00001 /*========================================================================= 00002 00003 Program: Visualization Toolkit 00004 Module: $RCSfile: vtkActorCollection.h,v $ 00005 Language: C++ 00006 00007 00008 Copyright (c) 1993-2001 Ken Martin, Will Schroeder, Bill Lorensen 00009 All rights reserved. 00010 00011 Redistribution and use in source and binary forms, with or without 00012 modification, are permitted provided that the following conditions are met: 00013 00014 * Redistributions of source code must retain the above copyright notice, 00015 this list of conditions and the following disclaimer. 00016 00017 * Redistributions in binary form must reproduce the above copyright notice, 00018 this list of conditions and the following disclaimer in the documentation 00019 and/or other materials provided with the distribution. 00020 00021 * Neither name of Ken Martin, Will Schroeder, or Bill Lorensen nor the names 00022 of any contributors may be used to endorse or promote products derived 00023 from this software without specific prior written permission. 00024 00025 * Modified source versions must be plainly marked as such, and must not be 00026 misrepresented as being the original software. 00027 00028 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS'' 00029 AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00030 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00031 ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE FOR 00032 ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 00033 DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR 00034 SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 00035 CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, 00036 OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 00037 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 00038 00039 =========================================================================*/ 00054 #ifndef __vtkActorC_h 00055 #define __vtkActorC_h 00056 00057 #include "vtkPropCollection.h" 00058 #include "vtkActor.h" 00059 class vtkProperty; 00060 00061 class VTK_RENDERING_EXPORT vtkActorCollection : public vtkPropCollection 00062 { 00063 public: 00064 static vtkActorCollection *New(); 00065 vtkTypeMacro(vtkActorCollection,vtkPropCollection); 00066 00068 void AddItem(vtkActor *a); 00069 00071 vtkActor *GetNextActor(); 00072 00074 vtkActor *GetLastActor(); 00075 00077 00080 vtkActor *GetNextItem(); 00081 vtkActor *GetLastItem(); 00083 00085 void ApplyProperties(vtkProperty *p); 00086 00087 protected: 00088 vtkActorCollection() {}; 00089 ~vtkActorCollection() {}; 00090 00091 00092 private: 00093 // hide the standard AddItem from the user and the compiler. 00094 void AddItem(vtkObject *o) { this->vtkCollection::AddItem(o); }; 00095 void AddItem(vtkProp *o) { this->vtkPropCollection::AddItem(o); }; 00096 00097 private: 00098 vtkActorCollection(const vtkActorCollection&); // Not implemented. 00099 void operator=(const vtkActorCollection&); // Not implemented. 00100 }; 00101 00102 inline void vtkActorCollection::AddItem(vtkActor *a) 00103 { 00104 this->vtkCollection::AddItem((vtkObject *)a); 00105 } 00106 00107 inline vtkActor *vtkActorCollection::GetNextActor() 00108 { 00109 return static_cast<vtkActor *>(this->GetNextItemAsObject()); 00110 } 00111 00112 inline vtkActor *vtkActorCollection::GetLastActor() 00113 { 00114 if ( this->Bottom == NULL ) 00115 { 00116 return NULL; 00117 } 00118 else 00119 { 00120 return static_cast<vtkActor *>(this->Bottom->Item); 00121 } 00122 } 00123 00124 inline vtkActor *vtkActorCollection::GetNextItem() 00125 { 00126 return this->GetNextActor(); 00127 } 00128 00129 inline vtkActor *vtkActorCollection::GetLastItem() 00130 { 00131 return this->GetLastActor(); 00132 } 00133 00134 #endif 00135 00136 00137 00138 00139