VTK  9.4.20241222
vtkExternalOpenGLRenderer Member List

This is the complete list of members for vtkExternalOpenGLRenderer, including all inherited members.

ActiveCameravtkRendererprotected
ActorsvtkRendererprotected
Actors2DvtkViewportprotected
AddActor(vtkProp *p)vtkRenderer
AddActor2D(vtkProp *p)vtkViewport
AddCuller(vtkCuller *)vtkRenderer
AddExternalLight(vtkExternalLight *)vtkExternalOpenGLRenderervirtual
AddLight(vtkLight *)vtkRenderer
AddObserver(unsigned long event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(const char *event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AddViewProp(vtkProp *)vtkViewport
AddVolume(vtkProp *p)vtkRenderer
AllocatedRenderTimevtkRendererprotected
AllocateTime()vtkRendererprotected
AmbientvtkRendererprotected
AspectvtkViewportprotected
AutomaticLightCreationvtkRendererprotected
AutomaticLightCreationOff()vtkRenderervirtual
AutomaticLightCreationOn()vtkRenderervirtual
BackgroundvtkViewportprotected
Background2vtkViewportprotected
BackgroundAlphavtkViewportprotected
BackgroundGradientActorvtkOpenGLRendererprotected
BackgroundMappervtkOpenGLRendererprotected
BackgroundQuadvtkOpenGLRendererprotected
BackgroundTexturevtkRendererprotected
BackgroundTextureActorvtkOpenGLRendererprotected
BackingImagevtkRendererprotected
BackingStorevtkRendererprotected
BackingStoreOff()vtkRenderervirtual
BackingStoreOn()vtkRenderervirtual
BackingStoreSizevtkRendererprotected
BreakOnError()vtkObjectstatic
CaptureGL2PSSpecialProp(vtkProp *)vtkRenderer
CentervtkViewportprotected
CheckCompilation(unsigned int fragmentShader)vtkOpenGLRendererprotected
Clear() overridevtkOpenGLRenderervirtual
ClearLights()vtkRendererinlinevirtual
ClippingRangeExpansionvtkRendererprotected
ComputeAspect()vtkViewportvirtual
ComputedVisiblePropBoundsvtkRendererprotected
ComputeVisiblePropBounds(double bounds[6])vtkRenderer
ComputeVisiblePropBounds()vtkRenderer
CreatedLightvtkRendererprotected
CreateLight()vtkRenderer
CullersvtkRendererprotected
DebugvtkObjectprotected
DebugOff()vtkObjectvirtual
DebugOn()vtkObjectvirtual
DelegatevtkRendererprotected
Delete()vtkObjectBasevirtual
DepthPeelingHigherLayervtkOpenGLRendererprotected
DepthPeelingPassvtkOpenGLRendererprotected
DeviceRender() overridevtkOpenGLRenderervirtual
DeviceRenderOpaqueGeometry(vtkFrameBufferObjectBase *fbo=nullptr) overridevtkOpenGLRenderervirtual
DeviceRenderTranslucentPolygonalGeometry(vtkFrameBufferObjectBase *fbo=nullptr) overridevtkOpenGLRenderervirtual
Directional enum valuevtkOpenGLRenderer
DisplayPointvtkViewportprotected
DisplayToLocalDisplay(double &x, double &y)vtkViewportvirtual
DisplayToNormalizedDisplay(double &u, double &v)vtkViewportvirtual
DisplayToView()vtkViewportvirtual
DisplayToWorld(const vtkVector3d &display)vtkRenderer
DisplayToWorld()vtkRendererinline
DitherGradientvtkViewportprotected
DitherGradientOff()vtkViewportvirtual
DitherGradientOn()vtkViewportvirtual
DrawvtkRendererprotected
DrawOff()vtkRenderervirtual
DrawOn()vtkRenderervirtual
EnvironmentalBGvtkViewportprotected
EnvironmentalBG2vtkViewportprotected
EnvironmentRightvtkRendererprotected
EnvironmentTexturevtkRendererprotected
EnvironmentUpvtkRendererprotected
EnvMapIrradiancevtkOpenGLRendererprotected
EnvMapLookupTablevtkOpenGLRendererprotected
EnvMapPrefilteredvtkOpenGLRendererprotected
ErasevtkRendererprotected
EraseOff()vtkRenderervirtual
EraseOn()vtkRenderervirtual
ExpandBounds(double bounds[6], vtkMatrix4x4 *matrix)vtkRendererprotectedvirtual
ExternalLightsvtkExternalOpenGLRendererprotected
FastDelete()vtkObjectBasevirtual
FXAAFiltervtkOpenGLRendererprotected
FXAAOptionsvtkRendererprotected
GetActiveCamera()vtkRenderer
GetActiveCameraAndResetIfCreated()vtkRendererprotected
GetActors()vtkRenderer
GetActors2D()vtkViewport
GetAllocatedRenderTime()vtkRenderervirtual
GetAlternateFreeFunction()vtkObjectBaseprotectedstatic
GetAmbient()vtkRenderervirtual
GetAmbient(double data[3])vtkRenderervirtual
GetAspect()vtkViewportvirtual
GetAspect(double data[2])vtkViewportvirtual
GetAutomaticLightCreation()vtkRenderervirtual
GetBackground()vtkViewportvirtual
GetBackground(double &, double &, double &)vtkViewportvirtual
GetBackground(double[3])vtkViewportvirtual
GetBackground2()vtkViewportvirtual
GetBackground2(double &, double &, double &)vtkViewportvirtual
GetBackground2(double[3])vtkViewportvirtual
GetBackgroundAlpha()vtkViewportvirtual
GetBackgroundTexture()vtkRenderervirtual
GetBackingStore()vtkRenderervirtual
GetCenter()vtkViewportvirtual
GetClassName() constvtkObjectBase
GetClippingRangeExpansion()vtkRenderervirtual
GetCommand(unsigned long tag)vtkObject
GetCompositeProjectionTransformationMatrix()vtkRendererprotected
GetCullers()vtkRendererinline
GetCurrentFreeFunction()vtkObjectBaseprotectedstatic
GetCurrentMallocFunction()vtkObjectBaseprotectedstatic
GetCurrentReallocFunction()vtkObjectBaseprotectedstatic
GetCurrentTexturedBackground()vtkOpenGLRendererprotected
GetDebug()vtkObject
GetDelegate()vtkRenderervirtual
GetDepthPeelingHigherLayer()vtkOpenGLRenderer
GetDisplayPoint()vtkViewportvirtual
GetDisplayPoint(double data[3])vtkViewportvirtual
GetDitherGradient()vtkViewportvirtual
GetDraw()vtkRenderervirtual
GetEnvironmentalBG()vtkViewportvirtual
GetEnvironmentalBG(double &, double &, double &)vtkViewportvirtual
GetEnvironmentalBG(double[3])vtkViewportvirtual
GetEnvironmentalBG2()vtkViewportvirtual
GetEnvironmentalBG2(double &, double &, double &)vtkViewportvirtual
GetEnvironmentalBG2(double[3])vtkViewportvirtual
GetEnvironmentRight()vtkRenderervirtual
GetEnvironmentRight(double &, double &, double &)vtkRenderervirtual
GetEnvironmentRight(double[3])vtkRenderervirtual
GetEnvironmentTexture()vtkRenderervirtual
GetEnvironmentUp()vtkRenderervirtual
GetEnvironmentUp(double &, double &, double &)vtkRenderervirtual
GetEnvironmentUp(double[3])vtkRenderervirtual
GetEnvMapIrradiance()vtkOpenGLRenderer
GetEnvMapLookupTable()vtkOpenGLRenderer
GetEnvMapPrefiltered()vtkOpenGLRenderer
GetErase()vtkRenderervirtual
GetFXAAOptions()vtkRenderervirtual
GetGlobalWarningDisplay()vtkObjectstatic
GetGradientBackground()vtkViewportvirtual
GetGradientEnvironmentalBG()vtkViewportvirtual
GetInformation()vtkRenderervirtual
GetInteractive()vtkRenderervirtual
GetIsInMemkind() constvtkObjectBase
GetLastRenderingUsedDepthPeeling()vtkRenderervirtual
GetLastRenderTimeInSeconds()vtkRenderervirtual
GetLayer()vtkRenderervirtual
GetLeftBackgroundTexture()vtkRenderer
GetLightFollowCamera()vtkRenderervirtual
GetLightingComplexity()vtkOpenGLRenderervirtual
GetLightingCount()vtkOpenGLRenderervirtual
GetLightingUniforms()vtkOpenGLRenderer
GetLights()vtkRendererinline
GetMaximumNumberOfPeels()vtkRenderervirtual
GetMTime() overridevtkRenderervirtual
GetNearClippingPlaneTolerance()vtkRenderervirtual
GetNumberOfGenerationsFromBase(const char *name)vtkObjectBasevirtual
GetNumberOfGenerationsFromBaseType(const char *name)vtkObjectBasestatic
GetNumberOfPropsRendered()vtkRenderervirtual
GetObjectDescription() const overridevtkObjectvirtual
GetObjectName() constvtkObjectvirtual
GetOcclusionRatio()vtkRenderervirtual
GetOrigin()vtkViewportvirtual
GetPass()vtkRenderervirtual
GetPickedZ()vtkViewportinlinevirtual
GetPickHeight() constvtkViewportinline
GetPickResultProps()vtkViewportvirtual
GetPickWidth() constvtkViewportinline
GetPickX() constvtkViewportinline
GetPickX1() constvtkViewportinline
GetPickX2() constvtkViewportinline
GetPickY() constvtkViewportinline
GetPickY1() constvtkViewportinline
GetPickY2() constvtkViewportinline
GetPixelAspect()vtkViewportvirtual
GetPixelAspect(double data[2])vtkViewportvirtual
GetPreserveColorBuffer()vtkRenderervirtual
GetPreserveDepthBuffer()vtkRenderervirtual
GetPreserveGLCameraMatrices()vtkExternalOpenGLRenderervirtual
GetPreserveGLLights()vtkExternalOpenGLRenderervirtual
GetProjectionTransformationMatrix()vtkRendererprotected
GetReferenceCount()vtkObjectBaseinline
GetRenderWindow()vtkRendererinline
GetRightBackgroundTexture()vtkRenderervirtual
GetSafeGetZ()vtkRenderervirtual
GetSelector()vtkRenderervirtual
GetSize()vtkViewportvirtual
GetSphericalHarmonics()vtkOpenGLRenderer
GetSSAOBias()vtkRenderervirtual
GetSSAOBlur()vtkRenderervirtual
GetSSAOKernelSize()vtkRenderervirtual
GetSSAORadius()vtkRenderervirtual
GetState()vtkOpenGLRenderer
GetTexturedBackground()vtkRenderervirtual
GetTiledAspectRatio()vtkRenderer
GetTiledSize(int *width, int *height)vtkViewport
GetTiledSizeAndOrigin(int *width, int *height, int *lowerLeftX, int *lowerLeftY)vtkViewportvirtual
GetTimeFactor()vtkRenderervirtual
GetTwoSidedLighting()vtkRenderervirtual
GetUseDepthPeeling()vtkRenderervirtual
GetUseDepthPeelingForVolumes()vtkRenderervirtual
GetUseFXAA()vtkRenderervirtual
GetUseHiddenLineRemoval()vtkRenderervirtual
GetUseImageBasedLighting()vtkRenderervirtual
GetUserLightTransform()vtkOpenGLRenderer
GetUseShadows()vtkRenderervirtual
GetUseSphericalHarmonics()vtkOpenGLRenderervirtual
GetUseSSAO()vtkRenderervirtual
GetUsingMemkind()vtkObjectBasestatic
GetViewPoint()vtkViewportvirtual
GetViewPoint(double data[3])vtkViewportvirtual
GetViewport()vtkViewportvirtual
GetViewport(double data[4])vtkViewportvirtual
GetViewProps()vtkViewportinline
GetViewTransformMatrix()vtkRendererprotected
GetVolumes()vtkRenderer
GetVTKWindow() overridevtkRenderervirtual
GetWorldPoint()vtkViewportvirtual
GetWorldPoint(double data[4])vtkViewportvirtual
GetZ(int x, int y)vtkRenderer
GL2PSSpecialPropCollectionvtkRendererprotected
GlobalWarningDisplayOff()vtkObjectinlinestatic
GlobalWarningDisplayOn()vtkObjectinlinestatic
GradientBackgroundvtkViewportprotected
GradientBackgroundOff()vtkViewportvirtual
GradientBackgroundOn()vtkViewportvirtual
GradientEnvironmentalBGvtkViewportprotected
GradientEnvironmentalBGOff()vtkViewportvirtual
GradientEnvironmentalBGOn()vtkViewportvirtual
GradientModevtkViewportprotected
GradientModes enum namevtkViewport
HasObserver(unsigned long event, vtkCommand *)vtkObject
HasObserver(const char *event, vtkCommand *)vtkObject
HasObserver(unsigned long event)vtkObject
HasObserver(const char *event)vtkObject
HasViewProp(vtkProp *)vtkViewport
HaveAppleQueryAllocationBug()vtkOpenGLRendererstatic
Headlight enum valuevtkOpenGLRenderer
InformationvtkRendererprotected
InitializeObjectBase()vtkObjectBase
InteractivevtkRendererprotected
InteractiveOff()vtkRenderervirtual
InteractiveOn()vtkRenderervirtual
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr)vtkObjectprotected
InternalReleaseFocus()vtkObjectprotected
InvokeEvent(unsigned long event, void *callData)vtkObject
InvokeEvent(const char *event, void *callData)vtkObject
InvokeEvent(unsigned long event)vtkObjectinline
InvokeEvent(const char *event)vtkObjectinline
IsA(const char *type)vtkExternalOpenGLRenderervirtual
IsActiveCameraCreated()vtkRendererinline
IsDualDepthPeelingSupported()vtkOpenGLRenderer
IsInViewport(int x, int y)vtkViewportvirtual
IsTypeOf(const char *type)vtkExternalOpenGLRendererstatic
LastRenderingUsedDepthPeelingvtkRendererprotected
LastRenderTimeInSecondsvtkRendererprotected
LayervtkRendererprotected
LightFollowCameravtkRendererprotected
LightFollowCameraOff()vtkRenderervirtual
LightFollowCameraOn()vtkRenderervirtual
LightingComplexityvtkOpenGLRendererprotected
LightingComplexityEnum enum namevtkOpenGLRenderer
LightingCountvtkOpenGLRendererprotected
LightingDeclarationvtkOpenGLRendererprotected
LightingUpdateTimevtkOpenGLRendererprotected
LightsvtkRendererprotected
LocalDisplayToDisplay(double &x, double &y)vtkViewportvirtual
MakeCamera() overridevtkExternalOpenGLRenderervirtual
MakeLight()vtkRenderervirtual
MaximumNumberOfPeelsvtkRendererprotected
Modified()vtkObjectvirtual
MTimevtkObjectprotected
NearClippingPlaneTolerancevtkRendererprotected
New()vtkExternalOpenGLRendererstatic
NewInstance() constvtkExternalOpenGLRenderer
NewInstanceInternal() constvtkExternalOpenGLRendererprotectedvirtual
NoLighting enum valuevtkOpenGLRenderer
NormalizedDisplayToDisplay(double &u, double &v)vtkViewportvirtual
NormalizedDisplayToViewport(double &x, double &y)vtkViewportvirtual
NormalizedViewportToView(double &x, double &y, double &z)vtkViewportvirtual
NormalizedViewportToViewport(double &u, double &v)vtkViewportvirtual
NumberOfPropsRenderedvtkRendererprotected
ObjectNamevtkObjectprotected
OcclusionRatiovtkRendererprotected
vtkObjectBase::operator=(const vtkObjectBase &)vtkObjectBaseinlineprotected
OriginvtkViewportprotected
PassvtkRendererprotected
PickedPropvtkViewportprotected
PickedZvtkViewportprotected
PickFromPropsvtkViewportprotected
PickProp(double selectionX, double selectionY) overridevtkRendererinlinevirtual
PickProp(double selectionX1, double selectionY1, double selectionX2, double selectionY2) overridevtkRenderervirtual
PickProp(double selectionX, double selectionY, int fieldAssociation, vtkSmartPointer< vtkSelection > selection) overridevtkRendererinlinevirtual
PickProp(double selectionX1, double selectionY1, double selectionX2, double selectionY2, int fieldAssociation, vtkSmartPointer< vtkSelection > selection) overridevtkRenderervirtual
PickPropFrom(double selectionX, double selectionY, vtkPropCollection *)vtkViewport
PickPropFrom(double selectionX1, double selectionY1, double selectionX2, double selectionY2, vtkPropCollection *)vtkViewport
PickPropFrom(double selectionX, double selectionY, vtkPropCollection *, int fieldAssociation, vtkSmartPointer< vtkSelection > selection)vtkViewport
PickPropFrom(double selectionX1, double selectionY1, double selectionX2, double selectionY2, vtkPropCollection *, int fieldAssociation, vtkSmartPointer< vtkSelection > selection)vtkViewport
PickResultPropsvtkViewportprotected
PickX1vtkViewportprotected
PickX2vtkViewportprotected
PickY1vtkViewportprotected
PickY2vtkViewportprotected
PixelAspectvtkViewportprotected
PoseToView(double &wx, double &wy, double &wz) overridevtkRenderervirtual
PoseToWorld(double &wx, double &wy, double &wz) overridevtkRenderervirtual
Positional enum valuevtkOpenGLRenderer
PreserveColorBuffervtkRendererprotected
PreserveColorBufferOff()vtkRenderervirtual
PreserveColorBufferOn()vtkRenderervirtual
PreserveDepthBuffervtkRendererprotected
PreserveDepthBufferOff()vtkRenderervirtual
PreserveDepthBufferOn()vtkRenderervirtual
PreserveGLCameraMatricesvtkExternalOpenGLRendererprotected
PreserveGLCameraMatricesOff()vtkExternalOpenGLRenderervirtual
PreserveGLCameraMatricesOn()vtkExternalOpenGLRenderervirtual
PreserveGLLightsvtkExternalOpenGLRendererprotected
PreserveGLLightsOff()vtkExternalOpenGLRenderervirtual
PreserveGLLightsOn()vtkExternalOpenGLRenderervirtual
Print(ostream &os)vtkObjectBase
PrintHeader(ostream &os, vtkIndent indent)vtkObjectBasevirtual
PrintSelf(ostream &os, vtkIndent indent) overridevtkExternalOpenGLRenderervirtual
PrintTrailer(ostream &os, vtkIndent indent)vtkObjectBasevirtual
PropArrayvtkRendererprotected
PropArrayCountvtkRendererprotected
PropsvtkViewportprotected
ReferenceCountvtkObjectBaseprotected
Register(vtkObjectBase *o)vtkObjectBase
RegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
ReleaseGraphicsResources(vtkWindow *w) overridevtkOpenGLRenderervirtual
RemoveActor(vtkProp *p)vtkRenderer
RemoveActor2D(vtkProp *p)vtkViewport
RemoveAllExternalLights()vtkExternalOpenGLRenderervirtual
RemoveAllLights()vtkRenderer
RemoveAllObservers()vtkObject
RemoveAllViewProps()vtkViewport
RemoveCuller(vtkCuller *)vtkRenderer
RemoveExternalLight(vtkExternalLight *)vtkExternalOpenGLRenderervirtual
RemoveLight(vtkLight *)vtkRenderer
RemoveObserver(vtkCommand *)vtkObject
RemoveObserver(unsigned long tag)vtkObject
RemoveObservers(unsigned long event, vtkCommand *)vtkObject
RemoveObservers(const char *event, vtkCommand *)vtkObject
RemoveObservers(unsigned long event)vtkObject
RemoveObservers(const char *event)vtkObject
RemoveViewProp(vtkProp *)vtkViewport
RemoveVolume(vtkProp *p)vtkRenderer
Render() overridevtkExternalOpenGLRenderervirtual
RenderTimevtkRendererprotected
RenderWindowvtkRendererprotected
ReportReferences(vtkGarbageCollector *)vtkObjectBaseprotectedvirtual
ResetCamera()vtkRenderervirtual
ResetCamera(const double bounds[6])vtkRenderervirtual
ResetCamera(double xmin, double xmax, double ymin, double ymax, double zmin, double zmax)vtkRenderervirtual
ResetCameraClippingRange()vtkRenderervirtual
ResetCameraClippingRange(const double bounds[6])vtkRenderervirtual
ResetCameraClippingRange(double xmin, double xmax, double ymin, double ymax, double zmin, double zmax)vtkRenderervirtual
ResetCameraScreenSpace(double offsetRatio=0.9)vtkRenderervirtual
ResetCameraScreenSpace(const double bounds[6], double offsetRatio=0.9)vtkRenderervirtual
ResetCameraScreenSpace(double xmin, double xmax, double ymin, double ymax, double zmin, double zmax, double offsetRatio=0.9)vtkRenderervirtual
RightBackgroundTexturevtkRendererprotected
SafeDownCast(vtkObjectBase *o)vtkExternalOpenGLRendererstatic
SafeGetZOff()vtkRenderervirtual
SafeGetZOn()vtkRenderervirtual
SelectorvtkRendererprotected
SetActiveCamera(vtkCamera *)vtkRenderer
SetAllocatedRenderTime(double)vtkRenderervirtual
SetAmbient(double, double, double)vtkRenderervirtual
SetAmbient(double[3])vtkRenderervirtual
SetAspect(double, double)vtkViewportvirtual
SetAspect(double[2])vtkViewport
SetAutomaticLightCreation(vtkTypeBool)vtkRenderervirtual
SetBackground(double, double, double)vtkViewportvirtual
SetBackground(double[3])vtkViewportvirtual
SetBackground2(double, double, double)vtkViewportvirtual
SetBackground2(double[3])vtkViewportvirtual
SetBackgroundAlpha(double)vtkViewportvirtual
SetBackgroundTexture(vtkTexture *)vtkRenderervirtual
SetBackingStore(vtkTypeBool)vtkRenderervirtual
SetClippingRangeExpansion(double)vtkRenderervirtual
SetDebug(bool debugFlag)vtkObject
SetDelegate(vtkRendererDelegate *d)vtkRenderer
SetDisplayPoint(double, double, double)vtkViewportvirtual
SetDisplayPoint(double[3])vtkViewportvirtual
SetDitherGradient(bool)vtkViewportvirtual
SetDraw(vtkTypeBool)vtkRenderervirtual
SetEnvironmentalBG(double, double, double)vtkViewportvirtual
SetEnvironmentalBG(double[3])vtkViewportvirtual
SetEnvironmentalBG2(double, double, double)vtkViewportvirtual
SetEnvironmentalBG2(double[3])vtkViewportvirtual
SetEnvironmentRight(double, double, double)vtkRenderervirtual
SetEnvironmentRight(double[3])vtkRenderervirtual
SetEnvironmentTexture(vtkTexture *texture, bool isSRGB=false) overridevtkOpenGLRenderervirtual
SetEnvironmentTextureProperty(vtkTexture *texture)vtkRendererinline
SetEnvironmentUp(double, double, double)vtkRenderervirtual
SetEnvironmentUp(double[3])vtkRenderervirtual
SetErase(vtkTypeBool)vtkRenderervirtual
SetFXAAOptions(vtkFXAAOptions *)vtkRenderervirtual
SetGL2PSSpecialPropCollection(vtkPropCollection *)vtkRenderer
SetGlobalWarningDisplay(vtkTypeBool val)vtkObjectstatic
SetGradientBackground(bool)vtkViewportvirtual
SetGradientEnvironmentalBG(bool)vtkViewportvirtual
SetInformation(vtkInformation *)vtkRenderervirtual
SetInteractive(vtkTypeBool)vtkRenderervirtual
SetLayer(int layer)vtkRenderervirtual
SetLeftBackgroundTexture(vtkTexture *)vtkRenderervirtual
SetLightCollection(vtkLightCollection *lights)vtkRenderer
SetLightFollowCamera(vtkTypeBool)vtkRenderervirtual
SetMaximumNumberOfPeels(int)vtkRenderervirtual
SetMemkindDirectory(const char *directoryname)vtkObjectBasestatic
SetNearClippingPlaneTolerance(double)vtkRenderervirtual
SetObjectName(const std::string &objectName)vtkObjectvirtual
SetOcclusionRatio(double)vtkRenderervirtual
SetPass(vtkRenderPass *p)vtkRenderer
SetPixelAspect(double, double)vtkViewportvirtual
SetPixelAspect(double[2])vtkViewport
SetPreserveColorBuffer(vtkTypeBool)vtkRenderervirtual
SetPreserveDepthBuffer(vtkTypeBool)vtkRenderervirtual
SetPreserveGLCameraMatrices(vtkTypeBool)vtkExternalOpenGLRenderervirtual
SetPreserveGLLights(vtkTypeBool)vtkExternalOpenGLRenderervirtual
SetReferenceCount(int)vtkObjectBase
SetRenderWindow(vtkRenderWindow *)vtkRenderer
SetRightBackgroundTexture(vtkTexture *)vtkRenderervirtual
SetSafeGetZ(bool)vtkRenderervirtual
SetSelector(vtkHardwareSelector *selector)vtkRendererinlineprotected
SetSSAOBias(double)vtkRenderervirtual
SetSSAOBlur(bool)vtkRenderervirtual
SetSSAOKernelSize(unsigned int)vtkRenderervirtual
SetSSAORadius(double)vtkRenderervirtual
SetTexturedBackground(bool)vtkRenderervirtual
SetTwoSidedLighting(vtkTypeBool)vtkRenderervirtual
SetUseDepthPeeling(vtkTypeBool)vtkRenderervirtual
SetUseDepthPeelingForVolumes(bool)vtkRenderervirtual
SetUseFXAA(bool)vtkRenderervirtual
SetUseHiddenLineRemoval(vtkTypeBool)vtkRenderervirtual
SetUseImageBasedLighting(bool)vtkRenderervirtual
SetUserLightTransform(vtkTransform *transform)vtkOpenGLRenderer
SetUseShadows(vtkTypeBool)vtkRenderervirtual
SetUseSphericalHarmonics(bool)vtkOpenGLRenderervirtual
SetUseSSAO(bool)vtkRenderervirtual
SetViewPoint(double, double, double)vtkViewportvirtual
SetViewPoint(double[3])vtkViewportvirtual
SetViewport(double, double, double, double)vtkViewportvirtual
SetViewport(double[4])vtkViewportvirtual
SetWorldPoint(double, double, double, double)vtkViewportvirtual
SetWorldPoint(double[4])vtkViewportvirtual
ShadowMapPassvtkOpenGLRendererprotected
SizevtkViewportprotected
SphericalHarmonicsvtkOpenGLRendererprotected
SSAOBiasvtkRendererprotected
SSAOBlurvtkRendererprotected
SSAOBlurOff()vtkRenderervirtual
SSAOBlurOn()vtkRenderervirtual
SSAOKernelSizevtkRendererprotected
SSAOPassvtkOpenGLRendererprotected
SSAORadiusvtkRendererprotected
StereoMidpoint()vtkRendererinlinevirtual
SubjectHelpervtkObjectprotected
Superclass typedefvtkExternalOpenGLRenderer
SynchronizeGLCameraMatrices()vtkExternalOpenGLRendererprotected
SynchronizeGLLights()vtkExternalOpenGLRendererprotected
TexturedBackgroundvtkRendererprotected
TexturedBackgroundOff()vtkRenderervirtual
TexturedBackgroundOn()vtkRenderervirtual
TimeFactorvtkRendererprotected
TranslucentPassvtkOpenGLRendererprotected
Transparent()vtkRenderer
TwoSidedLightingvtkRendererprotected
TwoSidedLightingOff()vtkRenderervirtual
TwoSidedLightingOn()vtkRenderervirtual
UnRegister(vtkObjectBase *o)vtkObjectBasevirtual
UnRegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
UpdateCamera()vtkRendererprotectedvirtual
UpdateGeometry(vtkFrameBufferObjectBase *fbo=nullptr) overridevtkOpenGLRendererprotectedvirtual
UpdateLightGeometry()vtkRendererprotectedvirtual
UpdateLightingUniforms(vtkShaderProgram *prog)vtkOpenGLRenderer
UpdateLights() overridevtkOpenGLRenderervirtual
UpdateLightsGeometryToFollowCamera()vtkRenderervirtual
UpdateOpaquePolygonalGeometry()vtkRendererprotectedvirtual
UpdateTranslucentPolygonalGeometry()vtkRendererprotectedvirtual
UseDepthPeelingvtkRendererprotected
UseDepthPeelingForVolumesvtkRendererprotected
UseDepthPeelingForVolumesOff()vtkRenderervirtual
UseDepthPeelingForVolumesOn()vtkRenderervirtual
UseDepthPeelingOff()vtkRenderervirtual
UseDepthPeelingOn()vtkRenderervirtual
UseFXAAvtkRendererprotected
UseFXAAOff()vtkRenderervirtual
UseFXAAOn()vtkRenderervirtual
UseHiddenLineRemovalvtkRendererprotected
UseHiddenLineRemovalOff()vtkRenderervirtual
UseHiddenLineRemovalOn()vtkRenderervirtual
UseImageBasedLightingvtkRendererprotected
UseImageBasedLightingOff()vtkRenderervirtual
UseImageBasedLightingOn()vtkRenderervirtual
UserLightTransformvtkOpenGLRendererprotected
UsesGarbageCollector() constvtkObjectBaseinlinevirtual
UseShadowsvtkRendererprotected
UseShadowsOff()vtkRenderervirtual
UseShadowsOn()vtkRenderervirtual
UseSphericalHarmonicsvtkOpenGLRendererprotected
UseSphericalHarmonicsOff()vtkOpenGLRenderervirtual
UseSphericalHarmonicsOn()vtkOpenGLRenderervirtual
UseSSAOvtkRendererprotected
UseSSAOOff()vtkRenderervirtual
UseSSAOOn()vtkRenderervirtual
ViewPointvtkViewportprotected
ViewportvtkViewportprotected
ViewportToNormalizedDisplay(double &x, double &y)vtkViewportvirtual
ViewportToNormalizedViewport(double &u, double &v)vtkViewportvirtual
ViewToDisplay()vtkViewportvirtual
ViewToDisplay(double &x, double &y, double &z)vtkViewportvirtual
ViewToNormalizedViewport(double &x, double &y, double &z)vtkViewportvirtual
ViewToPose(double &wx, double &wy, double &wz) overridevtkRenderervirtual
ViewToWorld() overridevtkRenderervirtual
ViewToWorld(double &wx, double &wy, double &wz) overridevtkRenderervirtual
VisibleActorCount()vtkRenderer
VisibleVolumeCount()vtkRenderer
VolumesvtkRendererprotected
vtkBaseTypeMacro(vtkObject, vtkObjectBase)vtkObject
vtkExternalOpenGLRenderer()vtkExternalOpenGLRendererprotected
vtkGetEnumMacro(GradientMode, GradientModes)vtkViewport
vtkObject()vtkObjectprotected
vtkObjectBase()vtkObjectBaseprotected
vtkObjectBase(const vtkObjectBase &)vtkObjectBaseinlineprotected
vtkOpenGLRenderer()vtkOpenGLRendererprotected
vtkRenderer()vtkRendererprotected
vtkSetEnumMacro(GradientMode, GradientModes)vtkViewport
vtkSetSmartPointerMacro(EnvMapLookupTable, vtkPBRLUTTexture)vtkOpenGLRenderer
vtkSetSmartPointerMacro(EnvMapIrradiance, vtkPBRIrradianceTexture)vtkOpenGLRenderer
vtkSetSmartPointerMacro(EnvMapPrefiltered, vtkPBRPrefilterTexture)vtkOpenGLRenderer
vtkViewport()vtkViewportprotected
VTKWindowvtkViewportprotected
WeakPointersvtkObjectBaseprotected
WorldPointvtkViewportprotected
WorldToDisplay()vtkViewportinline
WorldToDisplay(double &x, double &y, double &z)vtkViewportinline
WorldToPose(double &wx, double &wy, double &wz) overridevtkRenderervirtual
WorldToView() overridevtkRenderervirtual
WorldToView(double &wx, double &wy, double &wz) overridevtkRenderervirtual
ZoomToBoxUsingViewAngle(const vtkRecti &box, double offsetRatio=1.0)vtkRenderer
~vtkExternalOpenGLRenderer() overridevtkExternalOpenGLRendererprotected
~vtkObject() overridevtkObjectprotected
~vtkObjectBase()vtkObjectBaseprotectedvirtual
~vtkOpenGLRenderer() overridevtkOpenGLRendererprotected
~vtkRenderer() overridevtkRendererprotected
~vtkViewport() overridevtkViewportprotected