VTK
vtkAnimationScene.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkAnimationScene.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
33 #ifndef vtkAnimationScene_h
34 #define vtkAnimationScene_h
35 
36 #include "vtkCommonDataModelModule.h" // For export macro
37 #include "vtkAnimationCue.h"
38 
39 class vtkAnimationCue;
40 class vtkCollection;
42 class vtkTimerLog;
43 
44 class VTKCOMMONDATAMODEL_EXPORT vtkAnimationScene: public vtkAnimationCue
45 {
46 public:
48  void PrintSelf(ostream& os, vtkIndent indent) VTK_OVERRIDE;
49  static vtkAnimationScene* New();
50 
52 
59  vtkSetMacro(PlayMode, int);
60  void SetModeToSequence() { this->SetPlayMode(PLAYMODE_SEQUENCE); }
61  void SetModeToRealTime() { this->SetPlayMode(PLAYMODE_REALTIME); }
62  vtkGetMacro(PlayMode, int);
64 
66 
71  vtkSetMacro(FrameRate, double);
72  vtkGetMacro(FrameRate, double);
74 
76 
80  void AddCue(vtkAnimationCue* cue);
81  void RemoveCue(vtkAnimationCue* cue);
82  void RemoveAllCues();
83  int GetNumberOfCues();
85 
90  virtual void Play();
91 
95  void Stop();
96 
98 
101  vtkSetMacro(Loop, int);
102  vtkGetMacro(Loop, int);
104 
108  void SetAnimationTime(double time);
109 
114  void SetTimeMode(int mode) VTK_OVERRIDE;
115 
119  int IsInPlay() { return this->InPlay; }
120 
122  {
123  PLAYMODE_SEQUENCE=0,
124  PLAYMODE_REALTIME=1
125  };
126 
127 protected:
129  ~vtkAnimationScene() VTK_OVERRIDE;
130 
132 
136  void TickInternal(double currenttime, double deltatime, double clocktime) VTK_OVERRIDE;
137  void StartCueInternal() VTK_OVERRIDE;
138  void EndCueInternal() VTK_OVERRIDE;
140 
141  void InitializeChildren();
142  void FinalizeChildren();
143 
144  int PlayMode;
145  double FrameRate;
146  int Loop;
147  int InPlay;
148  int StopPlay;
149  double AnimationTime;
150 
151  vtkCollection* AnimationCues;
152  vtkCollectionIterator* AnimationCuesIterator;
153  vtkTimerLog* AnimationTimer;
154 
155 private:
156  vtkAnimationScene(const vtkAnimationScene&) VTK_DELETE_FUNCTION;
157  void operator=(const vtkAnimationScene&) VTK_DELETE_FUNCTION;
158 };
159 
160 #endif
static vtkAnimationCue * New()
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void SetModeToSequence()
Get/Set the PlayMode for running/playing the animation scene.
Timer support and logging.
Definition: vtkTimerLog.h:80
a simple class to control print indentation
Definition: vtkIndent.h:39
int IsInPlay()
Returns if the animation is being played.
a seqin an animation.
virtual void SetTimeMode(int mode)
Get/Set the time mode.
void SetModeToRealTime()
Get/Set the PlayMode for running/playing the animation scene.
vtkSetMacro(IgnoreDriverBugs, bool)
When set known driver bugs are ignored during driver feature detection.
iterator through a vtkCollection.
the animation scene manager.
create and manipulate unsorted lists of objects
Definition: vtkCollection.h:51