42 #ifndef vtkPointLocator_h
43 #define vtkPointLocator_h
45 #include "vtkCommonDataModelModule.h"
50 class vtkNeighborPoints;
74 vtkSetVector3Macro(Divisions,
int);
75 vtkGetVectorMacro(Divisions,
int,3);
82 vtkSetClampMacro(NumberOfPointsPerBucket,
int,1,
VTK_INT_MAX);
83 vtkGetMacro(NumberOfPointsPerBucket,
int);
106 double radius,
const double x[3],
double& dist2) VTK_OVERRIDE;
108 double radius,
const double x[3],
109 double inputDataLength,
double& dist2);
119 const double bounds[6]) VTK_OVERRIDE;
162 xyz[0] = x; xyz[1] = y; xyz[2] = z;
207 virtual void FindDistributedPoints(
int N,
const double x[3],
209 virtual void FindDistributedPoints(
int N,
double x,
double y,
228 virtual vtkIdList *GetPointsInBucket(
const double x[3],
int ijk[3]);
243 void FreeSearchStructure() VTK_OVERRIDE;
244 void BuildLocator() VTK_OVERRIDE;
250 ~vtkPointLocator() VTK_OVERRIDE;
253 void GetBucketNeighbors(vtkNeighborPoints* buckets,
254 const
int ijk[3], const
int ndivs[3],
int level);
255 void GetOverlappingBuckets(vtkNeighborPoints* buckets,
256 const
double x[3], const
int ijk[3],
double dist,
258 void GetOverlappingBuckets(vtkNeighborPoints* buckets,
259 const
double x[3],
double dist,
261 int prevMaxLevel[3]);
262 void GenerateFace(
int face,
int i,
int j,
int k,
264 double Distance2ToBucket(const
double x[3], const
int nei[3]);
265 double Distance2ToBounds(const
double x[3], const
double bounds[6]);
269 int NumberOfPointsPerBucket;
273 double InsertionTol2;
275 double InsertionLevel;
279 double FX, FY, FZ, BX, BY, BZ;
282 void GetBucketIndices(const
double *x,
int ijk[3])
const
285 ijk[0] =
static_cast<int>(((x[0] - this->BX) * this->FX));
286 ijk[1] =
static_cast<int>(((x[1] - this->BY) * this->FY));
287 ijk[2] =
static_cast<int>(((x[2] - this->BZ) * this->FZ));
289 ijk[0] = (ijk[0] < 0 ? 0 : (ijk[0] >= XD ? XD-1 : ijk[0]));
290 ijk[1] = (ijk[1] < 0 ? 0 : (ijk[1] >= YD ? YD-1 : ijk[1]));
291 ijk[2] = (ijk[2] < 0 ? 0 : (ijk[2] >= ZD ? ZD-1 : ijk[2]));
297 this->GetBucketIndices(x, ijk);
298 return ijk[0] + ijk[1]*this->XD + ijk[2]*this->SliceSize;
301 void ComputePerformanceFactors();
vtkIdType GetBucketIndex(const double *x) const
vtkIdType IsInsertedPoint(double x, double y, double z) override
Determine whether point given by x[3] has been inserted into points list.
virtual vtkIdType FindClosestPointWithinRadius(double radius, const double x[3], double &dist2)=0
Given a position x and a radius r, return the id of the point closest to the point in that radius...
quickly locate points in 3-space
virtual int InsertUniquePoint(const double x[3], vtkIdType &ptId)=0
Insert a point unless there has been a duplciate in the search structure.
virtual vtkIdType IsInsertedPoint(double x, double y, double z)=0
Determine whether or not a given point has been inserted.
Abstract class in support of both point location and point insertion.
concrete dataset represents vertices, lines, polygons, and triangle strips
virtual int InitPointInsertion(vtkPoints *newPts, const double bounds[6])=0
Initialize the point insertion process.
a simple class to control print indentation
list of point or cell ids
virtual void FindPointsWithinRadius(double R, const double x[3], vtkIdList *result)=0
Find all points within a specified radius R of position x.
virtual void FindClosestNPoints(int N, const double x[3], vtkIdList *result)=0
Find the closest N points to a position.
void PrintSelf(ostream &os, vtkIndent indent) override
Standard type and print methods.
object to represent cell connectivity
virtual vtkIdType InsertNextPoint(const double x[3])=0
Insert a given point and return the point index.
virtual vtkIdType FindClosestInsertedPoint(const double x[3])=0
Given a point x assumed to be covered by the search structure, return the index of the closest point ...
virtual vtkIdType FindClosestPoint(const double x[3])=0
Given a position x, return the id of the point closest to it.
virtual void Initialize()
Initialize locator.
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
virtual void InsertPoint(vtkIdType ptId, const double x[3])=0
Insert a given point with a specified point index ptId.
represent and manipulate 3D points