#include <vtkRIBLight.h>
Inheritance diagram for vtkRIBLight:
Public Methods | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
void | PrintSelf (ostream &os, vtkIndent indent) |
virtual void | ShadowsOn () |
virtual void | ShadowsOff () |
virtual void | SetShadows (int) |
virtual int | GetShadows () |
void | Render (vtkRenderer *ren, int index) |
Static Public Methods | |
vtkRIBLight * | New () |
int | IsTypeOf (const char *type) |
vtkRIBLight * | SafeDownCast (vtkObject *o) |
Protected Methods | |
vtkRIBLight () | |
~vtkRIBLight () | |
Protected Attributes | |
vtkLight * | Light |
int | Shadows |
vtkRIBLight is a subclass of vtkLight that allows the user to specify light source shaders and shadow casting lights for use with RenderMan.
Definition at line 64 of file vtkRIBLight.h.
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Create a light with the focal point at the origin and its position set to (0,0,1). The light is a SceneLight, its color is white, intensity=1, and the light is turned on. Reimplemented from vtkLight. |
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Return the class name as a string. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkLight. |
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Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkLight. |
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkLight. |
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Will cast the supplied object to vtkObject* is this is a safe operation (i.e., a safe downcast); otherwise NULL is returned. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkLight. |
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Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes. Reimplemented from vtkLight. |
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Abstract interface to renderer. Each concrete subclass of vtkLight will load its data into the graphics system in response to this method invocation. The actual loading is performed by a vtkLightDevice subclass, which will get created automatically. Reimplemented from vtkLight. |
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Definition at line 80 of file vtkRIBLight.h. |
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Definition at line 81 of file vtkRIBLight.h. |