38 #ifndef vtkPLYWriter_h
39 #define vtkPLYWriter_h
41 #include "vtkIOPLYModule.h"
52 #define VTK_LITTLE_ENDIAN 0
53 #define VTK_BIG_ENDIAN 1
55 #define VTK_COLOR_MODE_DEFAULT 0
56 #define VTK_COLOR_MODE_UNIFORM_CELL_COLOR 1
57 #define VTK_COLOR_MODE_UNIFORM_POINT_COLOR 2
58 #define VTK_COLOR_MODE_UNIFORM_COLOR 3
59 #define VTK_COLOR_MODE_OFF 4
61 #define VTK_TEXTURECOORDS_UV 0
62 #define VTK_TEXTURECOORDS_TEXTUREUV 1
77 vtkGetMacro(DataByteOrder,
int);
103 vtkGetMacro(ColorMode,
int);
120 vtkSetStringMacro(ArrayName);
129 vtkGetMacro(Component,
int);
148 vtkSetVector3Macro(
Color,
unsigned char);
149 vtkGetVector3Macro(
Color,
unsigned char);
164 vtkSetStringMacro(FileName);
173 vtkGetMacro(FileType,
int);
184 vtkGetMacro(TextureCoordinatesName,
int);
222 void operator=(const
vtkPLYWriter&) VTK_DELETE_FUNCTION;
vtkScalarsToColors * LookupTable
#define VTK_COLOR_MODE_OFF
void SetTextureCoordinatesNameToTextureUV()
Choose the name used for the texture coordinates.
void SetFileTypeToBinary()
Specify file type (ASCII or BINARY) for vtk data file.
void SetDataByteOrderToBigEndian()
If the file type is binary, then the user can specify which byte order to use (little versus big endi...
write Stanford PLY file format
a vtkAbstractArray subclass for strings
concrete dataset represents vertices, lines, polygons, and triangle strips
#define VTK_COLOR_MODE_UNIFORM_POINT_COLOR
int TextureCoordinatesName
vtkSmartPointer< vtkStringArray > HeaderComments
Superclass for mapping scalar values to colors.
void SetTextureCoordinatesNameToUV()
Choose the name used for the texture coordinates.
abstract class to write data to file(s)
a simple class to control print indentation
vtkDataObject * GetInput()
void SetColorModeToOff()
These methods enable the user to control how to add color into the PLY output file.
void SetFileTypeToASCII()
Specify file type (ASCII or BINARY) for vtk data file.
#define VTK_COLOR_MODE_UNIFORM_COLOR
vtkGetStringMacro(ExtensionsString)
Returns a string listing all available extensions.
represent and manipulate attribute data in a dataset
void SetColorModeToUniformPointColor()
These methods enable the user to control how to add color into the PLY output file.
#define VTK_TEXTURECOORDS_UV
virtual int FillInputPortInformation(int port, vtkInformation *info)
Fill the input port information objects for this algorithm.
vtkSetMacro(IgnoreDriverBugs, bool)
When set known driver bugs are ignored during driver feature detection.
#define VTK_LITTLE_ENDIAN
void SetColorModeToUniformCellColor()
These methods enable the user to control how to add color into the PLY output file.
#define VTK_COLOR_MODE_DEFAULT
void SetDataByteOrderToLittleEndian()
If the file type is binary, then the user can specify which byte order to use (little versus big endi...
#define VTK_TEXTURECOORDS_TEXTUREUV
void SetColorModeToUniformColor()
These methods enable the user to control how to add color into the PLY output file.
static vtkAlgorithm * New()
virtual void WriteData()=0
void SetColorModeToDefault()
These methods enable the user to control how to add color into the PLY output file.
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
#define VTK_COLOR_MODE_UNIFORM_CELL_COLOR