VTK  9.7.20261016
vtkOpenGLCameraPass.h
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1// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2// SPDX-License-Identifier: BSD-3-Clause
12
13#ifndef vtkOpenGLCameraPass_h
14#define vtkOpenGLCameraPass_h
15
16#include "vtkCameraPass.h"
17#include "vtkRenderingOpenGL2Module.h" // For export macro
18#include "vtkWrappingHints.h" // For VTK_MARSHALAUTO
19
20VTK_ABI_NAMESPACE_BEGIN
22
23class VTKRENDERINGOPENGL2_EXPORT VTK_MARSHALAUTO vtkOpenGLCameraPass : public vtkCameraPass
24{
25public:
30 void PrintSelf(ostream& os, vtkIndent indent) override;
31
36 void Render(const vtkRenderState* s) override;
37
38protected:
41
42private:
44 void operator=(const vtkOpenGLCameraPass&) = delete;
45};
46
47#define vtkOpenGLCameraPass_OVERRIDE_ATTRIBUTES vtkOpenGLCameraPass::CreateOverrideAttributes()
48VTK_ABI_NAMESPACE_END
49#endif
vtkCameraPass()
Default constructor.
a simple class to control print indentation
Definition vtkIndent.h:108
~vtkOpenGLCameraPass() override
void Render(const vtkRenderState *s) override
Perform rendering according to a render state s.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkOpenGLCameraPass * New()
static vtkOverrideAttribute * CreateOverrideAttributes()
Attribute for vtkObjectFactory overrides.
Context in which a vtkRenderPass will render.
#define VTK_MARSHALAUTO
#define VTK_NEWINSTANCE