VTK  9.0.20200807
vtkImageProcessingPass.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkImageProcessingPass.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
27 #ifndef vtkImageProcessingPass_h
28 #define vtkImageProcessingPass_h
29 
30 #include "vtkOpenGLRenderPass.h"
31 #include "vtkRenderingOpenGL2Module.h" // For export macro
32 
34 class vtkDepthPeelingPassLayerList; // Pimpl
36 class vtkTextureObject;
37 
38 class VTKRENDERINGOPENGL2_EXPORT vtkImageProcessingPass : public vtkOpenGLRenderPass
39 {
40 public:
42  void PrintSelf(ostream& os, vtkIndent indent) override;
43 
49  void ReleaseGraphicsResources(vtkWindow* w) override;
50 
52 
58  vtkGetObjectMacro(DelegatePass, vtkRenderPass);
59  virtual void SetDelegatePass(vtkRenderPass* delegatePass);
61 
62 protected:
67 
71  ~vtkImageProcessingPass() override;
72 
82  void RenderDelegate(const vtkRenderState* s, int width, int height, int newWidth, int newHeight,
84 
86 
87 private:
89  void operator=(const vtkImageProcessingPass&) = delete;
90 };
91 
92 #endif
vtkRenderPass::ReleaseGraphicsResources
virtual void ReleaseGraphicsResources(vtkWindow *w)
Release graphics resources and ask components to release their own resources.
vtkOpenGLRenderPass::PrintSelf
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkOpenGLFramebufferObject
Internal class which encapsulates OpenGL FramebufferObject.
Definition: vtkOpenGLFramebufferObject.h:181
vtkWindow
window superclass for vtkRenderWindow
Definition: vtkWindow.h:38
target
boost::graph_traits< vtkGraph * >::vertex_descriptor target(boost::graph_traits< vtkGraph * >::edge_descriptor e, vtkGraph *)
Definition: vtkBoostGraphAdapter.h:965
vtkX3D::height
Definition: vtkX3D.h:260
vtkIndent
a simple class to control print indentation
Definition: vtkIndent.h:33
vtkTextureObject
abstracts an OpenGL texture object.
Definition: vtkTextureObject.h:40
vtkImageProcessingPass::DelegatePass
vtkRenderPass * DelegatePass
Definition: vtkImageProcessingPass.h:85
vtkOpenGLRenderPass
Abstract render pass with shader modifications.
Definition: vtkOpenGLRenderPass.h:38
vtkOpenGLRenderPass.h
vtkOpenGLRenderWindow
OpenGL rendering window.
Definition: vtkOpenGLRenderWindow.h:53
vtkRenderState
Context in which a vtkRenderPass will render.
Definition: vtkRenderState.h:40
vtkImageProcessingPass
Convenient class for post-processing passes. render pass.
Definition: vtkImageProcessingPass.h:38
vtkRenderPass
Perform part of the rendering of a vtkRenderer.
Definition: vtkRenderPass.h:56