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vtkLandmarkTransform Class Reference

a linear transform specified by two corresponding point sets. More...

#include <vtkLandmarkTransform.h>

Inheritance diagram for vtkLandmarkTransform:

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Collaboration diagram for vtkLandmarkTransform:

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List of all members.

Public Methods

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
void Inverse ()
unsigned long GetMTime ()
vtkAbstractTransformMakeTransform ()
void SetSourceLandmarks (vtkPoints *points)
void SetTargetLandmarks (vtkPoints *points)
virtual vtkPointsGetSourceLandmarks ()
virtual vtkPointsGetTargetLandmarks ()
virtual void SetMode (int)
void SetModeToRigidBody ()
void SetModeToSimilarity ()
void SetModeToAffine ()
virtual int GetMode ()
const char * GetModeAsString ()

Static Public Methods

vtkLandmarkTransform * New ()
int IsTypeOf (const char *type)
vtkLandmarkTransform * SafeDownCast (vtkObject *o)

Protected Methods

 vtkLandmarkTransform ()
 ~vtkLandmarkTransform ()
void InternalUpdate ()
void InternalDeepCopy (vtkAbstractTransform *transform)

Protected Attributes

vtkPointsSourceLandmarks
vtkPointsTargetLandmarks
int Mode

Detailed Description

a linear transform specified by two corresponding point sets.

Date:
2001/10/11 13:37:25
Revision:
1.15
Thanks:
Thanks to Tim Hutton and David G. Gobbi who developed this class.
A vtkLandmarkTransform is defined by two sets of landmarks, the transform computed gives the best fit mapping one onto the other, in a least squares sense. The indices are taken to correspond, so point 1 in the first set will get mapped close to point 1 in the second set, etc. Call SetSourceLandmarks and SetTargetLandmarks to specify the two sets of landmarks, ensure they have the same number of points.
Warning:
Whenever you add, subtract, or set points you must call Modified() on the vtkPoints object, or the transformation might not update.
See also:
vtkLinearTransform

Definition at line 70 of file vtkLandmarkTransform.h.


Constructor & Destructor Documentation

vtkLandmarkTransform::vtkLandmarkTransform   [protected]
 

vtkLandmarkTransform::~vtkLandmarkTransform   [protected]
 


Member Function Documentation

vtkLandmarkTransform* vtkLandmarkTransform::New   [static]
 

Create an object with Debug turned off, modified time initialized to zero, and reference counting on.

Reimplemented from vtkObject.

virtual const char* vtkLandmarkTransform::GetClassName   [virtual]
 

Return the class name as a string. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkLinearTransform.

int vtkLandmarkTransform::IsTypeOf const char *    type [static]
 

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkLinearTransform.

virtual int vtkLandmarkTransform::IsA const char *    type [virtual]
 

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkLinearTransform.

vtkLandmarkTransform* vtkLandmarkTransform::SafeDownCast vtkObject   o [static]
 

Will cast the supplied object to vtkObject* is this is a safe operation (i.e., a safe downcast); otherwise NULL is returned. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkLinearTransform.

void vtkLandmarkTransform::PrintSelf ostream &    os,
vtkIndent    indent
[virtual]
 

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkLinearTransform.

void vtkLandmarkTransform::SetSourceLandmarks vtkPoints   points
 

Specify the source and target landmark sets. The two sets must have the same number of points. If you add or change points in these objects, you must call Modified() on them or the transformation might not update.

void vtkLandmarkTransform::SetTargetLandmarks vtkPoints   points
 

Specify the source and target landmark sets. The two sets must have the same number of points. If you add or change points in these objects, you must call Modified() on them or the transformation might not update.

virtual vtkPoints* vtkLandmarkTransform::GetSourceLandmarks   [virtual]
 

Specify the source and target landmark sets. The two sets must have the same number of points. If you add or change points in these objects, you must call Modified() on them or the transformation might not update.

virtual vtkPoints* vtkLandmarkTransform::GetTargetLandmarks   [virtual]
 

Specify the source and target landmark sets. The two sets must have the same number of points. If you add or change points in these objects, you must call Modified() on them or the transformation might not update.

virtual void vtkLandmarkTransform::SetMode int    [virtual]
 

Set the number of degrees of freedom to constrain the solution to. Rigidbody: rotation and translation only. Similarity: rotation, translation and isotropic scaling. The default is similarity.

void vtkLandmarkTransform::SetModeToRigidBody   [inline]
 

Set the number of degrees of freedom to constrain the solution to. Rigidbody: rotation and translation only. Similarity: rotation, translation and isotropic scaling. The default is similarity.

Definition at line 94 of file vtkLandmarkTransform.h.

void vtkLandmarkTransform::SetModeToSimilarity   [inline]
 

Set the number of degrees of freedom to constrain the solution to. Rigidbody: rotation and translation only. Similarity: rotation, translation and isotropic scaling. The default is similarity.

Definition at line 95 of file vtkLandmarkTransform.h.

void vtkLandmarkTransform::SetModeToAffine   [inline]
 

Set the number of degrees of freedom to constrain the solution to. Rigidbody: rotation and translation only. Similarity: rotation, translation and isotropic scaling. The default is similarity.

Definition at line 96 of file vtkLandmarkTransform.h.

virtual int vtkLandmarkTransform::GetMode   [virtual]
 

Set the number of degrees of freedom to constrain the solution to. Rigidbody: rotation and translation only. Similarity: rotation, translation and isotropic scaling. The default is similarity.

const char * vtkLandmarkTransform::GetModeAsString   [inline]
 

Set the number of degrees of freedom to constrain the solution to. Rigidbody: rotation and translation only. Similarity: rotation, translation and isotropic scaling. The default is similarity.

Definition at line 131 of file vtkLandmarkTransform.h.

void vtkLandmarkTransform::Inverse   [virtual]
 

Invert the transformation. This is done by switching the source and target landmarks.

Reimplemented from vtkAbstractTransform.

unsigned long vtkLandmarkTransform::GetMTime   [virtual]
 

Get the MTime.

Reimplemented from vtkAbstractTransform.

vtkAbstractTransform* vtkLandmarkTransform::MakeTransform   [virtual]
 

Make another transform of the same type.

Reimplemented from vtkAbstractTransform.

void vtkLandmarkTransform::InternalUpdate   [protected, virtual]
 

Perform any subclass-specific Update.

Reimplemented from vtkAbstractTransform.

void vtkLandmarkTransform::InternalDeepCopy vtkAbstractTransform   transform [protected, virtual]
 

This method does no type checking, use DeepCopy instead.

Reimplemented from vtkHomogeneousTransform.


Member Data Documentation

vtkPoints* vtkLandmarkTransform::SourceLandmarks [protected]
 

Definition at line 121 of file vtkLandmarkTransform.h.

vtkPoints* vtkLandmarkTransform::TargetLandmarks [protected]
 

Definition at line 122 of file vtkLandmarkTransform.h.

int vtkLandmarkTransform::Mode [protected]
 

Definition at line 124 of file vtkLandmarkTransform.h.


The documentation for this class was generated from the following file:
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