40 #ifndef vtkCellTreeLocator_h
41 #define vtkCellTreeLocator_h
43 #include "vtkFiltersGeneralModule.h"
47 class vtkCellPointTraversal;
71 double* weights ) VTK_OVERRIDE;
78 double& t,
double x[3],
double pcoords[3],
101 double p1[3],
double p2[3],
double tol,
double& t,
double x[3],
102 double pcoords[3],
int &subId) VTK_OVERRIDE
104 return this->Superclass::IntersectWithLine(p1, p2, tol, t, x, pcoords, subId);
114 double p1[3],
double p2[3],
double tol,
double &t,
double x[3],
115 double pcoords[3],
int &subId,
vtkIdType &cellId) VTK_OVERRIDE;
121 const double p1[3],
const double p2[3],
124 return this->Superclass::IntersectWithLine(p1, p2,
points, cellIds);
131 {
return this->Superclass::FindCell(x); }
139 virtual
void BuildLocatorInternal();
140 virtual
void BuildLocatorIfNeeded();
141 virtual
void ForceBuildLocator();
142 void BuildLocator() VTK_OVERRIDE;
155 friend class vtkCellPointTraversal;
157 friend class vtkCellTreeBuilder;
187 friend class vtkCellPointTraversal;
188 friend class vtkCellTreeBuilder;
191 void MakeNode(
unsigned int left,
unsigned int d,
float b[2] );
192 void SetChildren(
unsigned int left );
194 unsigned int GetLeftChildIndex()
const;
195 unsigned int GetRightChildIndex()
const;
196 unsigned int GetDimension()
const;
197 const float& GetLeftMaxValue()
const;
198 const float& GetRightMinValue()
const;
199 void MakeLeaf(
unsigned int start,
unsigned int size );
201 unsigned int Start()
const;
202 unsigned int Size()
const;
210 bool RayMinMaxT(const
double origin[3],
215 bool RayMinMaxT(const
double bounds[6],
216 const
double origin[3],
221 int getDominantAxis(const
double dir[3]);
224 void Classify(const
double origin[3],
235 virtual
int IntersectCellInternal(
vtkIdType cell_ID, const
double p1[3],
248 friend class vtkCellPointTraversal;
250 friend class vtkCellTreeBuilder;
std::vector< vtkCellTreeNode > Nodes
virtual void FindCellsWithinBounds(double *bbox, vtkIdList *cells)
Return a list of unique cell ids inside of a given bounding box.
int IntersectWithLine(double p1[3], double p2[3], double tol, double &t, double x[3], double pcoords[3], int &subId) override
reimplemented from vtkAbstractCellLocator to support bad compilers
Internal classes made public to allow subclasses to create customized some traversal algorithms...
an abstract base class for locators which find cells
dynamic, self-adjusting array of vtkIdType
concrete dataset represents vertices, lines, polygons, and triangle strips
virtual void FreeSearchStructure()=0
Free the memory required for the spatial data structure.
provides thread-safe access to cells
a simple class to control print indentation
virtual vtkIdType FindCell(double x[3])
Returns the Id of the cell containing the point, returns -1 if no cell found.
list of point or cell ids
std::vector< unsigned int > Leaves
vtkIdType FindCell(double x[3]) override
reimplemented from vtkAbstractCellLocator to support bad compilers
This class is the basic building block of the cell tree.
virtual int IntersectWithLine(double p1[3], double p2[3], double tol, double &t, double x[3], double pcoords[3], int &subId)
Return intersection point (if any) of finite line with cells contained in cell locator.
object to represent cell connectivity
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
int IntersectWithLine(const double p1[3], const double p2[3], vtkPoints *points, vtkIdList *cellIds) override
reimplemented from vtkAbstractCellLocator to support bad compilers
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
This class implements the data structures, construction algorithms for fast cell location presented i...
represent and manipulate 3D points