33 #ifndef vtkAnimationScene_h
34 #define vtkAnimationScene_h
36 #include "vtkCommonDataModelModule.h"
62 vtkGetMacro(PlayMode,
int);
72 vtkGetMacro(FrameRate,
double);
83 int GetNumberOfCues();
102 vtkGetMacro(Loop,
int);
108 void SetAnimationTime(
double time);
136 void TickInternal(
double currenttime,
double deltatime,
double clocktime) VTK_OVERRIDE;
137 void StartCueInternal() VTK_OVERRIDE;
138 void EndCueInternal() VTK_OVERRIDE;
141 void InitializeChildren();
142 void FinalizeChildren();
149 double AnimationTime;
static vtkAnimationCue * New()
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void SetModeToSequence()
Get/Set the PlayMode for running/playing the animation scene.
Timer support and logging.
a simple class to control print indentation
int IsInPlay()
Returns if the animation is being played.
virtual void SetTimeMode(int mode)
Get/Set the time mode.
void SetModeToRealTime()
Get/Set the PlayMode for running/playing the animation scene.
vtkSetMacro(IgnoreDriverBugs, bool)
When set known driver bugs are ignored during driver feature detection.
iterator through a vtkCollection.
the animation scene manager.
create and manipulate unsorted lists of objects