31 #ifndef vtkValuePasses_h 
   32 #define vtkValuePasses_h 
   34 #include "vtkRenderingOpenGLModule.h"  
   53   void SetInputArrayToProcess(
int fieldAssociation, 
const char *
name);
 
   54   void SetInputArrayToProcess(
int fieldAssociation, 
int fieldAttributeType);
 
   55   void SetInputComponentToProcess(
int comp);
 
   56   void SetScalarRange(
double min, 
double max);
 
   75   vtkInternals *Internals;
 
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses. 
Context in which a vtkRenderPass will render. 
a simple class to control print indentation 
virtual void Render(const vtkRenderState *s)=0
Perform rendering according to a render state s. 
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
Perform part of the rendering of a vtkRenderer. 
Top level pass to render scene for ValuePainter.