VTK
vtkShadowMapPass Member List

This is the complete list of members for vtkShadowMapPass, including all inherited members.

AddObserver(unsigned long event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(const char *event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
BreakOnError()vtkObjectstatic
BuildShaderCode()vtkShadowMapPassprotected
BuildSpotLightIntensityMap()vtkShadowMapPassprotected
CheckSupport(vtkOpenGLRenderWindow *w)vtkShadowMapPassprotected
CheckSupport(vtkOpenGLRenderWindow *w)vtkShadowMapPassprotected
ClearLights(vtkRenderer *renderer)vtkRenderPassprotected
CollectRevisions(ostream &)vtkObjectBaseinlineprotectedvirtual
CompositeRGBAPassvtkShadowMapPassprotected
DebugvtkObjectprotected
DebugOff()vtkObjectvirtual
DebugOn()vtkObjectvirtual
Delete()vtkObjectBasevirtual
FastDelete()vtkObjectBasevirtual
FragmentDeclarationvtkShadowMapPassprotected
FragmentImplementationvtkShadowMapPassprotected
FrameBufferObjectvtkShadowMapPassprotected
GetClassName() const vtkObjectBase
GetCommand(unsigned long tag)vtkObject
GetDebug()vtkObject
GetFragmentDeclaration()vtkShadowMapPassinline
GetFragmentImplementation()vtkShadowMapPassinline
GetGlobalWarningDisplay()vtkObjectstatic
GetMTime()vtkObjectvirtual
GetNumberOfRenderedProps()vtkRenderPassvirtual
GetOpaquePass()vtkShadowMapPassvirtual
GetOpaqueSequence()vtkShadowMapPassvirtual
GetReferenceCount()vtkObjectBaseinline
GetShadowMapBakerPass()vtkShadowMapPassvirtual
GetShadowMapBakerPass()vtkShadowMapPassvirtual
GetShadowMapTextureUnits()vtkShadowMapPassinline
GlobalWarningDisplayOff()vtkObjectinlinestatic
GlobalWarningDisplayOn()vtkObjectinlinestatic
HalovtkShadowMapPassprotected
HasObserver(unsigned long event, vtkCommand *)vtkObject
HasObserver(const char *event, vtkCommand *)vtkObject
HasObserver(unsigned long event)vtkObject
HasObserver(const char *event)vtkObject
InitializeObjectBase()vtkObjectBase
IntensityExportervtkShadowMapPassprotected
IntensityMapvtkShadowMapPassprotected
IntensitySourcevtkShadowMapPassprotected
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)vtkObjectprotected
InternalReleaseFocus()vtkObjectprotected
InvokeEvent(unsigned long event, void *callData)vtkObject
InvokeEvent(const char *event, void *callData)vtkObject
InvokeEvent(unsigned long event)vtkObjectinline
InvokeEvent(const char *event)vtkObjectinline
IsA(const char *type)vtkShadowMapPassvirtual
IsA(const char *type)vtkShadowMapPassvirtual
IsTypeOf(const char *type)vtkShadowMapPassstatic
IsTypeOf(const char *type)vtkShadowMapPassstatic
LastRenderTimevtkShadowMapPassprotected
LightCamerasvtkShadowMapPassprotected
Modified()vtkObjectvirtual
MTimevtkObjectprotected
New()vtkShadowMapPassstatic
New()vtkShadowMapPassstatic
NewInstance() const vtkShadowMapPass
NewInstance() const vtkShadowMapPass
NewInstanceInternal() const vtkShadowMapPassprotectedvirtual
NewInstanceInternal() const vtkShadowMapPassprotectedvirtual
NumberOfRenderedPropsvtkRenderPassprotected
OpaquePassvtkShadowMapPassprotected
OpaqueSequencevtkShadowMapPassprotected
vtkRenderPass::vtkObjectBase::operator=(const vtkObjectBase &)vtkObjectBaseinlineprotected
Print(ostream &os)vtkObjectBase
PrintHeader(ostream &os, vtkIndent indent)vtkObjectBasevirtual
PrintRevisions(ostream &)vtkObjectBaseinline
PrintSelf(ostream &os, vtkIndent indent)vtkShadowMapPassvirtual
PrintSelf(ostream &os, vtkIndent indent)vtkShadowMapPassvirtual
PrintTrailer(ostream &os, vtkIndent indent)vtkObjectBasevirtual
ProgramvtkShadowMapPassprotected
ReferenceCountvtkObjectBaseprotected
Register(vtkObjectBase *o)vtkObjectBasevirtual
RegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
ReleaseGraphicsResources(vtkWindow *w)vtkShadowMapPassvirtual
ReleaseGraphicsResources(vtkWindow *w)vtkShadowMapPassvirtual
RemoveAllObservers()vtkObject
RemoveObserver(vtkCommand *)vtkObject
RemoveObserver(unsigned long tag)vtkObject
RemoveObservers(unsigned long event, vtkCommand *)vtkObject
RemoveObservers(const char *event, vtkCommand *)vtkObject
RemoveObservers(unsigned long event)vtkObject
RemoveObservers(const char *event)vtkObject
Render(const vtkRenderState *s)vtkShadowMapPassvirtual
Render(const vtkRenderState *s)vtkShadowMapPassvirtual
ReportReferences(vtkGarbageCollector *)vtkObjectBaseprotectedvirtual
SafeDownCast(vtkObjectBase *o)vtkShadowMapPassstatic
SafeDownCast(vtkObjectBase *o)vtkShadowMapPassstatic
SetDebug(bool debugFlag)vtkObject
SetGlobalWarningDisplay(int val)vtkObjectstatic
SetLastRenderingUsedDepthPeeling(vtkRenderer *renderer, bool value)vtkRenderPassprotected
SetOpaquePass(vtkRenderPass *opaquePass)vtkShadowMapPassvirtual
SetOpaqueSequence(vtkRenderPass *opaqueSequence)vtkShadowMapPassvirtual
SetReferenceCount(int)vtkObjectBase
SetShadowMapBakerPass(vtkShadowMapBakerPass *shadowMapBakerPass)vtkShadowMapPassvirtual
SetShadowMapBakerPass(vtkShadowMapBakerPass *shadowMapBakerPass)vtkShadowMapPassvirtual
SetUniforms(vtkShaderProgram *program)vtkShadowMapPass
ShadowAttenuationvtkShadowMapPassprotected
ShadowMapBakerPassvtkShadowMapPassprotected
ShadowMapPass()vtkShadowMapPassstatic
ShadowMapsvtkShadowMapPassprotected
ShadowMapTransforms()vtkShadowMapPassinline
ShadowTextureUnitsvtkShadowMapPassprotected
ShadowTransformsvtkShadowMapPassprotected
SubjectHelpervtkObjectprotected
Superclass typedefvtkShadowMapPass
Superclass typedefvtkShadowMapPass
UnRegister(vtkObjectBase *o)vtkObjectBasevirtual
UnRegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
UpdateCamera(vtkRenderer *renderer)vtkRenderPassprotected
UpdateGeometry(vtkRenderer *renderer)vtkRenderPassprotected
UpdateLightGeometry(vtkRenderer *renderer)vtkRenderPassprotected
UpdateLights(vtkRenderer *renderer)vtkRenderPassprotected
vtkBaseTypeMacro(vtkObject, vtkObjectBase)vtkObject
vtkObject()vtkObjectprotected
vtkObjectBase()vtkObjectBaseprotected
vtkObjectBase(const vtkObjectBase &)vtkObjectBaseinlineprotected
vtkRenderPass()vtkRenderPassprotected
vtkShadowMapPass()vtkShadowMapPassprotected
vtkShadowMapPass()vtkShadowMapPassprotected
WeakPointersvtkObjectBaseprotected
~vtkObject() overridevtkObjectprotected
~vtkObjectBase()vtkObjectBaseprotectedvirtual
~vtkRenderPass()vtkRenderPassprotectedvirtual
~vtkShadowMapPass()vtkShadowMapPassprotectedvirtual
~vtkShadowMapPass()vtkShadowMapPassprotectedvirtual