 |
VTK
9.1.0
|
Go to the documentation of this file.
30 #ifndef vtkVolumeInputHelper_h
31 #define vtkVolumeInputHelper_h
36 #include "vtkRenderingVolumeOpenGL2Module.h"
57 vtkRenderer* ren,
const int uniformIndex,
const int blendMode,
const float samplingDist);
104 int ColorRangeType = 0;
105 int ScalarOpacityRangeType = 0;
106 int GradientOpacityRangeType = 0;
122 const int blendMode,
const float samplingDist);
132 bool InitializeTransfer =
true;
136 #endif // vtkVolumeInputHelper_h
represents a volume (data & properties) in a rendered scene
record modification and/or execution time
window superclass for vtkRenderWindow
2D Transfer function container.
The ShaderProgram uses one or more Shader objects.
Creates and manages the volume texture rendered by vtkOpenGLGPUVolumeRayCastMapper.
abstract specification for renderers