VTK  9.4.20241218
vtkOverlayPass.h
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1// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2// SPDX-License-Identifier: BSD-3-Clause
61#ifndef vtkOverlayPass_h
62#define vtkOverlayPass_h
63
64#include "vtkDefaultPass.h"
65#include "vtkRenderingOpenGL2Module.h" // For export macro
66#include "vtkWrappingHints.h" // For VTK_MARSHALAUTO
67
68VTK_ABI_NAMESPACE_BEGIN
69class VTKRENDERINGOPENGL2_EXPORT VTK_MARSHALAUTO vtkOverlayPass : public vtkDefaultPass
70{
71public:
74 void PrintSelf(ostream& os, vtkIndent indent) override;
75
80 void Render(const vtkRenderState* s) override;
81
82protected:
87
91 ~vtkOverlayPass() override;
92
93private:
94 vtkOverlayPass(const vtkOverlayPass&) = delete;
95 void operator=(const vtkOverlayPass&) = delete;
96};
97
98VTK_ABI_NAMESPACE_END
99#endif
Implement the basic render passes.
a simple class to control print indentation
Definition vtkIndent.h:108
Render the overlay geometry with property key filtering.
~vtkOverlayPass() override
Destructor.
static vtkOverlayPass * New()
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void Render(const vtkRenderState *s) override
Perform rendering according to a render state s.
vtkOverlayPass()
Default constructor.
Context in which a vtkRenderPass will render.
#define VTK_MARSHALAUTO