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vtkWin32OpenGLRenderWindow Class Reference

OpenGL rendering window. More...

#include <vtkWin32OpenGLRenderWindow.h>

Inheritance diagram for vtkWin32OpenGLRenderWindow:

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Collaboration diagram for vtkWin32OpenGLRenderWindow:

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List of all members.

Public Methods

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
virtual void Start (void)
void Frame (void)
virtual void WindowInitialize (void)
virtual void Initialize (void)
virtual void SetFullScreen (int)
virtual void WindowRemap (void)
virtual void PrefFullScreen (void)
virtual int * GetSize ()
virtual int * GetScreenSize ()
virtual int * GetPosition ()
virtual void SetWindowName (char *)
void SetWindowInfo (char *)
void SetParentInfo (char *)
virtual void * GetGenericDisplayId ()
virtual void * GetGenericWindowId ()
virtual void * GetGenericParentId ()
virtual void * GetGenericContext ()
virtual void SetDisplayId (void *)
virtual void SetWindowId (HWND)
void SetContextId (HGLRC)
void SetDeviceContext (HDC)
virtual void SetStereoCapableWindow (int capable)
void MakeCurrent ()
virtual int GetEventPending ()
void Clean ()
virtual void SetOffScreenRendering (int offscreen)
virtual void SetSize (int, int)
virtual void SetSize (int a[2])
virtual void SetPosition (int, int)
virtual void SetPosition (int a[2])
virtual HWND GetWindowId ()
void SetWindowId (void *foo)
virtual void SetParentId (HWND)
void SetParentId (void *foo)
virtual void SetNextWindowId (HWND)
void SetupMemoryRendering (int x, int y, HDC prn)
void SetupMemoryRendering (HBITMAP hbmp)
void ResumeScreenRendering (void)
HDC GetMemoryDC ()
unsigned char * GetMemoryData ()
virtual void SetupPalette (HDC hDC)
virtual void SetupPixelFormat (HDC hDC, DWORD dwFlags, int debug, int bpp=16, int zbpp=16)
void HideCursor ()
void ShowCursor ()

Static Public Methods

vtkWin32OpenGLRenderWindow * New ()
int IsTypeOf (const char *type)
vtkWin32OpenGLRenderWindow * SafeDownCast (vtkObject *o)

Protected Methods

 vtkWin32OpenGLRenderWindow ()
 ~vtkWin32OpenGLRenderWindow ()
virtual LRESULT MessageProc (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
void ResizeWhileOffscreen (int xsize, int ysize)
void CreateAWindow (int x, int y, int width, int height)
void InitializeApplication ()
void CleanUpOffScreenRendering (void)
void CreateOffScreenDC (int xsize, int ysize, HDC aHdc)
void CreateOffScreenDC (HBITMAP hbmp, HDC aHdc)

Static Protected Methods

LRESULT APIENTRY WndProc (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)

Protected Attributes

HINSTANCE ApplicationInstance
HPALETTE Palette
HPALETTE OldPalette
HGLRC ContextId
HDC DeviceContext
BOOL MFChandledWindow
HWND WindowId
HWND ParentId
HWND NextWindowId
int OwnWindow
int ScreenSize [2]
BITMAPINFO MemoryDataHeader
HBITMAP MemoryBuffer
unsigned char * MemoryData
HDC MemoryHdc
int ScreenMapped
int ScreenWindowSize [2]
HDC ScreenDeviceContext
int ScreenDoubleBuffer
HGLRC ScreenContextId
int CursorHidden

Detailed Description

OpenGL rendering window.

Date:
2001/12/07 16:03:44
Revision:
1.49

vtkWin32OpenGLRenderWindow is a concrete implementation of the abstract class vtkRenderWindow. vtkWin32OpenGLRenderer interfaces to the standard OpenGL graphics library in the Windows/NT environment..

Examples:
vtkWin32OpenGLRenderWindow (Examples)

Definition at line 65 of file vtkWin32OpenGLRenderWindow.h.


Constructor & Destructor Documentation

vtkWin32OpenGLRenderWindow::vtkWin32OpenGLRenderWindow   [protected]
 

vtkWin32OpenGLRenderWindow::~vtkWin32OpenGLRenderWindow   [protected]
 


Member Function Documentation

vtkWin32OpenGLRenderWindow* vtkWin32OpenGLRenderWindow::New   [static]
 

Construct an instance of vtkRenderWindow with its screen size set to 300x300, borders turned on, positioned at (0,0), double buffering turned on.

Reimplemented from vtkRenderWindow.

virtual const char* vtkWin32OpenGLRenderWindow::GetClassName   [virtual]
 

Return the class name as a string. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkOpenGLRenderWindow.

int vtkWin32OpenGLRenderWindow::IsTypeOf const char *    type [static]
 

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkOpenGLRenderWindow.

virtual int vtkWin32OpenGLRenderWindow::IsA const char *    type [virtual]
 

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkOpenGLRenderWindow.

vtkWin32OpenGLRenderWindow* vtkWin32OpenGLRenderWindow::SafeDownCast vtkObject   o [static]
 

Will cast the supplied object to vtkObject* is this is a safe operation (i.e., a safe downcast); otherwise NULL is returned. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkOpenGLRenderWindow.

void vtkWin32OpenGLRenderWindow::PrintSelf ostream &    os,
vtkIndent    indent
[virtual]
 

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkOpenGLRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::Start void    [virtual]
 

Begin the rendering process.

Reimplemented from vtkRenderWindow.

void vtkWin32OpenGLRenderWindow::Frame void    [virtual]
 

End the rendering process and display the image.

Reimplemented from vtkRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::WindowInitialize void    [virtual]
 

Create the window

virtual void vtkWin32OpenGLRenderWindow::Initialize void    [virtual]
 

Initialize the rendering window.

virtual void vtkWin32OpenGLRenderWindow::SetFullScreen int    [virtual]
 

Change the window to fill the entire screen.

Reimplemented from vtkRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::WindowRemap void    [virtual]
 

Remap the window.

Reimplemented from vtkRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::PrefFullScreen void    [virtual]
 

Set the preferred window size to full screen.

virtual void vtkWin32OpenGLRenderWindow::SetSize int    x,
int    y
[virtual]
 

Set the size of the window.

Reimplemented from vtkWindow.

virtual void vtkWin32OpenGLRenderWindow::SetSize int    a[2] [inline, virtual]
 

Set the size of the window.

Reimplemented from vtkWindow.

Definition at line 96 of file vtkWin32OpenGLRenderWindow.h.

virtual int* vtkWin32OpenGLRenderWindow::GetSize   [virtual]
 

Get the current size of the window.

Reimplemented from vtkWindow.

virtual void vtkWin32OpenGLRenderWindow::SetPosition int    x,
int    y
[virtual]
 

Set the position of the window.

Reimplemented from vtkWindow.

virtual void vtkWin32OpenGLRenderWindow::SetPosition int    a[2] [inline, virtual]
 

Set the position of the window.

Reimplemented from vtkWindow.

Definition at line 105 of file vtkWin32OpenGLRenderWindow.h.

virtual int* vtkWin32OpenGLRenderWindow::GetScreenSize   [virtual]
 

Return the screen size.

virtual int* vtkWin32OpenGLRenderWindow::GetPosition   [virtual]
 

Get the position in screen coordinates of the window.

Reimplemented from vtkWindow.

virtual void vtkWin32OpenGLRenderWindow::SetWindowName char *    name [virtual]
 

Set the name of the window. This appears at the top of the window normally.

Reimplemented from vtkWindow.

void vtkWin32OpenGLRenderWindow::SetWindowInfo char *    info [virtual]
 

Set this RenderWindow's window id to a pre-existing window.

Reimplemented from vtkRenderWindow.

void vtkWin32OpenGLRenderWindow::SetParentInfo char *    info [virtual]
 

Sets the HWND id of the window that WILL BE created.

Reimplemented from vtkRenderWindow.

virtual void* vtkWin32OpenGLRenderWindow::GetGenericDisplayId   [inline, virtual]
 

Dummy stubs for vtkWindow API.

Reimplemented from vtkRenderWindow.

Definition at line 125 of file vtkWin32OpenGLRenderWindow.h.

virtual void* vtkWin32OpenGLRenderWindow::GetGenericWindowId   [inline, virtual]
 

Dummy stubs for vtkWindow API.

Reimplemented from vtkRenderWindow.

Definition at line 126 of file vtkWin32OpenGLRenderWindow.h.

virtual void* vtkWin32OpenGLRenderWindow::GetGenericParentId   [inline, virtual]
 

Dummy stubs for vtkWindow API.

Reimplemented from vtkRenderWindow.

Definition at line 127 of file vtkWin32OpenGLRenderWindow.h.

virtual void* vtkWin32OpenGLRenderWindow::GetGenericContext   [inline, virtual]
 

Dummy stubs for vtkWindow API.

Reimplemented from vtkRenderWindow.

Definition at line 128 of file vtkWin32OpenGLRenderWindow.h.

virtual void vtkWin32OpenGLRenderWindow::SetDisplayId void *    foo [inline, virtual]
 

Dummy stubs for vtkWindow API.

Reimplemented from vtkRenderWindow.

Definition at line 129 of file vtkWin32OpenGLRenderWindow.h.

virtual HWND vtkWin32OpenGLRenderWindow::GetWindowId   [virtual]
 

Get the window id.

void vtkWin32OpenGLRenderWindow::SetWindowId void *    foo [inline, virtual]
 

Get the window id.

Reimplemented from vtkRenderWindow.

Definition at line 134 of file vtkWin32OpenGLRenderWindow.h.

virtual void vtkWin32OpenGLRenderWindow::SetWindowId HWND    [virtual]
 

Set the window id to a pre-existing window.

virtual void vtkWin32OpenGLRenderWindow::SetParentId HWND    [virtual]
 

Set the window's parent id to a pre-existing window.

void vtkWin32OpenGLRenderWindow::SetParentId void *    foo [inline, virtual]
 

Set the window's parent id to a pre-existing window.

Reimplemented from vtkRenderWindow.

Definition at line 143 of file vtkWin32OpenGLRenderWindow.h.

void vtkWin32OpenGLRenderWindow::SetContextId HGLRC   
 

void vtkWin32OpenGLRenderWindow::SetDeviceContext HDC   
 

virtual void vtkWin32OpenGLRenderWindow::SetNextWindowId HWND    [virtual]
 

Set the window id of the new window once a WindowRemap is done.

virtual void vtkWin32OpenGLRenderWindow::SetStereoCapableWindow int    capable [virtual]
 

Prescribe that the window be created in a stereo-capable mode. This method must be called before the window is realized. This method overrides the superclass method since this class can actually check whether the window has been realized yet.

Reimplemented from vtkRenderWindow.

void vtkWin32OpenGLRenderWindow::MakeCurrent   [virtual]
 

Make this windows OpenGL context the current context.

Reimplemented from vtkOpenGLRenderWindow.

virtual int vtkWin32OpenGLRenderWindow::GetEventPending   [virtual]
 

Check to see if an event is pending for this window. This is a useful check to abort a long render.

Reimplemented from vtkRenderWindow.

void vtkWin32OpenGLRenderWindow::SetupMemoryRendering int    x,
int    y,
HDC    prn
 

These methods can be used by MFC applications to support print preview and printing, or more general rendering into memory.

void vtkWin32OpenGLRenderWindow::SetupMemoryRendering HBITMAP    hbmp
 

These methods can be used by MFC applications to support print preview and printing, or more general rendering into memory.

void vtkWin32OpenGLRenderWindow::ResumeScreenRendering void   
 

These methods can be used by MFC applications to support print preview and printing, or more general rendering into memory.

HDC vtkWin32OpenGLRenderWindow::GetMemoryDC  
 

These methods can be used by MFC applications to support print preview and printing, or more general rendering into memory.

unsigned char* vtkWin32OpenGLRenderWindow::GetMemoryData   [inline]
 

These methods can be used by MFC applications to support print preview and printing, or more general rendering into memory.

Definition at line 175 of file vtkWin32OpenGLRenderWindow.h.

virtual void vtkWin32OpenGLRenderWindow::SetupPalette HDC    hDC [virtual]
 

Initialize OpenGL for this window.

virtual void vtkWin32OpenGLRenderWindow::SetupPixelFormat HDC    hDC,
DWORD    dwFlags,
int    debug,
int    bpp = 16,
int    zbpp = 16
[virtual]
 

Initialize OpenGL for this window.

void vtkWin32OpenGLRenderWindow::Clean  
 

Clean up device contexts, rendering contexts, etc.

void vtkWin32OpenGLRenderWindow::HideCursor   [virtual]
 

Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead.

Reimplemented from vtkRenderWindow.

void vtkWin32OpenGLRenderWindow::ShowCursor   [virtual]
 

Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead.

Reimplemented from vtkRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::SetOffScreenRendering int    offscreen [virtual]
 

Override the default implementation so that we can actively switch between on and off screen rendering.

Reimplemented from vtkWindow.

virtual LRESULT vtkWin32OpenGLRenderWindow::MessageProc HWND    hWnd,
UINT    message,
WPARAM    wParam,
LPARAM    lParam
[protected, virtual]
 

LRESULT APIENTRY vtkWin32OpenGLRenderWindow::WndProc HWND    hWnd,
UINT    message,
WPARAM    wParam,
LPARAM    lParam
[static, protected]
 

void vtkWin32OpenGLRenderWindow::ResizeWhileOffscreen int    xsize,
int    ysize
[protected]
 

void vtkWin32OpenGLRenderWindow::CreateAWindow int    x,
int    y,
int    width,
int    height
[protected]
 

void vtkWin32OpenGLRenderWindow::InitializeApplication   [protected]
 

void vtkWin32OpenGLRenderWindow::CleanUpOffScreenRendering void    [protected]
 

void vtkWin32OpenGLRenderWindow::CreateOffScreenDC int    xsize,
int    ysize,
HDC    aHdc
[protected]
 

void vtkWin32OpenGLRenderWindow::CreateOffScreenDC HBITMAP    hbmp,
HDC    aHdc
[protected]
 


Member Data Documentation

HINSTANCE vtkWin32OpenGLRenderWindow::ApplicationInstance [protected]
 

Definition at line 203 of file vtkWin32OpenGLRenderWindow.h.

HPALETTE vtkWin32OpenGLRenderWindow::Palette [protected]
 

Definition at line 204 of file vtkWin32OpenGLRenderWindow.h.

HPALETTE vtkWin32OpenGLRenderWindow::OldPalette [protected]
 

Definition at line 205 of file vtkWin32OpenGLRenderWindow.h.

HGLRC vtkWin32OpenGLRenderWindow::ContextId [protected]
 

Definition at line 206 of file vtkWin32OpenGLRenderWindow.h.

HDC vtkWin32OpenGLRenderWindow::DeviceContext [protected]
 

Definition at line 207 of file vtkWin32OpenGLRenderWindow.h.

BOOL vtkWin32OpenGLRenderWindow::MFChandledWindow [protected]
 

Definition at line 208 of file vtkWin32OpenGLRenderWindow.h.

HWND vtkWin32OpenGLRenderWindow::WindowId [protected]
 

Definition at line 209 of file vtkWin32OpenGLRenderWindow.h.

HWND vtkWin32OpenGLRenderWindow::ParentId [protected]
 

Definition at line 210 of file vtkWin32OpenGLRenderWindow.h.

HWND vtkWin32OpenGLRenderWindow::NextWindowId [protected]
 

Definition at line 211 of file vtkWin32OpenGLRenderWindow.h.

int vtkWin32OpenGLRenderWindow::OwnWindow [protected]
 

Definition at line 212 of file vtkWin32OpenGLRenderWindow.h.

int vtkWin32OpenGLRenderWindow::ScreenSize[2] [protected]
 

Definition at line 213 of file vtkWin32OpenGLRenderWindow.h.

BITMAPINFO vtkWin32OpenGLRenderWindow::MemoryDataHeader [protected]
 

Definition at line 216 of file vtkWin32OpenGLRenderWindow.h.

HBITMAP vtkWin32OpenGLRenderWindow::MemoryBuffer [protected]
 

Definition at line 217 of file vtkWin32OpenGLRenderWindow.h.

unsigned char* vtkWin32OpenGLRenderWindow::MemoryData [protected]
 

Definition at line 218 of file vtkWin32OpenGLRenderWindow.h.

HDC vtkWin32OpenGLRenderWindow::MemoryHdc [protected]
 

Definition at line 219 of file vtkWin32OpenGLRenderWindow.h.

int vtkWin32OpenGLRenderWindow::ScreenMapped [protected]
 

Definition at line 221 of file vtkWin32OpenGLRenderWindow.h.

int vtkWin32OpenGLRenderWindow::ScreenWindowSize[2] [protected]
 

Definition at line 222 of file vtkWin32OpenGLRenderWindow.h.

HDC vtkWin32OpenGLRenderWindow::ScreenDeviceContext [protected]
 

Definition at line 223 of file vtkWin32OpenGLRenderWindow.h.

int vtkWin32OpenGLRenderWindow::ScreenDoubleBuffer [protected]
 

Definition at line 224 of file vtkWin32OpenGLRenderWindow.h.

HGLRC vtkWin32OpenGLRenderWindow::ScreenContextId [protected]
 

Definition at line 225 of file vtkWin32OpenGLRenderWindow.h.

int vtkWin32OpenGLRenderWindow::CursorHidden [protected]
 

Definition at line 235 of file vtkWin32OpenGLRenderWindow.h.


The documentation for this class was generated from the following file:
Generated on Thu Mar 28 14:47:56 2002 for VTK by doxygen1.2.11.1 written by Dimitri van Heesch, © 1997-2001