Main Page Class Hierarchy Alphabetical List Compound List File List Compound Members File Members Related Pages
vtkRendererSource Class Reference
take a renderer into the pipeline.
More...
#include <vtkRendererSource.h>
Inheritance diagram for vtkRendererSource:
[legend]Collaboration diagram for vtkRendererSource:
[legend]List of all members.
Detailed Description
take a renderer into the pipeline.
-
Date:
-
2001/10/11 13:38:25
-
Revision:
-
1.35
vtkRendererSource is a source object that gets its input from a renderer and converts it to structured points. This can then be used in a visualization pipeline. You must explicitly send a Modify() to this object to get it to reload its data from the renderer. Consider using vtkWindowToImageFilter instead of this class.
The data placed into the output is the renderer's image rgb values. Optionally, you can also grab the image depth (e.g., z-buffer) values, and place then into the output (point) field data.
-
See also:
-
vtkWindowToImageFilter vtkRenderer vtkStructuredPoints
-
Tests:
-
vtkRendererSource (Tests)
Definition at line 70 of file vtkRendererSource.h.
Constructor & Destructor Documentation
vtkRendererSource::vtkRendererSource |
( |
|
) |
[protected] |
|
vtkRendererSource::~vtkRendererSource |
( |
|
) |
[protected] |
|
Member Function Documentation
vtkRendererSource* vtkRendererSource::New |
( |
|
) |
[static] |
|
virtual const char* vtkRendererSource::GetClassName |
( |
|
) |
[virtual] |
|
int vtkRendererSource::IsTypeOf |
( |
const char * |
type |
) |
[static] |
|
|
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkStructuredPointsSource. |
virtual int vtkRendererSource::IsA |
( |
const char * |
type |
) |
[virtual] |
|
|
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkStructuredPointsSource. |
vtkRendererSource* vtkRendererSource::SafeDownCast |
( |
vtkObject * |
o |
) |
[static] |
|
void vtkRendererSource::PrintSelf |
( |
ostream & |
os, |
|
|
vtkIndent |
indent |
|
) |
[virtual] |
|
|
Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkSource. |
unsigned long vtkRendererSource::GetMTime |
( |
|
) |
[virtual] |
|
|
Return the MTime also considering the Renderer.
Reimplemented from vtkObject. |
virtual void vtkRendererSource::SetInput |
( |
vtkRenderer * |
|
) |
[virtual] |
|
|
Indicates what renderer to get the pixel data from. |
virtual vtkRenderer* vtkRendererSource::GetInput |
( |
|
) |
[virtual] |
|
|
Returns which renderer is being used as the source for the pixel data. |
virtual void vtkRendererSource::SetWholeWindow |
( |
int |
|
) |
[virtual] |
|
|
Use the entire RenderWindow as a data source or just the Renderer. The default is zero, just the Renderer. |
virtual int vtkRendererSource::GetWholeWindow |
( |
|
) |
[virtual] |
|
|
Use the entire RenderWindow as a data source or just the Renderer. The default is zero, just the Renderer. |
virtual void vtkRendererSource::WholeWindowOn |
( |
|
) |
[virtual] |
|
|
Use the entire RenderWindow as a data source or just the Renderer. The default is zero, just the Renderer. |
virtual void vtkRendererSource::WholeWindowOff |
( |
|
) |
[virtual] |
|
|
Use the entire RenderWindow as a data source or just the Renderer. The default is zero, just the Renderer. |
virtual void vtkRendererSource::SetRenderFlag |
( |
int |
|
) |
[virtual] |
|
|
If this flag is on, the Executing causes a render first. |
virtual int vtkRendererSource::GetRenderFlag |
( |
|
) |
[virtual] |
|
|
If this flag is on, the Executing causes a render first. |
virtual void vtkRendererSource::RenderFlagOn |
( |
|
) |
[virtual] |
|
|
If this flag is on, the Executing causes a render first. |
virtual void vtkRendererSource::RenderFlagOff |
( |
|
) |
[virtual] |
|
|
If this flag is on, the Executing causes a render first. |
virtual void vtkRendererSource::SetDepthValues |
( |
int |
|
) |
[virtual] |
|
|
A boolean value to control whether to grab z-buffer (i.e., depth values) along with the image data. The z-buffer data is placed into the field data attributes. |
virtual int vtkRendererSource::GetDepthValues |
( |
|
) |
[virtual] |
|
|
A boolean value to control whether to grab z-buffer (i.e., depth values) along with the image data. The z-buffer data is placed into the field data attributes. |
virtual void vtkRendererSource::DepthValuesOn |
( |
|
) |
[virtual] |
|
|
A boolean value to control whether to grab z-buffer (i.e., depth values) along with the image data. The z-buffer data is placed into the field data attributes. |
virtual void vtkRendererSource::DepthValuesOff |
( |
|
) |
[virtual] |
|
|
A boolean value to control whether to grab z-buffer (i.e., depth values) along with the image data. The z-buffer data is placed into the field data attributes. |
void vtkRendererSource::Execute |
( |
|
) |
[protected, virtual] |
|
|
This method is the old style execute method
Reimplemented from vtkSource. |
void vtkRendererSource::UpdateInformation |
( |
|
) |
[protected, virtual] |
|
|
Updates any global information about the data (like spacing for images)
Reimplemented from vtkSource. |
Member Data Documentation
int vtkRendererSource::WholeWindow [protected]
|
|
int vtkRendererSource::RenderFlag [protected]
|
|
int vtkRendererSource::DepthValues [protected]
|
|
The documentation for this class was generated from the following file:
Generated on Thu Mar 28 14:41:32 2002 for VTK by
1.2.11.1 written by Dimitri van Heesch,
© 1997-2001