19#ifndef vtkWebGPURenderWindow_h
20#define vtkWebGPURenderWindow_h
24#include "vtkRenderingWebGPUModule.h"
33VTK_ABI_NAMESPACE_BEGIN
38class vtkWebGPUTextureCache;
40class vtkTypeUInt32Array;
114 unsigned char*
GetPixelData(
int x,
int y,
int x2,
int y2,
int front,
int right)
override;
118 int x,
int y,
int x2,
int y2,
unsigned char* data,
int front,
int right)
override;
129 int x,
int y,
int x2,
int y2,
int front,
vtkFloatArray* data,
int right = 0)
override;
131 int x,
int y,
int x2,
int y2,
float* data,
int front,
int blend = 0,
int right = 0)
override;
133 int right = 0)
override;
136 int x,
int y,
int x2,
int y2,
int front,
int right = 0)
override;
140 int blend = 0,
int right = 0)
override;
142 int blend = 0,
int right = 0)
override;
161 void GetIdsData(
int x1,
int y1,
int x2,
int y2, vtkTypeUInt32Array* data);
227 wgpu::RenderPassEncoder
NewRenderPass(wgpu::RenderPassDescriptor& descriptor);
307 std::function<void(
const void* mappedData,
int bytesPerRow,
void* userdata)>;
353 void InitializeRendererComputePipelines();
359 void SubmitCommandBuffer(
int count, wgpu::CommandBuffer* commandBuffer);
364 void PostRenderComputePipelines();
370 void PostRasterizationRender();
372 struct ComponentMapping
395 ComponentMapping GetComponentMapping(wgpu::TextureFormat format,
int desiredOutComponents);
397 template <
typename TOutput,
typename TInput>
398 struct PixelReadbackCallbackData
400 TOutput* OutputValues;
401 uint32_t Width, Height;
402 ComponentMapping Mapping;
403 std::function<TOutput(TInput)> Converter;
420 template <
typename TOutput,
typename TInput>
421 TOutput* GetTextureDataInternal(wgpu::Texture texture, wgpu::TextureFormat format,
int x1,
int y1,
422 int x2,
int y2,
const ComponentMapping& componentMapping,
423 std::function<TOutput(TInput)> converter =
nullptr);
430 std::uint32_t FlipY(std::uint32_t y);
441 void ReadTextureFromGPU(wgpu::Texture& wgpuTexture, wgpu::TextureFormat format,
442 std::size_t mipLevel, wgpu::TextureAspect aspect, wgpu::Origin3D offsets,
443 wgpu::Extent3D extents, TextureMapCallback callback,
void* userData);
450 void ReadTextureFromGPU(wgpu::Texture& wgpuTexture, wgpu::TextureFormat format,
451 std::size_t mipLevel, wgpu::TextureAspect aspect, TextureMapCallback callback,
void* userData);
470 void CreateSurface();
475 void ConfigureSurface();
482 void UnconfigureSurface();
490 void CreateOffscreenColorAttachment();
491 void DestroyOffscreenColorAttachment();
500 void CreateIdsAttachment();
501 void DestroyIdsAttachment();
510 void CreateDepthStencilAttachment();
511 void DestroyDepthStencilAttachment();
519 void CreateColorCopyPipeline();
520 void DestroyColorCopyPipeline();
528 void RecreateComputeRenderTextures();
536 void RenderOffscreenTexture();
542 virtual void SyncWithHardware();
544 bool RenderTexturesSetup =
false;
546 wgpu::Surface Surface;
547 wgpu::CommandEncoder CommandEncoder;
548 int SurfaceConfiguredSize[2];
549 wgpu::TextureFormat PreferredSurfaceTextureFormat = wgpu::TextureFormat::BGRA8Unorm;
550 wgpu::TextureFormat PreferredSelectorIdsTextureFormat = wgpu::TextureFormat::RGBA32Uint;
551 struct vtkWGPUDepthStencil
553 wgpu::Texture Texture;
554 wgpu::TextureView View;
555 wgpu::TextureFormat Format;
558 vtkWGPUDepthStencil DepthStencilAttachment;
560 struct vtkWGPUAttachment
562 wgpu::Texture Texture;
563 wgpu::TextureView View;
564 wgpu::TextureFormat Format;
566 vtkWGPUAttachment ColorAttachment;
567 vtkWGPUAttachment IdsAttachment;
569 struct vtkWGPUUserStagingPixelData
571 wgpu::Origin3D Origin;
572 wgpu::Extent3D Extent;
573 wgpu::TexelCopyBufferLayout Layout;
576 vtkWGPUUserStagingPixelData StagingPixelData;
578 struct vtkWGPUFullScreenQuad
581 wgpu::BindGroup BindGroup;
583 vtkWGPUFullScreenQuad ColorCopyRenderPipeline;
585 vtkSmartPointer<vtkWebGPUConfiguration> WGPUConfiguration;
586 vtkNew<vtkWebGPUShaderDatabase> WGPUShaderDatabase;
587 vtkNew<vtkWebGPURenderPipelineCache> WGPUPipelineCache;
588 vtkNew<vtkWebGPURenderTextureCache> WGPUTextureCache;
590 vtkSmartPointer<vtkWebGPUComputePipeline> DepthCopyPipeline;
591 vtkSmartPointer<vtkWebGPUComputePass> DepthCopyPass;
592 int DepthCopyBufferIndex = 0;
593 int DepthCopyTextureIndex = 0;
600 std::vector<vtkSmartPointer<vtkWebGPUComputeRenderTexture>> ComputeRenderTextures;
603#define vtkWebGPURenderWindow_OVERRIDE_ATTRIBUTES vtkWebGPURenderWindow::CreateOverrideAttributes()
dynamic, self-adjusting array of float
topologically and geometrically regular array of data
a simple class to control print indentation
Attribute for vtkObjectFactory overrides.
Hold a reference to a vtkObjectBase instance.
dynamic, self-adjusting array of unsigned char
This culler does both frustum culling and occlusion culling.
Create a webgpu device for use in rendering and compute pipelines.
Class to create and retrieve render pipelines based on a given key.
Class to create and retrieve render Textures based on a given key.
vtkGetNewMacro(WGPUPipelineCache, vtkWebGPURenderPipelineCache)
Get the pipeline cache for this renderer.
static vtkOverrideAttribute * CreateOverrideAttributes()
virtual void DestroyWindow()
Destroy a not-off-screen window.
void Frame() override
A termination method performed at the end of the rendering process to do things like swapping buffers...
void CreateCommandEncoder()
Initializes a new command encoder.
wgpu::TextureFormat GetPreferredSurfaceTextureFormat()
Get the texture format preferred for the surface.
wgpu::TextureFormat GetPreferredSelectorIdsTextureFormat()
Get the texture format preferred for selector IDs.
wgpu::TextureFormat GetDepthStencilFormat()
Get the texture format of the depth-stencil attachment.
bool EnsureDisplay() override
Ensure RenderWindow's display is opened.
vtkGetNewMacro(WGPUTextureCache, vtkWebGPURenderTextureCache)
Get the texture cache for this renderer.
std::string PreprocessShaderSource(const std::string &source) const
Replaces all include statements in the given source code with source code corresponding to the includ...
void End() override
Update the system, if needed, at end of render process.
vtkSmartPointer< vtkImageData > SaveAttachmentToVTI(AttachmentTypeForVTISnapshot type)
int SupportsOpenGL() override
Does this render window support OpenGL?
int SetZbufferData(int x1, int y1, int x2, int y2, float *buffer) override
Set/Get the zbuffer data from an image.
float * GetRGBAPixelData(int x, int y, int x2, int y2, int front, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
wgpu::CommandEncoder GetCommandEncoder()
Get the currently used command encoder.
void SetWGPUConfiguration(vtkWebGPUConfiguration *config)
vtkTypeUInt32 * GetIdsData(int x1, int y1, int x2, int y2)
Get the Ids data from the last render.
const char * ReportCapabilities() override
Get report of capabilities for the render window.
wgpu::Adapter GetAdapter()
Get the webgpu adapter.
std::function< void(const void *mappedData, int bytesPerRow, void *userdata)> TextureMapCallback
void Finalize() override
Call DestroyWindow.
bool HasStencil()
Whether the offscreen render target has stencil capabilities.
int GetPixelData(int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data, int right) override
Set/Get the pixel data of an image, transmitted as RGBRGB... front in this context indicates that the...
friend class vtkWebGPUComputeOcclusionCuller
wgpu::TextureView GetHardwareSelectorAttachmentView()
int GetRGBAPixelData(int x, int y, int x2, int y2, int front, vtkFloatArray *data, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
void ReleaseRGBAPixelData(float *data) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkWebGPURenderWindow * New()
Instantiate the class.
int GetRGBACharPixelData(int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
void * GetGenericDisplayId() override
Get the generic display id for the window.
int SetPixelData(int x, int y, int x2, int y2, unsigned char *data, int front, int right) override
Set/Get the pixel data of an image, transmitted as RGBRGB... front in this context indicates that the...
unsigned char * GetRGBACharPixelData(int x, int y, int x2, int y2, int front, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
float * GetZbufferData(int x1, int y1, int x2, int y2) override
Set/Get the zbuffer data from an image.
void WaitForCompletion() override
Block the thread until work queue completes all submitted work.
int SetPixelData(int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int right) override
Set/Get the pixel data of an image, transmitted as RGBRGB... front in this context indicates that the...
void ReleaseGraphicsResources(vtkWindow *) override
Free up any graphics resources associated with this window a value of NULL means the context may alre...
bool InitializeFromCurrentContext() override
Initialize the render window from the information associated with the currently activated OpenGL cont...
vtkGetNewMacro(WGPUShaderDatabase, vtkWebGPUShaderDatabase)
Get a database of all WebGPU shader source codes in VTK.
void Initialize() override
Creates the WebGPU context, swapchain, depth buffer, color attachment, ...
wgpu::TextureView GetDepthStencilView()
Get a view of the depth-stencil attachment used in the offscreen render target.
int SetZbufferData(int x1, int y1, int x2, int y2, vtkFloatArray *buffer) override
Set/Get the zbuffer data from an image.
int GetZbufferData(int x1, int y1, int x2, int y2, vtkFloatArray *buffer) override
Set/Get the zbuffer data from an image.
void Render() override
Handle opengl specific code and calls superclass.
int SetRGBAPixelData(int x, int y, int x2, int y2, float *data, int front, int blend=0, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
wgpu::RenderBundleEncoder NewRenderBundleEncoder(wgpu::RenderBundleEncoderDescriptor &descriptor)
Create a new render bundle encoder on the webgpu device.
vtkSmartPointer< vtkWebGPUComputeRenderTexture > AcquireDepthBufferRenderTexture()
Returns a vtkWebGPUComputeRenderTexture ready to be added to a compute pipeline using vtkWebGPUComput...
void FlushCommandBuffers(vtkTypeUInt32 count, wgpu::CommandBuffer *buffers)
Sends a given command buffer to the device queue.
void Start() override
Start the rendering process for a frame.
const char * GetRenderingBackend() override
What rendering backend has the user requested.
vtkSmartPointer< vtkWebGPUComputeRenderTexture > AcquireFramebufferRenderTexture()
Returns a vtkWebGPUComputeRenderTexture ready to be added to a compute pipeline using vtkWebGPUComput...
wgpu::RenderPassEncoder NewRenderPass(wgpu::RenderPassDescriptor &descriptor)
Create a new render pass encoder on the webgpu device.
int SetRGBACharPixelData(int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int blend=0, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
~vtkWebGPURenderWindow() override
AttachmentTypeForVTISnapshot
void * GetGenericContext() override
Get the generic context pointer.
virtual std::string MakeDefaultWindowNameWithBackend()
Construct the window title as "Visualization Toolkit - <WindowSystem> <GraphicsBackend>" Ex: "Visuali...
int GetZbufferData(int x1, int y1, int x2, int y2, float *z) override
Set/Get the zbuffer data from an image.
wgpu::TextureView GetOffscreenColorAttachmentView()
Get a view of the color attachment used in the offscreen render target.
int SetRGBAPixelData(int x, int y, int x2, int y2, vtkFloatArray *data, int front, int blend=0, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
void StereoMidpoint() override
Intermediate method performs operations required between the rendering of the left and right eye.
int GetColorBufferSizes(int *rgba) override
Get the size of the color buffer.
wgpu::Device GetDevice()
Get the webgpu device.
int SetRGBACharPixelData(int x, int y, int x2, int y2, unsigned char *data, int front, int blend=0, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
virtual void CreateAWindow()
Create a not-off-screen window.
void GetIdsData(int x1, int y1, int x2, int y2, vtkTypeUInt32Array *data)
Get the Ids data from the last render.
unsigned char * GetPixelData(int x, int y, int x2, int y2, int front, int right) override
Set/Get the pixel data of an image, transmitted as RGBRGB... front in this context indicates that the...
Class to add and retrieve source code for shader files for a specified key.
boost::graph_traits< vtkGraph * >::vertex_descriptor source(boost::graph_traits< vtkGraph * >::edge_descriptor e, vtkGraph *)
@ Valid
Cell is in a good state.