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VTK
9.7.20261114
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Private implementation details and internal structures for vtkWebGPUContextDevice2D. More...
#include "vtkWebGPUContextDevice2D.h"#include "vtkWebGPUHandle.h"#include "vtkWebGPURenderWindow.h"#include <unordered_map>#include <webgpu/webgpu.h>Go to the source code of this file.
Classes | |
| class | vtkWebGPULinearAllocator |
| Linear allocator for dynamic WebGPU buffers. More... | |
| class | vtkWebGPUContextDevice2D::Private |
| Container for vtkWebGPUContextDevice2D internal state. More... | |
| struct | vtkWebGPUContextDevice2D::Private::PipelineConfig |
| Configuration parameters for creating or retrieving WebGPU render pipelines. More... | |
| struct | vtkWebGPUContextDevice2D::Private::CachedTexture |
| Holds WebGPU texture resources and metadata for caching images and text. More... | |
| struct | vtkWebGPUContextDevice2D::Private::CachedTextData |
| Stores rasterized text images and their bounding box dimensions. More... | |
Private implementation details and internal structures for vtkWebGPUContextDevice2D.
Definition in file vtkWebGPUContextDevice2DPrivate.h.