33 #ifndef vtkAnimationScene_h 
   34 #define vtkAnimationScene_h 
   36 #include "vtkCommonDataModelModule.h"  
   62   vtkGetMacro(PlayMode, 
int);
 
   72   vtkGetMacro(FrameRate, 
double);
 
   83   int  GetNumberOfCues();
 
  102   vtkGetMacro(Loop, 
int);
 
  108   void SetAnimationTime(
double time);
 
  136   void TickInternal(
double currenttime, 
double deltatime, 
double clocktime) VTK_OVERRIDE;
 
  137   void StartCueInternal() VTK_OVERRIDE;
 
  138   void EndCueInternal() VTK_OVERRIDE;
 
  141   void InitializeChildren();
 
  142   void FinalizeChildren();
 
  149   double AnimationTime;
 
static vtkAnimationCue * New()
 
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses. 
 
void SetModeToSequence()
Get/Set the PlayMode for running/playing the animation scene. 
 
Timer support and logging. 
 
a simple class to control print indentation 
 
int IsInPlay()
Returns if the animation is being played. 
 
virtual void SetTimeMode(int mode)
Get/Set the time mode. 
 
void SetModeToRealTime()
Get/Set the PlayMode for running/playing the animation scene. 
 
vtkSetMacro(IgnoreDriverBugs, bool)
When set known driver bugs are ignored during driver feature detection. 
 
iterator through a vtkCollection. 
 
the animation scene manager. 
 
create and manipulate unsorted lists of objects