|
virtual int | IsA (const char *type) |
| Standard type and print methods. More...
|
|
vtkOBBTree * | NewInstance () const |
|
void | PrintSelf (ostream &os, vtkIndent indent) override |
| Methods invoked by print to print information about the object including superclasses. More...
|
|
int | IntersectWithLine (const double a0[3], const double a1[3], vtkPoints *points, vtkIdList *cellIds) override |
| Take the passed line segment and intersect it with the data set. More...
|
|
int | IntersectWithLine (double a0[3], double a1[3], double tol, double &t, double x[3], double pcoords[3], int &subId, vtkIdType &cellId, vtkGenericCell *cell) override |
| Return the first intersection of the specified line segment with the OBB tree, as well as information about the cell which the line segment intersected. More...
|
|
void | ComputeOBB (vtkDataSet *input, double corner[3], double max[3], double mid[3], double min[3], double size[3]) |
| Compute an OBB for the input dataset using the cells in the data. More...
|
|
int | InsideOrOutside (const double point[3]) |
| Determine whether a point is inside or outside the data used to build this OBB tree. More...
|
|
int | DisjointOBBNodes (vtkOBBNode *nodeA, vtkOBBNode *nodeB, vtkMatrix4x4 *XformBtoA) |
| Returns true if nodeB and nodeA are disjoint after optional transformation of nodeB with matrix XformBtoA. More...
|
|
int | LineIntersectsNode (vtkOBBNode *pA, double b0[3], double b1[3]) |
| Returns true if line intersects node. More...
|
|
int | TriangleIntersectsNode (vtkOBBNode *pA, double p0[3], double p1[3], double p2[3], vtkMatrix4x4 *XformBtoA) |
| Returns true if triangle (optionally transformed) intersects node. More...
|
|
int | IntersectWithOBBTree (vtkOBBTree *OBBTreeB, vtkMatrix4x4 *XformBtoA, int(*function)(vtkOBBNode *nodeA, vtkOBBNode *nodeB, vtkMatrix4x4 *Xform, void *arg), void *data_arg) |
| For each intersecting leaf node pair, call function. More...
|
|
void | GenerateRepresentation (int level, vtkPolyData *pd) override |
| Create polygonal representation for OBB tree at specified level. More...
|
|
|
void | FreeSearchStructure () override |
| Satisfy locator's abstract interface, see vtkLocator. More...
|
|
void | BuildLocator () override |
| Satisfy locator's abstract interface, see vtkLocator. More...
|
|
vtkAbstractCellLocator * | NewInstance () const |
|
virtual int | IntersectWithLine (double p1[3], double p2[3], double tol, double &t, double x[3], double pcoords[3], int &subId) |
| Return intersection point (if any) of finite line with cells contained in cell locator. More...
|
|
virtual int | IntersectWithLine (double p1[3], double p2[3], double tol, double &t, double x[3], double pcoords[3], int &subId, vtkIdType &cellId) |
| Return intersection point (if any) AND the cell which was intersected by the finite line. More...
|
|
virtual void | FindClosestPoint (double x[3], double closestPoint[3], vtkIdType &cellId, int &subId, double &dist2) |
| Return the closest point and the cell which is closest to the point x. More...
|
|
virtual void | FindClosestPoint (double x[3], double closestPoint[3], vtkGenericCell *cell, vtkIdType &cellId, int &subId, double &dist2) |
| Return the closest point and the cell which is closest to the point x. More...
|
|
virtual vtkIdType | FindClosestPointWithinRadius (double x[3], double radius, double closestPoint[3], vtkIdType &cellId, int &subId, double &dist2) |
| Return the closest point within a specified radius and the cell which is closest to the point x. More...
|
|
virtual vtkIdType | FindClosestPointWithinRadius (double x[3], double radius, double closestPoint[3], vtkGenericCell *cell, vtkIdType &cellId, int &subId, double &dist2) |
| Return the closest point within a specified radius and the cell which is closest to the point x. More...
|
|
virtual vtkIdType | FindClosestPointWithinRadius (double x[3], double radius, double closestPoint[3], vtkGenericCell *cell, vtkIdType &cellId, int &subId, double &dist2, int &inside) |
| Return the closest point within a specified radius and the cell which is closest to the point x. More...
|
|
virtual void | FindCellsWithinBounds (double *bbox, vtkIdList *cells) |
| Return a list of unique cell ids inside of a given bounding box. More...
|
|
virtual void | FindCellsAlongLine (double p1[3], double p2[3], double tolerance, vtkIdList *cells) |
| Given a finite line defined by the two points (p1,p2), return the list of unique cell ids in the buckets containing the line. More...
|
|
virtual vtkIdType | FindCell (double x[3]) |
| Returns the Id of the cell containing the point, returns -1 if no cell found. More...
|
|
virtual vtkIdType | FindCell (double x[3], double tol2, vtkGenericCell *GenCell, double pcoords[3], double *weights) |
| Find the cell containing a given point. More...
|
|
virtual bool | InsideCellBounds (double x[3], vtkIdType cell_ID) |
| Quickly test if a point is inside the bounds of a particular cell. More...
|
|
virtual void | SetNumberOfCellsPerNode (int) |
| Specify the preferred/maximum number of cells in each node/bucket. More...
|
|
virtual int | GetNumberOfCellsPerNode () |
| Specify the preferred/maximum number of cells in each node/bucket. More...
|
|
virtual void | SetCacheCellBounds (int) |
| Boolean controls whether the bounds of each cell are computed only once and then saved. More...
|
|
virtual int | GetCacheCellBounds () |
| Boolean controls whether the bounds of each cell are computed only once and then saved. More...
|
|
virtual void | CacheCellBoundsOn () |
| Boolean controls whether the bounds of each cell are computed only once and then saved. More...
|
|
virtual void | CacheCellBoundsOff () |
| Boolean controls whether the bounds of each cell are computed only once and then saved. More...
|
|
virtual void | SetRetainCellLists (int) |
| Boolean controls whether to maintain list of cells in each node. More...
|
|
virtual int | GetRetainCellLists () |
| Boolean controls whether to maintain list of cells in each node. More...
|
|
virtual void | RetainCellListsOn () |
| Boolean controls whether to maintain list of cells in each node. More...
|
|
virtual void | RetainCellListsOff () |
| Boolean controls whether to maintain list of cells in each node. More...
|
|
virtual void | SetLazyEvaluation (int) |
| Most Locators build their search structures during BuildLocator but some may delay construction until it is actually needed. More...
|
|
virtual int | GetLazyEvaluation () |
| Most Locators build their search structures during BuildLocator but some may delay construction until it is actually needed. More...
|
|
virtual void | LazyEvaluationOn () |
| Most Locators build their search structures during BuildLocator but some may delay construction until it is actually needed. More...
|
|
virtual void | LazyEvaluationOff () |
| Most Locators build their search structures during BuildLocator but some may delay construction until it is actually needed. More...
|
|
virtual void | SetUseExistingSearchStructure (int) |
| Some locators support querying a new dataset without rebuilding the search structure (typically this may occur when a dataset changes due to a time update, but is actually the same topology) Turning on this flag enables some locators to skip the rebuilding phase. More...
|
|
virtual int | GetUseExistingSearchStructure () |
| Some locators support querying a new dataset without rebuilding the search structure (typically this may occur when a dataset changes due to a time update, but is actually the same topology) Turning on this flag enables some locators to skip the rebuilding phase. More...
|
|
virtual void | UseExistingSearchStructureOn () |
| Some locators support querying a new dataset without rebuilding the search structure (typically this may occur when a dataset changes due to a time update, but is actually the same topology) Turning on this flag enables some locators to skip the rebuilding phase. More...
|
|
virtual void | UseExistingSearchStructureOff () |
| Some locators support querying a new dataset without rebuilding the search structure (typically this may occur when a dataset changes due to a time update, but is actually the same topology) Turning on this flag enables some locators to skip the rebuilding phase. More...
|
|
virtual void | Update () |
| Cause the locator to rebuild itself if it or its input dataset has changed. More...
|
|
virtual void | Initialize () |
| Initialize locator. More...
|
|
virtual void | SetDataSet (vtkDataSet *) |
| Build the locator from the points/cells defining this dataset. More...
|
|
virtual vtkDataSet * | GetDataSet () |
| Build the locator from the points/cells defining this dataset. More...
|
|
virtual void | SetMaxLevel (int) |
| Set the maximum allowable level for the tree. More...
|
|
virtual int | GetMaxLevel () |
| Set the maximum allowable level for the tree. More...
|
|
virtual int | GetLevel () |
| Get the level of the locator (determined automatically if Automatic is true). More...
|
|
virtual void | SetAutomatic (int) |
| Boolean controls whether locator depth/resolution of locator is computed automatically from average number of entities in bucket. More...
|
|
virtual int | GetAutomatic () |
| Boolean controls whether locator depth/resolution of locator is computed automatically from average number of entities in bucket. More...
|
|
virtual void | AutomaticOn () |
| Boolean controls whether locator depth/resolution of locator is computed automatically from average number of entities in bucket. More...
|
|
virtual void | AutomaticOff () |
| Boolean controls whether locator depth/resolution of locator is computed automatically from average number of entities in bucket. More...
|
|
virtual void | SetTolerance (double) |
| Specify absolute tolerance (in world coordinates) for performing geometric operations. More...
|
|
virtual double | GetTolerance () |
| Specify absolute tolerance (in world coordinates) for performing geometric operations. More...
|
|
virtual vtkMTimeType | GetBuildTime () |
| Return the time of the last data structure build. More...
|
|
void | Register (vtkObjectBase *o) override |
| Handle the PointSet <-> Locator loop. More...
|
|
void | UnRegister (vtkObjectBase *o) override |
| Handle the PointSet <-> Locator loop. More...
|
|
vtkLocator * | NewInstance () const |
| Standard type and print methods. More...
|
|
| vtkBaseTypeMacro (vtkObject, vtkObjectBase) |
|
virtual void | DebugOn () |
| Turn debugging output on. More...
|
|
virtual void | DebugOff () |
| Turn debugging output off. More...
|
|
bool | GetDebug () |
| Get the value of the debug flag. More...
|
|
void | SetDebug (bool debugFlag) |
| Set the value of the debug flag. More...
|
|
virtual void | Modified () |
| Update the modification time for this object. More...
|
|
virtual vtkMTimeType | GetMTime () |
| Return this object's modified time. More...
|
|
void | RemoveObserver (unsigned long tag) |
|
void | RemoveObservers (unsigned long event) |
|
void | RemoveObservers (const char *event) |
|
void | RemoveAllObservers () |
|
int | HasObserver (unsigned long event) |
|
int | HasObserver (const char *event) |
|
int | InvokeEvent (unsigned long event) |
|
int | InvokeEvent (const char *event) |
|
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
|
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
|
vtkCommand * | GetCommand (unsigned long tag) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
|
void | RemoveObserver (vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
|
void | RemoveObservers (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
|
void | RemoveObservers (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
|
int | HasObserver (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
|
int | HasObserver (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
|
template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
|
|
template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
|
|
template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Allow user to set the AbortFlagOn() with the return value of the callback method. More...
|
|
int | InvokeEvent (unsigned long event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
|
|
int | InvokeEvent (const char *event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
|
|
const char * | GetClassName () const |
| Return the class name as a string. More...
|
|
virtual void | Delete () |
| Delete a VTK object. More...
|
|
virtual void | FastDelete () |
| Delete a reference to this object. More...
|
|
void | InitializeObjectBase () |
|
void | Print (ostream &os) |
| Print an object to an ostream. More...
|
|
int | GetReferenceCount () |
| Return the current reference count of this object. More...
|
|
void | SetReferenceCount (int) |
| Sets the reference count. More...
|
|
void | PrintRevisions (ostream &) |
| Legacy. More...
|
|
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
|
|
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
|
|
generate oriented bounding box (OBB) tree
vtkOBBTree is an object to generate oriented bounding box (OBB) trees. An oriented bounding box is a bounding box that does not necessarily line up along coordinate axes. The OBB tree is a hierarchical tree structure of such boxes, where deeper levels of OBB confine smaller regions of space.
To build the OBB, a recursive, top-down process is used. First, the root OBB is constructed by finding the mean and covariance matrix of the cells (and their points) that define the dataset. The eigenvectors of the covariance matrix are extracted, giving a set of three orthogonal vectors that define the tightest-fitting OBB. To create the two children OBB's, a split plane is found that (approximately) divides the number cells in half. These are then assigned to the children OBB's. This process then continues until the MaxLevel ivar limits the recursion, or no split plane can be found.
A good reference for OBB-trees is Gottschalk & Manocha in Proceedings of Siggraph `96.
- Warning
- Since this algorithms works from a list of cells, the OBB tree will only bound the "geometry" attached to the cells if the convex hull of the cells bounds the geometry.
-
Long, skinny cells (i.e., cells with poor aspect ratio) may cause unsatisfactory results. This is due to the fact that this is a top-down implementation of the OBB tree, requiring that one or more complete cells are contained in each OBB. This requirement makes it hard to find good split planes during the recursion process. A bottom-up implementation would go a long way to correcting this problem.
- See also
- vtkLocator vtkCellLocator vtkPointLocator
- Tests:
- vtkOBBTree (Tests)
Definition at line 88 of file vtkOBBTree.h.