VTK
vtkOpenGLProperty Member List

This is the complete list of members for vtkOpenGLProperty, including all inherited members.

AddObserver(unsigned long event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(const char *event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AddShaderVariable(const char *name, int numVars, int *x)vtkPropertyvirtual
AddShaderVariable(const char *name, int numVars, float *x)vtkPropertyvirtual
AddShaderVariable(const char *name, int numVars, double *x)vtkPropertyvirtual
AddShaderVariable(const char *name, int v)vtkPropertyinline
AddShaderVariable(const char *name, float v)vtkPropertyinline
AddShaderVariable(const char *name, double v)vtkPropertyinline
AddShaderVariable(const char *name, int v1, int v2)vtkPropertyinline
AddShaderVariable(const char *name, float v1, float v2)vtkPropertyinline
AddShaderVariable(const char *name, double v1, double v2)vtkPropertyinline
AddShaderVariable(const char *name, int v1, int v2, int v3)vtkPropertyinline
AddShaderVariable(const char *name, float v1, float v2, float v3)vtkPropertyinline
AddShaderVariable(const char *name, double v1, double v2, double v3)vtkPropertyinline
AmbientvtkPropertyprotected
AmbientColorvtkPropertyprotected
BackfaceCullingvtkPropertyprotected
BackfaceCullingOff()vtkPropertyvirtual
BackfaceCullingOn()vtkPropertyvirtual
BackfaceRender(vtkActor *a, vtkRenderer *ren) overridevtkOpenGLPropertyvirtual
BreakOnError()vtkObjectstatic
CollectRevisions(ostream &)vtkObjectBaseinlineprotectedvirtual
ColorvtkPropertyprotected
ComputeCompositeColor(double result[3], double ambient, const double ambient_color[3], double diffuse, const double diffuse_color[3], double specular, const double specular_color[3])vtkPropertyprotectedstatic
DebugvtkObjectprotected
DebugOff()vtkObjectvirtual
DebugOn()vtkObjectvirtual
DeepCopy(vtkProperty *p)vtkProperty
Delete()vtkObjectBasevirtual
DiffusevtkPropertyprotected
DiffuseColorvtkPropertyprotected
EdgeColorvtkPropertyprotected
EdgeVisibilityvtkPropertyprotected
EdgeVisibilityOff()vtkPropertyvirtual
EdgeVisibilityOn()vtkPropertyvirtual
EmissiveFactorvtkPropertyprotected
FastDelete()vtkObjectBasevirtual
FrontfaceCullingvtkPropertyprotected
FrontfaceCullingOff()vtkPropertyvirtual
FrontfaceCullingOn()vtkPropertyvirtual
GetAllTextures()vtkPropertyinline
GetAmbient()vtkPropertyvirtual
GetAmbientColor()vtkPropertyvirtual
GetAmbientColor(double &, double &, double &)vtkPropertyvirtual
GetAmbientColor(double[3])vtkPropertyvirtual
GetBackfaceCulling()vtkPropertyvirtual
GetClassName() constvtkObjectBase
GetColor()vtkProperty
GetColor(double rgb[3])vtkProperty
GetColor(double &r, double &g, double &b)vtkProperty
GetCommand(unsigned long tag)vtkObject
GetDebug()vtkObject
GetDiffuse()vtkPropertyvirtual
GetDiffuseColor()vtkPropertyvirtual
GetDiffuseColor(double &, double &, double &)vtkPropertyvirtual
GetDiffuseColor(double[3])vtkPropertyvirtual
GetEdgeColor()vtkPropertyvirtual
GetEdgeColor(double &, double &, double &)vtkPropertyvirtual
GetEdgeColor(double[3])vtkPropertyvirtual
GetEdgeVisibility()vtkPropertyvirtual
GetEmissiveFactor()vtkPropertyvirtual
GetEmissiveFactor(double &, double &, double &)vtkPropertyvirtual
GetEmissiveFactor(double[3])vtkPropertyvirtual
GetFrontfaceCulling()vtkPropertyvirtual
GetGlobalWarningDisplay()vtkObjectstatic
GetInformation()vtkPropertyvirtual
GetInterpolation()vtkPropertyvirtual
GetInterpolationAsString()vtkPropertyinline
GetLighting()vtkPropertyvirtual
GetLineStipplePattern()vtkPropertyvirtual
GetLineStippleRepeatFactor()vtkPropertyvirtual
GetLineWidth()vtkPropertyvirtual
GetMaterialName()vtkPropertyvirtual
GetMetallic()vtkPropertyvirtual
GetMTime()vtkObjectvirtual
GetNormalScale()vtkPropertyvirtual
GetNumberOfTextures()vtkProperty
GetOcclusionStrength()vtkPropertyvirtual
GetOpacity()vtkPropertyvirtual
GetPointSize()vtkPropertyvirtual
GetReferenceCount()vtkObjectBaseinline
GetRenderLinesAsTubes()vtkPropertyvirtual
GetRenderPointsAsSpheres()vtkPropertyvirtual
GetRepresentation()vtkPropertyvirtual
GetRepresentationAsString()vtkPropertyinline
GetRoughness()vtkPropertyvirtual
GetShading()vtkPropertyvirtual
GetSpecular()vtkPropertyvirtual
GetSpecularColor()vtkPropertyvirtual
GetSpecularColor(double &, double &, double &)vtkPropertyvirtual
GetSpecularColor(double[3])vtkPropertyvirtual
GetSpecularPower()vtkPropertyvirtual
GetTexture(const char *name)vtkProperty
GetVertexColor()vtkPropertyvirtual
GetVertexColor(double &, double &, double &)vtkPropertyvirtual
GetVertexColor(double[3])vtkPropertyvirtual
GetVertexVisibility()vtkPropertyvirtual
GlobalWarningDisplayOff()vtkObjectinlinestatic
GlobalWarningDisplayOn()vtkObjectinlinestatic
HasObserver(unsigned long event, vtkCommand *)vtkObject
HasObserver(const char *event, vtkCommand *)vtkObject
HasObserver(unsigned long event)vtkObject
HasObserver(const char *event)vtkObject
InformationvtkPropertyprotected
InitializeObjectBase()vtkObjectBase
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr)vtkObjectprotected
InternalReleaseFocus()vtkObjectprotected
InterpolationvtkPropertyprotected
InvokeEvent(unsigned long event, void *callData)vtkObject
InvokeEvent(const char *event, void *callData)vtkObject
InvokeEvent(unsigned long event)vtkObjectinline
InvokeEvent(const char *event)vtkObjectinline
IsA(const char *type)vtkOpenGLPropertyvirtual
IsTypeOf(const char *type)vtkOpenGLPropertystatic
LightingvtkPropertyprotected
LightingOff()vtkPropertyvirtual
LightingOn()vtkPropertyvirtual
LineStipplePatternvtkPropertyprotected
LineStippleRepeatFactorvtkPropertyprotected
LineWidthvtkPropertyprotected
MapOfTextures typedefvtkPropertyprotected
MaterialNamevtkPropertyprotected
MetallicvtkPropertyprotected
Modified()vtkObjectvirtual
MTimevtkObjectprotected
New()vtkOpenGLPropertystatic
NewInstance() constvtkOpenGLProperty
NewInstanceInternal() constvtkOpenGLPropertyprotectedvirtual
NormalScalevtkPropertyprotected
OcclusionStrengthvtkPropertyprotected
OpacityvtkPropertyprotected
vtkObjectBase::operator=(const vtkObjectBase &)vtkObjectBaseinlineprotected
PointSizevtkPropertyprotected
PostRender(vtkActor *a, vtkRenderer *r) overridevtkOpenGLPropertyvirtual
Print(ostream &os)vtkObjectBase
PrintHeader(ostream &os, vtkIndent indent)vtkObjectBasevirtual
PrintRevisions(ostream &)vtkObjectBaseinline
PrintSelf(ostream &os, vtkIndent indent) overridevtkOpenGLPropertyvirtual
PrintTrailer(ostream &os, vtkIndent indent)vtkObjectBasevirtual
ReferenceCountvtkObjectBaseprotected
Register(vtkObjectBase *o)vtkObjectBasevirtual
RegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
ReleaseGraphicsResources(vtkWindow *win) overridevtkOpenGLPropertyvirtual
RemoveAllObservers()vtkObject
RemoveAllTextures()vtkProperty
RemoveObserver(vtkCommand *)vtkObject
RemoveObserver(unsigned long tag)vtkObject
RemoveObservers(unsigned long event, vtkCommand *)vtkObject
RemoveObservers(const char *event, vtkCommand *)vtkObject
RemoveObservers(unsigned long event)vtkObject
RemoveObservers(const char *event)vtkObject
RemoveTexture(const char *name)vtkProperty
Render(vtkActor *a, vtkRenderer *ren) overridevtkOpenGLPropertyvirtual
RenderLinesAsTubesvtkPropertyprotected
RenderLinesAsTubesOff()vtkPropertyvirtual
RenderLinesAsTubesOn()vtkPropertyvirtual
RenderPointsAsSpheresvtkPropertyprotected
RenderPointsAsSpheresOff()vtkPropertyvirtual
RenderPointsAsSpheresOn()vtkPropertyvirtual
RenderTextures(vtkActor *actor, vtkRenderer *renderer)vtkOpenGLPropertyprotected
ReportReferences(vtkGarbageCollector *)vtkObjectBaseprotectedvirtual
RepresentationvtkPropertyprotected
RoughnessvtkPropertyprotected
SafeDownCast(vtkObjectBase *o)vtkOpenGLPropertystatic
SetAmbient(double)vtkPropertyvirtual
SetAmbientColor(double, double, double)vtkPropertyvirtual
SetAmbientColor(double[3])vtkPropertyvirtual
SetBackfaceCulling(vtkTypeBool)vtkPropertyvirtual
SetBaseColorTexture(vtkTexture *texture)vtkPropertyinline
SetColor(double r, double g, double b)vtkPropertyvirtual
SetColor(double a[3])vtkPropertyvirtual
SetDebug(bool debugFlag)vtkObject
SetDiffuse(double)vtkPropertyvirtual
SetDiffuseColor(double, double, double)vtkPropertyvirtual
SetDiffuseColor(double[3])vtkPropertyvirtual
SetEdgeColor(double, double, double)vtkPropertyvirtual
SetEdgeColor(double[3])vtkPropertyvirtual
SetEdgeVisibility(vtkTypeBool)vtkPropertyvirtual
SetEmissiveFactor(double, double, double)vtkPropertyvirtual
SetEmissiveFactor(double[3])vtkPropertyvirtual
SetEmissiveTexture(vtkTexture *texture)vtkPropertyinline
SetFrontfaceCulling(vtkTypeBool)vtkPropertyvirtual
SetGlobalWarningDisplay(int val)vtkObjectstatic
SetInformation(vtkInformation *)vtkPropertyvirtual
SetInterpolation(int)vtkPropertyvirtual
SetInterpolationToFlat()vtkPropertyinline
SetInterpolationToGouraud()vtkPropertyinline
SetInterpolationToPBR()vtkPropertyinline
SetInterpolationToPhong()vtkPropertyinline
SetLighting(bool)vtkPropertyvirtual
SetLineStipplePattern(int)vtkPropertyvirtual
SetLineStippleRepeatFactor(int)vtkPropertyvirtual
SetLineWidth(float)vtkPropertyvirtual
SetMaterialName(const char *)vtkPropertyvirtual
SetMetallic(double)vtkPropertyvirtual
SetNormalScale(double)vtkPropertyvirtual
SetNormalTexture(vtkTexture *texture)vtkPropertyinline
SetOcclusionStrength(double)vtkPropertyvirtual
SetOpacity(double)vtkPropertyvirtual
SetORMTexture(vtkTexture *texture)vtkPropertyinline
SetPointSize(float)vtkPropertyvirtual
SetReferenceCount(int)vtkObjectBase
SetRenderLinesAsTubes(bool)vtkPropertyvirtual
SetRenderPointsAsSpheres(bool)vtkPropertyvirtual
SetRepresentation(int)vtkPropertyvirtual
SetRepresentationToPoints()vtkPropertyinline
SetRepresentationToSurface()vtkPropertyinline
SetRepresentationToWireframe()vtkPropertyinline
SetRoughness(double)vtkPropertyvirtual
SetShading(vtkTypeBool)vtkPropertyvirtual
SetSpecular(double)vtkPropertyvirtual
SetSpecularColor(double, double, double)vtkPropertyvirtual
SetSpecularColor(double[3])vtkPropertyvirtual
SetSpecularPower(double)vtkPropertyvirtual
SetTexture(const char *name, vtkTexture *texture)vtkProperty
SetVertexColor(double, double, double)vtkPropertyvirtual
SetVertexColor(double[3])vtkPropertyvirtual
SetVertexVisibility(vtkTypeBool)vtkPropertyvirtual
ShadingvtkPropertyprotected
ShadingOff()vtkPropertyvirtual
ShadingOn()vtkPropertyvirtual
SpecularvtkPropertyprotected
SpecularColorvtkPropertyprotected
SpecularPowervtkPropertyprotected
SubjectHelpervtkObjectprotected
Superclass typedefvtkOpenGLProperty
TexturesvtkPropertyprotected
UnRegister(vtkObjectBase *o)vtkObjectBasevirtual
UnRegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
VertexColorvtkPropertyprotected
VertexVisibilityvtkPropertyprotected
VertexVisibilityOff()vtkPropertyvirtual
VertexVisibilityOn()vtkPropertyvirtual
vtkBaseTypeMacro(vtkObject, vtkObjectBase)vtkObject
vtkObject()vtkObjectprotected
vtkObjectBase()vtkObjectBaseprotected
vtkObjectBase(const vtkObjectBase &)vtkObjectBaseinlineprotected
vtkOpenGLProperty()vtkOpenGLPropertyprotected
vtkProperty()vtkPropertyprotected
WeakPointersvtkObjectBaseprotected
~vtkObject() overridevtkObjectprotected
~vtkObjectBase()vtkObjectBaseprotectedvirtual
~vtkOpenGLProperty() overridevtkOpenGLPropertyprotected
~vtkProperty() overridevtkPropertyprotected