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Rendering/vtkVolumeTextureMapper.h

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00001 /*=========================================================================
00002 
00003   Program:   Visualization Toolkit
00004   Module:    $RCSfile: vtkVolumeTextureMapper.h,v $
00005   Language:  C++
00006 
00007 
00008 Copyright (c) 1993-2001 Ken Martin, Will Schroeder, Bill Lorensen 
00009 All rights reserved.
00010 
00011 Redistribution and use in source and binary forms, with or without
00012 modification, are permitted provided that the following conditions are met:
00013 
00014  * Redistributions of source code must retain the above copyright notice,
00015    this list of conditions and the following disclaimer.
00016 
00017  * Redistributions in binary form must reproduce the above copyright notice,
00018    this list of conditions and the following disclaimer in the documentation
00019    and/or other materials provided with the distribution.
00020 
00021  * Neither name of Ken Martin, Will Schroeder, or Bill Lorensen nor the names
00022    of any contributors may be used to endorse or promote products derived
00023    from this software without specific prior written permission.
00024 
00025  * Modified source versions must be plainly marked as such, and must not be
00026    misrepresented as being the original software.
00027 
00028 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS''
00029 AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00030 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
00031 ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE FOR
00032 ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
00033 DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
00034 SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
00035 CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
00036 OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
00037 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
00038 
00039 =========================================================================*/
00054 #ifndef __vtkVolumeTextureMapper_h
00055 #define __vtkVolumeTextureMapper_h
00056 
00057 #include "vtkVolumeMapper.h"
00058 #include "vtkEncodedGradientShader.h"
00059 #include "vtkEncodedGradientEstimator.h"
00060 
00061 class vtkVolume;
00062 class vtkRenderer;
00063 class vtkRenderWindow;
00064 
00065 class VTK_RENDERING_EXPORT vtkVolumeTextureMapper : public vtkVolumeMapper
00066 {
00067 public:
00068   vtkTypeMacro(vtkVolumeTextureMapper,vtkVolumeMapper);
00069   void PrintSelf( ostream& os, vtkIndent index );
00070 
00072   virtual void Update();
00073 
00075 
00076   void SetGradientEstimator( vtkEncodedGradientEstimator *gradest );
00077   vtkGetObjectMacro( GradientEstimator, vtkEncodedGradientEstimator );
00079 
00081 
00082   vtkGetObjectMacro( GradientShader, vtkEncodedGradientShader );
00084 
00085 //BTX
00087   /*! Allow access to the arrays / variables from the templated functions
00088       in the subclasses. */
00089   float *GetGradientOpacityArray(){return this->GradientOpacityArray;};
00090   unsigned char *GetRGBAArray(){return this->RGBAArray;};
00091   float *GetRedDiffuseShadingTable(){return this->RedDiffuseShadingTable;};
00092   float *GetGreenDiffuseShadingTable(){return this->GreenDiffuseShadingTable;};
00093   float *GetBlueDiffuseShadingTable(){return this->BlueDiffuseShadingTable;};
00094   float *GetRedSpecularShadingTable(){return this->RedSpecularShadingTable;};
00095   float *GetGreenSpecularShadingTable(){return this->GreenSpecularShadingTable;};
00096   float *GetBlueSpecularShadingTable(){return this->BlueSpecularShadingTable;};
00097   unsigned short *GetEncodedNormals(){return this->EncodedNormals;};
00098   unsigned char *GetGradientMagnitudes(){return this->GradientMagnitudes;};
00099   vtkGetMacro( Shade, int );
00100   vtkGetObjectMacro( RenderWindow, vtkRenderWindow );
00101   vtkGetVectorMacro( DataOrigin, float, 3 );
00102   vtkGetVectorMacro( DataSpacing, float, 3 );
00104 
00107   virtual void Render(vtkRenderer *ren, vtkVolume *vol)=0;
00108 
00110 
00112   virtual float GetGradientMagnitudeScale();
00113   virtual float GetGradientMagnitudeBias();
00115   
00116 //ETX
00117 
00118 
00119 
00120 protected:
00121   vtkVolumeTextureMapper();
00122   ~vtkVolumeTextureMapper();
00123 
00124   void InitializeRender( vtkRenderer *ren, vtkVolume *vol );
00125 
00126   // Objects / variables  needed for shading / gradient magnitude opacity
00127   vtkEncodedGradientEstimator  *GradientEstimator;
00128   vtkEncodedGradientShader     *GradientShader;
00129   int                          Shade;
00130 
00131   float          *GradientOpacityArray;
00132   unsigned char  *RGBAArray;
00133   int            ArraySize;
00134 
00135   float          *RedDiffuseShadingTable;
00136   float          *GreenDiffuseShadingTable;
00137   float          *BlueDiffuseShadingTable;
00138   float          *RedSpecularShadingTable;
00139   float          *GreenSpecularShadingTable;
00140   float          *BlueSpecularShadingTable;
00141 
00142   float          DataOrigin[3];
00143   float          DataSpacing[3];
00144 
00145   unsigned short *EncodedNormals;
00146   unsigned char  *GradientMagnitudes;
00147 
00148   float          SampleDistance;
00149   
00150   vtkRenderWindow *RenderWindow;
00151 private:
00152   vtkVolumeTextureMapper(const vtkVolumeTextureMapper&);  // Not implemented.
00153   void operator=(const vtkVolumeTextureMapper&);  // Not implemented.
00154 };
00155 
00156 
00157 #endif
00158 
00159 

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