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vtkIntersectionPolyDataFilter Class Reference

vtkIntersectionPolyDataFilter computes the intersection between two vtkPolyData objects. More...

#include <vtkIntersectionPolyDataFilter.h>

Inheritance diagram for vtkIntersectionPolyDataFilter:
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Collaboration diagram for vtkIntersectionPolyDataFilter:
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Public Types

typedef vtkPolyDataAlgorithm Superclass
 
- Public Types inherited from vtkPolyDataAlgorithm
typedef vtkAlgorithm Superclass
 
- Public Types inherited from vtkAlgorithm
enum  DesiredOutputPrecision { SINGLE_PRECISION, DOUBLE_PRECISION, DEFAULT_PRECISION }
 Values used for setting the desired output precision for various algorithms. More...
 
typedef vtkObject Superclass
 

Public Member Functions

virtual int IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class. More...
 
vtkIntersectionPolyDataFilterNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual int GetNumberOfIntersectionPoints ()
 Integer describing the number of intersection points and lines. More...
 
virtual int GetNumberOfIntersectionLines ()
 Integer describing the number of intersection points and lines. More...
 
virtual int GetSplitFirstOutput ()
 If on, the second output will be the first input mesh split by the intersection with the second input mesh. More...
 
virtual void SetSplitFirstOutput (int)
 If on, the second output will be the first input mesh split by the intersection with the second input mesh. More...
 
virtual void SplitFirstOutputOn ()
 If on, the second output will be the first input mesh split by the intersection with the second input mesh. More...
 
virtual void SplitFirstOutputOff ()
 If on, the second output will be the first input mesh split by the intersection with the second input mesh. More...
 
virtual int GetSplitSecondOutput ()
 If on, the third output will be the second input mesh split by the intersection with the first input mesh. More...
 
virtual void SetSplitSecondOutput (int)
 If on, the third output will be the second input mesh split by the intersection with the first input mesh. More...
 
virtual void SplitSecondOutputOn ()
 If on, the third output will be the second input mesh split by the intersection with the first input mesh. More...
 
virtual void SplitSecondOutputOff ()
 If on, the third output will be the second input mesh split by the intersection with the first input mesh. More...
 
virtual int GetComputeIntersectionPointArray ()
 If on, the output split surfaces will contain information about which points are on the intersection of the two inputs. More...
 
virtual void SetComputeIntersectionPointArray (int)
 If on, the output split surfaces will contain information about which points are on the intersection of the two inputs. More...
 
virtual void ComputeIntersectionPointArrayOn ()
 If on, the output split surfaces will contain information about which points are on the intersection of the two inputs. More...
 
virtual void ComputeIntersectionPointArrayOff ()
 If on, the output split surfaces will contain information about which points are on the intersection of the two inputs. More...
 
virtual int GetCheckInput ()
 If on, the normals of the input will be checked. More...
 
virtual void SetCheckInput (int)
 If on, the normals of the input will be checked. More...
 
virtual void CheckInputOn ()
 If on, the normals of the input will be checked. More...
 
virtual void CheckInputOff ()
 If on, the normals of the input will be checked. More...
 
virtual int GetCheckMesh ()
 If on, the output remeshed surfaces will be checked for bad cells and free edges. More...
 
virtual void SetCheckMesh (int)
 If on, the output remeshed surfaces will be checked for bad cells and free edges. More...
 
virtual void CheckMeshOn ()
 If on, the output remeshed surfaces will be checked for bad cells and free edges. More...
 
virtual void CheckMeshOff ()
 If on, the output remeshed surfaces will be checked for bad cells and free edges. More...
 
virtual int GetStatus ()
 Check the status of the filter after update. More...
 
virtual double GetTolerance ()
 The tolerance for geometric tests in the filter. More...
 
virtual void SetTolerance (double)
 The tolerance for geometric tests in the filter. More...
 
- Public Member Functions inherited from vtkPolyDataAlgorithm
vtkPolyDataAlgorithmNewInstance () const
 
int ProcessRequest (vtkInformation *, vtkInformationVector **, vtkInformationVector *) override
 see vtkAlgorithm for details More...
 
vtkDataObjectGetInput ()
 
vtkDataObjectGetInput (int port)
 
vtkPolyDataGetPolyDataInput (int port)
 
vtkPolyDataGetOutput ()
 Get the output data object for a port on this algorithm. More...
 
vtkPolyDataGetOutput (int)
 Get the output data object for a port on this algorithm. More...
 
virtual void SetOutput (vtkDataObject *d)
 Get the output data object for a port on this algorithm. More...
 
void SetInputData (vtkDataObject *)
 Assign a data object as input. More...
 
void SetInputData (int, vtkDataObject *)
 Assign a data object as input. More...
 
void AddInputData (vtkDataObject *)
 Assign a data object as input. More...
 
void AddInputData (int, vtkDataObject *)
 Assign a data object as input. More...
 
- Public Member Functions inherited from vtkAlgorithm
vtkAlgorithmNewInstance () const
 
int HasExecutive ()
 Check whether this algorithm has an assigned executive. More...
 
vtkExecutiveGetExecutive ()
 Get this algorithm's executive. More...
 
virtual void SetExecutive (vtkExecutive *executive)
 Set this algorithm's executive. More...
 
int ProcessRequest (vtkInformation *request, vtkCollection *inInfo, vtkInformationVector *outInfo)
 Version of ProcessRequest() that is wrapped. More...
 
virtual int ComputePipelineMTime (vtkInformation *request, vtkInformationVector **inInfoVec, vtkInformationVector *outInfoVec, int requestFromOutputPort, vtkMTimeType *mtime)
 A special version of ProcessRequest meant specifically for the pipeline modified time request. More...
 
virtual int ModifyRequest (vtkInformation *request, int when)
 This method gives the algorithm a chance to modify the contents of a request before or after (specified in the when argument) it is forwarded. More...
 
vtkInformationGetInputPortInformation (int port)
 Get the information object associated with an input port. More...
 
vtkInformationGetOutputPortInformation (int port)
 Get the information object associated with an output port. More...
 
int GetNumberOfInputPorts ()
 Get the number of input ports used by the algorithm. More...
 
int GetNumberOfOutputPorts ()
 Get the number of output ports provided by the algorithm. More...
 
void UpdateProgress (double amount)
 Update the progress of the process object. More...
 
virtual void SetInputArrayToProcess (int idx, int port, int connection, const char *fieldAssociation, const char *attributeTypeorName)
 String based versions of SetInputArrayToProcess(). More...
 
vtkInformationGetInputArrayInformation (int idx)
 Get the info object for the specified input array to this algorithm. More...
 
void RemoveAllInputs ()
 Remove all the input data. More...
 
vtkDataObjectGetOutputDataObject (int port)
 Get the data object that will contain the algorithm output for the given port. More...
 
vtkDataObjectGetInputDataObject (int port, int connection)
 Get the data object that will contain the algorithm input for the given port and given connection. More...
 
virtual void RemoveInputConnection (int port, vtkAlgorithmOutput *input)
 Remove a connection from the given input port index. More...
 
virtual void RemoveInputConnection (int port, int idx)
 Remove a connection given by index idx. More...
 
virtual void RemoveAllInputConnections (int port)
 Removes all input connections. More...
 
virtual void SetInputDataObject (int port, vtkDataObject *data)
 Sets the data-object as an input on the given port index. More...
 
virtual void SetInputDataObject (vtkDataObject *data)
 
virtual void AddInputDataObject (int port, vtkDataObject *data)
 Add the data-object as an input to this given port. More...
 
virtual void AddInputDataObject (vtkDataObject *data)
 
vtkAlgorithmOutputGetOutputPort (int index)
 Get a proxy object corresponding to the given output port of this algorithm. More...
 
vtkAlgorithmOutputGetOutputPort ()
 
int GetNumberOfInputConnections (int port)
 Get the number of inputs currently connected to a port. More...
 
int GetTotalNumberOfInputConnections ()
 Get the total number of inputs for this algorithm. More...
 
vtkAlgorithmOutputGetInputConnection (int port, int index)
 Get the algorithm output port connected to an input port. More...
 
vtkAlgorithmGetInputAlgorithm (int port, int index, int &algPort)
 Returns the algorithm and the output port index of that algorithm connected to a port-index pair. More...
 
vtkAlgorithmGetInputAlgorithm (int port, int index)
 Returns the algorithm connected to a port-index pair. More...
 
vtkAlgorithmGetInputAlgorithm ()
 Equivalent to GetInputAlgorithm(0, 0). More...
 
vtkExecutiveGetInputExecutive (int port, int index)
 Returns the executive associated with a particular input connection. More...
 
vtkExecutiveGetInputExecutive ()
 Equivalent to GetInputExecutive(0, 0) More...
 
vtkInformationGetInputInformation (int port, int index)
 Return the information object that is associated with a particular input connection. More...
 
vtkInformationGetInputInformation ()
 Equivalent to GetInputInformation(0, 0) More...
 
vtkInformationGetOutputInformation (int port)
 Return the information object that is associated with a particular output port. More...
 
virtual int Update (int port, vtkInformationVector *requests)
 This method enables the passing of data requests to the algorithm to be used during execution (in addition to bringing a particular port up-to-date). More...
 
virtual int Update (vtkInformation *requests)
 Convenience method to update an algorithm after passing requests to its first output port. More...
 
virtual int UpdatePiece (int piece, int numPieces, int ghostLevels, const int extents[6]=0)
 Convenience method to update an algorithm after passing requests to its first output port. More...
 
virtual int UpdateExtent (const int extents[6])
 Convenience method to update an algorithm after passing requests to its first output port. More...
 
virtual int UpdateTimeStep (double time, int piece=-1, int numPieces=1, int ghostLevels=0, const int extents[6]=0)
 Convenience method to update an algorithm after passing requests to its first output port. More...
 
virtual void UpdateInformation ()
 Bring the algorithm's information up-to-date. More...
 
virtual void UpdateDataObject ()
 Create output object(s). More...
 
virtual void PropagateUpdateExtent ()
 Propagate meta-data upstream. More...
 
virtual void UpdateWholeExtent ()
 Bring this algorithm's outputs up-to-date. More...
 
void ConvertTotalInputToPortConnection (int ind, int &port, int &conn)
 Convenience routine to convert from a linear ordering of input connections to a port/connection pair. More...
 
int SetUpdateExtentToWholeExtent (int port)
 If the whole output extent is required, this method can be called to set the output update extent to the whole extent. More...
 
int SetUpdateExtentToWholeExtent ()
 Convenience function equivalent to SetUpdateExtentToWholeExtent(0) This method assumes that the whole extent is known (that UpdateInformation has been called). More...
 
void SetUpdateExtent (int port, int piece, int numPieces, int ghostLevel)
 Set the output update extent in terms of piece and ghost levels. More...
 
void SetUpdateExtent (int piece, int numPieces, int ghostLevel)
 Convenience function equivalent to SetUpdateExtent(0, piece, numPieces, ghostLevel) More...
 
void SetUpdateExtent (int port, int extent[6])
 Set the output update extent for data objects that use 3D extents. More...
 
void SetUpdateExtent (int extent[6])
 Convenience function equivalent to SetUpdateExtent(0, extent) More...
 
virtual vtkInformationGetInformation ()
 Set/Get the information object associated with this algorithm. More...
 
virtual void SetInformation (vtkInformation *)
 Set/Get the information object associated with this algorithm. More...
 
void Register (vtkObjectBase *o) override
 Participate in garbage collection. More...
 
void UnRegister (vtkObjectBase *o) override
 Participate in garbage collection. More...
 
virtual void SetAbortExecute (int)
 Set/Get the AbortExecute flag for the process object. More...
 
virtual int GetAbortExecute ()
 Set/Get the AbortExecute flag for the process object. More...
 
virtual void AbortExecuteOn ()
 Set/Get the AbortExecute flag for the process object. More...
 
virtual void AbortExecuteOff ()
 Set/Get the AbortExecute flag for the process object. More...
 
virtual void SetProgress (double)
 Set/Get the execution progress of a process object. More...
 
virtual double GetProgress ()
 Set/Get the execution progress of a process object. More...
 
void SetProgressText (const char *ptext)
 Set the current text message associated with the progress state. More...
 
virtual char * GetProgressText ()
 Set the current text message associated with the progress state. More...
 
virtual unsigned long GetErrorCode ()
 The error code contains a possible error that occurred while reading or writing the file. More...
 
virtual void SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, const char *name)
 Set the input data arrays that this algorithm will process. More...
 
virtual void SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, int fieldAttributeType)
 Set the input data arrays that this algorithm will process. More...
 
virtual void SetInputArrayToProcess (int idx, vtkInformation *info)
 Set the input data arrays that this algorithm will process. More...
 
virtual void SetInputConnection (int port, vtkAlgorithmOutput *input)
 Set the connection for the given input port index. More...
 
virtual void SetInputConnection (vtkAlgorithmOutput *input)
 Set the connection for the given input port index. More...
 
virtual void AddInputConnection (int port, vtkAlgorithmOutput *input)
 Add a connection to the given input port index. More...
 
virtual void AddInputConnection (vtkAlgorithmOutput *input)
 Add a connection to the given input port index. More...
 
virtual void Update (int port)
 Bring this algorithm's outputs up-to-date. More...
 
virtual void Update ()
 Bring this algorithm's outputs up-to-date. More...
 
virtual void SetReleaseDataFlag (int)
 Turn release data flag on or off for all output ports. More...
 
virtual int GetReleaseDataFlag ()
 Turn release data flag on or off for all output ports. More...
 
void ReleaseDataFlagOn ()
 Turn release data flag on or off for all output ports. More...
 
void ReleaseDataFlagOff ()
 Turn release data flag on or off for all output ports. More...
 
int UpdateExtentIsEmpty (vtkInformation *pinfo, vtkDataObject *output)
 This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. More...
 
int UpdateExtentIsEmpty (vtkInformation *pinfo, int extentType)
 This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. More...
 
intGetUpdateExtent ()
 These functions return the update extent for output ports that use 3D extents. More...
 
intGetUpdateExtent (int port)
 These functions return the update extent for output ports that use 3D extents. More...
 
void GetUpdateExtent (int &x0, int &x1, int &y0, int &y1, int &z0, int &z1)
 These functions return the update extent for output ports that use 3D extents. More...
 
void GetUpdateExtent (int port, int &x0, int &x1, int &y0, int &y1, int &z0, int &z1)
 These functions return the update extent for output ports that use 3D extents. More...
 
void GetUpdateExtent (int extent[6])
 These functions return the update extent for output ports that use 3D extents. More...
 
void GetUpdateExtent (int port, int extent[6])
 These functions return the update extent for output ports that use 3D extents. More...
 
int GetUpdatePiece ()
 These functions return the update extent for output ports that use piece extents. More...
 
int GetUpdatePiece (int port)
 These functions return the update extent for output ports that use piece extents. More...
 
int GetUpdateNumberOfPieces ()
 These functions return the update extent for output ports that use piece extents. More...
 
int GetUpdateNumberOfPieces (int port)
 These functions return the update extent for output ports that use piece extents. More...
 
int GetUpdateGhostLevel ()
 These functions return the update extent for output ports that use piece extents. More...
 
int GetUpdateGhostLevel (int port)
 These functions return the update extent for output ports that use piece extents. More...
 
void SetProgressObserver (vtkProgressObserver *)
 If an ProgressObserver is set, the algorithm will report progress through it rather than directly. More...
 
virtual vtkProgressObserverGetProgressObserver ()
 If an ProgressObserver is set, the algorithm will report progress through it rather than directly. More...
 
- Public Member Functions inherited from vtkObject
 vtkBaseTypeMacro (vtkObject, vtkObjectBase)
 
virtual void DebugOn ()
 Turn debugging output on. More...
 
virtual void DebugOff ()
 Turn debugging output off. More...
 
bool GetDebug ()
 Get the value of the debug flag. More...
 
void SetDebug (bool debugFlag)
 Set the value of the debug flag. More...
 
virtual void Modified ()
 Update the modification time for this object. More...
 
virtual vtkMTimeType GetMTime ()
 Return this object's modified time. More...
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
int HasObserver (unsigned long event)
 
int HasObserver (const char *event)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
vtkCommandGetCommand (unsigned long tag)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObserver (vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
int HasObserver (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
int HasObserver (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Allow user to set the AbortFlagOn() with the return value of the callback method. More...
 
int InvokeEvent (unsigned long event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
int InvokeEvent (const char *event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 Return the class name as a string. More...
 
virtual void Delete ()
 Delete a VTK object. More...
 
virtual void FastDelete ()
 Delete a reference to this object. More...
 
void InitializeObjectBase ()
 
void Print (ostream &os)
 Print an object to an ostream. More...
 
int GetReferenceCount ()
 Return the current reference count of this object. More...
 
void SetReferenceCount (int)
 Sets the reference count. More...
 
void PrintRevisions (ostream &)
 Legacy. More...
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 

Static Public Member Functions

static vtkIntersectionPolyDataFilterNew ()
 
static int IsTypeOf (const char *type)
 
static vtkIntersectionPolyDataFilterSafeDownCast (vtkObjectBase *o)
 
static int TriangleTriangleIntersection (double p1[3], double q1[3], double r1[3], double p2[3], double q2[3], double r2[3], int &coplanar, double pt1[3], double pt2[3], double surfaceid[2], double tolerance)
 Given two triangles defined by points (p1, q1, r1) and (p2, q2, r2), returns whether the two triangles intersect. More...
 
static void CleanAndCheckSurface (vtkPolyData *pd, double stats[2], double tolerance)
 Function to clean and check the output surfaces for bad triangles and free edges. More...
 
static void CleanAndCheckInput (vtkPolyData *pd, double tolerance)
 Function to clean and check the inputs. More...
 
- Static Public Member Functions inherited from vtkPolyDataAlgorithm
static vtkPolyDataAlgorithmNew ()
 
static int IsTypeOf (const char *type)
 
static vtkPolyDataAlgorithmSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkAlgorithm
static vtkAlgorithmNew ()
 
static int IsTypeOf (const char *type)
 
static vtkAlgorithmSafeDownCast (vtkObjectBase *o)
 
static vtkInformationIntegerKeyINPUT_IS_OPTIONAL ()
 Keys used to specify input port requirements. More...
 
static vtkInformationIntegerKeyINPUT_IS_REPEATABLE ()
 
static vtkInformationInformationVectorKeyINPUT_REQUIRED_FIELDS ()
 
static vtkInformationStringVectorKeyINPUT_REQUIRED_DATA_TYPE ()
 
static vtkInformationInformationVectorKeyINPUT_ARRAYS_TO_PROCESS ()
 
static vtkInformationIntegerKeyINPUT_PORT ()
 
static vtkInformationIntegerKeyINPUT_CONNECTION ()
 
static vtkInformationIntegerKeyCAN_PRODUCE_SUB_EXTENT ()
 This key tells the executive that a particular output port is capable of producing an arbitrary subextent of the whole extent. More...
 
static vtkInformationIntegerKeyCAN_HANDLE_PIECE_REQUEST ()
 Key that tells the pipeline that a particular algorithm can or cannot handle piece request. More...
 
static void SetDefaultExecutivePrototype (vtkExecutive *proto)
 If the DefaultExecutivePrototype is set, a copy of it is created in CreateDefaultExecutive() using NewInstance(). More...
 
- Static Public Member Functions inherited from vtkObject
static vtkObjectNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 
static void BreakOnError ()
 This method is called when vtkErrorMacro executes. More...
 
static void SetGlobalWarningDisplay (int val)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOn ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOff ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static int GetGlobalWarningDisplay ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
- Static Public Member Functions inherited from vtkObjectBase
static vtkTypeBool IsTypeOf (const char *name)
 Return 1 if this class type is the same type of (or a subclass of) the named class. More...
 
static vtkObjectBaseNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkIntersectionPolyDataFilter ()
 
 ~vtkIntersectionPolyDataFilter () override
 
int RequestData (vtkInformation *, vtkInformationVector **, vtkInformationVector *) override
 This is called by the superclass. More...
 
int FillInputPortInformation (int, vtkInformation *) override
 Fill the input port information objects for this algorithm. More...
 
- Protected Member Functions inherited from vtkPolyDataAlgorithm
 vtkPolyDataAlgorithm ()
 
 ~vtkPolyDataAlgorithm () override
 
virtual int RequestInformation (vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector)
 
virtual int RequestUpdateExtent (vtkInformation *, vtkInformationVector **, vtkInformationVector *)
 This is called by the superclass. More...
 
int FillOutputPortInformation (int port, vtkInformation *info) override
 Fill the output port information objects for this algorithm. More...
 
- Protected Member Functions inherited from vtkAlgorithm
 vtkAlgorithm ()
 
 ~vtkAlgorithm () override
 
virtual void SetNumberOfInputPorts (int n)
 Set the number of input ports used by the algorithm. More...
 
virtual void SetNumberOfOutputPorts (int n)
 Set the number of output ports provided by the algorithm. More...
 
int InputPortIndexInRange (int index, const char *action)
 
int OutputPortIndexInRange (int index, const char *action)
 
int GetInputArrayAssociation (int idx, vtkInformationVector **inputVector)
 Get the assocition of the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
 
vtkInformationGetInputArrayFieldInformation (int idx, vtkInformationVector **inputVector)
 This method takes in an index (as specified in SetInputArrayToProcess) and a pipeline information vector. More...
 
virtual vtkExecutiveCreateDefaultExecutive ()
 Create a default executive. More...
 
void ReportReferences (vtkGarbageCollector *) override
 
virtual void SetNthInputConnection (int port, int index, vtkAlgorithmOutput *input)
 Replace the Nth connection on the given input port. More...
 
virtual void SetNumberOfInputConnections (int port, int n)
 Set the number of input connections on the given input port. More...
 
void SetInputDataInternal (int port, vtkDataObject *input)
 These methods are used by subclasses to implement methods to set data objects directly as input. More...
 
void AddInputDataInternal (int port, vtkDataObject *input)
 
int GetInputArrayAssociation (int idx, int connection, vtkInformationVector **inputVector)
 Filters that have multiple connections on one port can use this signature. More...
 
int GetInputArrayAssociation (int idx, vtkDataObject *input)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, vtkInformationVector **inputVector)
 Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, vtkInformationVector **inputVector, int &association)
 Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, vtkDataObject *input)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, vtkDataObject *input, int &association)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector)
 Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector, int &association)
 Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, vtkDataObject *input)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, vtkDataObject *input, int &association)
 Filters that have multiple connections on one port can use this signature. More...
 
virtual void SetErrorCode (unsigned long)
 The error code contains a possible error that occurred while reading or writing the file. More...
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
 ~vtkObject () override
 
void RegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
 These methods allow a command to exclusively grab all events. More...
 
void InternalReleaseFocus ()
 These methods allow a command to exclusively grab all events. More...
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void CollectRevisions (ostream &)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Additional Inherited Members

- Public Attributes inherited from vtkAlgorithm
int AbortExecute
 
- Static Protected Member Functions inherited from vtkAlgorithm
static vtkInformationIntegerKeyPORT_REQUIREMENTS_FILLED ()
 
- Protected Attributes inherited from vtkAlgorithm
vtkInformationInformation
 
double Progress
 
char * ProgressText
 
vtkProgressObserverProgressObserver
 
unsigned long ErrorCode
 The error code contains a possible error that occurred while reading or writing the file. More...
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
vtkAtomicInt32 ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 
- Static Protected Attributes inherited from vtkAlgorithm
static vtkExecutiveDefaultExecutivePrototype
 

Detailed Description

vtkIntersectionPolyDataFilter computes the intersection between two vtkPolyData objects.

The first output is a set of lines that marks the intersection of the input vtkPolyData objects. This contains five different attached data arrays:

SurfaceID: Point data array that contains information about the origin surface of each point

Input0CellID: Cell data array that contains the original cell ID number on the first input mesh

Input1CellID: Cell data array that contains the original cell ID number on the second input mesh

NewCell0ID: Cell data array that contains information about which cells of the remeshed first input surface it touches (If split)

NewCell1ID: Cell data array that contains information about which cells on the remeshed second input surface it touches (If split)

The second and third outputs are the first and second input vtkPolyData, respectively. Optionally, the two output vtkPolyData can be split along the intersection lines by remeshing. Optionally, the surface can be cleaned and checked at the end of the remeshing. If the meshes are split, The output vtkPolyDatas contain three possible data arrays:

IntersectionPoint: This is a boolean indicating whether or not the point is on the boundary of the two input objects

BadTriangle: If the surface is cleaned and checked, this is a cell data array indicating whether or not the cell has edges with multiple neighbors A manifold surface will have 0 everywhere for this array!

FreeEdge: If the surface is cleaned and checked, this is a cell data array indicating if the cell has any free edges. A watertight surface will have 0 everywhere for this array!

Author: Adam Updegrove updeg.nosp@m.a2@g.nosp@m.mail..nosp@m.com

Tests:
vtkIntersectionPolyDataFilter (Tests)

Definition at line 69 of file vtkIntersectionPolyDataFilter.h.

Member Typedef Documentation

Definition at line 74 of file vtkIntersectionPolyDataFilter.h.

Constructor & Destructor Documentation

vtkIntersectionPolyDataFilter::vtkIntersectionPolyDataFilter ( )
protected
vtkIntersectionPolyDataFilter::~vtkIntersectionPolyDataFilter ( )
overrideprotected

Member Function Documentation

static vtkIntersectionPolyDataFilter* vtkIntersectionPolyDataFilter::New ( )
static
static int vtkIntersectionPolyDataFilter::IsTypeOf ( const char *  type)
static
virtual int vtkIntersectionPolyDataFilter::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class.

Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkPolyDataAlgorithm.

static vtkIntersectionPolyDataFilter* vtkIntersectionPolyDataFilter::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkIntersectionPolyDataFilter::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkPolyDataAlgorithm.

vtkIntersectionPolyDataFilter* vtkIntersectionPolyDataFilter::NewInstance ( ) const
void vtkIntersectionPolyDataFilter::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
overridevirtual

Methods invoked by print to print information about the object including superclasses.

Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkPolyDataAlgorithm.

virtual int vtkIntersectionPolyDataFilter::GetNumberOfIntersectionPoints ( )
virtual

Integer describing the number of intersection points and lines.

virtual int vtkIntersectionPolyDataFilter::GetNumberOfIntersectionLines ( )
virtual

Integer describing the number of intersection points and lines.

virtual int vtkIntersectionPolyDataFilter::GetSplitFirstOutput ( )
virtual

If on, the second output will be the first input mesh split by the intersection with the second input mesh.

Defaults to on.

virtual void vtkIntersectionPolyDataFilter::SetSplitFirstOutput ( int  )
virtual

If on, the second output will be the first input mesh split by the intersection with the second input mesh.

Defaults to on.

virtual void vtkIntersectionPolyDataFilter::SplitFirstOutputOn ( )
virtual

If on, the second output will be the first input mesh split by the intersection with the second input mesh.

Defaults to on.

virtual void vtkIntersectionPolyDataFilter::SplitFirstOutputOff ( )
virtual

If on, the second output will be the first input mesh split by the intersection with the second input mesh.

Defaults to on.

virtual int vtkIntersectionPolyDataFilter::GetSplitSecondOutput ( )
virtual

If on, the third output will be the second input mesh split by the intersection with the first input mesh.

Defaults to on.

virtual void vtkIntersectionPolyDataFilter::SetSplitSecondOutput ( int  )
virtual

If on, the third output will be the second input mesh split by the intersection with the first input mesh.

Defaults to on.

virtual void vtkIntersectionPolyDataFilter::SplitSecondOutputOn ( )
virtual

If on, the third output will be the second input mesh split by the intersection with the first input mesh.

Defaults to on.

virtual void vtkIntersectionPolyDataFilter::SplitSecondOutputOff ( )
virtual

If on, the third output will be the second input mesh split by the intersection with the first input mesh.

Defaults to on.

virtual int vtkIntersectionPolyDataFilter::GetComputeIntersectionPointArray ( )
virtual

If on, the output split surfaces will contain information about which points are on the intersection of the two inputs.

Default: ON

virtual void vtkIntersectionPolyDataFilter::SetComputeIntersectionPointArray ( int  )
virtual

If on, the output split surfaces will contain information about which points are on the intersection of the two inputs.

Default: ON

virtual void vtkIntersectionPolyDataFilter::ComputeIntersectionPointArrayOn ( )
virtual

If on, the output split surfaces will contain information about which points are on the intersection of the two inputs.

Default: ON

virtual void vtkIntersectionPolyDataFilter::ComputeIntersectionPointArrayOff ( )
virtual

If on, the output split surfaces will contain information about which points are on the intersection of the two inputs.

Default: ON

virtual int vtkIntersectionPolyDataFilter::GetCheckInput ( )
virtual

If on, the normals of the input will be checked.

Default: OFF

virtual void vtkIntersectionPolyDataFilter::SetCheckInput ( int  )
virtual

If on, the normals of the input will be checked.

Default: OFF

virtual void vtkIntersectionPolyDataFilter::CheckInputOn ( )
virtual

If on, the normals of the input will be checked.

Default: OFF

virtual void vtkIntersectionPolyDataFilter::CheckInputOff ( )
virtual

If on, the normals of the input will be checked.

Default: OFF

virtual int vtkIntersectionPolyDataFilter::GetCheckMesh ( )
virtual

If on, the output remeshed surfaces will be checked for bad cells and free edges.

Default: ON

virtual void vtkIntersectionPolyDataFilter::SetCheckMesh ( int  )
virtual

If on, the output remeshed surfaces will be checked for bad cells and free edges.

Default: ON

virtual void vtkIntersectionPolyDataFilter::CheckMeshOn ( )
virtual

If on, the output remeshed surfaces will be checked for bad cells and free edges.

Default: ON

virtual void vtkIntersectionPolyDataFilter::CheckMeshOff ( )
virtual

If on, the output remeshed surfaces will be checked for bad cells and free edges.

Default: ON

virtual int vtkIntersectionPolyDataFilter::GetStatus ( )
virtual

Check the status of the filter after update.

If the status is zero, there was an error in the operation. If status is one, everything went smoothly

virtual double vtkIntersectionPolyDataFilter::GetTolerance ( )
virtual

The tolerance for geometric tests in the filter.

virtual void vtkIntersectionPolyDataFilter::SetTolerance ( double  )
virtual

The tolerance for geometric tests in the filter.

static int vtkIntersectionPolyDataFilter::TriangleTriangleIntersection ( double  p1[3],
double  q1[3],
double  r1[3],
double  p2[3],
double  q2[3],
double  r2[3],
int coplanar,
double  pt1[3],
double  pt2[3],
double  surfaceid[2],
double  tolerance 
)
static

Given two triangles defined by points (p1, q1, r1) and (p2, q2, r2), returns whether the two triangles intersect.

If they do, the endpoints of the line forming the intersection are returned in pt1 and pt2. The parameter coplanar is set to 1 if the triangles are coplanar and 0 otherwise. The surfaceid array is filled with the surface on which the first and second intersection points resides, respectively. A geometric tolerance can be specified in the last argument.

static void vtkIntersectionPolyDataFilter::CleanAndCheckSurface ( vtkPolyData pd,
double  stats[2],
double  tolerance 
)
static

Function to clean and check the output surfaces for bad triangles and free edges.

static void vtkIntersectionPolyDataFilter::CleanAndCheckInput ( vtkPolyData pd,
double  tolerance 
)
static

Function to clean and check the inputs.

int vtkIntersectionPolyDataFilter::RequestData ( vtkInformation request,
vtkInformationVector **  inputVector,
vtkInformationVector outputVector 
)
overrideprotectedvirtual

This is called by the superclass.

This is the method you should override.

Reimplemented from vtkPolyDataAlgorithm.

int vtkIntersectionPolyDataFilter::FillInputPortInformation ( int  port,
vtkInformation info 
)
overrideprotectedvirtual

Fill the input port information objects for this algorithm.

This is invoked by the first call to GetInputPortInformation for each port so subclasses can specify what they can handle.

Reimplemented from vtkPolyDataAlgorithm.


The documentation for this class was generated from the following file: