19#ifndef vtkWebGPURenderWindow_h
20#define vtkWebGPURenderWindow_h
24#include "vtkRenderingWebGPUModule.h"
33VTK_ABI_NAMESPACE_BEGIN
38class vtkWebGPUTextureCache;
40class vtkTypeUInt32Array;
128 unsigned char*
GetPixelData(
int x,
int y,
int x2,
int y2,
int front,
int right)
override;
132 int x,
int y,
int x2,
int y2,
unsigned char* data,
int front,
int right)
override;
143 int x,
int y,
int x2,
int y2,
int front,
vtkFloatArray* data,
int right = 0)
override;
145 int x,
int y,
int x2,
int y2,
float* data,
int front,
int blend = 0,
int right = 0)
override;
147 int right = 0)
override;
150 int x,
int y,
int x2,
int y2,
int front,
int right = 0)
override;
154 int blend = 0,
int right = 0)
override;
156 int blend = 0,
int right = 0)
override;
176 void GetIdsData(
int x1,
int y1,
int x2,
int y2, vtkTypeUInt32Array* data);
254 wgpu::RenderPassEncoder
NewRenderPass(wgpu::RenderPassDescriptor& descriptor);
334 std::function<
void(const
void* mappedData,
int bytesPerRow,
void* userdata)>;
380 void InitializeRendererComputePipelines();
386 void SubmitCommandBuffer(
int count, wgpu::CommandBuffer* commandBuffer);
391 void PostRenderComputePipelines();
397 void PostRasterizationRender();
399 struct ComponentMapping
422 ComponentMapping GetComponentMapping(wgpu::TextureFormat format,
int desiredOutComponents);
424 template <
typename TOutput,
typename TInput>
425 struct PixelReadbackCallbackData
427 TOutput* OutputValues;
428 uint32_t Width, Height;
429 ComponentMapping Mapping;
430 std::function<TOutput(TInput)> Converter;
447 template <
typename TOutput,
typename TInput>
448 TOutput* GetTextureDataInternal(wgpu::Texture texture, wgpu::TextureFormat format,
int x1,
int y1,
449 int x2,
int y2,
const ComponentMapping& componentMapping,
450 std::function<TOutput(TInput)> converter =
nullptr);
457 std::uint32_t FlipY(std::uint32_t y);
468 void ReadTextureFromGPU(wgpu::Texture& wgpuTexture, wgpu::TextureFormat format,
469 std::size_t mipLevel, wgpu::TextureAspect aspect, wgpu::Origin3D offsets,
470 wgpu::Extent3D extents, TextureMapCallback callback,
void* userData);
477 void ReadTextureFromGPU(wgpu::Texture& wgpuTexture, wgpu::TextureFormat format,
478 std::size_t mipLevel, wgpu::TextureAspect aspect, TextureMapCallback callback,
void* userData);
501 void CreateSurface();
506 void ConfigureSurface();
513 void UnconfigureSurface();
521 void CreateOffscreenColorAttachment();
522 void DestroyOffscreenColorAttachment();
531 void CreateIdsAttachment();
532 void DestroyIdsAttachment();
541 void CreateDepthStencilAttachment();
542 void DestroyDepthStencilAttachment();
550 void CreateColorCopyPipeline();
551 void DestroyColorCopyPipeline();
559 void RecreateComputeRenderTextures();
567 void RenderOffscreenTexture();
573 virtual void SyncWithHardware();
575 bool RenderTexturesSetup =
false;
577 wgpu::Surface Surface;
578 wgpu::CommandEncoder CommandEncoder;
579 int SurfaceConfiguredSize[2];
580 wgpu::TextureFormat PreferredSurfaceTextureFormat = wgpu::TextureFormat::BGRA8Unorm;
581 wgpu::TextureFormat PreferredSelectorIdsTextureFormat = wgpu::TextureFormat::RGBA32Uint;
582 struct vtkWGPUDepthStencil
584 wgpu::Texture Texture;
585 wgpu::TextureView View;
586 wgpu::TextureFormat Format;
589 vtkWGPUDepthStencil DepthStencilAttachment;
591 struct vtkWGPUAttachment
593 wgpu::Texture Texture;
594 wgpu::TextureView View;
595 wgpu::TextureFormat Format;
597 vtkWGPUAttachment ColorAttachment;
598 vtkWGPUAttachment IdsAttachment;
600 struct vtkWGPUUserStagingPixelData
602 wgpu::Origin3D Origin;
603 wgpu::Extent3D Extent;
604 wgpu::TexelCopyBufferLayout Layout;
607 vtkWGPUUserStagingPixelData StagingPixelData;
609 struct vtkWGPUFullScreenQuad
612 wgpu::BindGroup BindGroup;
614 vtkWGPUFullScreenQuad ColorCopyRenderPipeline;
616 vtkSmartPointer<vtkWebGPUConfiguration> WGPUConfiguration;
617 vtkNew<vtkWebGPUShaderDatabase> WGPUShaderDatabase;
618 vtkNew<vtkWebGPURenderPipelineCache> WGPUPipelineCache;
619 vtkNew<vtkWebGPURenderTextureCache> WGPUTextureCache;
621 vtkSmartPointer<vtkWebGPUComputePipeline> DepthCopyPipeline;
622 vtkSmartPointer<vtkWebGPUComputePass> DepthCopyPass;
623 int DepthCopyBufferIndex = 0;
624 int DepthCopyTextureIndex = 0;
631 std::vector<vtkSmartPointer<vtkWebGPUComputeRenderTexture>> ComputeRenderTextures;
634#define vtkWebGPURenderWindow_OVERRIDE_ATTRIBUTES vtkWebGPURenderWindow::CreateOverrideAttributes()
dynamic, self-adjusting array of float
topologically and geometrically regular array of data
a simple class to control print indentation
Attribute for vtkObjectFactory overrides.
Hold a reference to a vtkObjectBase instance.
dynamic, self-adjusting array of unsigned char
This culler does both frustum culling and occlusion culling.
Render textures are returned by calls to vtkWebGPUPolyDataMapper::AcquireXXXXRenderTexture() and repr...
Create a webgpu device for use in rendering and compute pipelines.
Class to create and retrieve render pipelines based on a given key.
Class to create and retrieve render Textures based on a given key.
static vtkOverrideAttribute * CreateOverrideAttributes()
virtual void DestroyWindow()
Destroy a not-off-screen window.
void Frame() override
A termination method performed at the end of the rendering process to do things like swapping buffers...
void CreateCommandEncoder()
Initializes a new command encoder.
wgpu::TextureFormat GetPreferredSurfaceTextureFormat()
Get the texture format preferred for the surface.
wgpu::TextureFormat GetPreferredSelectorIdsTextureFormat()
Get the texture format preferred for selector IDs.
wgpu::TextureFormat GetDepthStencilFormat()
Get the texture format of the depth-stencil attachment.
bool EnsureDisplay() override
Ensure RenderWindow's display is opened.
std::string PreprocessShaderSource(const std::string &source) const
Replaces all include statements in the given source code with source code corresponding to the includ...
void End() override
Update the system, if needed, at end of render process.
vtkSmartPointer< vtkImageData > SaveAttachmentToVTI(AttachmentTypeForVTISnapshot type)
int SupportsOpenGL() override
Does this render window support OpenGL?
int SetZbufferData(int x1, int y1, int x2, int y2, float *buffer) override
Set/Get the zbuffer data from an image.
float * GetRGBAPixelData(int x, int y, int x2, int y2, int front, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
wgpu::CommandEncoder GetCommandEncoder()
Get the currently used command encoder.
vtkTypeUInt32 * GetIdsData(int x1, int y1, int x2, int y2)
Get the Ids data from the last render.
const char * ReportCapabilities() override
Get report of capabilities for the render window.
wgpu::Adapter GetAdapter()
Get the webgpu adapter.
std::function< void(const void *mappedData, int bytesPerRow, void *userdata)> TextureMapCallback
void Finalize() override
Call DestroyWindow.
bool HasStencil()
Whether the offscreen render target has stencil capabilities.
int GetPixelData(int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data, int right) override
Set/Get the pixel data of an image, transmitted as RGBRGB... front in this context indicates that the...
friend class vtkWebGPUComputeOcclusionCuller
wgpu::TextureView GetHardwareSelectorAttachmentView()
int GetRGBAPixelData(int x, int y, int x2, int y2, int front, vtkFloatArray *data, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
void ReleaseRGBAPixelData(float *data) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkWebGPURenderWindow * New()
Instantiate the class.
int GetRGBACharPixelData(int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
void * GetGenericDisplayId() override
Get the generic display id for the window.
int SetPixelData(int x, int y, int x2, int y2, unsigned char *data, int front, int right) override
Set/Get the pixel data of an image, transmitted as RGBRGB... front in this context indicates that the...
unsigned char * GetRGBACharPixelData(int x, int y, int x2, int y2, int front, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
float * GetZbufferData(int x1, int y1, int x2, int y2) override
Set/Get the zbuffer data from an image.
VTK_MAYSUSPEND void SetWGPUConfiguration(vtkWebGPUConfiguration *config)
Set/Get the webgpu configuration instance.
void WaitForCompletion() override
Block the thread until work queue completes all submitted work.
int SetPixelData(int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int right) override
Set/Get the pixel data of an image, transmitted as RGBRGB... front in this context indicates that the...
void ReleaseGraphicsResources(vtkWindow *) override
Free up any graphics resources associated with this window a value of NULL means the context may alre...
bool InitializeFromCurrentContext() override
Initialize the render window from the information associated with the currently activated OpenGL cont...
vtkGetNewMacro(WGPUShaderDatabase, vtkWebGPUShaderDatabase)
Get a database of all WebGPU shader source codes in VTK.
void Initialize() override
Creates the WebGPU context, swapchain, depth buffer, color attachment, ...
wgpu::TextureView GetDepthStencilView()
Get a view of the depth-stencil attachment used in the offscreen render target.
int SetZbufferData(int x1, int y1, int x2, int y2, vtkFloatArray *buffer) override
Set/Get the zbuffer data from an image.
int GetZbufferData(int x1, int y1, int x2, int y2, vtkFloatArray *buffer) override
Set/Get the zbuffer data from an image.
void Render() override
Handle opengl specific code and calls superclass.
int SetRGBAPixelData(int x, int y, int x2, int y2, float *data, int front, int blend=0, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
wgpu::RenderBundleEncoder NewRenderBundleEncoder(wgpu::RenderBundleEncoderDescriptor &descriptor)
Create a new render bundle encoder on the webgpu device.
vtkSmartPointer< vtkWebGPUComputeRenderTexture > AcquireDepthBufferRenderTexture()
Returns a vtkWebGPUComputeRenderTexture ready to be added to a compute pipeline using vtkWebGPUComput...
void FlushCommandBuffers(vtkTypeUInt32 count, wgpu::CommandBuffer *buffers)
Sends a given command buffer to the device queue.
void Start() override
Start the rendering process for a frame.
const char * GetRenderingBackend() override
What rendering backend has the user requested.
vtkSmartPointer< vtkWebGPUComputeRenderTexture > AcquireFramebufferRenderTexture()
Returns a vtkWebGPUComputeRenderTexture ready to be added to a compute pipeline using vtkWebGPUComput...
wgpu::RenderPassEncoder NewRenderPass(wgpu::RenderPassDescriptor &descriptor)
Create a new render pass encoder on the webgpu device.
int SetRGBACharPixelData(int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int blend=0, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
~vtkWebGPURenderWindow() override
AttachmentTypeForVTISnapshot
VTK_MAYSUSPEND void GetIdsData(int x1, int y1, int x2, int y2, vtkTypeUInt32Array *data)
Get the Ids data from the last render.
void * GetGenericContext() override
Get the generic context pointer.
virtual std::string MakeDefaultWindowNameWithBackend()
Construct the window title as "Visualization Toolkit - <WindowSystem> <GraphicsBackend>" Ex: "Visuali...
int GetZbufferData(int x1, int y1, int x2, int y2, float *z) override
Set/Get the zbuffer data from an image.
wgpu::TextureView GetOffscreenColorAttachmentView()
Get a view of the color attachment used in the offscreen render target.
int SetRGBAPixelData(int x, int y, int x2, int y2, vtkFloatArray *data, int front, int blend=0, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
void StereoMidpoint() override
Intermediate method performs operations required between the rendering of the left and right eye.
int GetColorBufferSizes(int *rgba) override
Get the size of the color buffer.
wgpu::Device GetDevice()
Get the webgpu device.
int SetRGBACharPixelData(int x, int y, int x2, int y2, unsigned char *data, int front, int blend=0, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
virtual void CreateAWindow()
Create a not-off-screen window.
unsigned char * GetPixelData(int x, int y, int x2, int y2, int front, int right) override
Set/Get the pixel data of an image, transmitted as RGBRGB... front in this context indicates that the...
Class to add and retrieve source code for shader files for a specified key.
boost::graph_traits< vtkGraph * >::vertex_descriptor source(boost::graph_traits< vtkGraph * >::edge_descriptor e, vtkGraph *)
@ Valid
Cell is in a good state.
#define VTK_MARSHAL_EXCLUDE_REASON_IS_INTERNAL
#define VTK_MARSHALEXCLUDE(reason)