VTK  9.0.20200808
vtkPanoramicProjectionPass.h File Reference
#include "vtkImageProcessingPass.h"
#include "vtkRenderingOpenGL2Module.h"
Include dependency graph for vtkPanoramicProjectionPass.h:

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class  vtkPanoramicProjectionPass
 Render pass that render the scene in a cubemap and project these six renderings to a single quad. There are currently two different projections implemented (Equirectangular and Azimuthal). This pass can be used to produce images that can be visualize with specific devices that re-maps the distorted image to a panoramic view (for instance VR headsets, domes, panoramic screens) More...