VTK  9.4.20241226
vtkOpenGLTextActor.h
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1// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2// SPDX-License-Identifier: BSD-3-Clause
3
9#ifndef vtkOpenGLTextActor_h
10#define vtkOpenGLTextActor_h
11
12#include "vtkRenderingOpenGL2Module.h" // For export macro
13#include "vtkTextActor.h"
14#include "vtkWrappingHints.h" // For VTK_MARSHALAUTO
15
16VTK_ABI_NAMESPACE_BEGIN
18
19class VTKRENDERINGOPENGL2_EXPORT VTK_MARSHALAUTO vtkOpenGLTextActor : public vtkTextActor
20{
21public:
24 void PrintSelf(ostream& os, vtkIndent indent) override;
25
26 int RenderOverlay(vtkViewport* viewport) override;
27
28protected:
31
33
34private:
36 void operator=(const vtkOpenGLTextActor&) = delete;
37};
38
39VTK_ABI_NAMESPACE_END
40#endif // vtkOpenGLTextActor_h
a simple class to control print indentation
Definition vtkIndent.h:108
Access GL2PS functionality.
vtkTextActor override.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkOpenGLTextActor * New()
~vtkOpenGLTextActor() override
int RenderGL2PS(vtkViewport *viewport, vtkOpenGLGL2PSHelper *gl2ps)
int RenderOverlay(vtkViewport *viewport) override
Support the standard render methods.
An actor that displays text.
abstract specification for Viewports
Definition vtkViewport.h:65
#define VTK_MARSHALAUTO