46 #ifndef vtkLeaderActor2D_h
47 #define vtkLeaderActor2D_h
49 #include "vtkRenderingAnnotationModule.h"
84 vtkGetMacro(Radius,
double);
92 vtkSetStringMacro(Label);
109 vtkSetClampMacro(LabelFactor,
double, 0.1, 2.0);
110 vtkGetMacro(LabelFactor,
double);
123 vtkSetClampMacro(ArrowPlacement,
int,VTK_ARROW_NONE,VTK_ARROW_BOTH);
124 vtkGetMacro(ArrowPlacement,
int);
137 vtkSetClampMacro(ArrowStyle,
int,VTK_ARROW_FILLED,VTK_ARROW_HOLLOW);
138 vtkGetMacro(ArrowStyle,
int);
149 vtkSetClampMacro(ArrowLength,
double,0.0,1.0);
150 vtkGetMacro(ArrowLength,
double);
151 vtkSetClampMacro(ArrowWidth,
double,0.0,1.0);
152 vtkGetMacro(ArrowWidth,
double);
163 vtkGetMacro(MinimumArrowSize,
double);
165 vtkGetMacro(MaximumArrowSize,
double);
176 vtkGetMacro(AutoLabel,
int);
184 vtkSetStringMacro(LabelFormat);
193 vtkGetMacro(Length,
double);
194 vtkGetMacro(Angle,
double);
221 int *targetSize,
double factor,
int *stringSize);
222 int ClipLeader(
double xL[3],
int stringSize[2],
double p1[3],
double ray[3],
223 double c1[3],
double c2[3]);
224 void BuildCurvedLeader(
double p1[3],
double p2[3],
double ray[3],
double rayLength,
225 double theta,
vtkViewport *viewport,
int viewportChanged);
226 int InStringBox(
double center[3],
int stringSize[2],
double x[3]);
258 int LastPosition2[2];
vtkCellArray * LeaderArrows
abstract superclass for all actors, volumes and annotations
vtkTextProperty * LabelTextProperty
abstract specification for Viewports
void SetArrowStyleToFilled()
Control the appearance of the arrow heads.
a actor that draws 2D data
record modification and/or execution time
void SetArrowStyleToHollow()
Control the appearance of the arrow heads.
concrete dataset represents vertices, lines, polygons, and triangle strips
void SetArrowPlacementToPoint1()
Control whether arrow heads are drawn on the leader.
virtual int HasTranslucentPolygonalGeometry() override
Does this prop have some translucent polygonal geometry?
void SetArrowPlacementToNone()
Control whether arrow heads are drawn on the leader.
window superclass for vtkRenderWindow
a simple class to control print indentation
create a leader with optional label and arrows
static vtkActor2D * New()
Creates an actor2D with the following defaults: position (0,0) (coordinate system is viewport); at la...
vtkGetStringMacro(ExtensionsString)
Returns a string listing all available extensions.
virtual void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this actor.
vtkCellArray * LeaderLines
represent text properties.
vtkSetMacro(IgnoreDriverBugs, bool)
When set known driver bugs are ignored during driver feature detection.
object to represent cell connectivity
void SetArrowStyleToOpen()
Control the appearance of the arrow heads.
void SetArrowPlacementToPoint2()
Control whether arrow heads are drawn on the leader.
virtual int RenderTranslucentPolygonalGeometry(vtkViewport *)
Methods required by vtkProp and vtkActor2D superclasses.
virtual int RenderOverlay(vtkViewport *viewport) override
Support the standard render methods.
virtual void ShallowCopy(vtkProp *prop) override
Shallow copy of this vtkActor2D.
virtual int RenderOpaqueGeometry(vtkViewport *viewport) override
Support the standard render methods.
void SetArrowPlacementToBoth()
Control whether arrow heads are drawn on the leader.
vtkBooleanMacro(IgnoreDriverBugs, bool)
When set known driver bugs are ignored during driver feature detection.
vtkPolyDataMapper2D * LeaderMapper
vtkTextMapper * LabelMapper
draw vtkPolyData onto the image plane
represent and manipulate 3D points
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.