#include <vtkOpenGLStateCache.h>
Public Methods | |
vtkOpenGLStateCache () | |
~vtkOpenGLStateCache () | |
void | Initialize () |
void | glEnable (GLenum e) |
void | glDisable (GLenum e) |
void | glAlphaFunc (GLenum e, GLclampf cf) |
void | glBlendFunc (GLenum e, GLenum e1) |
void | glDepthFunc (GLenum e) |
void | glTexEnvf (GLenum e, GLenum e1, GLfloat f) |
void | glLightModeli (GLenum e, GLint i) |
void | glLightModelfv (GLenum e, GLfloat *fv) |
void | glLightfv (GLenum light, GLenum pname, const GLfloat *params) |
void | glLightf (GLenum light, GLenum pname, GLfloat f) |
void | glLighti (GLenum light, GLenum pname, GLint f) |
void | glMaterialfv (GLenum face, GLenum pname, const GLfloat *params) |
void | glShadeModel (GLenum e) |
void | glClearColor (GLclampf r, GLclampf g, GLclampf b, GLclampf a) |
void | glClearDepth (GLclampd d) |
void | glDepthMask (GLenum e) |
void | glCullFace (GLenum e) |
void | glClear (GLbitfield b) |
void | glDrawBuffer (GLenum e) |
void | glMatrixMode (GLenum e) |
void | glViewport (GLint llx, GLint lly, GLint u, GLint v) |
void | glScissor (GLint llx, GLint lly, GLint u, GLint v) |
void | glClipPlane (GLenum e, const GLdouble *eqn) |
void | glColorMaterial (GLenum face, GLenum mode) |
void | glPointSize (GLfloat f) |
void | glLineWidth (GLfloat f) |
void | glLineStipple (GLint factor, GLushort pattern) |
void | glDepthRange (GLclampd nearval, GLclampd farval) |
Public Attributes | |
char | Enable_buckets [0xDE1-0xB10+1] |
char | Enable_GL_LIGHT_buckets [8] |
char | Enable_GL_CLIP_PLANE_buckets [8] |
GLclampf | AlphaFunc_bucket |
GLenum | BlendFunc_bucket |
GLenum | DepthFunc_bucket |
GLfloat | TexEnvf_MODE_bucket |
GLint | LightModeli_LIGHT_MODEL_TWO_SIDE_bucket |
GLfloat | LightModelfv_LIGHT_MODEL_AMBIENT_bucket [3] |
GLfloat | Lightfv_buckets [8 *4 *8] |
GLfloat | Lightf_buckets [8 *8] |
GLint | Lighti_SPOT_CUTOFF_buckets [8] |
GLfloat | Materialfv_buckets [8 *8 *4] |
GLenum | ShadeModel_bucket |
GLclampf | ClearColor_buckets [4] |
GLclampd | ClearDepth_bucket |
GLclampf | DepthMask_bucket |
GLenum | CullFace_bucket |
GLenum | DrawBuffer_bucket |
GLenum | MatrixMode_bucket |
GLint | Viewport_bucket [4] |
GLint | Scissor_bucket [4] |
GLdouble | ClipPlane_bucket [4 *GL_MAX_CLIP_PLANES] |
GLenum | ColorMaterial_bucket [8] |
GLfloat | PointSize_bucket |
GLfloat | LineWidth_bucket |
GLint | LineStipple_FACTOR_bucket |
GLushort | LineStipple_PATTERN_bucket |
GLclampd | DepthRange_NEAR_bucket |
GLclampd | DepthRange_FAR_bucket |
Static Public Attributes | |
vtkOpenGLStateCache * | CurrentGLCache |
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Definition at line 133 of file vtkOpenGLStateCache.h. References Enable_buckets, Enable_GL_CLIP_PLANE_buckets, and Enable_GL_LIGHT_buckets. |
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Definition at line 168 of file vtkOpenGLStateCache.h. References Enable_buckets, Enable_GL_CLIP_PLANE_buckets, and Enable_GL_LIGHT_buckets. |
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Definition at line 206 of file vtkOpenGLStateCache.h. References AlphaFunc_bucket. |
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Definition at line 217 of file vtkOpenGLStateCache.h. References BlendFunc_bucket. |
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Definition at line 230 of file vtkOpenGLStateCache.h. References DepthFunc_bucket. |
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Definition at line 241 of file vtkOpenGLStateCache.h. References TexEnvf_MODE_bucket. |
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Definition at line 256 of file vtkOpenGLStateCache.h. References LightModeli_LIGHT_MODEL_TWO_SIDE_bucket. |
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Definition at line 267 of file vtkOpenGLStateCache.h. References LightModelfv_LIGHT_MODEL_AMBIENT_bucket. |
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Definition at line 287 of file vtkOpenGLStateCache.h. References Lightfv_buckets. |
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Definition at line 312 of file vtkOpenGLStateCache.h. References Lightf_buckets, and Lighti_SPOT_CUTOFF_buckets. |
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Definition at line 327 of file vtkOpenGLStateCache.h. References Lightf_buckets, and Lighti_SPOT_CUTOFF_buckets. |
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Definition at line 349 of file vtkOpenGLStateCache.h. References Materialfv_buckets. |
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Definition at line 390 of file vtkOpenGLStateCache.h. References ShadeModel_bucket. |
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Definition at line 400 of file vtkOpenGLStateCache.h. References ClearColor_buckets. |
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Definition at line 417 of file vtkOpenGLStateCache.h. References ClearDepth_bucket. |
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Definition at line 427 of file vtkOpenGLStateCache.h. References DepthMask_bucket. |
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Definition at line 439 of file vtkOpenGLStateCache.h. References CullFace_bucket. |
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Definition at line 449 of file vtkOpenGLStateCache.h. |
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Definition at line 455 of file vtkOpenGLStateCache.h. References DrawBuffer_bucket. |
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Definition at line 465 of file vtkOpenGLStateCache.h. References MatrixMode_bucket. |
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Definition at line 473 of file vtkOpenGLStateCache.h. References Viewport_bucket. |
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Definition at line 488 of file vtkOpenGLStateCache.h. References Scissor_bucket. |
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Definition at line 505 of file vtkOpenGLStateCache.h. References ClipPlane_bucket. |
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Definition at line 524 of file vtkOpenGLStateCache.h. References ColorMaterial_bucket. |
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Definition at line 532 of file vtkOpenGLStateCache.h. References PointSize_bucket. |
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Definition at line 539 of file vtkOpenGLStateCache.h. References LineWidth_bucket. |
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Definition at line 547 of file vtkOpenGLStateCache.h. References LineStipple_FACTOR_bucket, and LineStipple_PATTERN_bucket. |
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Definition at line 560 of file vtkOpenGLStateCache.h. References DepthRange_FAR_bucket, and DepthRange_NEAR_bucket. |
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Definition at line 103 of file vtkOpenGLStateCache.h. |
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Definition at line 125 of file vtkOpenGLStateCache.h. Referenced by glDisable(), and glEnable(). |
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Definition at line 126 of file vtkOpenGLStateCache.h. Referenced by glDisable(), and glEnable(). |
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Definition at line 127 of file vtkOpenGLStateCache.h. Referenced by glDisable(), and glEnable(). |
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Definition at line 205 of file vtkOpenGLStateCache.h. Referenced by glAlphaFunc(). |
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Definition at line 216 of file vtkOpenGLStateCache.h. Referenced by glBlendFunc(). |
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Definition at line 229 of file vtkOpenGLStateCache.h. Referenced by glDepthFunc(). |
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Definition at line 240 of file vtkOpenGLStateCache.h. Referenced by glTexEnvf(). |
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Definition at line 255 of file vtkOpenGLStateCache.h. Referenced by glLightModeli(). |
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Definition at line 266 of file vtkOpenGLStateCache.h. Referenced by glLightModelfv(). |
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Definition at line 286 of file vtkOpenGLStateCache.h. Referenced by glLightfv(). |
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Definition at line 310 of file vtkOpenGLStateCache.h. Referenced by glLightf(), and glLighti(). |
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Definition at line 311 of file vtkOpenGLStateCache.h. Referenced by glLightf(), and glLighti(). |
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Definition at line 348 of file vtkOpenGLStateCache.h. Referenced by glMaterialfv(). |
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Definition at line 389 of file vtkOpenGLStateCache.h. Referenced by glShadeModel(). |
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Definition at line 399 of file vtkOpenGLStateCache.h. Referenced by glClearColor(). |
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Definition at line 416 of file vtkOpenGLStateCache.h. Referenced by glClearDepth(). |
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Definition at line 426 of file vtkOpenGLStateCache.h. Referenced by glDepthMask(). |
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Definition at line 438 of file vtkOpenGLStateCache.h. Referenced by glCullFace(). |
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Definition at line 454 of file vtkOpenGLStateCache.h. Referenced by glDrawBuffer(). |
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Definition at line 464 of file vtkOpenGLStateCache.h. Referenced by glMatrixMode(). |
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Definition at line 472 of file vtkOpenGLStateCache.h. Referenced by glViewport(). |
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Definition at line 487 of file vtkOpenGLStateCache.h. Referenced by glScissor(). |
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Definition at line 504 of file vtkOpenGLStateCache.h. Referenced by glClipPlane(). |
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Definition at line 523 of file vtkOpenGLStateCache.h. Referenced by glColorMaterial(). |
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Definition at line 531 of file vtkOpenGLStateCache.h. Referenced by glPointSize(). |
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Definition at line 538 of file vtkOpenGLStateCache.h. Referenced by glLineWidth(). |
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Definition at line 545 of file vtkOpenGLStateCache.h. Referenced by glLineStipple(). |
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Definition at line 546 of file vtkOpenGLStateCache.h. Referenced by glLineStipple(). |
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Definition at line 558 of file vtkOpenGLStateCache.h. Referenced by glDepthRange(). |
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Definition at line 559 of file vtkOpenGLStateCache.h. Referenced by glDepthRange(). |