Main Page   Class Hierarchy   Alphabetical List   Compound List   File List   Compound Members   File Members   Related Pages  

vtkWin32OpenGLRenderWindow Member List

This is the complete list of members for vtkWin32OpenGLRenderWindow, including all inherited members.
AAFramesvtkRenderWindow [protected]
AbortCheckMethodvtkRenderWindow [protected]
AbortCheckMethodArgvtkRenderWindow [protected]
AbortCheckMethodArgDeletevtkRenderWindow [protected]
AbortRendervtkRenderWindow [protected]
AccumulationBuffervtkRenderWindow [protected]
AccumulationBufferSizevtkRenderWindow [protected]
AddObserver(unsigned long event, vtkCommand *, float priority=0.0)vtkObject
AddObserver(const char *event, vtkCommand *, float priority=0.0)vtkObject
AddRenderer(vtkRenderer *)vtkRenderWindow [virtual]
ApplicationInstancevtkWin32OpenGLRenderWindow [protected]
BordersvtkRenderWindow [protected]
BordersOff()vtkRenderWindow [virtual]
BordersOn()vtkRenderWindow [virtual]
BreakOnError()vtkObject [static]
CapabilitiesvtkWin32OpenGLRenderWindow [protected]
CheckAbortStatus()vtkRenderWindow [virtual]
CheckInRenderStatus()vtkRenderWindow [inline, virtual]
Clean()vtkWin32OpenGLRenderWindow
CleanUpOffScreenRendering(void)vtkWin32OpenGLRenderWindow [protected]
ClearInRenderStatus()vtkRenderWindow [inline, virtual]
CollectRevisions(ostream &os)vtkObjectBase [protected, virtual]
ContextIdvtkWin32OpenGLRenderWindow [protected]
CopyResultFrame()vtkRenderWindow [virtual]
CreateAWindow(int x, int y, int width, int height)vtkWin32OpenGLRenderWindow [protected]
CreateOffScreenDC(int xsize, int ysize, HDC aHdc)vtkWin32OpenGLRenderWindow [protected]
CreateOffScreenDC(HBITMAP hbmp, HDC aHdc)vtkWin32OpenGLRenderWindow [protected]
CurrentCursorvtkRenderWindow [protected]
CurrentSubFramevtkRenderWindow [protected]
CursorHiddenvtkWin32OpenGLRenderWindow [protected]
DebugvtkObject [protected]
DebugOff()vtkObject [virtual]
DebugOn()vtkObject [virtual]
Delete()vtkObjectBase [virtual]
DesiredUpdateRatevtkRenderWindow [protected]
DeviceContextvtkWin32OpenGLRenderWindow [protected]
DoAARender()vtkRenderWindow [protected, virtual]
DoFDRender()vtkRenderWindow [protected, virtual]
DoStereoRender()vtkRenderWindow [protected, virtual]
DoubleBuffervtkWindow [protected]
DoubleBufferOff()vtkWindow [virtual]
DoubleBufferOn()vtkWindow [virtual]
DPIvtkWindow [protected]
ErasevtkWindow [protected]
EraseOff()vtkWindow [virtual]
EraseOn()vtkWindow [virtual]
FDFramesvtkRenderWindow [protected]
ForceMakeCurrentvtkWin32OpenGLRenderWindow [protected]
Frame(void)vtkWin32OpenGLRenderWindow [virtual]
FullScreenvtkRenderWindow [protected]
FullScreenOff()vtkRenderWindow [virtual]
FullScreenOn()vtkRenderWindow [virtual]
GetAAFrames()vtkRenderWindow [virtual]
GetAbortRender()vtkRenderWindow [virtual]
GetBorders()vtkRenderWindow [virtual]
GetClassName()vtkWin32OpenGLRenderWindow [virtual]
vtkObjectBase::GetClassName() constvtkObjectBase [inline, virtual]
GetCommand(unsigned long tag)vtkObject
GetCurrentCursor()vtkRenderWindow [virtual]
GetDebug()vtkObject
GetDepthBufferSize()vtkOpenGLRenderWindow [virtual]
GetDesiredUpdateRate()vtkRenderWindow [virtual]
GetDoubleBuffer()vtkWindow [virtual]
GetDPI()vtkWindow [virtual]
GetErase()vtkWindow [virtual]
GetEventPending()vtkWin32OpenGLRenderWindow [virtual]
GetFDFrames()vtkRenderWindow [virtual]
GetFullScreen()vtkRenderWindow [virtual]
GetGenericContext()vtkWin32OpenGLRenderWindow [inline, virtual]
GetGenericDisplayId()vtkWin32OpenGLRenderWindow [inline, virtual]
GetGenericDrawable()vtkWin32OpenGLRenderWindow [inline, virtual]
GetGenericParentId()vtkWin32OpenGLRenderWindow [inline, virtual]
GetGenericWindowId()vtkWin32OpenGLRenderWindow [inline, virtual]
GetGlobalMaximumNumberOfMultiSamples()vtkOpenGLRenderWindow [static]
GetGlobalWarningDisplay()vtkObject [static]
GetInAbortCheck()vtkRenderWindow [virtual]
GetInteractor()vtkRenderWindow [virtual]
GetIsPicking()vtkRenderWindow [virtual]
GetLineSmoothing()vtkRenderWindow [virtual]
GetMapped()vtkWindow [virtual]
GetMemoryData()vtkWin32OpenGLRenderWindow [inline]
GetMemoryDC()vtkWin32OpenGLRenderWindow
GetMTime()vtkObject [virtual]
GetMultiSamples()vtkOpenGLRenderWindow [virtual]
GetNeverRendered()vtkRenderWindow [virtual]
GetNumberOfLayers()vtkRenderWindow [virtual]
GetOffScreenRendering()vtkWindow [virtual]
GetPixelData(int x, int y, int x2, int y2, int front)vtkOpenGLRenderWindow [virtual]
GetPixelData(int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *)vtkOpenGLRenderWindow [virtual]
GetPixelData(int x, int y, int x2, int y2, int front, unsigned char *data)vtkOpenGLRenderWindow [protected]
GetPointSmoothing()vtkRenderWindow [virtual]
GetPolygonSmoothing()vtkRenderWindow [virtual]
GetPosition()vtkWin32OpenGLRenderWindow [virtual]
GetReferenceCount()vtkObjectBase [inline]
GetRenderers()vtkRenderWindow [inline]
GetRenderLibrary()vtkRenderWindow [static]
GetRGBACharPixelData(int x, int y, int x2, int y2, int front)vtkOpenGLRenderWindow [virtual]
GetRGBACharPixelData(int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data)vtkOpenGLRenderWindow [virtual]
GetRGBACharPixelData(int x, int y, int x2, int y2, int front, unsigned char *data)vtkOpenGLRenderWindow [protected]
GetRGBAPixelData(int x, int y, int x2, int y2, int front)vtkOpenGLRenderWindow [virtual]
GetRGBAPixelData(int x, int y, int x2, int y2, int front, vtkFloatArray *data)vtkOpenGLRenderWindow [virtual]
GetRGBAPixelData(int x, int y, int x2, int y2, int front, float *data)vtkOpenGLRenderWindow [protected]
GetScreenSize()vtkWin32OpenGLRenderWindow [virtual]
GetSize()vtkWin32OpenGLRenderWindow [virtual]
GetStereoCapableWindow()vtkRenderWindow [virtual]
GetStereoRender()vtkRenderWindow [virtual]
GetStereoType()vtkRenderWindow [virtual]
GetStereoTypeAsString()vtkRenderWindow [inline]
GetSubFrames()vtkRenderWindow [virtual]
GetSwapBuffers()vtkRenderWindow [virtual]
GetTileScale()vtkWindow [virtual]
GetTileViewport()vtkWindow [virtual]
GetTileViewport(float &, float &, float &, float &)vtkWindow [virtual]
GetTileViewport(float[4])vtkWindow [virtual]
GetWindowId()vtkWin32OpenGLRenderWindow [virtual]
GetWindowName()vtkWindow [virtual]
GetZbufferData(int x1, int y1, int x2, int y2)vtkOpenGLRenderWindow [virtual]
GetZbufferData(int x1, int y1, int x2, int y2, vtkFloatArray *z)vtkOpenGLRenderWindow [virtual]
GetZbufferData(int x1, int y1, int x2, int y2, float *z)vtkOpenGLRenderWindow [protected]
GlobalWarningDisplayOff()vtkObject [inline, static]
GlobalWarningDisplayOn()vtkObject [inline, static]
HasObserver(unsigned long event)vtkObject
HasObserver(const char *event)vtkObject
HideCursor()vtkWin32OpenGLRenderWindow [virtual]
InAbortCheckvtkRenderWindow [protected]
Initialize(void)vtkWin32OpenGLRenderWindow [virtual]
InitializeApplication()vtkWin32OpenGLRenderWindow [protected]
InRendervtkRenderWindow [protected]
InteractorvtkRenderWindow [protected]
InvokeEvent(unsigned long event, void *callData)vtkObject
InvokeEvent(const char *event, void *callData)vtkObject
InvokeEvent(unsigned long event)vtkObject [inline]
InvokeEvent(const char *event)vtkObject [inline]
IsA(const char *type)vtkWin32OpenGLRenderWindow [virtual]
IsDirect()vtkWin32OpenGLRenderWindow [virtual]
IsPickingvtkRenderWindow [protected]
IsPickingOff()vtkRenderWindow [virtual]
IsPickingOn()vtkRenderWindow [virtual]
IsTypeOf(const char *type)vtkWin32OpenGLRenderWindow [static]
LineSmoothingvtkRenderWindow [protected]
LineSmoothingOff()vtkRenderWindow [virtual]
LineSmoothingOn()vtkRenderWindow [virtual]
MakeCurrent()vtkWin32OpenGLRenderWindow [virtual]
MakeRenderWindowInteractor()vtkRenderWindow [virtual]
MappedvtkWindow [protected]
MappedOff()vtkWindow [virtual]
MappedOn()vtkWindow [virtual]
MemoryBuffervtkWin32OpenGLRenderWindow [protected]
MemoryDatavtkWin32OpenGLRenderWindow [protected]
MemoryDataHeadervtkWin32OpenGLRenderWindow [protected]
MemoryHdcvtkWin32OpenGLRenderWindow [protected]
MessageProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)vtkWin32OpenGLRenderWindow [protected, virtual]
MFChandledWindowvtkWin32OpenGLRenderWindow [protected]
Modified()vtkObject [virtual]
MTimevtkObject [protected]
MultiSamplesvtkOpenGLRenderWindow [protected]
NeverRenderedvtkRenderWindow [protected]
New()vtkWin32OpenGLRenderWindow [static]
NextWindowIdvtkWin32OpenGLRenderWindow [protected]
NumberOfLayersvtkRenderWindow [protected]
OffScreenRenderingvtkWindow [protected]
OffScreenRenderingOff()vtkWindow [virtual]
OffScreenRenderingOn()vtkWindow [virtual]
OldMonitorSettingvtkOpenGLRenderWindow [protected]
OldPalettevtkWin32OpenGLRenderWindow [protected]
OldScreenvtkRenderWindow [protected]
OpenGLInit()vtkOpenGLRenderWindow [virtual]
vtkObjectBase::operator=(const vtkObjectBase &)vtkObjectBase [inline, protected]
OwnWindowvtkWin32OpenGLRenderWindow [protected]
PalettevtkWin32OpenGLRenderWindow [protected]
ParentIdvtkWin32OpenGLRenderWindow [protected]
PointSmoothingvtkRenderWindow [protected]
PointSmoothingOff()vtkRenderWindow [virtual]
PointSmoothingOn()vtkRenderWindow [virtual]
PolygonSmoothingvtkRenderWindow [protected]
PolygonSmoothingOff()vtkRenderWindow [virtual]
PolygonSmoothingOn()vtkRenderWindow [virtual]
PositionvtkWindow [protected]
PrefFullScreen(void)vtkWin32OpenGLRenderWindow [virtual]
Print(ostream &os)vtkObjectBase
PrintHeader(ostream &os, vtkIndent indent)vtkObjectBase [virtual]
PrintRevisions(ostream &os)vtkObjectBase
PrintSelf(ostream &os, vtkIndent indent)vtkWin32OpenGLRenderWindow [virtual]
PrintTrailer(ostream &os, vtkIndent indent)vtkObjectBase [virtual]
ReferenceCountvtkObjectBase [protected]
Register(vtkObjectBase *o)vtkObject [virtual]
RegisterTextureResource(GLuint id)vtkOpenGLRenderWindow
ReleaseRGBAPixelData(float *data)vtkOpenGLRenderWindow [virtual]
RemoveObserver(vtkCommand *)vtkObject
RemoveObserver(unsigned long tag)vtkObject
RemoveObservers(unsigned long event)vtkObject
RemoveObservers(const char *event)vtkObject
RemoveRenderer(vtkRenderer *)vtkRenderWindow
Render()vtkRenderWindow [virtual]
RenderersvtkRenderWindow [protected]
ReportCapabilities()vtkWin32OpenGLRenderWindow [virtual]
ResizeWhileOffscreen(int xsize, int ysize)vtkWin32OpenGLRenderWindow [protected]
ResultFramevtkRenderWindow [protected]
ResumeScreenRendering(void)vtkWin32OpenGLRenderWindow
SafeDownCast(vtkObject *o)vtkWin32OpenGLRenderWindow [static]
ScreenContextIdvtkWin32OpenGLRenderWindow [protected]
ScreenDeviceContextvtkWin32OpenGLRenderWindow [protected]
ScreenDoubleBuffervtkWin32OpenGLRenderWindow [protected]
ScreenMappedvtkWin32OpenGLRenderWindow [protected]
ScreenSizevtkWin32OpenGLRenderWindow [protected]
ScreenWindowSizevtkWin32OpenGLRenderWindow [protected]
SetAAFrames(int)vtkRenderWindow [virtual]
SetAbortCheckMethod(void(*f)(void *), void *arg)vtkRenderWindow
SetAbortCheckMethodArgDelete(void(*f)(void *))vtkRenderWindow
SetAbortRender(int)vtkRenderWindow [virtual]
SetBorders(int)vtkRenderWindow [virtual]
SetContextId(HGLRC)vtkWin32OpenGLRenderWindow
SetCurrentCursor(int)vtkWin32OpenGLRenderWindow [virtual]
SetCursorPosition(int x, int y)vtkWin32OpenGLRenderWindow [virtual]
SetDebug(unsigned char debugFlag)vtkObject
SetDesiredUpdateRate(float)vtkRenderWindow
SetDeviceContext(HDC)vtkWin32OpenGLRenderWindow
SetDisplayId(void *)vtkWin32OpenGLRenderWindow [virtual]
SetDoubleBuffer(int)vtkWindow [virtual]
SetDPI(int)vtkWindow [virtual]
SetErase(int)vtkWindow [virtual]
SetFDFrames(int)vtkRenderWindow [virtual]
SetForceMakeCurrent()vtkRenderWindow [inline, virtual]
SetFullScreen(int)vtkWin32OpenGLRenderWindow [virtual]
SetGlobalMaximumNumberOfMultiSamples(int val)vtkOpenGLRenderWindow [static]
SetGlobalWarningDisplay(int val)vtkObject [static]
SetInAbortCheck(int)vtkRenderWindow [virtual]
SetInteractor(vtkRenderWindowInteractor *)vtkRenderWindow
SetIsPicking(int)vtkRenderWindow [virtual]
SetLineSmoothing(int)vtkRenderWindow [virtual]
SetMapped(int)vtkWindow [virtual]
SetMultiSamples(int)vtkOpenGLRenderWindow [virtual]
SetNextWindowId(HWND)vtkWin32OpenGLRenderWindow [virtual]
SetNumberOfLayers(int)vtkRenderWindow [virtual]
SetOffScreenRendering(int offscreen)vtkWin32OpenGLRenderWindow [virtual]
SetParentId(HWND)vtkWin32OpenGLRenderWindow [virtual]
SetParentId(void *foo)vtkWin32OpenGLRenderWindow [inline, virtual]
SetParentInfo(char *)vtkWin32OpenGLRenderWindow [virtual]
SetPixelData(int x, int y, int x2, int y2, unsigned char *, int front)vtkOpenGLRenderWindow [virtual]
SetPixelData(int x, int y, int x2, int y2, vtkUnsignedCharArray *, int front)vtkOpenGLRenderWindow [virtual]
SetPointSmoothing(int)vtkRenderWindow [virtual]
SetPolygonSmoothing(int)vtkRenderWindow [virtual]
SetPosition(int, int)vtkWin32OpenGLRenderWindow [virtual]
SetPosition(int a[2])vtkWin32OpenGLRenderWindow [inline, virtual]
SetReferenceCount(int)vtkObjectBase
SetRGBACharPixelData(int x, int y, int x2, int y2, unsigned char *, int front, int blend=0)vtkOpenGLRenderWindow [virtual]
SetRGBACharPixelData(int x, int y, int x2, int y2, vtkUnsignedCharArray *, int front, int blend=0)vtkOpenGLRenderWindow [virtual]
SetRGBAPixelData(int x, int y, int x2, int y2, float *, int front, int blend=0)vtkOpenGLRenderWindow [virtual]
SetRGBAPixelData(int x, int y, int x2, int y2, vtkFloatArray *, int front, int blend=0)vtkOpenGLRenderWindow [virtual]
SetSize(int, int)vtkWin32OpenGLRenderWindow [virtual]
SetSize(int a[2])vtkWin32OpenGLRenderWindow [inline, virtual]
SetStereoCapableWindow(int capable)vtkWin32OpenGLRenderWindow [virtual]
SetStereoRender(int stereo)vtkRenderWindow
SetStereoType(int)vtkRenderWindow [virtual]
SetStereoTypeToCrystalEyes()vtkRenderWindow [inline]
SetStereoTypeToDresden()vtkRenderWindow [inline]
SetStereoTypeToInterlaced()vtkRenderWindow [inline]
SetStereoTypeToLeft()vtkRenderWindow [inline]
SetStereoTypeToRedBlue()vtkRenderWindow [inline]
SetStereoTypeToRight()vtkRenderWindow [inline]
SetSubFrames(int)vtkRenderWindow [virtual]
SetSwapBuffers(int)vtkRenderWindow [virtual]
SetTileScale(int)vtkWindow [virtual]
SetTileViewport(float, float, float, float)vtkWindow [virtual]
SetTileViewport(float[4])vtkWindow [virtual]
SetupMemoryRendering(int x, int y, HDC prn)vtkWin32OpenGLRenderWindow
SetupMemoryRendering(HBITMAP hbmp)vtkWin32OpenGLRenderWindow
SetupPalette(HDC hDC)vtkWin32OpenGLRenderWindow [virtual]
SetupPixelFormat(HDC hDC, DWORD dwFlags, int debug, int bpp=16, int zbpp=16)vtkWin32OpenGLRenderWindow [virtual]
SetWindowId(void *foo)vtkWin32OpenGLRenderWindow [inline, virtual]
SetWindowId(HWND)vtkWin32OpenGLRenderWindow [virtual]
SetWindowInfo(char *)vtkWin32OpenGLRenderWindow [virtual]
SetWindowName(const char *)vtkWin32OpenGLRenderWindow [virtual]
SetZbufferData(int x1, int y1, int x2, int y2, float *buffer)vtkOpenGLRenderWindow [virtual]
SetZbufferData(int x1, int y1, int x2, int y2, vtkFloatArray *buffer)vtkOpenGLRenderWindow [virtual]
ShowCursor()vtkWin32OpenGLRenderWindow [virtual]
SizevtkWindow [protected]
Start(void)vtkWin32OpenGLRenderWindow [virtual]
StereoBuffervtkRenderWindow [protected]
StereoCapableWindowvtkRenderWindow [protected]
StereoCapableWindowOff()vtkRenderWindow [virtual]
StereoCapableWindowOn()vtkRenderWindow [virtual]
StereoMidpoint()vtkRenderWindow [virtual]
StereoRendervtkRenderWindow [protected]
StereoRenderComplete()vtkRenderWindow [virtual]
StereoRenderOff()vtkRenderWindow [virtual]
StereoRenderOn()vtkRenderWindow [virtual]
StereoStatusvtkRenderWindow [protected]
StereoTypevtkRenderWindow [protected]
StereoUpdate()vtkOpenGLRenderWindow [virtual]
SubFramesvtkRenderWindow [protected]
SubjectHelpervtkObject [protected]
Superclass typedefvtkWin32OpenGLRenderWindow
SupportsOpenGL()vtkWin32OpenGLRenderWindow [virtual]
SwapBuffersvtkRenderWindow [protected]
SwapBuffersOff()vtkRenderWindow [virtual]
SwapBuffersOn()vtkRenderWindow [virtual]
TextureResourceIdsvtkOpenGLRenderWindow [protected]
TileScalevtkWindow [protected]
TileSizevtkWindow [protected]
TileViewportvtkWindow [protected]
UnRegister(vtkObjectBase *o)vtkRenderWindow [virtual]
vtkObject()vtkObject [protected]
vtkObjectBase()vtkObjectBase [protected]
vtkObjectBase(const vtkObjectBase &)vtkObjectBase [inline, protected]
vtkOpenGLRenderWindow()vtkOpenGLRenderWindow [protected]
vtkRenderWindow()vtkRenderWindow [protected]
vtkWin32OpenGLRenderWindow()vtkWin32OpenGLRenderWindow [protected]
vtkWindow()vtkWindow [protected]
WindowIdvtkWin32OpenGLRenderWindow [protected]
WindowInitialize(void)vtkWin32OpenGLRenderWindow [virtual]
WindowNamevtkWindow [protected]
WindowRemap(void)vtkWin32OpenGLRenderWindow [virtual]
WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)vtkWin32OpenGLRenderWindow [protected, static]
~vtkObject()vtkObject [protected, virtual]
~vtkObjectBase()vtkObjectBase [protected, virtual]
~vtkOpenGLRenderWindow()vtkOpenGLRenderWindow [protected]
~vtkRenderWindow()vtkRenderWindow [protected]
~vtkWin32OpenGLRenderWindow()vtkWin32OpenGLRenderWindow [protected]
~vtkWindow()vtkWindow [protected]