#include <vtkGridSynchronizedTemplates3D.h>
Inheritance diagram for vtkGridSynchronizedTemplates3D:
Public Methods | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
void | PrintSelf (ostream &os, vtkIndent indent) |
unsigned long int | GetMTime () |
void | SetValue (int i, float value) |
float | GetValue (int i) |
float * | GetValues () |
void | SetInputMemoryLimit (long limit) |
virtual void | SetComputeNormals (int) |
virtual int | GetComputeNormals () |
virtual void | ComputeNormalsOn () |
virtual void | ComputeNormalsOff () |
virtual void | SetComputeGradients (int) |
virtual int | GetComputeGradients () |
virtual void | ComputeGradientsOn () |
virtual void | ComputeGradientsOff () |
virtual void | SetComputeScalars (int) |
virtual int | GetComputeScalars () |
virtual void | ComputeScalarsOn () |
virtual void | ComputeScalarsOff () |
void | GetValues (float *contourValues) |
void | SetNumberOfContours (int number) |
int | GetNumberOfContours () |
void | GenerateValues (int numContours, float range[2]) |
void | GenerateValues (int numContours, float rangeStart, float rangeEnd) |
int * | GetExecuteExtent () |
void | ThreadedExecute (int *exExt, int threadId) |
virtual void | SetNumberOfThreads (int) |
virtual int | GetNumberOfThreads () |
Static Public Methods | |
vtkGridSynchronizedTemplates3D * | New () |
int | IsTypeOf (const char *type) |
vtkGridSynchronizedTemplates3D * | SafeDownCast (vtkObject *o) |
Protected Methods | |
vtkGridSynchronizedTemplates3D () | |
~vtkGridSynchronizedTemplates3D () | |
void | Execute () |
void | ExecuteInformation () |
void | ComputeInputUpdateExtents (vtkDataObject *output) |
void | InitializeOutput (int *ext, vtkPolyData *o) |
Protected Attributes | |
int | ComputeNormals |
int | ComputeGradients |
int | ComputeScalars |
vtkContourValues * | ContourValues |
int | NumberOfThreads |
vtkMultiThreader * | Threader |
int | MinimumPieceSize [3] |
int | ExecuteExtent [6] |
vtkPolyData * | Threads [VTK_MAX_THREADS] |
Friends | |
class VTK_PATENTED_EXPORT | vtkKitwareContourFilter |
vtkGridSynchronizedTemplates3D is a 3D implementation of the synchronized template algorithm.
Definition at line 77 of file vtkGridSynchronizedTemplates3D.h.
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Instantiate object with no start, end, or progress methods. Reimplemented from vtkPolyDataSource. |
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Return the class name as a string. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkStructuredGridToPolyDataFilter. |
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Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkStructuredGridToPolyDataFilter. |
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkStructuredGridToPolyDataFilter. |
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Will cast the supplied object to vtkObject* is this is a safe operation (i.e., a safe downcast); otherwise NULL is returned. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkStructuredGridToPolyDataFilter. |
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Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes. Reimplemented from vtkSource. |
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Because we delegate to vtkContourValues Reimplemented from vtkObject. |
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Set/Get the computation of normals. Normal computation is fairly expensive in both time and storage. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off. |
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Set/Get the computation of normals. Normal computation is fairly expensive in both time and storage. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off. |
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Set/Get the computation of normals. Normal computation is fairly expensive in both time and storage. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off. |
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Set/Get the computation of normals. Normal computation is fairly expensive in both time and storage. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off. |
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Set/Get the computation of gradients. Gradient computation is fairly expensive in both time and storage. Note that if ComputeNormals is on, gradients will have to be calculated, but will not be stored in the output dataset. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off. |
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Set/Get the computation of gradients. Gradient computation is fairly expensive in both time and storage. Note that if ComputeNormals is on, gradients will have to be calculated, but will not be stored in the output dataset. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off. |
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Set/Get the computation of gradients. Gradient computation is fairly expensive in both time and storage. Note that if ComputeNormals is on, gradients will have to be calculated, but will not be stored in the output dataset. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off. |
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Set/Get the computation of gradients. Gradient computation is fairly expensive in both time and storage. Note that if ComputeNormals is on, gradients will have to be calculated, but will not be stored in the output dataset. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off. |
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Set/Get the computation of scalars. |
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Set/Get the computation of scalars. |
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Set/Get the computation of scalars. |
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Set/Get the computation of scalars. |
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Set a particular contour value at contour number i. The index i ranges between 0<=i<NumberOfContours. Definition at line 118 of file vtkGridSynchronizedTemplates3D.h. |
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Get the ith contour value. Definition at line 121 of file vtkGridSynchronizedTemplates3D.h. |
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Get a pointer to an array of contour values. There will be GetNumberOfContours() values in the list. Definition at line 125 of file vtkGridSynchronizedTemplates3D.h. |
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Fill a supplied list with contour values. There will be GetNumberOfContours() values in the list. Make sure you allocate enough memory to hold the list. Definition at line 131 of file vtkGridSynchronizedTemplates3D.h. |
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Set the number of contours to place into the list. You only really need to use this method to reduce list size. The method SetValue() will automatically increase list size as needed. Definition at line 139 of file vtkGridSynchronizedTemplates3D.h. |
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Get the number of contours in the list of contour values. Definition at line 145 of file vtkGridSynchronizedTemplates3D.h. |
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Generate numContours equally spaced contour values between specified range. Contour values will include min/max range values. Definition at line 152 of file vtkGridSynchronizedTemplates3D.h. |
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Generate numContours equally spaced contour values between specified range. Contour values will include min/max range values. Definition at line 159 of file vtkGridSynchronizedTemplates3D.h. |
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Needed by templated functions. Definition at line 165 of file vtkGridSynchronizedTemplates3D.h. |
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Needed by templated functions. |
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Get/Set the number of threads to create when rendering |
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Get/Set the number of threads to create when rendering |
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This filter will initiate streaming so that no piece requested from the input will be larger than this value (KiloBytes). |
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This method is the old style execute method Reimplemented from vtkSource. |
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Reimplemented from vtkSource. |
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What is the input update extent that is required to produce the desired output? By default, the whole input is always required but this is overridden in many subclasses. Reimplemented from vtkPolyDataSource. |
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Definition at line 203 of file vtkGridSynchronizedTemplates3D.h. |
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Definition at line 183 of file vtkGridSynchronizedTemplates3D.h. |
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Definition at line 184 of file vtkGridSynchronizedTemplates3D.h. |
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Definition at line 185 of file vtkGridSynchronizedTemplates3D.h. |
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Definition at line 186 of file vtkGridSynchronizedTemplates3D.h. |
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Definition at line 193 of file vtkGridSynchronizedTemplates3D.h. |
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Definition at line 194 of file vtkGridSynchronizedTemplates3D.h. |
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Definition at line 195 of file vtkGridSynchronizedTemplates3D.h. |
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Definition at line 196 of file vtkGridSynchronizedTemplates3D.h. |
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Definition at line 198 of file vtkGridSynchronizedTemplates3D.h. |