VTK  9.4.20241226
vtkOpenGLContextActor Member List

This is the complete list of members for vtkOpenGLContextActor, including all inherited members.

AddConsumer(vtkObject *c)vtkProp
AddEstimatedRenderTime(double t, vtkViewport *vtkNotUsed(vp))vtkPropinlinevirtual
AddObserver(unsigned long event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(const char *event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AllocatedRenderTimevtkPropprotected
BreakOnError()vtkObjectstatic
BuildPaths(vtkAssemblyPaths *paths, vtkAssemblyPath *path)vtkPropvirtual
ConsumersvtkPropprotected
ContextvtkContextActorprotected
Context3DvtkContextActorprotected
DebugvtkObjectprotected
DebugOff()vtkObjectvirtual
DebugOn()vtkObjectvirtual
Delete()vtkObjectBasevirtual
DragablevtkPropprotected
DragableOff()vtkPropvirtual
DragableOn()vtkPropvirtual
EstimatedRenderTimevtkPropprotected
FastDelete()vtkObjectBasevirtual
ForceDevicevtkContextActorprotected
GeneralTextureTransform()vtkPropstatic
GeneralTextureUnit()vtkPropstatic
GetActors(vtkPropCollection *)vtkPropinlinevirtual
GetActors2D(vtkPropCollection *)vtkPropinlinevirtual
GetAllocatedRenderTime()vtkPropvirtual
GetAlternateFreeFunction()vtkObjectBaseprotectedstatic
GetBounds()vtkPropinlinevirtual
GetClassName() constvtkObjectBase
GetCommand(unsigned long tag)vtkObject
GetConsumer(int i)vtkProp
GetCurrentFreeFunction()vtkObjectBaseprotectedstatic
GetCurrentMallocFunction()vtkObjectBaseprotectedstatic
GetCurrentReallocFunction()vtkObjectBaseprotectedstatic
GetDebug()vtkObject
GetDragable()vtkPropvirtual
GetEstimatedRenderTime(vtkViewport *)vtkPropinlinevirtual
GetEstimatedRenderTime()vtkPropinlinevirtual
GetForceDevice()vtkContextActorvirtual
GetGlobalWarningDisplay()vtkObjectstatic
GetIsInMemkind() constvtkObjectBase
GetMatrix()vtkPropinlinevirtual
GetMTime()vtkObjectvirtual
GetNextPath()vtkPropvirtual
GetNumberOfConsumers()vtkPropvirtual
GetNumberOfGenerationsFromBase(const char *name)vtkObjectBasevirtual
GetNumberOfGenerationsFromBaseType(const char *name)vtkObjectBasestatic
GetNumberOfPaths()vtkPropinlinevirtual
GetObjectDescription() const overridevtkObjectvirtual
GetObjectName() constvtkObjectvirtual
GetPickable()vtkPropvirtual
GetPropertyKeys()vtkPropvirtual
GetRedrawMTime()vtkPropinlinevirtual
GetReferenceCount()vtkObjectBaseinline
GetRenderTimeMultiplier()vtkPropvirtual
GetScene()vtkContextActor
GetShaderProperty()vtkPropvirtual
GetSupportsSelection()vtkPropinlinevirtual
GetUseBounds()vtkPropvirtual
GetUsingMemkind()vtkObjectBasestatic
GetVisibility()vtkPropvirtual
GetVolumes(vtkPropCollection *)vtkPropinlinevirtual
GlobalWarningDisplayOff()vtkObjectinlinestatic
GlobalWarningDisplayOn()vtkObjectinlinestatic
HasKeys(vtkInformation *requiredKeys)vtkPropvirtual
HasObserver(unsigned long event, vtkCommand *)vtkObject
HasObserver(const char *event, vtkCommand *)vtkObject
HasObserver(unsigned long event)vtkObject
HasObserver(const char *event)vtkObject
HasOpaqueGeometry()vtkPropinlinevirtual
HasTranslucentPolygonalGeometry()vtkPropinlinevirtual
Initialize(vtkViewport *viewport) overridevtkOpenGLContextActorprotectedvirtual
InitializedvtkContextActorprotected
InitializeObjectBase()vtkObjectBase
InitPathTraversal()vtkPropvirtual
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr)vtkObjectprotected
InternalReleaseFocus()vtkObjectprotected
InvokeEvent(unsigned long event, void *callData)vtkObject
InvokeEvent(const char *event, void *callData)vtkObject
InvokeEvent(unsigned long event)vtkObjectinline
InvokeEvent(const char *event)vtkObjectinline
IsA(const char *type)vtkOpenGLContextActorvirtual
IsConsumer(vtkObject *c)vtkProp
IsRenderingTranslucentPolygonalGeometry()vtkPropinlinevirtual
IsTypeOf(const char *type)vtkOpenGLContextActorstatic
Modified()vtkObjectvirtual
MTimevtkObjectprotected
New()vtkOpenGLContextActorstatic
NewInstance() constvtkOpenGLContextActor
NewInstanceInternal() constvtkOpenGLContextActorprotectedvirtual
NumberOfConsumersvtkPropprotected
ObjectNamevtkObjectprotected
vtkObjectBase::operator=(const vtkObjectBase &)vtkObjectBaseinlineprotected
PathsvtkPropprotected
Pick()vtkPropvirtual
PickablevtkPropprotected
PickableOff()vtkPropvirtual
PickableOn()vtkPropvirtual
PokeMatrix(vtkMatrix4x4 *vtkNotUsed(matrix))vtkPropinlinevirtual
Print(ostream &os)vtkObjectBase
PrintHeader(ostream &os, vtkIndent indent)vtkObjectBasevirtual
PrintSelf(ostream &os, vtkIndent indent) overridevtkOpenGLContextActorvirtual
PrintTrailer(ostream &os, vtkIndent indent)vtkObjectBasevirtual
ProcessSelectorPixelBuffers(vtkHardwareSelector *, std::vector< unsigned int > &)vtkPropinlinevirtual
PropertyKeysvtkPropprotected
ReferenceCountvtkObjectBaseprotected
Register(vtkObjectBase *o)vtkObjectBase
RegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
ReleaseGraphicsResources(vtkWindow *window) overridevtkOpenGLContextActorvirtual
RemoveAllObservers()vtkObject
RemoveConsumer(vtkObject *c)vtkProp
RemoveObserver(vtkCommand *)vtkObject
RemoveObserver(unsigned long tag)vtkObject
RemoveObservers(unsigned long event, vtkCommand *)vtkObject
RemoveObservers(const char *event, vtkCommand *)vtkObject
RemoveObservers(unsigned long event)vtkObject
RemoveObservers(const char *event)vtkObject
RenderFilteredOpaqueGeometry(vtkViewport *v, vtkInformation *requiredKeys)vtkPropvirtual
RenderFilteredOverlay(vtkViewport *v, vtkInformation *requiredKeys)vtkPropvirtual
RenderFilteredTranslucentPolygonalGeometry(vtkViewport *v, vtkInformation *requiredKeys)vtkPropvirtual
RenderFilteredVolumetricGeometry(vtkViewport *v, vtkInformation *requiredKeys)vtkPropvirtual
RenderOpaqueGeometry(vtkViewport *)vtkPropinlinevirtual
RenderOverlay(vtkViewport *viewport) overridevtkOpenGLContextActorvirtual
RenderTimeMultipliervtkPropprotected
RenderTranslucentPolygonalGeometry(vtkViewport *)vtkPropinlinevirtual
RenderVolumetricGeometry(vtkViewport *)vtkPropinlinevirtual
ReportReferences(vtkGarbageCollector *)vtkObjectBaseprotectedvirtual
RestoreEstimatedRenderTime()vtkPropinlinevirtual
SafeDownCast(vtkObjectBase *o)vtkOpenGLContextActorstatic
SavedEstimatedRenderTimevtkPropprotected
ScenevtkContextActorprotected
SetAllocatedRenderTime(double t, vtkViewport *vtkNotUsed(v))vtkPropinlinevirtual
SetDebug(bool debugFlag)vtkObject
SetDragable(vtkTypeBool)vtkPropvirtual
SetEstimatedRenderTime(double t)vtkPropinlinevirtual
SetForceDevice(vtkContextDevice2D *dev)vtkContextActor
SetGlobalWarningDisplay(vtkTypeBool val)vtkObjectstatic
SetMemkindDirectory(const char *directoryname)vtkObjectBasestatic
SetObjectName(const std::string &objectName)vtkObjectvirtual
SetPickable(vtkTypeBool)vtkPropvirtual
SetPropertyKeys(vtkInformation *keys)vtkPropvirtual
SetReferenceCount(int)vtkObjectBase
SetRenderTimeMultiplier(double t)vtkPropinline
SetScene(vtkContextScene *scene)vtkContextActor
SetShaderProperty(vtkShaderProperty *property)vtkPropvirtual
SetUseBounds(bool)vtkPropvirtual
SetVisibility(vtkTypeBool)vtkPropvirtual
ShaderPropertyvtkPropprotected
ShallowCopy(vtkProp *prop)vtkPropvirtual
SubjectHelpervtkObjectprotected
Superclass typedefvtkOpenGLContextActor
UnRegister(vtkObjectBase *o)vtkObjectBasevirtual
UnRegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
UseBoundsvtkPropprotected
UseBoundsOff()vtkPropvirtual
UseBoundsOn()vtkPropvirtual
UsesGarbageCollector() constvtkObjectBaseinlinevirtual
VisibilityvtkPropprotected
VisibilityOff()vtkPropvirtual
VisibilityOn()vtkPropvirtual
vtkBaseTypeMacro(vtkObject, vtkObjectBase)vtkObject
vtkContextActor()vtkContextActorprotected
vtkGetNewMacro(Context, vtkContext2D)vtkContextActor
vtkObject()vtkObjectprotected
vtkObjectBase()vtkObjectBaseprotected
vtkObjectBase(const vtkObjectBase &)vtkObjectBaseinlineprotected
vtkOpenGLContextActor()vtkOpenGLContextActorprotected
vtkProp()vtkPropprotected
WeakPointersvtkObjectBaseprotected
~vtkContextActor() overridevtkContextActorprotected
~vtkObject() overridevtkObjectprotected
~vtkObjectBase()vtkObjectBaseprotectedvirtual
~vtkOpenGLContextActor() overridevtkOpenGLContextActorprotected
~vtkProp() overridevtkPropprotected