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vtkImageCanvasSource2D Class Reference

Paints on a canvas. More...

#include <vtkImageCanvasSource2D.h>

Inheritance diagram for vtkImageCanvasSource2D:

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Collaboration diagram for vtkImageCanvasSource2D:

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List of all members.

Public Methods

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
void FillBox (int min0, int max0, int min1, int max1)
void FillTube (int x0, int y0, int x1, int y1, float radius)
void FillTriangle (int x0, int y0, int x1, int y1, int x2, int y2)
void DrawCircle (int c0, int c1, float radius)
void DrawPoint (int p0, int p1)
void DrawSegment (int x0, int y0, int x1, int y1)
void DrawSegment3D (float *p0, float *p1)
void DrawSegment3D (float x1, float y1, float z1, float x2, float y2, float z2)
void FillPixel (int x, int y)
vtkImageDataGetOutput ()
void SetImageData (vtkImageData *image)
virtual vtkImageDataGetImageData ()
virtual void SetDrawColor (float, float, float, float)
virtual void SetDrawColor (float[4])
virtual float * GetDrawColor ()
virtual void GetDrawColor (float &, float &, float &, float &)
virtual void GetDrawColor (float[4])
void SetDrawColor (float a)
void SetDrawColor (float a, float b)
void SetDrawColor (float a, float b, float c)
void SetExtent (int *extent)
void SetExtent (int x1, int x2, int y1, int y2, int z1, int z2)
virtual void SetDefaultZ (int)
virtual int GetDefaultZ ()

Static Public Methods

vtkImageCanvasSource2D * New ()
int IsTypeOf (const char *type)
vtkImageCanvasSource2D * SafeDownCast (vtkObject *o)

Protected Methods

 vtkImageCanvasSource2D ()
 ~vtkImageCanvasSource2D ()
int ClipSegment (int &a0, int &a1, int &b0, int &b1)

Protected Attributes

vtkImageDataImageData
float DrawColor [4]
int DefaultZ

Detailed Description

Paints on a canvas.

Date:
2001/12/07 14:03:49
Revision:
1.26
Thanks:
Thanks to C. Charles Law who developed this class.
vtkImageCanvasSource2D is a source that starts as a blank image. you may add to the image with two-dimensional drawing routines. It can paint multi-spectral images. This object is unusual because it is a data object itself and not a source.
Examples:
vtkImageCanvasSource2D (Examples)
Tests:
vtkImageCanvasSource2D (Tests)

Definition at line 84 of file vtkImageCanvasSource2D.h.


Constructor & Destructor Documentation

vtkImageCanvasSource2D::vtkImageCanvasSource2D   [protected]
 

vtkImageCanvasSource2D::~vtkImageCanvasSource2D   [protected]
 


Member Function Documentation

vtkImageCanvasSource2D* vtkImageCanvasSource2D::New   [static]
 

Construct an instance of vtkImageCanvasSource2D with no data.

Reimplemented from vtkStructuredPoints.

virtual const char* vtkImageCanvasSource2D::GetClassName   [virtual]
 

Return the class name as a string. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkStructuredPoints.

int vtkImageCanvasSource2D::IsTypeOf const char *    type [static]
 

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkStructuredPoints.

virtual int vtkImageCanvasSource2D::IsA const char *    type [virtual]
 

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkStructuredPoints.

vtkImageCanvasSource2D* vtkImageCanvasSource2D::SafeDownCast vtkObject   o [static]
 

Will cast the supplied object to vtkObject* is this is a safe operation (i.e., a safe downcast); otherwise NULL is returned. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkStructuredPoints.

void vtkImageCanvasSource2D::PrintSelf ostream &    os,
vtkIndent    indent
[virtual]
 

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkImageData.

void vtkImageCanvasSource2D::SetImageData vtkImageData   image
 

To draw into a different image, set it with this method.

virtual vtkImageData* vtkImageCanvasSource2D::GetImageData   [virtual]
 

To draw into a different image, set it with this method.

virtual void vtkImageCanvasSource2D::SetDrawColor float   ,
float   ,
float   ,
float   
[virtual]
 

Set/Get DrawValue. This is the value that is used when filling data or drawing lines.

virtual void vtkImageCanvasSource2D::SetDrawColor float   [4] [virtual]
 

Set/Get DrawValue. This is the value that is used when filling data or drawing lines.

virtual float* vtkImageCanvasSource2D::GetDrawColor   [virtual]
 

Set/Get DrawValue. This is the value that is used when filling data or drawing lines.

virtual void vtkImageCanvasSource2D::GetDrawColor float &   ,
float &   ,
float &   ,
float &   
[virtual]
 

Set/Get DrawValue. This is the value that is used when filling data or drawing lines.

virtual void vtkImageCanvasSource2D::GetDrawColor float   [4] [virtual]
 

Set/Get DrawValue. This is the value that is used when filling data or drawing lines.

void vtkImageCanvasSource2D::SetDrawColor float    a [inline]
 

Set/Get DrawValue. This is the value that is used when filling data or drawing lines.

Definition at line 104 of file vtkImageCanvasSource2D.h.

void vtkImageCanvasSource2D::SetDrawColor float    a,
float    b
[inline]
 

Set/Get DrawValue. This is the value that is used when filling data or drawing lines.

Definition at line 105 of file vtkImageCanvasSource2D.h.

void vtkImageCanvasSource2D::SetDrawColor float    a,
float    b,
float    c
[inline]
 

Set/Get DrawValue. This is the value that is used when filling data or drawing lines.

Definition at line 106 of file vtkImageCanvasSource2D.h.

void vtkImageCanvasSource2D::FillBox int    min0,
int    max0,
int    min1,
int    max1
 

void vtkImageCanvasSource2D::FillTube int    x0,
int    y0,
int    x1,
int    y1,
float    radius
 

void vtkImageCanvasSource2D::FillTriangle int    x0,
int    y0,
int    x1,
int    y1,
int    x2,
int    y2
 

void vtkImageCanvasSource2D::DrawCircle int    c0,
int    c1,
float    radius
 

void vtkImageCanvasSource2D::DrawPoint int    p0,
int    p1
 

void vtkImageCanvasSource2D::DrawSegment int    x0,
int    y0,
int    x1,
int    y1
 

void vtkImageCanvasSource2D::DrawSegment3D float *    p0,
float *    p1
 

void vtkImageCanvasSource2D::DrawSegment3D float    x1,
float    y1,
float    z1,
float    x2,
float    y2,
float    z2
[inline]
 

Definition at line 116 of file vtkImageCanvasSource2D.h.

void vtkImageCanvasSource2D::FillPixel int    x,
int    y
 

Fill a colored area with another color. (like connectivity) All pixels connected (and with the same value) to pixel (x, y) get replaced by the current "DrawColor".

vtkImageData* vtkImageCanvasSource2D::GetOutput   [inline]
 

To make Canvas source more like other sources, this get output method should be used.

Definition at line 128 of file vtkImageCanvasSource2D.h.

void vtkImageCanvasSource2D::SetExtent int *    extent
 

These methods also set the WholeExtent of this "DataObject". This is just like vtkImageData. It sets the size of the canvas. Extent is a min max 3D box. Minimums and maximums are inclusive.

void vtkImageCanvasSource2D::SetExtent int    x1,
int    x2,
int    y1,
int    y2,
int    z1,
int    z2
 

These methods also set the WholeExtent of this "DataObject". This is just like vtkImageData. It sets the size of the canvas. Extent is a min max 3D box. Minimums and maximums are inclusive.

Reimplemented from vtkImageData.

virtual void vtkImageCanvasSource2D::SetDefaultZ int    [virtual]
 

The drawing operations can only draw into one 2D XY plane at a time. If the canvas is a 3D volume, then this z value is used as the default for 2D operations.

virtual int vtkImageCanvasSource2D::GetDefaultZ   [virtual]
 

The drawing operations can only draw into one 2D XY plane at a time. If the canvas is a 3D volume, then this z value is used as the default for 2D operations.

int vtkImageCanvasSource2D::ClipSegment int &    a0,
int &    a1,
int &    b0,
int &    b1
[protected]
 


Member Data Documentation

vtkImageData* vtkImageCanvasSource2D::ImageData [protected]
 

Definition at line 153 of file vtkImageCanvasSource2D.h.

float vtkImageCanvasSource2D::DrawColor[4] [protected]
 

Definition at line 154 of file vtkImageCanvasSource2D.h.

int vtkImageCanvasSource2D::DefaultZ [protected]
 

Definition at line 155 of file vtkImageCanvasSource2D.h.


The documentation for this class was generated from the following file:
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