16#ifndef vtkWebGPURenderWindow_h
17#define vtkWebGPURenderWindow_h
21#include "vtkRenderingWebGPUModule.h"
30VTK_ABI_NAMESPACE_BEGIN
35class vtkWebGPUTextureCache;
37class vtkTypeUInt32Array;
106 unsigned char*
GetPixelData(
int x,
int y,
int x2,
int y2,
int front,
int right)
override;
110 int x,
int y,
int x2,
int y2,
unsigned char* data,
int front,
int right)
override;
121 int x,
int y,
int x2,
int y2,
int front,
vtkFloatArray* data,
int right = 0)
override;
123 int x,
int y,
int x2,
int y2,
float* data,
int front,
int blend = 0,
int right = 0)
override;
125 int right = 0)
override;
128 int x,
int y,
int x2,
int y2,
int front,
int right = 0)
override;
132 int blend = 0,
int right = 0)
override;
134 int blend = 0,
int right = 0)
override;
153 void GetIdsData(
int x1,
int y1,
int x2,
int y2, vtkTypeUInt32Array* data);
219 wgpu::RenderPassEncoder
NewRenderPass(wgpu::RenderPassDescriptor& descriptor);
300 std::function<void(
const void* mappedData,
int bytesPerRow,
void* userdata)>;
429 void InitializeRendererComputePipelines();
435 void SubmitCommandBuffer(
int count, wgpu::CommandBuffer* commandBuffer);
440 void PostRenderComputePipelines();
446 void PostRasterizationRender();
448 struct ComponentMapping
456 ComponentMapping GetComponentMapping(wgpu::TextureFormat format,
int desiredOutComponents);
458 template <
typename TOutput,
typename TInput>
459 struct PixelReadbackCallbackData
461 TOutput* OutputValues;
462 uint32_t Width, Height;
463 ComponentMapping Mapping;
464 std::function<TOutput(TInput)> Converter;
467 template <
typename TOutput,
typename TInput>
468 TOutput* GetTextureDataInternal(wgpu::Texture texture, wgpu::TextureFormat format,
int x1,
int y1,
469 int x2,
int y2,
const ComponentMapping& componentMapping,
470 std::function<TOutput(TInput)> converter =
nullptr);
472 std::uint32_t FlipY(std::uint32_t y);
474 void ReadTextureFromGPU(wgpu::Texture& wgpuTexture, wgpu::TextureFormat format,
475 std::size_t mipLevel, wgpu::TextureAspect aspect, wgpu::Origin3D offsets,
476 wgpu::Extent3D extents, TextureMapCallback callback,
void* userData);
478 void ReadTextureFromGPU(wgpu::Texture& wgpuTexture, wgpu::TextureFormat format,
479 std::size_t mipLevel, wgpu::TextureAspect aspect, TextureMapCallback callback,
void* userData);
484 std::vector<vtkSmartPointer<vtkWebGPUComputeRenderTexture>> ComputeRenderTextures;
487#define vtkWebGPURenderWindow_OVERRIDE_ATTRIBUTES vtkWebGPURenderWindow::CreateOverrideAttributes()
dynamic, self-adjusting array of float
topologically and geometrically regular array of data
a simple class to control print indentation
Allocate and hold a VTK object.
Attribute for vtkObjectFactory overrides.
platform-independent render window interaction including picking and frame rate control.
Hold a reference to a vtkObjectBase instance.
dynamic, self-adjusting array of unsigned char
This culler does both frustum culling and occlusion culling.
Create a webgpu device for use in rendering and compute pipelines.
Class to create and retrieve render pipelines based on a given key.
Class to create and retrieve render Textures based on a given key.
vtkWGPUAttachment IdsAttachment
vtkGetNewMacro(WGPUPipelineCache, vtkWebGPURenderPipelineCache)
Get the pipeline cache for this renderer.
static vtkOverrideAttribute * CreateOverrideAttributes()
vtkWGPUDepthStencil DepthStencilAttachment
virtual void DestroyWindow()
Destroy a not-off-screen window.
int SurfaceConfiguredSize[2]
void Frame() override
A termination method performed at the end of the rendering process to do things like swapping buffers...
void DestroyIdsAttachment()
void CreateCommandEncoder()
Initializes a new command encoder.
wgpu::TextureFormat GetPreferredSurfaceTextureFormat()
Get the texture format preferred for the surface.
wgpu::TextureFormat GetPreferredSelectorIdsTextureFormat()
Get the texture format preferred for selector IDs.
void RecreateComputeRenderTextures()
wgpu::TextureFormat GetDepthStencilFormat()
Get the texture format of the depth-stencil attachment.
bool EnsureDisplay() override
Ensure RenderWindow's display is opened.
void UnconfigureSurface()
vtkGetNewMacro(WGPUTextureCache, vtkWebGPURenderTextureCache)
Get the texture cache for this renderer.
std::string PreprocessShaderSource(const std::string &source) const
Replaces all include statements in the given source code with source code corresponding to the includ...
void End() override
Update the system, if needed, at end of render process.
vtkSmartPointer< vtkImageData > SaveAttachmentToVTI(AttachmentTypeForVTISnapshot type)
int SupportsOpenGL() override
Does this render window support OpenGL?
int SetZbufferData(int x1, int y1, int x2, int y2, float *buffer) override
Set/Get the zbuffer data from an image.
float * GetRGBAPixelData(int x, int y, int x2, int y2, int front, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
wgpu::CommandEncoder GetCommandEncoder()
Get the currently used command encoder.
vtkNew< vtkWebGPURenderTextureCache > WGPUTextureCache
void SetWGPUConfiguration(vtkWebGPUConfiguration *config)
vtkTypeUInt32 * GetIdsData(int x1, int y1, int x2, int y2)
Get the Ids data from the last render.
void SetInteractor(vtkRenderWindowInteractor *) override
Set the interactor for the window.
const char * ReportCapabilities() override
Get report of capabilities for the render window.
wgpu::Adapter GetAdapter()
Get the webgpu adapter.
std::function< void(const void *mappedData, int bytesPerRow, void *userdata)> TextureMapCallback
bool HasStencil()
Whether the offscreen render target has stencil capabilities.
int GetPixelData(int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data, int right) override
Set/Get the pixel data of an image, transmitted as RGBRGB... front in this context indicates that the...
vtkWGPUAttachment ColorAttachment
friend class vtkWebGPUComputeOcclusionCuller
void CreateColorCopyPipeline()
vtkSmartPointer< vtkWebGPUConfiguration > WGPUConfiguration
wgpu::TextureView GetHardwareSelectorAttachmentView()
int GetRGBAPixelData(int x, int y, int x2, int y2, int front, vtkFloatArray *data, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
void ReleaseRGBAPixelData(float *data) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkWebGPURenderWindow * New()
Instantiate the class.
int GetRGBACharPixelData(int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
int DepthCopyTextureIndex
void * GetGenericDisplayId() override
Get the generic display id for the window.
int SetPixelData(int x, int y, int x2, int y2, unsigned char *data, int front, int right) override
Set/Get the pixel data of an image, transmitted as RGBRGB... front in this context indicates that the...
unsigned char * GetRGBACharPixelData(int x, int y, int x2, int y2, int front, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
wgpu::TextureFormat PreferredSurfaceTextureFormat
vtkWGPUFullScreenQuad ColorCopyRenderPipeline
float * GetZbufferData(int x1, int y1, int x2, int y2) override
Set/Get the zbuffer data from an image.
void WaitForCompletion() override
Block the thread until work queue completes all submitted work.
int SetPixelData(int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int right) override
Set/Get the pixel data of an image, transmitted as RGBRGB... front in this context indicates that the...
wgpu::CommandEncoder CommandEncoder
void CreateDepthStencilAttachment()
void DestroyDepthStencilAttachment()
void ReleaseGraphicsResources(vtkWindow *) override
Free up any graphics resources associated with this window a value of NULL means the context may alre...
bool InitializeFromCurrentContext() override
Initialize the render window from the information associated with the currently activated OpenGL cont...
void CreateIdsAttachment()
vtkSmartPointer< vtkWebGPUComputePipeline > DepthCopyPipeline
vtkGetNewMacro(WGPUShaderDatabase, vtkWebGPUShaderDatabase)
Get a database of all WebGPU shader source codes in VTK.
void Initialize() override
Creates the WebGPU context, swapchain, depth buffer, color attachment, ...
void CreateOffscreenColorAttachment()
void DestroyOffscreenColorAttachment()
wgpu::TextureView GetDepthStencilView()
Get a view of the depth-stencil attachment used in the offscreen render target.
int SetZbufferData(int x1, int y1, int x2, int y2, vtkFloatArray *buffer) override
Set/Get the zbuffer data from an image.
int GetZbufferData(int x1, int y1, int x2, int y2, vtkFloatArray *buffer) override
Set/Get the zbuffer data from an image.
void Render() override
Handle opengl specific code and calls superclass.
int SetRGBAPixelData(int x, int y, int x2, int y2, float *data, int front, int blend=0, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
wgpu::RenderBundleEncoder NewRenderBundleEncoder(wgpu::RenderBundleEncoderDescriptor &descriptor)
Create a new render bundle encoder on the webgpu device.
vtkSmartPointer< vtkWebGPUComputeRenderTexture > AcquireDepthBufferRenderTexture()
Returns a vtkWebGPUComputeRenderTexture ready to be added to a compute pipeline using vtkWebGPUComput...
void RenderOffscreenTexture()
vtkSmartPointer< vtkWebGPUComputePass > DepthCopyPass
void FlushCommandBuffers(vtkTypeUInt32 count, wgpu::CommandBuffer *buffers)
Sends a given command buffer to the device queue.
void Start() override
Start the rendering process for a frame.
const char * GetRenderingBackend() override
What rendering backend has the user requested.
vtkSmartPointer< vtkWebGPUComputeRenderTexture > AcquireFramebufferRenderTexture()
Returns a vtkWebGPUComputeRenderTexture ready to be added to a compute pipeline using vtkWebGPUComput...
vtkNew< vtkWebGPURenderPipelineCache > WGPUPipelineCache
wgpu::RenderPassEncoder NewRenderPass(wgpu::RenderPassDescriptor &descriptor)
Create a new render pass encoder on the webgpu device.
virtual void SyncWithHardware()
int SetRGBACharPixelData(int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int blend=0, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
vtkNew< vtkWebGPUShaderDatabase > WGPUShaderDatabase
~vtkWebGPURenderWindow() override
AttachmentTypeForVTISnapshot
void * GetGenericContext() override
Get the generic context pointer.
virtual std::string MakeDefaultWindowNameWithBackend()
Construct the window title as "Visualization Toolkit - <WindowSystem> <GraphicsBackend>" Ex: "Visuali...
int GetZbufferData(int x1, int y1, int x2, int y2, float *z) override
Set/Get the zbuffer data from an image.
wgpu::TextureView GetOffscreenColorAttachmentView()
Get a view of the color attachment used in the offscreen render target.
vtkWGPUUserStagingPixelData StagingPixelData
int SetRGBAPixelData(int x, int y, int x2, int y2, vtkFloatArray *data, int front, int blend=0, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
void StereoMidpoint() override
Intermediate method performs operations required between the rendering of the left and right eye.
int GetColorBufferSizes(int *rgba) override
Get the size of the color buffer.
wgpu::Device GetDevice()
Get the webgpu device.
void DestroyColorCopyPipeline()
int SetRGBACharPixelData(int x, int y, int x2, int y2, unsigned char *data, int front, int blend=0, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
virtual void CreateAWindow()
Create a not-off-screen window.
wgpu::TextureFormat PreferredSelectorIdsTextureFormat
void GetIdsData(int x1, int y1, int x2, int y2, vtkTypeUInt32Array *data)
Get the Ids data from the last render.
unsigned char * GetPixelData(int x, int y, int x2, int y2, int front, int right) override
Set/Get the pixel data of an image, transmitted as RGBRGB... front in this context indicates that the...
Class to add and retrieve source code for shader files for a specified key.
wgpu::TextureFormat Format
wgpu::TextureFormat Format
wgpu::BindGroup BindGroup
wgpu::TexelCopyBufferLayout Layout
boost::graph_traits< vtkGraph * >::vertex_descriptor source(boost::graph_traits< vtkGraph * >::edge_descriptor e, vtkGraph *)
@ Valid
Cell is in a good state.