31 #ifndef vtkTranslucentPass_h 
   32 #define vtkTranslucentPass_h 
   34 #include "vtkRenderingOpenGLModule.h"  
virtual void Render(const vtkRenderState *s)
Perform rendering according to a render state s. 
 
static vtkDefaultPass * New()
 
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses. 
 
Context in which a vtkRenderPass will render. 
 
a simple class to control print indentation 
 
Render the translucent polygonal geometry with property key filtering. 
 
Implement the basic render passes.