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Graphics/vtkProjectedTexture.h

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00001 /*=========================================================================
00002 
00003   Program:   Visualization Toolkit
00004   Module:    $RCSfile: vtkProjectedTexture.h,v $
00005   Language:  C++
00006 
00007 
00008 Copyright (c) 1993-2001 Ken Martin, Will Schroeder, Bill Lorensen 
00009 All rights reserved.
00010 
00011 Redistribution and use in source and binary forms, with or without
00012 modification, are permitted provided that the following conditions are met:
00013 
00014  * Redistributions of source code must retain the above copyright notice,
00015    this list of conditions and the following disclaimer.
00016 
00017  * Redistributions in binary form must reproduce the above copyright notice,
00018    this list of conditions and the following disclaimer in the documentation
00019    and/or other materials provided with the distribution.
00020 
00021  * Neither name of Ken Martin, Will Schroeder, or Bill Lorensen nor the names
00022    of any contributors may be used to endorse or promote products derived
00023    from this software without specific prior written permission.
00024 
00025  * Modified source versions must be plainly marked as such, and must not be
00026    misrepresented as being the original software.
00027 
00028 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS''
00029 AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00030 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
00031 ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE FOR
00032 ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
00033 DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
00034 SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
00035 CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
00036 OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
00037 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
00038 
00039 =========================================================================*/
00059 #ifndef __vtkProjectedTexture_h
00060 #define __vtkProjectedTexture_h
00061 
00062 #include "vtkDataSetToDataSetFilter.h"
00063 
00064 class VTK_GRAPHICS_EXPORT vtkProjectedTexture : public vtkDataSetToDataSetFilter 
00065 {
00066 public:
00067   static vtkProjectedTexture *New();
00068   vtkTypeMacro(vtkProjectedTexture,vtkDataSetToDataSetFilter);
00069   void PrintSelf(ostream& os, vtkIndent indent);
00070 
00072 
00073   vtkSetVector3Macro(Position,float);
00074   vtkGetVectorMacro(Position,float,3);
00076 
00078 
00080   void SetFocalPoint(float focalPoint[3]);
00081   void SetFocalPoint(float x, float y, float z);
00082   vtkGetVectorMacro(FocalPoint,float,3);
00084 
00086 
00087   vtkGetVectorMacro(Orientation,float,3);
00089   
00090   // Set/Get the up vector of the projector.
00091   vtkSetVector3Macro(Up,float);
00092   vtkGetVectorMacro(Up,float,3);
00093 
00094   // Set/Get the aspect ratio of a perpendicular cross-section of the
00095   // the projector's frustum.  The aspect ratio consists of three 
00096   // numbers:  (x, y, z), where x is the width of the 
00097   // frustum, y is the height, and z is the perpendicular
00098   // distance from the focus of the projector.
00099   vtkSetVector3Macro(AspectRatio,float);
00100   vtkGetVectorMacro(AspectRatio,float,3);
00101 
00103 
00104   vtkSetVector2Macro(SRange,float);
00105   vtkGetVectorMacro(SRange,float,2);
00107 
00109 
00110   vtkSetVector2Macro(TRange,float);
00111   vtkGetVectorMacro(TRange,float,2);
00113   
00114 protected:
00115   vtkProjectedTexture();
00116   ~vtkProjectedTexture() {};
00117 
00118   void Execute();
00119   void ComputeNormal();
00120 
00121   float Position[3];
00122   float Orientation[3];
00123   float FocalPoint[3];
00124   float Up[3];
00125   float AspectRatio[3];
00126   float SRange[2];
00127   float TRange[2];
00128 private:
00129   vtkProjectedTexture(const vtkProjectedTexture&);  // Not implemented.
00130   void operator=(const vtkProjectedTexture&);  // Not implemented.
00131 };
00132 
00133 #endif
00134 

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