VTK  9.4.20241226
vtkShadowMapBakerPass Member List

This is the complete list of members for vtkShadowMapBakerPass, including all inherited members.

ActiveDrawBuffersvtkOpenGLRenderPassprotected
AddObserver(unsigned long event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(const char *event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
BoxNearFar(double *bb, double *pt, double *dir, double &mNear, double &mFar)vtkShadowMapBakerPassprotected
BreakOnError()vtkObjectstatic
BuildCameraLight(vtkLight *light, double *boundingBox, vtkCamera *lcamera)vtkShadowMapBakerPassprotected
CheckSupport(vtkOpenGLRenderWindow *w)vtkShadowMapBakerPassprotected
ClearLights(vtkRenderer *renderer)vtkRenderPassprotected
CompositeZPassvtkShadowMapBakerPassprotected
CurrentLightIndexvtkShadowMapBakerPassprotected
DebugvtkObjectprotected
DebugOff()vtkObjectvirtual
DebugOn()vtkObjectvirtual
Delete()vtkObjectBasevirtual
ExponentialConstantvtkShadowMapBakerPassprotected
FastDelete()vtkObjectBasevirtual
FrameBufferObjectvtkShadowMapBakerPassprotected
GetActiveDrawBuffers()vtkOpenGLRenderPassvirtual
GetAlternateFreeFunction()vtkObjectBaseprotectedstatic
GetClassName() constvtkObjectBase
GetCommand(unsigned long tag)vtkObject
GetCompositeZPass()vtkShadowMapBakerPassvirtual
GetCurrentFreeFunction()vtkObjectBaseprotectedstatic
GetCurrentMallocFunction()vtkObjectBaseprotectedstatic
GetCurrentReallocFunction()vtkObjectBaseprotectedstatic
GetDebug()vtkObject
GetExponentialConstant()vtkShadowMapBakerPassvirtual
GetGlobalWarningDisplay()vtkObjectstatic
GetHasShadows()vtkShadowMapBakerPass
GetIsInMemkind() constvtkObjectBase
GetLightCameras()vtkShadowMapBakerPass
GetMTime()vtkObjectvirtual
GetNeedUpdate()vtkShadowMapBakerPass
GetNumberOfGenerationsFromBase(const char *name)vtkObjectBasevirtual
GetNumberOfGenerationsFromBaseType(const char *name)vtkObjectBasestatic
GetNumberOfRenderedProps()vtkRenderPassvirtual
GetObjectDescription() const overridevtkObjectvirtual
GetObjectName() constvtkObjectvirtual
GetOpaqueSequence()vtkShadowMapBakerPassvirtual
GetReferenceCount()vtkObjectBaseinline
GetResolution()vtkShadowMapBakerPassvirtual
GetShaderStageMTime()vtkOpenGLRenderPassvirtual
GetShadowMaps()vtkShadowMapBakerPass
GetUsingMemkind()vtkObjectBasestatic
GlobalWarningDisplayOff()vtkObjectinlinestatic
GlobalWarningDisplayOn()vtkObjectinlinestatic
HasObserver(unsigned long event, vtkCommand *)vtkObject
HasObserver(const char *event, vtkCommand *)vtkObject
HasObserver(unsigned long event)vtkObject
HasObserver(const char *event)vtkObject
HasShadowsvtkShadowMapBakerPassprotected
InitializeObjectBase()vtkObjectBase
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr)vtkObjectprotected
InternalReleaseFocus()vtkObjectprotected
InvokeEvent(unsigned long event, void *callData)vtkObject
InvokeEvent(const char *event, void *callData)vtkObject
InvokeEvent(unsigned long event)vtkObjectinline
InvokeEvent(const char *event)vtkObjectinline
IsA(const char *type)vtkShadowMapBakerPassvirtual
IsTypeOf(const char *type)vtkShadowMapBakerPassstatic
LastRenderTimevtkShadowMapBakerPassprotected
LightCamerasvtkShadowMapBakerPassprotected
LightCreatesShadow(vtkLight *l)vtkShadowMapBakerPass
Modified()vtkObjectvirtual
MTimevtkObjectprotected
NeedUpdatevtkShadowMapBakerPassprotected
New()vtkShadowMapBakerPassstatic
NewInstance() constvtkShadowMapBakerPass
NewInstanceInternal() constvtkShadowMapBakerPassprotectedvirtual
NumberOfRenderedPropsvtkRenderPassprotected
ObjectNamevtkObjectprotected
OpaqueSequencevtkShadowMapBakerPassprotected
vtkObjectBase::operator=(const vtkObjectBase &)vtkObjectBaseinlineprotected
PointNearFar(double *v, double *pt, double *dir, double &mNear, double &mFar, bool initialized)vtkShadowMapBakerPassprotected
PostRender(const vtkRenderState *s)vtkOpenGLRenderPassprotected
PostRenderProp(vtkProp *prop)vtkOpenGLRenderPassprotectedvirtual
PostReplaceShaderValues(std::string &vertexShader, std::string &geometryShader, std::string &fragmentShader, vtkAbstractMapper *mapper, vtkProp *prop)vtkOpenGLRenderPassvirtual
PreRender(const vtkRenderState *s)vtkOpenGLRenderPassprotected
PreRenderProp(vtkProp *prop)vtkOpenGLRenderPassprotectedvirtual
PreReplaceShaderValues(std::string &vertexShader, std::string &geometryShader, std::string &fragmentShader, vtkAbstractMapper *mapper, vtkProp *prop) overridevtkShadowMapBakerPassprotectedvirtual
Print(ostream &os)vtkObjectBase
PrintHeader(ostream &os, vtkIndent indent)vtkObjectBasevirtual
PrintSelf(ostream &os, vtkIndent indent) overridevtkShadowMapBakerPassvirtual
PrintTrailer(ostream &os, vtkIndent indent)vtkObjectBasevirtual
ReferenceCountvtkObjectBaseprotected
Register(vtkObjectBase *o)vtkObjectBase
RegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
ReleaseGraphicsResources(vtkWindow *w) overridevtkShadowMapBakerPassvirtual
RemoveAllObservers()vtkObject
RemoveObserver(vtkCommand *)vtkObject
RemoveObserver(unsigned long tag)vtkObject
RemoveObservers(unsigned long event, vtkCommand *)vtkObject
RemoveObservers(const char *event, vtkCommand *)vtkObject
RemoveObservers(unsigned long event)vtkObject
RemoveObservers(const char *event)vtkObject
Render(const vtkRenderState *s) overridevtkShadowMapBakerPassvirtual
RenderPasses()vtkOpenGLRenderPassstatic
ReportReferences(vtkGarbageCollector *)vtkObjectBaseprotectedvirtual
ResolutionvtkShadowMapBakerPassprotected
SafeDownCast(vtkObjectBase *o)vtkShadowMapBakerPassstatic
SetActiveDrawBuffers(unsigned int)vtkOpenGLRenderPassvirtual
SetCompositeZPass(vtkRenderPass *compositeZPass)vtkShadowMapBakerPassvirtual
SetDebug(bool debugFlag)vtkObject
SetExponentialConstant(float)vtkShadowMapBakerPassvirtual
SetGlobalWarningDisplay(vtkTypeBool val)vtkObjectstatic
SetLastRenderingUsedDepthPeeling(vtkRenderer *renderer, bool value)vtkRenderPassprotected
SetMemkindDirectory(const char *directoryname)vtkObjectBasestatic
SetObjectName(const std::string &objectName)vtkObjectvirtual
SetOpaqueSequence(vtkRenderPass *opaqueSequence)vtkShadowMapBakerPassvirtual
SetReferenceCount(int)vtkObjectBase
SetResolution(unsigned int)vtkShadowMapBakerPassvirtual
SetShaderParameters(vtkShaderProgram *program, vtkAbstractMapper *mapper, vtkProp *prop, vtkOpenGLVertexArrayObject *VAO=nullptr) overridevtkShadowMapBakerPassprotectedvirtual
SetUpToDate()vtkShadowMapBakerPass
ShadowMapsvtkShadowMapBakerPassprotected
SubjectHelpervtkObjectprotected
Superclass typedefvtkShadowMapBakerPass
UnRegister(vtkObjectBase *o)vtkObjectBasevirtual
UnRegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
UpdateCamera(vtkRenderer *renderer)vtkRenderPassprotected
UpdateGeometry(vtkRenderer *renderer, vtkFrameBufferObjectBase *fbo=nullptr)vtkRenderPassprotected
UpdateLightGeometry(vtkRenderer *renderer)vtkRenderPassprotected
UpdateLights(vtkRenderer *renderer)vtkRenderPassprotected
UsesGarbageCollector() constvtkObjectBaseinlinevirtual
vtkBaseTypeMacro(vtkObject, vtkObjectBase)vtkObject
vtkObject()vtkObjectprotected
vtkObjectBase()vtkObjectBaseprotected
vtkObjectBase(const vtkObjectBase &)vtkObjectBaseinlineprotected
vtkOpenGLRenderPass()vtkOpenGLRenderPassprotected
vtkRenderPass()vtkRenderPassprotected
vtkShadowMapBakerPass()vtkShadowMapBakerPassprotected
WeakPointersvtkObjectBaseprotected
~vtkObject() overridevtkObjectprotected
~vtkObjectBase()vtkObjectBaseprotectedvirtual
~vtkOpenGLRenderPass() overridevtkOpenGLRenderPassprotected
~vtkRenderPass() overridevtkRenderPassprotected
~vtkShadowMapBakerPass() overridevtkShadowMapBakerPassprotected