VTK
vtkOpenGLContextDevice3D.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkOpenGLContextDevice3D.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
15 
25 #ifndef vtkOpenGLContextDevice3D_h
26 #define vtkOpenGLContextDevice3D_h
27 
28 #include "vtkRenderingContextOpenGLModule.h" // For export macro
29 #include "vtkContextDevice3D.h"
30 #include "vtkNew.h" // For ivars.
31 
32 class vtkBrush;
33 class vtkPen;
34 
35 class VTKRENDERINGCONTEXTOPENGL_EXPORT vtkOpenGLContextDevice3D : public vtkContextDevice3D
36 {
37 public:
39  void PrintSelf(ostream &os, vtkIndent indent);
40 
41  static vtkOpenGLContextDevice3D * New();
42 
47  void DrawPoly(const float *verts, int n, const unsigned char *colors, int nc);
48 
53  void DrawLines(const float *verts, int n, const unsigned char *colors, int nc);
54 
58  void DrawPoints(const float *verts, int n,
59  const unsigned char *colors, int nc);
60 
64  void DrawTriangleMesh(const float *mesh, int n,
65  const unsigned char *colors, int nc);
66 
72  void ApplyPen(vtkPen *pen);
73 
79  void ApplyBrush(vtkBrush *brush);
80 
84  void SetMatrix(vtkMatrix4x4 *m);
85 
89  void GetMatrix(vtkMatrix4x4 *m);
90 
95 
99  void PushMatrix();
100 
104  void PopMatrix();
105 
110  void SetClipping(const vtkRecti &rect);
111 
115  void EnableClipping(bool enable);
116 
118 
125  void EnableClippingPlane(int i, double *planeEquation);
126  void DisableClippingPlane(int i);
128 
129 protected:
132 
136  virtual void EnableDepthBuffer();
137 
141  virtual void DisableDepthBuffer();
142 
143 private:
144  vtkOpenGLContextDevice3D(const vtkOpenGLContextDevice3D &) VTK_DELETE_FUNCTION;
145  void operator=(const vtkOpenGLContextDevice3D &) VTK_DELETE_FUNCTION;
146 
148 
151  class Private;
152  Private *Storage;
154 
155  vtkNew<vtkBrush> Brush;
156  vtkNew<vtkPen> Pen;
157 };
158 
159 #endif
virtual void MultiplyMatrix(vtkMatrix4x4 *m)=0
Multiply the current model view matrix by the supplied one.
virtual void DrawTriangleMesh(const float *mesh, int n, const unsigned char *colors, int nc)=0
Draw triangles to generate the specified mesh.
represent and manipulate 4x4 transformation matrices
Definition: vtkMatrix4x4.h:41
Abstract class for drawing 3D primitives.
virtual void DisableClippingPlane(int i)=0
Enable/Disable the specified clipping plane.
static vtkContextDevice3D * New()
virtual void ApplyPen(vtkPen *pen)=0
Apply the supplied pen which controls the outlines of shapes, as well as lines, points and related pr...
provides a brush that fills shapes drawn by vtkContext2D.
Definition: vtkBrush.h:37
virtual void SetMatrix(vtkMatrix4x4 *m)=0
Set the model view matrix for the display.
virtual void DrawPoints(const float *verts, int n, const unsigned char *colors=0, int nc=0)=0
Draw points at the vertex positions specified.
a simple class to control print indentation
Definition: vtkIndent.h:39
virtual void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
virtual void DrawLines(const float *verts, int n, const unsigned char *colors=0, int nc=0)=0
Draw lines defined by specified pair of points.
virtual void EnableClipping(bool enable)=0
Enable or disable the clipping of the scene.
virtual void SetClipping(const vtkRecti &rect)=0
Supply a float array of length 4 with x1, y1, width, height specifying clipping region for the device...
provides a pen that draws the outlines of shapes drawn by vtkContext2D.
Definition: vtkPen.h:39
virtual void PopMatrix()=0
Pop the current matrix off of the stack.
virtual void ApplyBrush(vtkBrush *brush)=0
Apply the supplied brush which controls the outlines of shapes, as well as lines, points and related ...
Allocate and hold a VTK object.
Definition: vtkNew.h:67
OpenGL class drawing 3D primitives.
virtual void PushMatrix()=0
Push the current matrix onto the stack.
virtual void GetMatrix(vtkMatrix4x4 *m)=0
Set the model view matrix for the display.
virtual void DrawPoly(const float *verts, int n, const unsigned char *colors=0, int nc=0)=0
Draw a polyline between the specified points.
virtual void EnableClippingPlane(int i, double *planeEquation)=0
Enable/Disable the specified clipping plane.