VTK
vtkLabeledTreeMapDataMapper.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkLabeledTreeMapDataMapper.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
15 /*-------------------------------------------------------------------------
16  Copyright 2008 Sandia Corporation.
17  Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
18  the U.S. Government retains certain rights in this software.
19 -------------------------------------------------------------------------*/
44 #ifndef vtkLabeledTreeMapDataMapper_h
45 #define vtkLabeledTreeMapDataMapper_h
46 
47 #include "vtkRenderingLabelModule.h" // For export macro
48 #include "vtkLabeledDataMapper.h"
49 
50 class vtkTree;
51 class vtkPoints;
52 class vtkCoordinate;
53 class vtkFloatArray;
54 class vtkStringArray;
55 class vtkIdList;
56 
57 class VTKRENDERINGLABEL_EXPORT vtkLabeledTreeMapDataMapper : public vtkLabeledDataMapper
58 {
59 public:
62  void PrintSelf(ostream& os, vtkIndent indent);
63 
65 
68  virtual void RenderOpaqueGeometry(vtkViewport* viewport, vtkActor2D* actor);
69  virtual void RenderOverlay(vtkViewport *viewport, vtkActor2D *actor);
71 
75  virtual vtkTree *GetInputTree();
76 
80  virtual void SetRectanglesArrayName(const char* name);
81 
83 
88  vtkGetMacro(ClipTextMode, int);
89  vtkSetMacro(ClipTextMode, int);
91 
93 
96  vtkGetMacro(ChildMotion, int);
97  vtkSetMacro(ChildMotion, int);
99 
101 
104  vtkGetMacro(DynamicLevel, int);
105  vtkSetMacro(DynamicLevel, int);
107 
111  virtual void ReleaseGraphicsResources(vtkWindow *);
112 
114 
117  void SetFontSizeRange(int maxSize, int minSize, int delta=4);
118  void GetFontSizeRange(int range[3]);
120 
122 
127  void SetLevelRange(int startLevel, int endLevel);
128  void GetLevelRange(int range[2]);
130 
131 protected:
134  void LabelTree(vtkTree *tree, vtkFloatArray *boxInfo,
135  vtkDataArray *numericData, vtkStringArray *stringData,
136  int activeComp, int numComps);
137  void GetVertexLabel(vtkIdType vertex, vtkDataArray *numericData,
138  vtkStringArray *stringData, int activeComp, int numComps,
139  char *string);
140  void UpdateFontSizes();
141  int UpdateWindowInfo(vtkViewport *viewport);
142  int GetStringSize(char *string, int level);
143  // Returns 1 if the transformed box is off screen
144  int ConvertToDC(float *origBoxInfo, float *newBoxInfo);
145  // Returns 1 if the label will not fit in box - 2 if the text could
146  // not be placed due to other labels
147  int AnalyseLabel(char * string, int level, float *blimitsDC,
148  float *textPosWC,
149  vtkTextProperty **tprop);
150  int ApplyMasks(int level, float flimits[4], float blimits[4]);
153  int **FontWidths;
157  double BoxTrans[2][2];
158  double WindowLimits[2][2];
159 
160  float (*LabelMasks)[4];
161 
168  int EndLevel;
172 
173 private:
174  vtkLabeledTreeMapDataMapper(const vtkLabeledTreeMapDataMapper&) VTK_DELETE_FUNCTION;
175  void operator=(const vtkLabeledTreeMapDataMapper&) VTK_DELETE_FUNCTION;
176 };
177 
178 
179 #endif
static vtkLabeledDataMapper * New()
Instantiate object with %%-#6.3g label format.
abstract specification for Viewports
Definition: vtkViewport.h:47
draw text labels on a tree map
a actor that draws 2D data
Definition: vtkActor2D.h:45
dynamic, self-adjusting array of float
Definition: vtkFloatArray.h:41
a vtkAbstractArray subclass for strings
int vtkIdType
Definition: vtkType.h:287
draw text labels at dataset points
void RenderOverlay(vtkViewport *viewport, vtkActor2D *actor)
Draw the text to the screen at each input point.
window superclass for vtkRenderWindow
Definition: vtkWindow.h:37
a simple class to control print indentation
Definition: vtkIndent.h:39
list of point or cell ids
Definition: vtkIdList.h:36
abstract superclass for arrays of numeric data
Definition: vtkDataArray.h:54
virtual void ReleaseGraphicsResources(vtkWindow *)
Release any graphics resources that are being consumed by this actor.
represent text properties.
perform coordinate transformation, and represent position, in a variety of vtk coordinate systems ...
Definition: vtkCoordinate.h:70
vtkSetMacro(IgnoreDriverBugs, bool)
When set known driver bugs are ignored during driver feature detection.
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
A rooted tree data structure.
Definition: vtkTree.h:60
void RenderOpaqueGeometry(vtkViewport *viewport, vtkActor2D *actor)
Draw the text to the screen at each input point.
represent and manipulate 3D points
Definition: vtkPoints.h:39