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virtual int | IsA (const char *type) |
| Return 1 if this class is the same type of (or a subclass of) the named class. More...
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vtkIncrementalForceLayout * | NewInstance () const |
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virtual void | PrintSelf (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual void | SetGravityPoint (const vtkVector2f &point) |
| Set the gravity point where all vertices will migrate. More...
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virtual vtkVector2f | GetGravityPoint () |
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void | UpdatePositions () |
| Perform one iteration of the force-directed layout. More...
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virtual void | SetGraph (vtkGraph *g) |
| Set the graph to be positioned. More...
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virtual vtkGraph * | GetGraph () |
| Set the graph to be positioned. More...
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virtual void | SetFixed (vtkIdType fixed) |
| Set the id of the vertex that will not move during the simulation. More...
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virtual vtkIdType | GetFixed () |
| Set the id of the vertex that will not move during the simulation. More...
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virtual void | SetAlpha (float) |
| Set the level of activity in the simulation. More...
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virtual float | GetAlpha () |
| Set the level of activity in the simulation. More...
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virtual void | SetTheta (float) |
| Set the Barnes-Hut threshold for the simulation. More...
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virtual float | GetTheta () |
| Set the Barnes-Hut threshold for the simulation. More...
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virtual void | SetCharge (float) |
| Set the charge of each vertex. More...
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virtual float | GetCharge () |
| Set the charge of each vertex. More...
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virtual void | SetStrength (float) |
| Set the rigitity of links in the simulation. More...
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virtual float | GetStrength () |
| Set the rigitity of links in the simulation. More...
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virtual void | SetDistance (float) |
| Set the resting distance of each link in scene units, which is equal to pixels when there is no scene scaling. More...
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virtual float | GetDistance () |
| Set the resting distance of each link in scene units, which is equal to pixels when there is no scene scaling. More...
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virtual void | SetGravity (float) |
| Set the amount of gravitational pull toward the gravity point. More...
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virtual float | GetGravity () |
| Set the amount of gravitational pull toward the gravity point. More...
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virtual void | SetFriction (float) |
| Set the multiplier for scaling down velocity in the simulation, where values closer to 1 are more frictionless. More...
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virtual float | GetFriction () |
| Set the multiplier for scaling down velocity in the simulation, where values closer to 1 are more frictionless. More...
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| vtkBaseTypeMacro (vtkObject, vtkObjectBase) |
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virtual void | DebugOn () |
| Turn debugging output on. More...
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virtual void | DebugOff () |
| Turn debugging output off. More...
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bool | GetDebug () |
| Get the value of the debug flag. More...
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void | SetDebug (bool debugFlag) |
| Set the value of the debug flag. More...
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virtual void | Modified () |
| Update the modification time for this object. More...
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virtual vtkMTimeType | GetMTime () |
| Return this object's modified time. More...
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void | RemoveObserver (unsigned long tag) |
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void | RemoveObservers (unsigned long event) |
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void | RemoveObservers (const char *event) |
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void | RemoveAllObservers () |
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int | HasObserver (unsigned long event) |
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int | HasObserver (const char *event) |
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int | InvokeEvent (unsigned long event) |
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int | InvokeEvent (const char *event) |
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unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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vtkCommand * | GetCommand (unsigned long tag) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObserver (vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObservers (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObservers (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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int | HasObserver (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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int | HasObserver (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Allow user to set the AbortFlagOn() with the return value of the callback method. More...
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int | InvokeEvent (unsigned long event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
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int | InvokeEvent (const char *event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
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const char * | GetClassName () const |
| Return the class name as a string. More...
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virtual void | Delete () |
| Delete a VTK object. More...
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virtual void | FastDelete () |
| Delete a reference to this object. More...
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void | InitializeObjectBase () |
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void | Print (ostream &os) |
| Print an object to an ostream. More...
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virtual void | Register (vtkObjectBase *o) |
| Increase the reference count (mark as used by another object). More...
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virtual void | UnRegister (vtkObjectBase *o) |
| Decrease the reference count (release by another object). More...
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int | GetReferenceCount () |
| Return the current reference count of this object. More...
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void | SetReferenceCount (int) |
| Sets the reference count. More...
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void | PrintRevisions (ostream &) |
| Legacy. More...
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virtual void | PrintHeader (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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incremental force-directed layout.
Performs an incremental force-directed layout of a graph. Set the graph then iteratively execute UpdatePositions() to update the vertex positions. Note that this directly modifies the vertex locations in the graph.
This layout is modeled after D3's force layout described at https://github.com/mbostock/d3/wiki/Force-Layout
- Tests:
- vtkIncrementalForceLayout (Tests)
Definition at line 42 of file vtkIncrementalForceLayout.h.