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vtkParallelCoordinatesActor Class Reference
create parallel coordinate display from input field.
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#include <vtkParallelCoordinatesActor.h>
Inheritance diagram for vtkParallelCoordinatesActor:
[legend]Collaboration diagram for vtkParallelCoordinatesActor:
[legend]List of all members.
Detailed Description
create parallel coordinate display from input field.
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Date:
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2000/12/10 20:09:13
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Revision:
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1.9
vtkParallelCoordinatesActor generates a parallel coordinates plot from an input field (i.e., vtkDataObject). Parallel coordinates represent N-dimensional data by using a set of N parallel axes (not orthogonal like the usual x-y-z Cartesian axes). Each N-dimensional point is plotted as a polyline, were each of the N components of the point lie on one of the N axes, and the components are connected by straight lines.
To use this class, you must specify an input data object. You'll probably also want to specify the position of the plot be setting the Position and Position2 instance variables, which define a rectangle in which the plot lies. Another important parameter is the IndependentVariables ivar, which tells the instance how to interpret the field data (independent variables as the rows or columns of the field). There are also many other instance variables that control the look of the plot includes its title, font attributes, number of ticks on the axes, etc.
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Warning:
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Field data is not necessarily "rectangular" in shape. In these cases, some of the data may not be plotted.
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Warning:
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The early implementation lacks many features that could be added in the future. This includes the ability to "brush" data (choose regions along an axis and highlight any points/lines passing through the region); efficiency is really bad; more control over the properties of the plot (separate properties for each axes,title,etc.; and using the labels found in the field to label each of the axes.
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Examples:
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vtkParallelCoordinatesActor (examples)
Definition at line 86 of file vtkParallelCoordinatesActor.h.
Constructor & Destructor Documentation
vtkParallelCoordinatesActor::vtkParallelCoordinatesActor |
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vtkParallelCoordinatesActor::~vtkParallelCoordinatesActor |
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vtkParallelCoordinatesActor::vtkParallelCoordinatesActor |
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const vtkParallelCoordinatesActor & |
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Member Function Documentation
virtual const char* vtkParallelCoordinatesActor::GetClassName |
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Return the class name as a string. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkActor2D. |
int vtkParallelCoordinatesActor::IsTypeOf |
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const char * |
type |
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[static] |
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Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkActor2D. |
virtual int vtkParallelCoordinatesActor::IsA |
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const char * |
type |
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[virtual] |
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkActor2D. |
vtkParallelCoordinatesActor* vtkParallelCoordinatesActor::SafeDownCast |
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vtkObject * |
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Will cast the supplied object to vtkObject* is this is a safe operation (i.e., a safe downcast); otherwise NULL is returned. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkActor2D. |
void vtkParallelCoordinatesActor::PrintSelf |
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ostream & |
os, |
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vtkIndent |
indent |
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[virtual] |
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Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkActor2D. |
vtkParallelCoordinatesActor* vtkParallelCoordinatesActor::New |
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[static] |
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Instantiate object with autorange computation; bold, italic, and shadows on; arial font family; the number of labels set to 5 for the x and y axes; a label format of "-#6.3g"; and x coordinates computed from point ids.
Reimplemented from vtkActor2D. |
virtual void vtkParallelCoordinatesActor::SetIndependentVariables |
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int |
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[virtual] |
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Specify whether to use the rows or columns as independent variables. If columns, then each row represents a separate point. If rows, then each column represents a separate point. |
virtual int vtkParallelCoordinatesActor::GetIndependentVariables |
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[virtual] |
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void vtkParallelCoordinatesActor::SetIndependentVariablesToColumns |
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void vtkParallelCoordinatesActor::SetIndependentVariablesToRows |
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virtual void vtkParallelCoordinatesActor::SetTitle |
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const char * |
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Set/Get the title of the parallel coordinates plot. |
virtual char* vtkParallelCoordinatesActor::GetTitle |
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[virtual] |
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virtual void vtkParallelCoordinatesActor::SetNumberOfLabels |
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int |
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[virtual] |
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Set/Get the number of annotation labels to show along each axis. This values is a suggestion: the number of labels may vary depending on the particulars of the data. |
virtual int vtkParallelCoordinatesActor::GetNumberOfLabels |
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[virtual] |
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virtual void vtkParallelCoordinatesActor::SetBold |
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int |
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Enable/Disable bolding annotation text. |
virtual int vtkParallelCoordinatesActor::GetBold |
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virtual void vtkParallelCoordinatesActor::BoldOn |
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virtual void vtkParallelCoordinatesActor::BoldOff |
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virtual void vtkParallelCoordinatesActor::SetItalic |
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int |
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Enable/Disable italicizing annotation text. |
virtual int vtkParallelCoordinatesActor::GetItalic |
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virtual void vtkParallelCoordinatesActor::ItalicOn |
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virtual void vtkParallelCoordinatesActor::ItalicOff |
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virtual void vtkParallelCoordinatesActor::SetShadow |
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int |
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Enable/Disable creating shadows on the annotation text. Shadows make the text easier to read. |
virtual int vtkParallelCoordinatesActor::GetShadow |
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virtual void vtkParallelCoordinatesActor::ShadowOn |
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[virtual] |
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virtual void vtkParallelCoordinatesActor::ShadowOff |
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[virtual] |
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virtual void vtkParallelCoordinatesActor::SetFontFamily |
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int |
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Set/Get the font family for the annotation text. Three font types are available: Arial (VTK_ARIAL), Courier (VTK_COURIER), and Times (VTK_TIMES). |
virtual int vtkParallelCoordinatesActor::GetFontFamily |
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void vtkParallelCoordinatesActor::SetFontFamilyToArial |
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void vtkParallelCoordinatesActor::SetFontFamilyToCourier |
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void vtkParallelCoordinatesActor::SetFontFamilyToTimes |
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virtual void vtkParallelCoordinatesActor::SetLabelFormat |
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const char * |
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Set/Get the format with which to print the labels on the axes. |
virtual char* vtkParallelCoordinatesActor::GetLabelFormat |
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int vtkParallelCoordinatesActor::RenderOpaqueGeometry |
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vtkViewport * |
viewport |
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[virtual] |
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Draw the parallel coordinates plot.
Reimplemented from vtkActor2D. |
int vtkParallelCoordinatesActor::RenderOverlay |
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vtkViewport * |
viewport |
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[virtual] |
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Support the standard render methods.
Reimplemented from vtkActor2D. |
int vtkParallelCoordinatesActor::RenderTranslucentGeometry |
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vtkViewport * |
viewport |
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[inline, virtual] |
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virtual void vtkParallelCoordinatesActor::SetInput |
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vtkDataObject * |
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Set the input to the parallel coordinates actor. |
virtual vtkDataObject* vtkParallelCoordinatesActor::GetInput |
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Remove a dataset from the list of data to append. |
void vtkParallelCoordinatesActor::ReleaseGraphicsResources |
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vtkWindow * |
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Release any graphics resources that are being consumed by this actor. The parameter window could be used to determine which graphic resources to release.
Reimplemented from vtkActor2D. |
void vtkParallelCoordinatesActor::operator= |
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const vtkParallelCoordinatesActor & |
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[inline, protected] |
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The documentation for this class was generated from the following file:
Generated on Wed Nov 21 12:57:08 2001 for VTK by
1.2.11.1 written by Dimitri van Heesch,
© 1997-2001