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vtkProjectedTexture Class Reference

assign texture coordinates for a projected texture. More...

#include <vtkProjectedTexture.h>

Inheritance diagram for vtkProjectedTexture:

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Collaboration diagram for vtkProjectedTexture:

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List of all members.

Public Methods

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
virtual void SetUp (float, float, float)
virtual void SetUp (float[3])
virtual float * GetUp ()
virtual void GetUp (float data[3])
virtual void SetAspectRatio (float, float, float)
virtual void SetAspectRatio (float[3])
virtual float * GetAspectRatio ()
virtual void GetAspectRatio (float data[3])
virtual void SetPosition (float, float, float)
virtual void SetPosition (float[3])
virtual float * GetPosition ()
virtual void GetPosition (float data[3])
void SetFocalPoint (float focalPoint[3])
void SetFocalPoint (float x, float y, float z)
virtual float * GetFocalPoint ()
virtual void GetFocalPoint (float data[3])
virtual float * GetOrientation ()
virtual void GetOrientation (float data[3])
virtual void SetSRange (float, float)
void SetSRange (float[2])
virtual float * GetSRange ()
virtual void GetSRange (float data[2])
virtual void SetTRange (float, float)
void SetTRange (float[2])
virtual float * GetTRange ()
virtual void GetTRange (float data[2])

Static Public Methods

vtkProjectedTexture * New ()
int IsTypeOf (const char *type)
vtkProjectedTexture * SafeDownCast (vtkObject *o)

Protected Methods

 vtkProjectedTexture ()
 ~vtkProjectedTexture ()
void Execute ()
void ComputeNormal ()

Protected Attributes

float Position [3]
float Orientation [3]
float FocalPoint [3]
float Up [3]
float AspectRatio [3]
float SRange [2]
float TRange [2]

Detailed Description

assign texture coordinates for a projected texture.

Date:
2001/10/11 13:37:12
Revision:
1.14

vtkProjectedTexture assigns texture coordinates to a dataset as if the texture was projected from a slide projected located somewhere in the scene. Methods are provided to position the projector and aim it at a location, to set the width of the projector's frustum, and to set the range of texture coordinates assigned to the dataset.

Objects in the scene that appear behind the projector are also assigned texture coordinates; the projected image is left-right and top-bottom flipped, much as a lens' focus flips the rays of light that pass through it. A warning is issued if a point in the dataset falls at the focus of the projector.

Definition at line 64 of file vtkProjectedTexture.h.


Constructor & Destructor Documentation

vtkProjectedTexture::vtkProjectedTexture   [protected]
 

vtkProjectedTexture::~vtkProjectedTexture   [inline, protected]
 

Definition at line 116 of file vtkProjectedTexture.h.


Member Function Documentation

vtkProjectedTexture* vtkProjectedTexture::New   [static]
 

Instantiate object with no start, end, or progress methods.

Reimplemented from vtkDataSetSource.

virtual const char* vtkProjectedTexture::GetClassName   [virtual]
 

Return the class name as a string. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkDataSetToDataSetFilter.

int vtkProjectedTexture::IsTypeOf const char *    type [static]
 

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkDataSetToDataSetFilter.

virtual int vtkProjectedTexture::IsA const char *    type [virtual]
 

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkDataSetToDataSetFilter.

vtkProjectedTexture* vtkProjectedTexture::SafeDownCast vtkObject   o [static]
 

Will cast the supplied object to vtkObject* is this is a safe operation (i.e., a safe downcast); otherwise NULL is returned. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkDataSetToDataSetFilter.

void vtkProjectedTexture::PrintSelf ostream &    os,
vtkIndent    indent
[virtual]
 

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkSource.

virtual void vtkProjectedTexture::SetPosition float   ,
float   ,
float   
[virtual]
 

Set/Get the position of the focus of the projector.

virtual void vtkProjectedTexture::SetPosition float   [3] [virtual]
 

Set/Get the position of the focus of the projector.

virtual float* vtkProjectedTexture::GetPosition   [virtual]
 

Set/Get the position of the focus of the projector.

virtual void vtkProjectedTexture::GetPosition float    data[3] [virtual]
 

Set/Get the position of the focus of the projector.

void vtkProjectedTexture::SetFocalPoint float    focalPoint[3]
 

Set/Get the focal point of the projector (a point that lies along the center axis of the projector's frustum).

void vtkProjectedTexture::SetFocalPoint float    x,
float    y,
float    z
 

Set/Get the focal point of the projector (a point that lies along the center axis of the projector's frustum).

virtual float* vtkProjectedTexture::GetFocalPoint   [virtual]
 

Set/Get the focal point of the projector (a point that lies along the center axis of the projector's frustum).

virtual void vtkProjectedTexture::GetFocalPoint float    data[3] [virtual]
 

Set/Get the focal point of the projector (a point that lies along the center axis of the projector's frustum).

virtual float* vtkProjectedTexture::GetOrientation   [virtual]
 

Get the normalized orientation vector of the projector.

virtual void vtkProjectedTexture::GetOrientation float    data[3] [virtual]
 

Get the normalized orientation vector of the projector.

virtual void vtkProjectedTexture::SetUp float   ,
float   ,
float   
[virtual]
 

virtual void vtkProjectedTexture::SetUp float   [3] [virtual]
 

virtual float* vtkProjectedTexture::GetUp   [virtual]
 

virtual void vtkProjectedTexture::GetUp float    data[3] [virtual]
 

virtual void vtkProjectedTexture::SetAspectRatio float   ,
float   ,
float   
[virtual]
 

virtual void vtkProjectedTexture::SetAspectRatio float   [3] [virtual]
 

virtual float* vtkProjectedTexture::GetAspectRatio   [virtual]
 

virtual void vtkProjectedTexture::GetAspectRatio float    data[3] [virtual]
 

virtual void vtkProjectedTexture::SetSRange float   ,
float   
[virtual]
 

Specify s-coordinate range for texture s-t coordinate pair.

void vtkProjectedTexture::SetSRange float   [2]
 

Specify s-coordinate range for texture s-t coordinate pair.

virtual float* vtkProjectedTexture::GetSRange   [virtual]
 

Specify s-coordinate range for texture s-t coordinate pair.

virtual void vtkProjectedTexture::GetSRange float    data[2] [virtual]
 

Specify s-coordinate range for texture s-t coordinate pair.

virtual void vtkProjectedTexture::SetTRange float   ,
float   
[virtual]
 

Specify t-coordinate range for texture s-t coordinate pair.

void vtkProjectedTexture::SetTRange float   [2]
 

Specify t-coordinate range for texture s-t coordinate pair.

virtual float* vtkProjectedTexture::GetTRange   [virtual]
 

Specify t-coordinate range for texture s-t coordinate pair.

virtual void vtkProjectedTexture::GetTRange float    data[2] [virtual]
 

Specify t-coordinate range for texture s-t coordinate pair.

void vtkProjectedTexture::Execute   [protected, virtual]
 

This method is the old style execute method

Reimplemented from vtkSource.

void vtkProjectedTexture::ComputeNormal   [protected]
 


Member Data Documentation

float vtkProjectedTexture::Position[3] [protected]
 

Definition at line 121 of file vtkProjectedTexture.h.

float vtkProjectedTexture::Orientation[3] [protected]
 

Definition at line 122 of file vtkProjectedTexture.h.

float vtkProjectedTexture::FocalPoint[3] [protected]
 

Definition at line 123 of file vtkProjectedTexture.h.

float vtkProjectedTexture::Up[3] [protected]
 

Definition at line 124 of file vtkProjectedTexture.h.

float vtkProjectedTexture::AspectRatio[3] [protected]
 

Definition at line 125 of file vtkProjectedTexture.h.

float vtkProjectedTexture::SRange[2] [protected]
 

Definition at line 126 of file vtkProjectedTexture.h.

float vtkProjectedTexture::TRange[2] [protected]
 

Definition at line 127 of file vtkProjectedTexture.h.


The documentation for this class was generated from the following file:
Generated on Thu Mar 28 14:40:06 2002 for VTK by doxygen1.2.11.1 written by Dimitri van Heesch, © 1997-2001