data structure to represent key events.
bool Visible
Store the visibility of the item (default is true).
Private implementation for scene/items.
vtkContextScene * GetScene()
Get the vtkContextScene for the item, always set for an item in a scene.
bool Interactive
Store whether the item should respond to interactions (default is true).
Class for drawing 2D primitives to a graphical context.
Provides a 2D scene for vtkContextItem objects.
data structure to represent mouse events.
vtkAbstractContextItem * Parent
Point to the parent item - can be null.
vtkContextScene * Scene
Point to the scene the item is on - can be null.
vtkSetMacro(IgnoreDriverBugs, bool)
When set known driver bugs are ignored during driver feature detection.
base class for items that are part of a vtkContextScene.
vtkContextScenePrivate * Children
This structure provides a list of children, along with convenience functions to paint the children et...
vtkAbstractContextItem * GetParent()
Get the parent item.