#include <vtkDataSetMapper.h>
Inheritance diagram for vtkDataSetMapper:
Public Methods | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
void | PrintSelf (ostream &os, vtkIndent indent) |
void | Render (vtkRenderer *ren, vtkActor *act) |
virtual vtkPolyDataMapper * | GetPolyDataMapper () |
void | ReleaseGraphicsResources (vtkWindow *) |
unsigned long | GetMTime () |
void | SetInput (vtkDataSet *input) |
void | SetInput (vtkImageData *cache) |
vtkDataSet * | GetInput () |
Static Public Methods | |
vtkDataSetMapper * | New () |
int | IsTypeOf (const char *type) |
vtkDataSetMapper * | SafeDownCast (vtkObject *o) |
Protected Methods | |
vtkDataSetMapper () | |
~vtkDataSetMapper () | |
vtkDataSetMapper (const vtkDataSetMapper &) | |
void | operator= (const vtkDataSetMapper &) |
Protected Attributes | |
vtkGeometryFilter * | GeometryExtractor |
vtkPolyDataMapper * | PolyDataMapper |
vtkDataSetMapper is a mapper to map data sets (i.e., vtkDataSet and all derived classes) to graphics primitives. The mapping procedure is as follows: all 0D, 1D, and 2D cells are converted into points, lines, and polygons/triangle strips and then mapped to the graphics system. The 2D faces of 3D cells are mapped only if they are used by only one cell, i.e., on the boundary of the data set.
Definition at line 66 of file vtkDataSetMapper.h.
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Definition at line 97 of file vtkDataSetMapper.h. |
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Instantiate object with no start, end, or progress methods. Reimplemented from vtkProcessObject. |
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Return the class name as a string. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkMapper. |
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Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkMapper. |
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkMapper. |
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Will cast the supplied object to vtkObject* is this is a safe operation (i.e., a safe downcast); otherwise NULL is returned. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkMapper. |
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Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes. Reimplemented from vtkMapper. |
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Method initiates the mapping process. Generally sent by the actor as each frame is rendered. Reimplemented from vtkMapper. |
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Get the internal poly data mapper used to map data set to graphics system. |
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Release any graphics resources that are being consumed by this mapper. The parameter window could be used to determine which graphic resources to release. Reimplemented from vtkMapper. |
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Get the mtime also considering the lookup table. Reimplemented from vtkMapper. |
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Set the Input of this mapper. |
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Definition at line 88 of file vtkDataSetMapper.h. |
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Get the input as a vtkDataSet. This method is overridden in the specialized mapper classes to return more specific data types. Reimplemented from vtkMapper. |
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Definition at line 98 of file vtkDataSetMapper.h. |
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Definition at line 100 of file vtkDataSetMapper.h. |
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Definition at line 101 of file vtkDataSetMapper.h. |