19#ifndef vtkWebGPURenderWindow_h
20#define vtkWebGPURenderWindow_h
24#include "vtkRenderingWebGPUModule.h"
33VTK_ABI_NAMESPACE_BEGIN
38class vtkWebGPUTextureCache;
40class vtkTypeUInt32Array;
109 unsigned char*
GetPixelData(
int x,
int y,
int x2,
int y2,
int front,
int right)
override;
113 int x,
int y,
int x2,
int y2,
unsigned char* data,
int front,
int right)
override;
124 int x,
int y,
int x2,
int y2,
int front,
vtkFloatArray* data,
int right = 0)
override;
126 int x,
int y,
int x2,
int y2,
float* data,
int front,
int blend = 0,
int right = 0)
override;
128 int right = 0)
override;
131 int x,
int y,
int x2,
int y2,
int front,
int right = 0)
override;
135 int blend = 0,
int right = 0)
override;
137 int blend = 0,
int right = 0)
override;
156 void GetIdsData(
int x1,
int y1,
int x2,
int y2, vtkTypeUInt32Array* data);
222 wgpu::RenderPassEncoder
NewRenderPass(wgpu::RenderPassDescriptor& descriptor);
302 std::function<void(
const void* mappedData,
int bytesPerRow,
void* userdata)>;
348 void InitializeRendererComputePipelines();
354 void SubmitCommandBuffer(
int count, wgpu::CommandBuffer* commandBuffer);
359 void PostRenderComputePipelines();
365 void PostRasterizationRender();
367 struct ComponentMapping
390 ComponentMapping GetComponentMapping(wgpu::TextureFormat format,
int desiredOutComponents);
392 template <
typename TOutput,
typename TInput>
393 struct PixelReadbackCallbackData
395 TOutput* OutputValues;
396 uint32_t Width, Height;
397 ComponentMapping Mapping;
398 std::function<TOutput(TInput)> Converter;
415 template <
typename TOutput,
typename TInput>
416 TOutput* GetTextureDataInternal(wgpu::Texture texture, wgpu::TextureFormat format,
int x1,
int y1,
417 int x2,
int y2,
const ComponentMapping& componentMapping,
418 std::function<TOutput(TInput)> converter =
nullptr);
425 std::uint32_t FlipY(std::uint32_t y);
436 void ReadTextureFromGPU(wgpu::Texture& wgpuTexture, wgpu::TextureFormat format,
437 std::size_t mipLevel, wgpu::TextureAspect aspect, wgpu::Origin3D offsets,
438 wgpu::Extent3D extents, TextureMapCallback callback,
void* userData);
445 void ReadTextureFromGPU(wgpu::Texture& wgpuTexture, wgpu::TextureFormat format,
446 std::size_t mipLevel, wgpu::TextureAspect aspect, TextureMapCallback callback,
void* userData);
465 void CreateSurface();
470 void ConfigureSurface();
477 void UnconfigureSurface();
485 void CreateOffscreenColorAttachment();
486 void DestroyOffscreenColorAttachment();
495 void CreateIdsAttachment();
496 void DestroyIdsAttachment();
505 void CreateDepthStencilAttachment();
506 void DestroyDepthStencilAttachment();
514 void CreateColorCopyPipeline();
515 void DestroyColorCopyPipeline();
523 void RecreateComputeRenderTextures();
531 void RenderOffscreenTexture();
537 virtual void SyncWithHardware();
539 bool RenderTexturesSetup =
false;
541 wgpu::Surface Surface;
542 wgpu::CommandEncoder CommandEncoder;
543 int SurfaceConfiguredSize[2];
544 wgpu::TextureFormat PreferredSurfaceTextureFormat = wgpu::TextureFormat::BGRA8Unorm;
545 wgpu::TextureFormat PreferredSelectorIdsTextureFormat = wgpu::TextureFormat::RGBA32Uint;
546 struct vtkWGPUDepthStencil
548 wgpu::Texture Texture;
549 wgpu::TextureView View;
550 wgpu::TextureFormat Format;
553 vtkWGPUDepthStencil DepthStencilAttachment;
555 struct vtkWGPUAttachment
557 wgpu::Texture Texture;
558 wgpu::TextureView View;
559 wgpu::TextureFormat Format;
561 vtkWGPUAttachment ColorAttachment;
562 vtkWGPUAttachment IdsAttachment;
564 struct vtkWGPUUserStagingPixelData
566 wgpu::Origin3D Origin;
567 wgpu::Extent3D Extent;
568 wgpu::TexelCopyBufferLayout Layout;
571 vtkWGPUUserStagingPixelData StagingPixelData;
573 struct vtkWGPUFullScreenQuad
576 wgpu::BindGroup BindGroup;
578 vtkWGPUFullScreenQuad ColorCopyRenderPipeline;
580 vtkSmartPointer<vtkWebGPUConfiguration> WGPUConfiguration;
581 vtkNew<vtkWebGPUShaderDatabase> WGPUShaderDatabase;
582 vtkNew<vtkWebGPURenderPipelineCache> WGPUPipelineCache;
583 vtkNew<vtkWebGPURenderTextureCache> WGPUTextureCache;
585 vtkSmartPointer<vtkWebGPUComputePipeline> DepthCopyPipeline;
586 vtkSmartPointer<vtkWebGPUComputePass> DepthCopyPass;
587 int DepthCopyBufferIndex = 0;
588 int DepthCopyTextureIndex = 0;
595 std::vector<vtkSmartPointer<vtkWebGPUComputeRenderTexture>> ComputeRenderTextures;
598#define vtkWebGPURenderWindow_OVERRIDE_ATTRIBUTES vtkWebGPURenderWindow::CreateOverrideAttributes()
dynamic, self-adjusting array of float
topologically and geometrically regular array of data
a simple class to control print indentation
Attribute for vtkObjectFactory overrides.
Hold a reference to a vtkObjectBase instance.
dynamic, self-adjusting array of unsigned char
This culler does both frustum culling and occlusion culling.
Create a webgpu device for use in rendering and compute pipelines.
Class to create and retrieve render pipelines based on a given key.
Class to create and retrieve render Textures based on a given key.
vtkGetNewMacro(WGPUPipelineCache, vtkWebGPURenderPipelineCache)
Get the pipeline cache for this renderer.
static vtkOverrideAttribute * CreateOverrideAttributes()
virtual void DestroyWindow()
Destroy a not-off-screen window.
void Frame() override
A termination method performed at the end of the rendering process to do things like swapping buffers...
void CreateCommandEncoder()
Initializes a new command encoder.
wgpu::TextureFormat GetPreferredSurfaceTextureFormat()
Get the texture format preferred for the surface.
wgpu::TextureFormat GetPreferredSelectorIdsTextureFormat()
Get the texture format preferred for selector IDs.
wgpu::TextureFormat GetDepthStencilFormat()
Get the texture format of the depth-stencil attachment.
bool EnsureDisplay() override
Ensure RenderWindow's display is opened.
vtkGetNewMacro(WGPUTextureCache, vtkWebGPURenderTextureCache)
Get the texture cache for this renderer.
std::string PreprocessShaderSource(const std::string &source) const
Replaces all include statements in the given source code with source code corresponding to the includ...
void End() override
Update the system, if needed, at end of render process.
vtkSmartPointer< vtkImageData > SaveAttachmentToVTI(AttachmentTypeForVTISnapshot type)
int SupportsOpenGL() override
Does this render window support OpenGL?
int SetZbufferData(int x1, int y1, int x2, int y2, float *buffer) override
Set/Get the zbuffer data from an image.
float * GetRGBAPixelData(int x, int y, int x2, int y2, int front, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
wgpu::CommandEncoder GetCommandEncoder()
Get the currently used command encoder.
void SetWGPUConfiguration(vtkWebGPUConfiguration *config)
vtkTypeUInt32 * GetIdsData(int x1, int y1, int x2, int y2)
Get the Ids data from the last render.
const char * ReportCapabilities() override
Get report of capabilities for the render window.
wgpu::Adapter GetAdapter()
Get the webgpu adapter.
std::function< void(const void *mappedData, int bytesPerRow, void *userdata)> TextureMapCallback
bool HasStencil()
Whether the offscreen render target has stencil capabilities.
int GetPixelData(int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data, int right) override
Set/Get the pixel data of an image, transmitted as RGBRGB... front in this context indicates that the...
friend class vtkWebGPUComputeOcclusionCuller
wgpu::TextureView GetHardwareSelectorAttachmentView()
int GetRGBAPixelData(int x, int y, int x2, int y2, int front, vtkFloatArray *data, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
void ReleaseRGBAPixelData(float *data) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkWebGPURenderWindow * New()
Instantiate the class.
int GetRGBACharPixelData(int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
void * GetGenericDisplayId() override
Get the generic display id for the window.
int SetPixelData(int x, int y, int x2, int y2, unsigned char *data, int front, int right) override
Set/Get the pixel data of an image, transmitted as RGBRGB... front in this context indicates that the...
unsigned char * GetRGBACharPixelData(int x, int y, int x2, int y2, int front, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
float * GetZbufferData(int x1, int y1, int x2, int y2) override
Set/Get the zbuffer data from an image.
void WaitForCompletion() override
Block the thread until work queue completes all submitted work.
int SetPixelData(int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int right) override
Set/Get the pixel data of an image, transmitted as RGBRGB... front in this context indicates that the...
void ReleaseGraphicsResources(vtkWindow *) override
Free up any graphics resources associated with this window a value of NULL means the context may alre...
bool InitializeFromCurrentContext() override
Initialize the render window from the information associated with the currently activated OpenGL cont...
vtkGetNewMacro(WGPUShaderDatabase, vtkWebGPUShaderDatabase)
Get a database of all WebGPU shader source codes in VTK.
void Initialize() override
Creates the WebGPU context, swapchain, depth buffer, color attachment, ...
wgpu::TextureView GetDepthStencilView()
Get a view of the depth-stencil attachment used in the offscreen render target.
int SetZbufferData(int x1, int y1, int x2, int y2, vtkFloatArray *buffer) override
Set/Get the zbuffer data from an image.
int GetZbufferData(int x1, int y1, int x2, int y2, vtkFloatArray *buffer) override
Set/Get the zbuffer data from an image.
void Render() override
Handle opengl specific code and calls superclass.
int SetRGBAPixelData(int x, int y, int x2, int y2, float *data, int front, int blend=0, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
wgpu::RenderBundleEncoder NewRenderBundleEncoder(wgpu::RenderBundleEncoderDescriptor &descriptor)
Create a new render bundle encoder on the webgpu device.
vtkSmartPointer< vtkWebGPUComputeRenderTexture > AcquireDepthBufferRenderTexture()
Returns a vtkWebGPUComputeRenderTexture ready to be added to a compute pipeline using vtkWebGPUComput...
void FlushCommandBuffers(vtkTypeUInt32 count, wgpu::CommandBuffer *buffers)
Sends a given command buffer to the device queue.
void Start() override
Start the rendering process for a frame.
const char * GetRenderingBackend() override
What rendering backend has the user requested.
vtkSmartPointer< vtkWebGPUComputeRenderTexture > AcquireFramebufferRenderTexture()
Returns a vtkWebGPUComputeRenderTexture ready to be added to a compute pipeline using vtkWebGPUComput...
wgpu::RenderPassEncoder NewRenderPass(wgpu::RenderPassDescriptor &descriptor)
Create a new render pass encoder on the webgpu device.
int SetRGBACharPixelData(int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int blend=0, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
~vtkWebGPURenderWindow() override
AttachmentTypeForVTISnapshot
void * GetGenericContext() override
Get the generic context pointer.
virtual std::string MakeDefaultWindowNameWithBackend()
Construct the window title as "Visualization Toolkit - <WindowSystem> <GraphicsBackend>" Ex: "Visuali...
int GetZbufferData(int x1, int y1, int x2, int y2, float *z) override
Set/Get the zbuffer data from an image.
wgpu::TextureView GetOffscreenColorAttachmentView()
Get a view of the color attachment used in the offscreen render target.
int SetRGBAPixelData(int x, int y, int x2, int y2, vtkFloatArray *data, int front, int blend=0, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
void StereoMidpoint() override
Intermediate method performs operations required between the rendering of the left and right eye.
int GetColorBufferSizes(int *rgba) override
Get the size of the color buffer.
wgpu::Device GetDevice()
Get the webgpu device.
int SetRGBACharPixelData(int x, int y, int x2, int y2, unsigned char *data, int front, int blend=0, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
virtual void CreateAWindow()
Create a not-off-screen window.
void GetIdsData(int x1, int y1, int x2, int y2, vtkTypeUInt32Array *data)
Get the Ids data from the last render.
unsigned char * GetPixelData(int x, int y, int x2, int y2, int front, int right) override
Set/Get the pixel data of an image, transmitted as RGBRGB... front in this context indicates that the...
Class to add and retrieve source code for shader files for a specified key.
boost::graph_traits< vtkGraph * >::vertex_descriptor source(boost::graph_traits< vtkGraph * >::edge_descriptor e, vtkGraph *)
@ Valid
Cell is in a good state.