22#ifndef vtkWebGPUShaderDatabase_h
23#define vtkWebGPUShaderDatabase_h
27#include "vtkRenderingWebGPUModule.h"
31VTK_ABI_NAMESPACE_BEGIN
65 std::unique_ptr<vtkInternals> Internals;
a simple class to control print indentation
abstract base class for most VTK objects
Class to add and retrieve source code for shader files for a specified key.
static vtkWebGPUShaderDatabase * New()
std::string GetShaderSource(const std::string &key) const
Retrieve the shader source code for the given key.
void RemoveShaderSource(const std::string &key)
Remove the shader source code for the given key.
~vtkWebGPUShaderDatabase() override
vtkWebGPUShaderDatabase()
void AddShaderSource(const std::string &key, const std::string &source)
Add shader source code into the database.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
boost::graph_traits< vtkGraph * >::vertex_descriptor source(boost::graph_traits< vtkGraph * >::edge_descriptor e, vtkGraph *)