue (const double x[3]) |
| Evaluate function at position x-y-z and return value. More...
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double | FunctionValue (double x, double y, double z) |
| Evaluate function at position x-y-z and return value. More...
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void | FunctionGradient (const double x[3], double g[3]) |
| Evaluate function gradient at position x-y-z and pass back vector. More...
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double * | FunctionGradient (const double x[3]) |
| Evaluate function gradient at position x-y-z and pass back vector. More...
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double * | FunctionGradient (double x, double y, double z) |
| Evaluate function gradient at position x-y-z and pass back vector. More...
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virtual void | SetTransform (vtkAbstractTransform *) |
| Set/Get a transformation to apply to input points before executing the implicit function. More...
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virtual void | SetTransform (const double elements[16]) |
| Set/Get a transformation to apply to input points before executing the implicit function. More...
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virtual vtkAbstractTransform * | GetTransform () |
| Set/Get a transformation to apply to input points before executing the implicit function. More...
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double | EvaluateFunction (double x, double y, double z) |
| Evaluate function at position x-y-z and return value. More...
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| vtkBaseTypeMacro (vtkObject, vtkObjectBase) |
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virtual void | DebugOn () |
| Turn debugging output on. More...
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virtual void | DebugOff () |
| Turn debugging output off. More...
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bool | GetDebug () |
| Get the value of the debug flag. More...
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void | SetDebug (bool debugFlag) |
| Set the value of the debug flag. More...
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virtual void | Modified () |
| Update the modification time for this object. More...
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void | RemoveObserver (unsigned long tag) |
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void | RemoveObservers (unsigned long event) |
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void | RemoveObservers (const char *event) |
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void | RemoveAllObservers () |
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int | HasObserver (unsigned long event) |
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int | HasObserver (const char *event) |
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int | InvokeEvent (unsigned long event) |
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int | InvokeEvent (const char *event) |
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unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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vtkCommand * | GetCommand (unsigned long tag) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObserver (vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObservers (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObservers (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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int | HasObserver (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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int | HasObserver (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Allow user to set the AbortFlagOn() with the return value of the callback method. More...
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int | InvokeEvent (unsigned long event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
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int | InvokeEvent (const char *event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
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const char * | GetClassName () const |
| Return the class name as a string. More...
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virtual void | Delete () |
| Delete a VTK object. More...
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virtual void | FastDelete () |
| Delete a reference to this object. More...
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void | InitializeObjectBase () |
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void | Print (ostream &os) |
| Print an object to an ostream. More...
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virtual void | Register (vtkObjectBase *o) |
| Increase the reference count (mark as used by another object). More...
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virtual void | UnRegister (vtkObjectBase *o) |
| Decrease the reference count (release by another object). More...
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int | GetReferenceCount () |
| Return the current reference count of this object. More...
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void | SetReferenceCount (int) |
| Sets the reference count. More...
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void | PrintRevisions (ostream &) |
| Legacy. More...
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virtual void | PrintHeader (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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implicit function for a selection loop
vtkImplicitSelectionLoop computes the implicit function value and function gradient for a irregular, cylinder-like object whose cross section is defined by a set of points forming a loop. The loop need not be convex nor its points coplanar. However, the loop must be non-self-intersecting when projected onto the plane defined by the accumulated cross product around the loop (i.e., the axis of the loop). (Alternatively, you can specify the normal to use.)
The following procedure is used to compute the implicit function value for a point x. Each point of the loop is first projected onto the plane defined by the loop normal. This forms a polygon. Then, to evaluate the implicit function value, inside/outside tests are used to determine if x is inside the polygon, and the distance to the loop boundary is computed (negative values are inside the loop).
One example application of this implicit function class is to draw a loop on the surface of a mesh, and use the loop to clip or extract cells from within the loop. Remember, the selection loop is "infinite" in length, you can use a plane (in boolean combination) to cap the extent of the selection loop. Another trick is to use a connectivity filter to extract the closest region to a given point (i.e., one of the points used to define the selection loop).
- See also
- vtkImplicitFunction vtkImplicitBoolean vtkExtractGeometry vtkClipPolyData vtkConnectivityFilter vtkPolyDataConnectivityFilter
- Tests:
- vtkImplicitSelectionLoop (Tests)
Definition at line 60 of file vtkImplicitSelectionLoop.h.