31 #ifndef vtkValuePasses_h
32 #define vtkValuePasses_h
34 #include "vtkRenderingOpenGLModule.h"
53 void SetInputArrayToProcess(
int fieldAssociation,
const char *
name);
54 void SetInputArrayToProcess(
int fieldAssociation,
int fieldAttributeType);
55 void SetInputComponentToProcess(
int comp);
56 void SetScalarRange(
double min,
double max);
75 vtkInternals *Internals;
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
Context in which a vtkRenderPass will render.
a simple class to control print indentation
virtual void Render(const vtkRenderState *s)=0
Perform rendering according to a render state s.
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
Perform part of the rendering of a vtkRenderer.
Top level pass to render scene for ValuePainter.