19#ifndef vtkWebGPURenderWindow_h
20#define vtkWebGPURenderWindow_h
24#include "vtkRenderingWebGPUModule.h"
33VTK_ABI_NAMESPACE_BEGIN
38class vtkWebGPUTextureCache;
40class vtkTypeUInt32Array;
128 unsigned char*
GetPixelData(
int x,
int y,
int x2,
int y2,
int front,
int right)
override;
132 int x,
int y,
int x2,
int y2,
unsigned char* data,
int front,
int right)
override;
143 int x,
int y,
int x2,
int y2,
int front,
vtkFloatArray* data,
int right = 0)
override;
145 int x,
int y,
int x2,
int y2,
float* data,
int front,
int blend = 0,
int right = 0)
override;
147 int right = 0)
override;
150 int x,
int y,
int x2,
int y2,
int front,
int right = 0)
override;
154 int blend = 0,
int right = 0)
override;
156 int blend = 0,
int right = 0)
override;
176 void GetIdsData(
int x1,
int y1,
int x2,
int y2, vtkTypeUInt32Array* data);
334 std::function<
void(const
void* mappedData,
int bytesPerRow,
void* userdata)>;
401 void InitializeRendererComputePipelines();
407 void SubmitCommandBuffer(
int count, WGPUCommandBuffer* commandBuffer);
412 void PostRenderComputePipelines();
418 void PostRasterizationRender();
420 struct ComponentMapping
443 ComponentMapping GetComponentMapping(WGPUTextureFormat format,
int desiredOutComponents);
445 template <
typename TOutput,
typename TInput>
446 struct PixelReadbackCallbackData
448 TOutput* OutputValues;
449 uint32_t Width, Height;
450 ComponentMapping Mapping;
451 std::function<TOutput(TInput)> Converter;
471 template <
typename TOutput,
typename TInput>
472 TOutput* GetTextureDataInternal(WGPUTexture texture, WGPUTextureFormat format,
int x1,
int y1,
473 int x2,
int y2,
const ComponentMapping& componentMapping,
474 std::function<TOutput(TInput)> converter =
nullptr);
481 std::uint32_t FlipY(std::uint32_t y);
492 void ReadTextureFromGPU(WGPUTexture& wgpuTexture, WGPUTextureFormat format, std::size_t mipLevel,
493 WGPUTextureAspect aspect, WGPUOrigin3D offsets, WGPUExtent3D extents,
494 TextureMapCallback callback,
void* userData);
501 void ReadTextureFromGPU(WGPUTexture& wgpuTexture, WGPUTextureFormat format, std::size_t mipLevel,
502 WGPUTextureAspect aspect, TextureMapCallback callback,
void* userData);
525 void CreateSurface();
526 WGPUSurface CreateSurfaceFromHardwareWindow(WGPUInstance instance);
531 void ConfigureSurface();
538 void UnconfigureSurface();
552 bool RendersOffScreenOnly();
560 void CreateOffscreenColorAttachment();
561 void DestroyOffscreenColorAttachment();
570 void CreateIdsAttachment();
571 void DestroyIdsAttachment();
580 void CreateDepthStencilAttachment();
581 void DestroyDepthStencilAttachment();
589 void CreateColorCopyPipeline();
590 void DestroyColorCopyPipeline();
598 void RecreateComputeRenderTextures();
606 void RenderOffscreenTexture();
612 virtual void SyncWithHardware();
614 bool RenderTexturesSetup =
false;
616 WGPUSurface Surface =
nullptr;
617 WGPUTexture SurfaceTexture =
nullptr;
618 WGPUCommandEncoder CommandEncoder =
nullptr;
619 int SurfaceConfiguredSize[2];
620 WGPUTextureFormat PreferredSurfaceTextureFormat = WGPUTextureFormat_BGRA8Unorm;
621 WGPUTextureFormat PreferredSelectorIdsTextureFormat = WGPUTextureFormat_RGBA32Uint;
622 struct vtkWGPUDepthStencil
624 WGPUTexture Texture =
nullptr;
625 WGPUTextureView View =
nullptr;
626 WGPUTextureFormat Format;
629 vtkWGPUDepthStencil DepthStencilAttachment;
631 struct vtkWGPUAttachment
633 WGPUTexture Texture =
nullptr;
634 WGPUTextureView View =
nullptr;
635 WGPUTextureFormat Format;
637 vtkWGPUAttachment ColorAttachment;
638 vtkWGPUAttachment IdsAttachment;
640 struct vtkWGPUUserStagingPixelData
644 vtkWGPUUserStagingPixelData();
647 WGPUTexelCopyBufferLayout Layout;
648 WGPUBuffer Buffer =
nullptr;
650 vtkWGPUUserStagingPixelData StagingPixelData;
652 struct vtkWGPUFullScreenQuad
655 WGPUBindGroup BindGroup =
nullptr;
657 vtkWGPUFullScreenQuad ColorCopyRenderPipeline;
659 vtkSmartPointer<vtkWebGPUConfiguration> WGPUConfiguration;
660 vtkNew<vtkWebGPUShaderDatabase> WGPUShaderDatabase;
661 vtkNew<vtkWebGPURenderPipelineCache> WGPUPipelineCache;
662 vtkNew<vtkWebGPURenderTextureCache> WGPUTextureCache;
664 const WGPUSurfaceDescriptor* CustomSurfaceDescriptor =
nullptr;
666 vtkSmartPointer<vtkWebGPUComputePipeline> DepthCopyPipeline;
667 vtkSmartPointer<vtkWebGPUComputePass> DepthCopyPass;
668 int DepthCopyBufferIndex = 0;
669 int DepthCopyTextureIndex = 0;
676 std::vector<vtkSmartPointer<vtkWebGPUComputeRenderTexture>> ComputeRenderTextures;
679#define vtkWebGPURenderWindow_OVERRIDE_ATTRIBUTES vtkWebGPURenderWindow::CreateOverrideAttributes()
dynamic, self-adjusting array of float
topologically and geometrically regular array of data
a simple class to control print indentation
Attribute for vtkObjectFactory overrides.
platform-independent render window interaction including picking and frame rate control.
Hold a reference to a vtkObjectBase instance.
dynamic, self-adjusting array of unsigned char
This culler does both frustum culling and occlusion culling.
Render textures are returned by calls to vtkWebGPUPolyDataMapper::AcquireXXXXRenderTexture() and repr...
Create a webgpu device for use in rendering and compute pipelines.
Class to create and retrieve render pipelines based on a given key.
Class to create and retrieve render Textures based on a given key.
WGPUAdapter GetAdapter()
Get the webgpu adapter.
static vtkOverrideAttribute * CreateOverrideAttributes()
virtual void DestroyWindow()
Destroy a not-off-screen window.
WGPUCommandEncoder GetCommandEncoder()
Get the currently used command encoder.
void Frame() override
A termination method performed at the end of the rendering process to do things like swapping buffers...
void CreateCommandEncoder()
Initializes a new command encoder.
WGPUDevice GetDevice()
Get the webgpu device.
WGPURenderPassEncoder NewRenderPass(WGPURenderPassDescriptor &descriptor)
Create a new render pass encoder on the webgpu device.
bool EnsureDisplay() override
Ensure RenderWindow's display is opened.
std::string PreprocessShaderSource(const std::string &source) const
Replaces all include statements in the given source code with source code corresponding to the includ...
void End() override
Update the system, if needed, at end of render process.
vtkSmartPointer< vtkImageData > SaveAttachmentToVTI(AttachmentTypeForVTISnapshot type)
int SupportsOpenGL() override
Does this render window support OpenGL?
int SetZbufferData(int x1, int y1, int x2, int y2, float *buffer) override
Set/Get the zbuffer data from an image.
float * GetRGBAPixelData(int x, int y, int x2, int y2, int front, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
vtkTypeUInt32 * GetIdsData(int x1, int y1, int x2, int y2)
Get the Ids data from the last render.
void SetInteractor(vtkRenderWindowInteractor *) override
Set the interactor for the window.
const char * ReportCapabilities() override
Get report of capabilities for the render window.
void Finalize() override
Call DestroyWindow.
bool HasStencil()
Whether the offscreen render target has stencil capabilities.
int GetPixelData(int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data, int right) override
Set/Get the pixel data of an image, transmitted as RGBRGB... front in this context indicates that the...
friend class vtkWebGPUComputeOcclusionCuller
int GetRGBAPixelData(int x, int y, int x2, int y2, int front, vtkFloatArray *data, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
void ReleaseRGBAPixelData(float *data) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkWebGPURenderWindow * New()
Instantiate the class.
int GetRGBACharPixelData(int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
void * GetGenericDisplayId() override
Get the generic display id for the window.
void FlushCommandBuffers(vtkTypeUInt32 count, WGPUCommandBuffer *buffers)
Sends a given command buffer to the device queue.
int SetPixelData(int x, int y, int x2, int y2, unsigned char *data, int front, int right) override
Set/Get the pixel data of an image, transmitted as RGBRGB... front in this context indicates that the...
const WGPUSurfaceDescriptor * GetCustomSurfaceDescriptor() const
Set/Get a custom surface descriptor to use when creating the WebGPU surface.
unsigned char * GetRGBACharPixelData(int x, int y, int x2, int y2, int front, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
float * GetZbufferData(int x1, int y1, int x2, int y2) override
Set/Get the zbuffer data from an image.
VTK_MAYSUSPEND void SetWGPUConfiguration(vtkWebGPUConfiguration *config)
Set/Get the webgpu configuration instance.
void WaitForCompletion() override
Block the thread until work queue completes all submitted work.
int SetPixelData(int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int right) override
Set/Get the pixel data of an image, transmitted as RGBRGB... front in this context indicates that the...
void ReleaseGraphicsResources(vtkWindow *) override
Free up any graphics resources associated with this window a value of NULL means the context may alre...
bool InitializeFromCurrentContext() override
Initialize the render window from the information associated with the currently activated OpenGL cont...
WGPUTextureFormat GetDepthStencilFormat()
Get the texture format of the depth-stencil attachment.
vtkGetNewMacro(WGPUShaderDatabase, vtkWebGPUShaderDatabase)
Get a database of all WebGPU shader source codes in VTK.
void SetCustomSurfaceDescriptor(const WGPUSurfaceDescriptor *descriptor)
Set/Get a custom surface descriptor to use when creating the WebGPU surface.
void Initialize() override
Creates the WebGPU context, swapchain, depth buffer, color attachment, ...
WGPUTextureView GetHardwareSelectorAttachmentView()
int SetZbufferData(int x1, int y1, int x2, int y2, vtkFloatArray *buffer) override
Set/Get the zbuffer data from an image.
int GetZbufferData(int x1, int y1, int x2, int y2, vtkFloatArray *buffer) override
Set/Get the zbuffer data from an image.
void Render() override
Handle opengl specific code and calls superclass.
int SetRGBAPixelData(int x, int y, int x2, int y2, float *data, int front, int blend=0, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
WGPUTextureView GetOffscreenColorAttachmentView()
Get a view of the color attachment used in the offscreen render target.
vtkSmartPointer< vtkWebGPUComputeRenderTexture > AcquireDepthBufferRenderTexture()
Returns a vtkWebGPUComputeRenderTexture ready to be added to a compute pipeline using vtkWebGPUComput...
void Start() override
Start the rendering process for a frame.
const char * GetRenderingBackend() override
What rendering backend has the user requested.
vtkSmartPointer< vtkWebGPUComputeRenderTexture > AcquireFramebufferRenderTexture()
Returns a vtkWebGPUComputeRenderTexture ready to be added to a compute pipeline using vtkWebGPUComput...
WGPUTextureView GetDepthStencilView()
Get a view of the depth-stencil attachment used in the offscreen render target.
WGPURenderBundleEncoder NewRenderBundleEncoder(WGPURenderBundleEncoderDescriptor &descriptor)
Create a new render bundle encoder on the webgpu device.
int SetRGBACharPixelData(int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int blend=0, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
WGPUTextureFormat GetPreferredSurfaceTextureFormat()
Get the texture format preferred for the surface.
AttachmentTypeForVTISnapshot
std::function< void(const void *mappedData, int bytesPerRow, void *userdata)> TextureMapCallback
VTK_MAYSUSPEND void GetIdsData(int x1, int y1, int x2, int y2, vtkTypeUInt32Array *data)
Get the Ids data from the last render.
void * GetGenericContext() override
Get the generic context pointer.
virtual std::string MakeDefaultWindowNameWithBackend()
Construct the window title as "Visualization Toolkit - <WindowSystem> <GraphicsBackend>" Ex: "Visuali...
int GetZbufferData(int x1, int y1, int x2, int y2, float *z) override
Set/Get the zbuffer data from an image.
int SetRGBAPixelData(int x, int y, int x2, int y2, vtkFloatArray *data, int front, int blend=0, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
void StereoMidpoint() override
Intermediate method performs operations required between the rendering of the left and right eye.
int GetColorBufferSizes(int *rgba) override
Get the size of the color buffer.
int SetRGBACharPixelData(int x, int y, int x2, int y2, unsigned char *data, int front, int blend=0, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
WGPUTextureFormat GetPreferredSelectorIdsTextureFormat()
Get the texture format preferred for selector IDs.
virtual void CreateAWindow()
Create a not-off-screen window.
unsigned char * GetPixelData(int x, int y, int x2, int y2, int front, int right) override
Set/Get the pixel data of an image, transmitted as RGBRGB... front in this context indicates that the...
Class to add and retrieve source code for shader files for a specified key.
boost::graph_traits< vtkGraph * >::vertex_descriptor source(boost::graph_traits< vtkGraph * >::edge_descriptor e, vtkGraph *)
@ Valid
Cell is in a good state.
#define VTK_MARSHAL_EXCLUDE_REASON_IS_INTERNAL
#define VTK_MARSHALEXCLUDE(reason)