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vtkSynchronizedTemplates3D Class Reference

generate isosurface from structured points. More...

#include <vtkSynchronizedTemplates3D.h>

Inheritance diagram for vtkSynchronizedTemplates3D:

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Collaboration diagram for vtkSynchronizedTemplates3D:

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List of all members.

Public Methods

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
unsigned long int GetMTime ()
void SetValue (int i, float value)
float GetValue (int i)
float * GetValues ()
void SetInput (vtkImageData *input)
vtkImageDataGetInput ()
virtual void SetComputeNormals (int)
virtual int GetComputeNormals ()
virtual void ComputeNormalsOn ()
virtual void ComputeNormalsOff ()
virtual void SetComputeGradients (int)
virtual int GetComputeGradients ()
virtual void ComputeGradientsOn ()
virtual void ComputeGradientsOff ()
virtual void SetComputeScalars (int)
virtual int GetComputeScalars ()
virtual void ComputeScalarsOn ()
virtual void ComputeScalarsOff ()
void GetValues (float *contourValues)
void SetNumberOfContours (int number)
int GetNumberOfContours ()
void GenerateValues (int numContours, float range[2])
void GenerateValues (int numContours, float rangeStart, float rangeEnd)
int * GetExecuteExtent ()
void ThreadedExecute (vtkImageData *data, int *exExt, int threadId)
virtual void SetNumberOfThreads (int)
virtual int GetNumberOfThreads ()
void SetInputMemoryLimit (unsigned long limit)
unsigned long GetInputMemoryLimit ()

Static Public Methods

vtkSynchronizedTemplates3D * New ()
int IsTypeOf (const char *type)
vtkSynchronizedTemplates3D * SafeDownCast (vtkObject *o)

Protected Methods

 vtkSynchronizedTemplates3D ()
 ~vtkSynchronizedTemplates3D ()
void Execute ()
void ExecuteInformation ()
void ComputeInputUpdateExtents (vtkDataObject *output)
void InitializeOutput (int *ext, vtkPolyData *o)

Protected Attributes

int ComputeNormals
int ComputeGradients
int ComputeScalars
vtkContourValuesContourValues
int ExecuteExtent [6]
int NumberOfThreads
vtkMultiThreaderThreader
vtkPolyDataThreads [VTK_MAX_THREADS]

Friends

class VTK_PATENTED_EXPORT vtkKitwareContourFilter

Detailed Description

generate isosurface from structured points.

Date:
2001/10/11 13:38:04
Revision:
1.22

vtkSynchronizedTemplates3D is a 3D implementation of the synchronized template algorithm. Note that vtkContourFilter will automatically use this class when appropriate if vtk was built with patents.

Warning:
This filter is specialized to 3D images (aka volumes).
See also:
vtkContourFilter vtkSynchronizedTemplates2D

Definition at line 79 of file vtkSynchronizedTemplates3D.h.


Constructor & Destructor Documentation

vtkSynchronizedTemplates3D::vtkSynchronizedTemplates3D   [protected]
 

vtkSynchronizedTemplates3D::~vtkSynchronizedTemplates3D   [protected]
 


Member Function Documentation

vtkSynchronizedTemplates3D* vtkSynchronizedTemplates3D::New   [static]
 

Instantiate object with no start, end, or progress methods.

Reimplemented from vtkPolyDataSource.

virtual const char* vtkSynchronizedTemplates3D::GetClassName   [virtual]
 

Return the class name as a string. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkPolyDataSource.

int vtkSynchronizedTemplates3D::IsTypeOf const char *    type [static]
 

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkPolyDataSource.

virtual int vtkSynchronizedTemplates3D::IsA const char *    type [virtual]
 

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkPolyDataSource.

vtkSynchronizedTemplates3D* vtkSynchronizedTemplates3D::SafeDownCast vtkObject   o [static]
 

Will cast the supplied object to vtkObject* is this is a safe operation (i.e., a safe downcast); otherwise NULL is returned. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkPolyDataSource.

void vtkSynchronizedTemplates3D::PrintSelf ostream &    os,
vtkIndent    indent
[virtual]
 

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkSource.

void vtkSynchronizedTemplates3D::SetInput vtkImageData   input
 

Set/Get the source for the scalar data to contour.

vtkImageData* vtkSynchronizedTemplates3D::GetInput  
 

Set/Get the source for the scalar data to contour.

unsigned long int vtkSynchronizedTemplates3D::GetMTime   [virtual]
 

Because we delegate to vtkContourValues

Reimplemented from vtkObject.

virtual void vtkSynchronizedTemplates3D::SetComputeNormals int    [virtual]
 

Set/Get the computation of normals. Normal computation is fairly expensive in both time and storage. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.

virtual int vtkSynchronizedTemplates3D::GetComputeNormals   [virtual]
 

Set/Get the computation of normals. Normal computation is fairly expensive in both time and storage. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.

virtual void vtkSynchronizedTemplates3D::ComputeNormalsOn   [virtual]
 

Set/Get the computation of normals. Normal computation is fairly expensive in both time and storage. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.

virtual void vtkSynchronizedTemplates3D::ComputeNormalsOff   [virtual]
 

Set/Get the computation of normals. Normal computation is fairly expensive in both time and storage. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.

virtual void vtkSynchronizedTemplates3D::SetComputeGradients int    [virtual]
 

Set/Get the computation of gradients. Gradient computation is fairly expensive in both time and storage. Note that if ComputeNormals is on, gradients will have to be calculated, but will not be stored in the output dataset. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.

virtual int vtkSynchronizedTemplates3D::GetComputeGradients   [virtual]
 

Set/Get the computation of gradients. Gradient computation is fairly expensive in both time and storage. Note that if ComputeNormals is on, gradients will have to be calculated, but will not be stored in the output dataset. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.

virtual void vtkSynchronizedTemplates3D::ComputeGradientsOn   [virtual]
 

Set/Get the computation of gradients. Gradient computation is fairly expensive in both time and storage. Note that if ComputeNormals is on, gradients will have to be calculated, but will not be stored in the output dataset. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.

virtual void vtkSynchronizedTemplates3D::ComputeGradientsOff   [virtual]
 

Set/Get the computation of gradients. Gradient computation is fairly expensive in both time and storage. Note that if ComputeNormals is on, gradients will have to be calculated, but will not be stored in the output dataset. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.

virtual void vtkSynchronizedTemplates3D::SetComputeScalars int    [virtual]
 

Set/Get the computation of scalars.

virtual int vtkSynchronizedTemplates3D::GetComputeScalars   [virtual]
 

Set/Get the computation of scalars.

virtual void vtkSynchronizedTemplates3D::ComputeScalarsOn   [virtual]
 

Set/Get the computation of scalars.

virtual void vtkSynchronizedTemplates3D::ComputeScalarsOff   [virtual]
 

Set/Get the computation of scalars.

void vtkSynchronizedTemplates3D::SetValue int    i,
float    value
[inline]
 

Set a particular contour value at contour number i. The index i ranges between 0<=i<NumberOfContours.

Definition at line 127 of file vtkSynchronizedTemplates3D.h.

float vtkSynchronizedTemplates3D::GetValue int    i [inline]
 

Get the ith contour value.

Definition at line 130 of file vtkSynchronizedTemplates3D.h.

float* vtkSynchronizedTemplates3D::GetValues   [inline]
 

Get a pointer to an array of contour values. There will be GetNumberOfContours() values in the list.

Definition at line 134 of file vtkSynchronizedTemplates3D.h.

void vtkSynchronizedTemplates3D::GetValues float *    contourValues [inline]
 

Fill a supplied list with contour values. There will be GetNumberOfContours() values in the list. Make sure you allocate enough memory to hold the list.

Definition at line 140 of file vtkSynchronizedTemplates3D.h.

void vtkSynchronizedTemplates3D::SetNumberOfContours int    number [inline]
 

Set the number of contours to place into the list. You only really need to use this method to reduce list size. The method SetValue() will automatically increase list size as needed.

Definition at line 148 of file vtkSynchronizedTemplates3D.h.

int vtkSynchronizedTemplates3D::GetNumberOfContours   [inline]
 

Get the number of contours in the list of contour values.

Definition at line 154 of file vtkSynchronizedTemplates3D.h.

void vtkSynchronizedTemplates3D::GenerateValues int    numContours,
float    range[2]
[inline]
 

Generate numContours equally spaced contour values between specified range. Contour values will include min/max range values.

Definition at line 161 of file vtkSynchronizedTemplates3D.h.

void vtkSynchronizedTemplates3D::GenerateValues int    numContours,
float    rangeStart,
float    rangeEnd
[inline]
 

Generate numContours equally spaced contour values between specified range. Contour values will include min/max range values.

Definition at line 168 of file vtkSynchronizedTemplates3D.h.

int* vtkSynchronizedTemplates3D::GetExecuteExtent   [inline]
 

Needed by templated functions.

Definition at line 174 of file vtkSynchronizedTemplates3D.h.

void vtkSynchronizedTemplates3D::ThreadedExecute vtkImageData   data,
int *    exExt,
int    threadId
 

Needed by templated functions.

virtual void vtkSynchronizedTemplates3D::SetNumberOfThreads int    [virtual]
 

Get/Set the number of threads to create when rendering

virtual int vtkSynchronizedTemplates3D::GetNumberOfThreads   [virtual]
 

Get/Set the number of threads to create when rendering

void vtkSynchronizedTemplates3D::SetInputMemoryLimit unsigned long    limit
 

Determines the chunk size fro streaming. This filter will act like a collector: ask for many input pieces, but generate one output. Limit is in KBytes

unsigned long vtkSynchronizedTemplates3D::GetInputMemoryLimit  
 

Determines the chunk size fro streaming. This filter will act like a collector: ask for many input pieces, but generate one output. Limit is in KBytes

void vtkSynchronizedTemplates3D::Execute   [protected, virtual]
 

This method is the old style execute method

Reimplemented from vtkSource.

void vtkSynchronizedTemplates3D::ExecuteInformation   [protected, virtual]
 

Reimplemented from vtkSource.

void vtkSynchronizedTemplates3D::ComputeInputUpdateExtents vtkDataObject   output [protected, virtual]
 

What is the input update extent that is required to produce the desired output? By default, the whole input is always required but this is overridden in many subclasses.

Reimplemented from vtkPolyDataSource.

void vtkSynchronizedTemplates3D::InitializeOutput int *    ext,
vtkPolyData   o
[protected]
 


Friends And Related Function Documentation

friend class VTK_PATENTED_EXPORT vtkKitwareContourFilter [friend]
 

Definition at line 216 of file vtkSynchronizedTemplates3D.h.


Member Data Documentation

int vtkSynchronizedTemplates3D::ComputeNormals [protected]
 

Definition at line 196 of file vtkSynchronizedTemplates3D.h.

int vtkSynchronizedTemplates3D::ComputeGradients [protected]
 

Definition at line 197 of file vtkSynchronizedTemplates3D.h.

int vtkSynchronizedTemplates3D::ComputeScalars [protected]
 

Definition at line 198 of file vtkSynchronizedTemplates3D.h.

vtkContourValues* vtkSynchronizedTemplates3D::ContourValues [protected]
 

Definition at line 199 of file vtkSynchronizedTemplates3D.h.

int vtkSynchronizedTemplates3D::ExecuteExtent[6] [protected]
 

Definition at line 206 of file vtkSynchronizedTemplates3D.h.

int vtkSynchronizedTemplates3D::NumberOfThreads [protected]
 

Definition at line 208 of file vtkSynchronizedTemplates3D.h.

vtkMultiThreader* vtkSynchronizedTemplates3D::Threader [protected]
 

Definition at line 209 of file vtkSynchronizedTemplates3D.h.

vtkPolyData* vtkSynchronizedTemplates3D::Threads[VTK_MAX_THREADS] [protected]
 

Definition at line 211 of file vtkSynchronizedTemplates3D.h.


The documentation for this class was generated from the following file:
Generated on Thu Mar 28 14:43:33 2002 for VTK by doxygen1.2.11.1 written by Dimitri van Heesch, © 1997-2001