32#include "vtkRenderingOpenGL2Module.h"
39VTK_ABI_NAMESPACE_BEGIN
82 vtkSetMacro(ColorFormat,
int);
83 vtkGetMacro(ColorFormat,
int);
96 vtkSetMacro(DepthFormat,
int);
97 vtkGetMacro(DepthFormat,
int);
a simple class to control print indentation
Internal class which encapsulates OpenGL FramebufferObject.
vtkRenderPass()
Default constructor.
Context in which a vtkRenderPass will render.
vtkSSAAPass()
Default constructor.
vtkSmartPointer< vtkTextureObject > Pass2
~vtkSSAAPass() override
Destructor.
vtkSmartPointer< vtkRenderPass > DelegatePass
vtkSmartPointer< vtkTextureObject > Pass1
void ReleaseGraphicsResources(vtkWindow *w) override
Release graphics resources and ask components to release their own resources.
std::unique_ptr< vtkOpenGLHelper > SSAAHelper
vtkSmartPointer< vtkTextureObject > DepthTexture1
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkSSAAPass * New()
virtual void SetDelegatePass(vtkRenderPass *delegatePass)
Delegate for rendering the image to be processed.
vtkSmartPointer< vtkOpenGLFramebufferObject > FrameBufferObject
Graphics resources.
void Render(const vtkRenderState *s) override
Perform rendering according to a render state s.
vtkSmartPointer< vtkTextureObject > DepthTexture2
Hold a reference to a vtkObjectBase instance.
window superclass for vtkRenderWindow