38 #ifndef vtkSphericalTransform_h
39 #define vtkSphericalTransform_h
41 #include "vtkCommonTransformsModule.h"
58 ~vtkSphericalTransform() VTK_OVERRIDE;
69 void ForwardTransformPoint(const
float in[3],
float out[3]) VTK_OVERRIDE;
70 void ForwardTransformPoint(const
double in[3],
double out[3]) VTK_OVERRIDE;
73 void ForwardTransformDerivative(const
float in[3],
float out[3],
74 float derivative[3][3]) VTK_OVERRIDE;
75 void ForwardTransformDerivative(const
double in[3],
double out[3],
76 double derivative[3][3]) VTK_OVERRIDE;
78 void InverseTransformPoint(const
float in[3],
float out[3]) VTK_OVERRIDE;
79 void InverseTransformPoint(const
double in[3],
double out[3]) VTK_OVERRIDE;
81 void InverseTransformDerivative(const
float in[3],
float out[3],
82 float derivative[3][3]) VTK_OVERRIDE;
83 void InverseTransformDerivative(const
double in[3],
double out[3],
84 double derivative[3][3]) VTK_OVERRIDE;
87 vtkSphericalTransform(const vtkSphericalTransform&) VTK_DELETE_FUNCTION;
88 void operator=(const vtkSphericalTransform&) VTK_DELETE_FUNCTION;
a simple class to control print indentation
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...