#include "vtkABINamespace.h"
#include "vtkType.h"
#include <vector>
Go to the source code of this file.
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| bool | vtkTableToCoordinatesInternal::ComputeUniqueAndSorted (vtkDataArray *input, vtkDataArray *output) |
| | Fill output array with unique, sorted values from the given input.
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| void | vtkTableToCoordinatesInternal::ConstructSpace (vtkFieldData *space, vtkDataSetAttributes *inputPoints) |
| | Construct a N-dimension space from the list of points.
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| void | vtkTableToCoordinatesInternal::MapSpaceToInput (vtkFieldData *space, vtkDataSetAttributes *inputPoints, vtkIdTypeArray *inputToSpaceMap, vtkIdType invalidMapping) |
| | Map every point index from space to the randomly ordered and sparsed source arrays from inputPoints.
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| vtkIdType | vtkTableToCoordinatesInternal::GetPointIdxInSpace (vtkFieldData *space, vtkDataSetAttributes *inputPoints, vtkIdType inputPointId) |
| | Given a structured N-dimension space, compute the structured coordinates from an inputPoint and return its idx in space.
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| void | vtkTableToCoordinatesInternal::GetSurroundingPoints (vtkFieldData *space, const std::vector< double > &point, vtkIdTypeArray *pointIdx, vtkDoubleArray *weights) |
| | Given a random point, return its surrounding point in space with associated weight.
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